Top 100 Companies in the Video Games space
FXFX Games is a sub-brand of FXFX Studios which focused on mobile games &a; Roblox games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Conquer the charts with minimal time to market Your video game will be sold globally through an automated, cloud-based, API-driven digital logistics platform. Sign one simple agreement with us and we will do the rest. Our partnerships with online retail giants, market-leading digital distributors as well as indie stores ensure that your game will be available everywhere in a blink of an eye. With our unique reporting system, we offer complete transparency in your sales flow with all our online partner channels. We eliminate operational and technical logistics involved with publishing and selling digital content by enabling the automatic, secure delivery of activation keys, official publisher metadata, and videos in multiple languages.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
The Mars is a global metaverse game platform based on the theme of the red planet. It focuses on creating, delivering, and capturing value for the metaverse.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
A revolutionary way of understanding the video game industry with the integration of Blockchain in order to give developers and gamers absolute control over their assets.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Starting with a mining-based NFT architecture and progressing towards an action-packed arcade game, Enemy Metal is a journey to outer space that will revolutionize the blockchain industry with innovative gameplay empowered by NFT technology.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
The free in beta Eyeware Beam app turns your iPhone or iPad, that supports Face ID with its built-in TrueDepth camera, into a reliable and precise, multi-purpose head and eye-tracking tool. The iOS app works as the input source, enabling a full range of head motion. Use Eyeware Beam to add depth to gaming and streaming experience with responsive, intuitive head movement controls. Early API access for developers and independent software vendors is also available through an in-app purchase to build eye tracking-enabled PC solutions. Transform an iOS device into an eye and head tracking peripheral for a Windows PC to connect to your own app. The potential use cases for eye and head tracking enabled applications are limitless and benefit gaming devices, simulators, augmentative and alternative communication (AAC), biometric devices, and more applications described at the bottom of this listing. Subscribe annually to the API with no additional licensing costs for commercial or academic use.
Business Model: unknown
Revenue: 2M
Employees: 18
Industry: Video Games
Hero Games develops fun and hit games for android and windows. The company was founded in 2019 and is based in Beyoğlu, İstanbul.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Founded in 2019, Cyberscap delivers end-to-end customized digital solutions that cover areas such as Cybersecurity, artificial intelligence, financial solutions, and application design and development. Cyberscap has extended their services in the international market in handling overseas projects for international organizations such as Apple, DJI, Amazon and Issuu.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Mason Games is a hyper casual game developer and publisher from Malaysia. Our casual games are focused on Asian influence with an emphasis on players enjoyment. We embrace diversity and work with various partners in SEA region to bring fun games to be distributed iTunes App Store and Google Play Store.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Almalia is the platform that provides access to all of the various software, infrastructure and services providers a game developer needs, including access to multiple SDK and API providers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Indie game studio. We create beautiful games immersing you in fairy-tale world of virtual reality.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Geometric Interactive is a small independent video game development studio. Their games are built on innovative gameplay concepts, with spectacular graphics and evocative sound generated to enhance the interactive experience. Geometric Interactive was founded by former Playdead employees Jeppe Carlsen, who was the lead gameplay designer on the internationally acclaimed award-winning titles &s;Limbo&s; and &s;Inside,&s; and programmer/composer Jakob Schmid, whose work on the music-based platformer &s;140&s; won the 2013 IGF Award for Excellence in Audio. Geometric Interactive is headquartered in Copenhagen, Denmark and was founded in 2016.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Unfrozen is a PC and consoles game development studio founded by Denis Fedorov and Vladimir Zatolokin in 2016. The founders and key employees of the company have over 15 years of experience in game development. The head office of the company is in Limassol (Cyprus). The studio&s;s games - Iratus: Lord of the Dead and Iratus: Wrath of the Necromancer - are available on Steam and GOG. The company is currently working on a new unannounced project, while continuing to support and develop Iratus.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Video Game Publisher; fully owned subsidiary of BBN Holding
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
We offer CTO as a Service to Startups, Scaleups, or other service companies such as Venture Funds that need specific expertise for a limited period of time. If there is a need within the Project, we can facilitate Development by Senior Cloud-based SaaS and Mobile Developers and in the Netherlands, UK, and the US we have a network of highly experienced C-level Executives who can be engaged for additional support. Our Service is charged on a time-spent basis similar to working with Amazon Web Services, Microsoft Azure, or Google Cloud Compute. There are no long-term contracts to be locked into, only the agreed-upon time-spent, and deliverables will be charged. This can be a fixed number of hours per week or month to be scheduled flexibly.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Twitch provides live streaming video platform for gamers.
Business Model: unknown
Revenue: 1.5B
Employees: 1.8k
Industry: Video Games
Axie Infinity is a game development company that designs and distributes multiplayer games for smartphones.
Business Model: unknown
Revenue: 1.5B
Employees: 130
Industry: Video Games
Gamestop is a Texas-based online retailer that sells gaming consoles, headphones and smart home automation equipment.
Business Model: unknown
Revenue: 6B
Employees: 12k
Industry: Video Games
Ubisoft is a multinational video game developer and publisher.
Business Model: unknown
Revenue: 2.2B
Employees: 21k
Industry: Video Games
Activision Blizzard is a California-based based entertainment company that develops and publishes video games for PCs, consoles and smartphones.
Business Model: unknown
Revenue: 7.4B
Employees: 9.8k
Industry: Video Games
Riot Games is a gaming studio that develops and publishes mobile and PC online video games.
Business Model: unknown
Revenue: 1.8B
Employees: 4k
Industry: Video Games
Bungie is a Washington-based entertainment company that develops and publishes video games for PCs, consoles, and smartphones.
Business Model: unknown
Revenue: 1.2B
Employees: 900
Industry: Video Games
Space Ape designs, develops and publishes online mobile games for iPhone and Android Phones.
Business Model: unknown
Revenue: 70M
Employees: 120
Industry: Video Games
Mythical Games is a Washington-based gaming studio that develops and publishes blockchain-based video games for smartphones and PCs.
Business Model: unknown
Revenue: 18.5M
Employees: 150
Industry: Video Games
Enjin is a Singapore-based NFT blockchain platform that offers cross-chain network, cryptocurrency and asset trading solutions for individuals, businesses and brands.
Business Model: unknown
Revenue: 5.5M
Employees: 58
Industry: Video Games
Roblox is an online gaming and entertainment platform for a shared digital experience that brings people together through play. It enables anyone to imagine, create, and have fun with friends as they explore interactive 3D experiences produced by developers using their desktop design tool, Roblox Studio. The company is backed by Altimeter Capital, Dragoneer Investment Group, Investment Group of Santa Barbara, and Warner Music Group. The San Mateo, California-based company was established by Erik Cassel and David Baszucki in 2004.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1001 - 5000
Industry: Video Games
Bilibili is a China-based video-sharing platform that allows users to watch movies, live broadcasting, sports events and online games.
Business Model: unknown
Revenue: 3.2B
Employees: 12.3k
Industry: Video Games
XR Games is an England-based entertainment studio that develops and publishes virtual reality video games for PCs and smartphones.
Business Model: unknown
Revenue: 4.2M
Employees: 85
Industry: Video Games
Gunzilla is a Germany-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 1.2M
Employees: 43
Industry: Video Games
AviaGames is a mobile skill gaming company that creates a game competition platform that’s easy for everyone to play and win real money. The company develops and publishes Pocket7Games which is a real-money mobile skill gaming app for players to compete with each other. Players can choose to play against others to win cash rewards in the game. AviaGames was established in 2017 and is headquartered in Mountain View, California.
Business Model: unknown
Revenue: 0 - 100000
Employees: 130
Industry: Video Games
Krafton is a South Korea-based holding company that owns and operates video game development companies.
Business Model: unknown
Revenue: 1.6B
Employees: 1.6k
Industry: Video Games
Wildlife is a gaming company that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 34M
Employees: 800
Industry: Video Games
Proletariat is a Massachusetts-based entertainment company that develops and publishes video games for smartphones, PCs, and consoles.
Business Model: unknown
Revenue: 3.9M
Employees: 100
Industry: Video Games
CEEK is a mobile VR App for connecting with bands in the ultimate virtual reality experience. It creates, curates, and distributes VR content for world-class partners on the CEEK Virtual Reality Platform and patented headsets. CEEK provides several channels of VR content (both originally created and professionally licensed) over CEEK VR’s experience distribution platform, which can be viewed from ANY VR headset. With the launch of a NEW Smart VR Token called CEEK, Token holders (CEEKERS) will be able to participate in immersive virtual reality (VR) experiences that grant CEEKERS special access to a tokenized rewards exchange inside exclusive CEEK enabled, virtual reality venues around the globe.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Genopets is a non-fungible token (NFT) “move-to-earn” game where players are rewarded for the steps they take in real life.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Embracer Group is a Sweden-based holding company that owns and operates gaming studios.
Business Model: unknown
Revenue: 1.8B
Employees: 7.6k
Industry: Video Games
Oculus is a California-based entertainment company that develops and manufactures VR headsets and equipment to the gaming industry.
Business Model: unknown
Revenue: 100M
Employees: 1k
Industry: Video Games
Tilting Point is a New York-based gaming company that designs and publishes interactive and free-to-play games for smartphones, computers and consoles.
Business Model: unknown
Revenue: 53M
Employees: 200
Industry: Video Games
Skillz is a California-based mobile e-sports platform that enables gamers to view and compete multi-player tournaments.
Business Model: unknown
Revenue: 335.9M
Employees: 650
Industry: Video Games
Ultra is bringing the blockchain revolution to the gaming industry and creating a fair ecosystem for the future of games distribution With cutting-edge technology, Ultra aims to shake up the gaming industry by putting the power back into the hands of developers and players, paving the way for a first-class game publishing platform.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Atari is a France-based interactive entertainment and licensing company that develops and distributes video games for consoles.
Business Model: unknown
Revenue: 18.8M
Employees: 22
Industry: Video Games
Scuti is an e-commerce technology platform that allows users to visit retail businesses via video games. The platform incorporates supply chain management, analytics, upselling, merchandising, promotions, and gamification methods, as well as a reward program that allows players to earn coins and purchase for popular consumer goods straight from within any participating game. Scuti was established in 2019 in West Palm Beach, Florida by Nicholas Longano.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Edge is an Israel-based cloud platform that enables users to share game-playing content.
Business Model: unknown
Revenue: 4M
Employees: 35
Industry: Video Games
eFuse is an Ohio-based E-sports management platform that allows users to search for scholarships, tournaments, and team openings in the gaming industry.
Business Model: unknown
Revenue: 4M
Employees: 50
Industry: Video Games
Keywords Studios is an Ireland-based entertainment company that provides services such as localization, game development and marketing for the video game industry.
Business Model: unknown
Revenue: 580M
Employees: 9.5k
Industry: Video Games
Take-Two is a publisher, developer and distributor of video games and peripherals.
Business Model: unknown
Revenue: 4.8B
Employees: 7.8k
Industry: Video Games
Bright Star Studios is a passionate team of Award Winning Venture Founders, former Pro-Players, World Champions, Game Industry Veterans and MMO fanatics carving a new path forward for MMORPGs across PC, Browser, and Mobile through a modern rewrite of the games industry business models in favor of the user, exciting competitive gameplay, and instant playability. Ember Sword is our love-letter to MMORPG gamers across the world. Bright Star Studios was founded in 2018 by Mark Laursen, Joris Huijbregts, Sage Durain, Sune Thorsen and Co-founders Loren Roosendaal &a; Lars Henriksen. The studio is working on their flagship title, Ember Sword, a modern rewrite of the games industry business model in favor of the user, and a love letter to MMORPG (Massively Online Role Playing Game) gamers. Ember Sword has the fast-paced combat of aRPGs, combined with the isometric view and skill-based abilities of MOBAs, set in a persistent MMORPG fantasy universe. Nominated as "Best Company to Internship at in 2021" in Denmark Ember Sword: Free2Play Platform-Agnostic MMORPG ✔ Player-driven economy ✔ Classless combat system ✔ Scarce, tradable cosmetics (NFTs) ✔ No Pay2win, LootBoxes or Predatory Monetization ✔ Become a landowner, mold the gameworld ✔ Artist Workshop for community NFTs, create your own dances, hats and skins ✔ AI endures an epic player experience ✔ Proprietary custom built engine ✔ Would you like to know more? www.EmberSword.com www.BrightStar.Studio
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Supercell is a Finland-based entertainment company that develops and publishes multiplayer and social games.
Business Model: unknown
Revenue: 2.2B
Employees: 400
Industry: Video Games
Redbox is an Illinois-based video rental company that provides streaming services such as new-release movies and video games for users.
Business Model: unknown
Revenue: 288.5M
Employees: 1.4k
Industry: Video Games
We bring haptics into your life from Head to Toe with Full-Body Haptic Suit! Tactsuit™ creates a new way to experience virtual reality, a physical interface between the virtual world and a user’s skin. bHaptics brings a ‘sense of touch’ to virtual reality more closely than ever before imaginable. Most elaborate haptic feedback brings gaming, entertainment, and other interactive content to the next level by bringing the most profound emotional connections between the artificial world and users. Tactsuit™ is a wireless full-body haptic solution consisting of a face cushion for HMDs, vest, wristband, and hand and foot covers. 70 individually controllable vibration actuators thorughout the Tactsuit will deliver a sensation to every part of your body. No wires, No latency, Freedom of movement. BLE connection provides freedom of wireless technology to users without any detectable latency. Long battery life of 10 hours after 4.5 hours charging. TactSuit™ allows you to - Play Natively integrated VR content (oculus store &a; steam) - Play Every interactive media using PC using the "Audio-to-haptic" function for 7.1 sound channel - Customize your 7.1 sound channel audio-to-haptic features * SDKs for all engine are available for native integration www.bhaptics.com/download * What are Audio-to-Haptic features? Audio-to-haptic for 7.1 sound channel delivers precise ‘positional’ haptic feedbacks in real-time with 40 tactile actuators surrounding your torso. You can immediately feel and detect direction of the dangers surrounding you. Feel the powerful recoil of rifles, direction of gunshots and explosions, trembling helicopter rides. Tactsuit™ makes your gameplay most vivid than you ever imagined. Also, users can customize and share all parameters such as frequency bands to convert into haptic feedback.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Mighty Bear is a Singapore-based entertainment company that develops and publishes multiplayer online mobile games.
Business Model: unknown
Revenue: 3M
Employees: 60
Industry: Video Games
Caffeine is an online broadcast platform that offers watch and create live streams of gaming and entertainment content.
Business Model: unknown
Revenue: 5M
Employees: 150
Industry: Video Games
Epic Games is a North Carolina-based entertainment company that develops and publishes video games for PCs, consoles and smartphones.
Business Model: unknown
Revenue: 5.1B
Employees: 5k
Industry: Video Games
Overwolf is an Israel-based cross-platform that provides gaming application development solutions for in-game creators and game studios.
Business Model: unknown
Revenue: 10M
Employees: 67
Industry: Video Games
N3TWORK Studios is a California-based entertainment firm that develops and publishes blockchain-based video games for smartphones.
Business Model: unknown
Revenue: 19M
Employees: 60
Industry: Video Games
X1 Esports and Entertainment is an Esports company focusing on the growth and development of organic Esports assets. X1 plans to further develop and expand upon its existing portfolio via a combination of accretive acquisitions and organic growth.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Wolf3D is a developer of 3D printing and scanning platform for virtual reality and games. Its platform offers 3D printing of human sculptures using ultrasound data and creates models of bones and organs for surgical planning and for use in games and virtual reality helping developers to integrate 3D models into existing games, game engines, or VR applications.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Splinterlands is a decentralized, digital collectible trading card game built on blockchain technology. It was founded in 2018 and is based in Media, Pennsylvania.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Azra Games is a California-based play-to-earn gaming guild that allows individuals to play blockchain-based games and earn NFTs.
Business Model: unknown
Revenue: 3.1M
Employees: 24
Industry: Video Games
G2 Esports is a Germany-based E-sports organization that organizes and competes in leagues and tournaments.
Business Model: unknown
Revenue: 21M
Employees: 175
Industry: Video Games
Repeat.gg is a California-based esports tournament platform that enables individuals to play games and earn money and coins.
Business Model: unknown
Revenue: 3.5M
Employees: 32
Industry: Video Games
Clockwork Labs is a California-based game studio that develops and publishes multiplayer video games for smartphones and PCs.
Business Model: unknown
Revenue: 1M
Employees: 16
Industry: Video Games
Future of crypto gaming. Building a platform to enable all developers to utilise blockchain.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
AccelByte is a Washington-based SaaS platform that provides solutions such as backend development, game telemetry and data analytics for game developers.
Business Model: unknown
Revenue: 8M
Employees: 300
Industry: Video Games
Medal is a social network for gamers in which players can post gaming clips, share videos and comment.
Business Model: unknown
Revenue: 2.5M
Employees: 36
Industry: Video Games
ForeVR is a California-based entertainment studio that designs, develops and publishes VR games.
Business Model: unknown
Revenue: 1M
Employees: 15
Industry: Video Games
Theia Studios is a decentralized platform that focused on engaging strategy games. Their first developed game is a free-to-play 1v1 tactical strategy game that can best be described as a cross between League of Legends, Fire Emblem, and Chess.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
FRVR is a Malta-based entertainment company that develops and publishes play-free browser games.
Business Model: unknown
Revenue: 2M
Employees: 116
Industry: Video Games
Splitgate is an operator of a remote video game developer studio. It was founded in 2016 and is based in Zephyr Cove, Nevada, United States.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Cloud Imperium is a digital entertainment company that develops and publishes video games.
Business Model: unknown
Revenue: 56.8M
Employees: 500
Industry: Video Games
Genvid is a New York-based digital media platform that enables game developers to monetize live streams through sponsorships and in-stream purchases.
Business Model: unknown
Revenue: 10M
Employees: 55
Industry: Video Games
Thatgamecompany is a California-based gaming studio that develops and publishes mobile and web-based games.
Business Model: unknown
Revenue: 17.8M
Employees: 100
Industry: Video Games
nWay is a gaming studio that develops and publishes mobile and PC online video games.
Business Model: unknown
Revenue: 7.3M
Employees: 70
Industry: Video Games
Mirror World is a blockchain-based virtual world, also known as the Metaverse, where they aim to connect Mirror World with different games and experiences, allowing users to move through different game scenarios with interconnected &a; independent economic systems.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Streamlabs is an online video hosting platform that offers live streaming video games.
Business Model: unknown
Revenue: 23M
Employees: 80
Industry: Video Games
GreenPark Sports is a California-based digital experience platform that develops and publishes E-sports games for smartphones, and tablets.
Business Model: unknown
Revenue: 8M
Employees: 65
Industry: Video Games
Enthusiast Gaming is a Canada-based social network platform that connects gamers through online space and in-person events.
Business Model: unknown
Revenue: 110.4M
Employees: 200
Industry: Video Games
Glu is a gaming studio that develops and publishes video games for smartphones and tablets.
Business Model: unknown
Revenue: 540.5M
Employees: 802
Industry: Video Games
LootRush is a California-based digital gaming platform that allows users to search for NFTs and blockchain games.
Business Model: unknown
Revenue: 1M
Employees: 13
Industry: Video Games
Horizon is a Canada-based gaming studio that develops and publishes blockchain infrastructure-based video games for smartphones and consoles.
Business Model: unknown
Revenue: 1.7M
Employees: 60
Industry: Video Games
Ramen VR is a game development studio focusing on multiplayer cross-platform VR games. Ramen VR designs and develops software that allows users to create virtual societies that enable citizens of virtual worlds to discover themselves. Ramen VR&s;s vision is to create connected virtual worlds that empower people to be their best, most authentic selves.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Anzu is an Israel-based online platform that provides in-game advertising solutions for game developers.
Business Model: unknown
Revenue: 12M
Employees: 45
Industry: Video Games
GuardianCon is a 2 day Gaming Convention located in Tampa, Florida. The focus of the convention is the week long charity gaming marathon benefiting St.Jude Children&s;s Research Hospital that occurs the week prior. The convention consists of many activities, special guests, food, and fun for all ages.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
DouYu is a live streaming platform that broadcasts online games, entertainment and sports events.
Business Model: unknown
Revenue: 1.3B
Employees: 2.2k
Industry: Video Games
Challengermode is an Esports platform that allows players to find, create and compete in grassroots and pro-level tournaments.
Business Model: unknown
Revenue: 1M
Employees: 40
Industry: Video Games
PortalOne is a California-based hybrid gaming platform that combines games and live shows allowing users to compete for prizes.
Business Model: unknown
Revenue: 10M
Employees: 30
Industry: Video Games
Funplus develops social games.
Business Model: unknown
Revenue: 5.6M
Employees: 211
Industry: Video Games
Seasun is game studio that develops and publishes online and mobile based multiplayer games.
Business Model: unknown
Revenue: 5M
Employees: 123
Industry: Video Games
ReKTGlobal is a New York-based media entertainment company that provides services such as influencer management and content creation for the esports sector.
Business Model: unknown
Revenue: 15M
Employees: 68
Industry: Video Games
ProbablyMonsters is a Washington-based entertainment company that develops and publishes video games for PCs, consoles, and smartphones.
Business Model: unknown
Revenue: 10M
Employees: 600
Industry: Video Games
Faraway is a Florida-based gaming studio that designs and publishes blockchain-based multiplayer games for smartphones.
Business Model: unknown
Revenue: 1.2M
Employees: 40
Industry: Video Games
Latitude is an AI-based gaming studio that develops and publishes web and mobile-based games.
Business Model: unknown
Revenue: 1M
Employees: 15
Industry: Video Games
Bravo Ready’s flagship game mode, the ‘Infinite Royale’ is a proprietary style of gameplay encompassing unique characteristics that flip the conventional battle royale on its head.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Vindex is an esports infrastructure platform that offers fans engagement solutions for the sports industry.
Business Model: unknown
Revenue: 24.1M
Employees: 100
Industry: Video Games
Moonfrog is a Karnataka-based entertainment company that develops and publishes social card games for smartphones and PCs.
Business Model: unknown
Revenue: 15M
Employees: 200
Industry: Video Games
One More Game is a Washington-based entertainment firm that develops and publishes genre-defining games for smartphones.
Business Model: unknown
Revenue: 1.8M
Employees: 25
Industry: Video Games
Virtuos is a Singapore-based content production company that offers solutions such as 3D art and game development for consoles and smartphones.
Business Model: unknown
Revenue: 97M
Employees: 2.5k
Industry: Video Games
Versus Systems is a California-based fan engagement platform that offers solutions such as web application and sponsorship integration for the gaming industry.
Business Model: unknown
Revenue: 768.6k
Employees: 51
Industry: Video Games
Super League Gaming designs, develops, builds and operates as a theater mode gaming platform for gamers and spectators.
Business Model: unknown
Revenue: 18.8M
Employees: 100
Industry: Video Games
Game Taco is a Massachusetts-based fantasy sports platform that allows individuals to play games and win cash rewards.
Business Model: unknown
Revenue: 5M
Employees: 60
Industry: Video Games
Sayollo is an online platform that provides video advertising solutions for gamers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Huya is a live streaming platform that broadcasts online games and sports events.
Business Model: unknown
Revenue: 1.8B
Employees: 2.1k
Industry: Video Games
Primer is an e-learning platform that offers homeschooling education system for kids.
Business Model: unknown
Revenue: 1M
Employees: 15
Industry: Video Games
OTHERWORLD is a virtual island paradise in the cloud, home to VR’s best experiences across entertainment, arts, education and wellness, reached through unique, multi-sensory ‘immersion pods’ in its growing network of city centre venues. Since opening its first site in Shoreditch, East London in 2019, over 50,000 people have experienced OTHERWORLD, including celebrities Adele, Skepta, Jonathan Ross, KSI and Fnatic. The team have won plaudits at the FRAME Awards 2020 and a nomination for the VR Awards 2020.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Nerd Street Gamers (NSG) is a national network of esports facilities and events dedicated to powering competitive opportunities for gamers. The company promotes greater access to the esports industry, laying a national framework for esports talent development and high-quality gaming tournaments. NSG has received early backing from SeventySix Capital, a premier sports tech venture capital firm, Comcast Spectacor and Five Below.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Frameplay is an Intrinsic advertising platform for video games. Frameplay offers a transparent, self-serve, gamer-first experience that encourages creativity whilst delivering sophisticated data and analytics to both advertisers and developers. Frameplay is truly the in-game advertising leader, enabling intrinsic advertising within video game environments.
Business Model: unknown
Revenue: 50k
Employees: 14
Industry: Video Games
double jump.tokyo Is a blockchain game developer and NFT solution provider for large-scale enterprises in the gaming and entertainment sector.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
NCSOFT is an online, video, and mobile game development company that develops massively multiplayer games. It offers games such as Aion, which is supported by prominent titles such as City of Heroes and Guild Wars. NCsoft also produces casual online games such as shooter Point Blank and strategy game Murim Jekook. NCSOFT Corporation was founded in 1997 and is headquartered in Seongnam, South Korea. The company has subsidiaries around the world, including game studios in the United States.
Business Model: unknown
Revenue: 0 - 100000
Employees: 5001 - 10000
Industry: Video Games
VCGamers is a social commerce platform for gamers to trade, connect, interact, share gaming experiences, and discover new games with millions of gamers from all over Indonesia. Our vision is to build the best platform and ecosystem for gamers, as well as to create economic opportunities for everyone involved. Starting out as a service provider for game top-up and various other digital products, VCGamers has evolved into a full-fledged social marketplace with a secure and convenient transaction system. VCGamers also provides daily up-to-date information about gaming, esports, tech and gadget through VCNews. Based in Jakarta, Indonesia, VCGamers also collaborates with ecosystem partners, such as brands, esports teams, game developers and publishers, event organizers, and more.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Mightier is a behavioral health company that helps kids to regulate their emotions by using bioresponsive games.
Business Model: unknown
Revenue: 1M
Employees: 11
Industry: Video Games
Nitro Games is a Finland-based entertainment firm that develops and publishes free-to-play shooter games.
Business Model: unknown
Revenue: 5.2M
Employees: 51
Industry: Video Games
GamingMonk is an India-based gaming company that organizes and manages eSports tournaments for individuals.
Business Model: unknown
Revenue: 20M
Employees: 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Panda.tv is a website that provides user submitted videos in categories such as video games, fighting, and singing.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Haegin is a South Korea-based entertainment company that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 3M
Employees: 25
Industry: Video Games
Team Whistle is a New York-based sports media company that offers video content creation and distribution services for the entertainment industry.
Business Model: unknown
Revenue: 100M
Employees: 140
Industry: Video Games
Mino Games is a free-to-play mobile gaming studio that produced the top 50 grossing mobile game Mino Monsters, with over 13 million downloads. We create deeply engaging, widely appealing games for millions of fans. We’re currently building our world class development studio in Montreal. We are a small group of passionate engineers, artists and analysts with a mission to create games that millions of people all around the world love to play for years. We are funded by the best angel investors, institutional investors, and gaming companies from across the world. Our third and latest game, Cat Game, has already hit the App Store’s Top 100 Grossing Chart in Canada. The game, currently in soft launch, is showing world class key metrics, and we are expecting it to be a global hit when we launch it by February 2019. We are looking today to grow the team and looking for world class ambitious talent to come join us on the journey, to develop and support this newest title into a global success on both iOS and Android, and help us with future projects as we rapidly grow.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
MetaKing Studios is a team of gamers ourselves, we love creating memorable experiences that can be shared together with others.
Business Model: unknown
Revenue: 1M
Employees: 100
Industry: Video Games
Electric Gamebox delivers immersive team Adventures in the world&s;s smartest room. Our GameBox Adventure pods combine projection mapping, touch screen, motion tracking and surround sound technologies to create an entirely new form of digital group entertainment.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Stillfront is a gaming studio that designs and develops online strategy and console games.
Business Model: unknown
Revenue: 632.4M
Employees: 1.2k
Industry: Video Games
Gigantic is an Israel-based entertainment company that develops and publishes arcade games for smartphones.
Business Model: unknown
Revenue: 5M
Employees: 60
Industry: Video Games
Moonton is a China-based company that develops and publishes video games for personal computers and smartphones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 501 - 1000
Industry: Video Games
Gamelancer is a platform that elevates the experience of online gaming. Whether you&s;re a serious gamer, streamer, personality, or just a fun person to play with, the Gamelancer platform gives you a new way to make connections, have a more fun gaming experience, and earn money in the process.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Amber is a Romania-based content production company that offers solutions such as digital art, quality engineering, and game development for consoles and smartphones.
Business Model: unknown
Revenue: 30.5M
Employees: 1.2k
Industry: Video Games
G-Loot is an esports platform that allows players to compete against each other in online tournaments.
Business Model: unknown
Revenue: 5M
Employees: 120
Industry: Video Games
Stream Unreal Engine to any device. For free.
Business Model: unknown
Revenue: 300k
Employees: 8
Industry: Video Games
CCP Games is a gaming studio that develops and publishes virtual reality based video games.
Business Model: unknown
Revenue: 35.2M
Employees: 338
Industry: Video Games
Jam.gg is a free cloud gaming platform to hangout and plays premium retro games with your friends online. Jam.gg combines the video with a series of licensed popular couch games that friends can easily play together. It is simpler than organizing a discordant group but more interactive than just streaming. So far, the platform has seen long sessions and participation. It was selected by TechCrunch in their top 12 favorite startups of the YC20 batch.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Freeverse is a Spain-based blockchain platform that enables game developers and content creators to build living asset NFTs.
Business Model: unknown
Revenue: 1M
Employees: 20
Industry: Video Games
Robot Cache is a developer and provider of decentralized video game distribution services.
Business Model: unknown
Revenue: 1M
Employees: 22
Industry: Video Games
Bidstack is an England-based SaaS platform that offers solutions including advertising and video game monetization for the entertainment industry.
Business Model: unknown
Revenue: 3.5M
Employees: 71
Industry: Video Games
110 develops and distributes online video games to businesses.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
The Duelit app allows users to practice any game from the wide selection of easy, fun and well-known games, challenge friends or participate in tournaments to win one of the grand cash prizes. Duelit aims to fill in the "mobile moments", which are the small (usually 1 minute) time slots in our day that we look at our phones and not do anything as 1 minute is too small to play normal games or read an article. With the Duelit app (both on iPhone and Android), users use these mobile moments to have fun, and earn money.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Kepler Interactive is a global game developer and publisher built on a unique co‑ownership model. We give studios a stake in the business and a leadership role in strategic decision‑making, whilst preserving their creative independence, enabling them to make fun and commercially successful games appealing to a wide audience. Our support and leadership team, headquartered in London and Singapore, has vast gaming industry experience along with a proven track record of financing, marketing, and working alongside developers to bring great games to market at scale.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Players' Lounge is an online platform that allows gamers to play multiplayer video games.
Business Model: unknown
Revenue: 3.5M
Employees: 15
Industry: Video Games
Spyke is a Turkey-based entertainment company that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 5M
Employees: 30
Industry: Video Games
THETA.tv is a next generation decentralized live streaming platform powered by blockchain technology. Theta Network enables existing video platforms to drive incremental revenues and reduce content delivery CDN costs while end-users are rewarded for sharing their bandwidth to relay video on a peer-to-peer basis on any PC, mobile, Smart TV or IoT device. Strategic corporate investors include Samsung NEXT, Sony Innovation Fund, media investors BDMI Bertelsmann Digital Media Investments, CAA Creative Artists Agency, and traditional Silicon Valley VCs including DCM and Sierra Ventures.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Stakester is a mobile application that allows users to play games and win cash prizes.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Novos develops an online platform that allows amateur and professional gamers to develop a training plan.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Hiber is a Sweden-based game creation platform that allows users to create, play and share video games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 35
Industry: Video Games
PearlAbyss focuses on development and publishing of online games.
Business Model: unknown
Revenue: 1.1M
Employees: 953
Industry: Video Games
Nifty Games is a California-based entertainment firm that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 5.2M
Employees: 40
Industry: Video Games
Luma is a California-based SaaS platform that provides 3D product representation solutions for businesses.
Business Model: unknown
Revenue: 1M
Employees: 4
Industry: Video Games
The Ready Games is a New York-based online platform that allows users to create and publish games and apps.
Business Model: unknown
Revenue: 4M
Employees: 15
Industry: Video Games
Modulate is a Massachusetts-based machine learning platform that offers proactive voice moderation solutions for game developers.
Business Model: unknown
Revenue: 3.6M
Employees: 45
Industry: Video Games
Vitality is a France-based esports organization that conducts and competes in gaming tournaments.
Business Model: unknown
Revenue: 7.5M
Employees: 38
Industry: Video Games
Hypemasters is a Delaware-based entertainment company that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 1.8M
Employees: 34
Industry: Video Games
CodeCombat is a game-based computer science program that allows students to type real code and see their characters react in real-time.
Business Model: unknown
Revenue: 1.9M
Employees: 20
Industry: Video Games
Machinations is an online platform that offers documentation and standardized design language solutions to businesses.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Theorycraft is a California-based entertainment company that designs and publishes interactive games for computers, consoles and smartphones.
Business Model: unknown
Revenue: 2M
Employees: 40
Industry: Video Games
7 Generation Games is a provider of math and educational gaming solutions.
Business Model: unknown
Revenue: 1.9k
Employees: 5
Industry: Video Games
KIXEYE is a developer and publisher of mobile and PC online video games.
Business Model: unknown
Revenue: 60M
Employees: 270
Industry: Video Games
Edgegap develops an edge computing infrastructure platform that monetizes lag and reduces latency for the gaming industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Powder is a France-based SaaS platform that allows users to capture and share videos of smartphone games.
Business Model: unknown
Revenue: 1M
Employees: 18
Industry: Video Games
NEKCOM is a video game developer. It is developing uniquely distinctive, creative, and captivating console and pc games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Oh BiBi develops and publishes mobile-based social and video games.
Business Model: unknown
Revenue: 1M
Employees: 10
Industry: Video Games
Social Point is one of the top global developers of social games. Its games are played by over 45 million monthly active users on Facebook and mobile devices. The company was founded by Andrés Bou and Horacio Martos in 2008 and has since released several hit games (Social Empires, Social Wars, Dragon City, Monster Legends, World Chef), with a strong pipeline of innovative games to be released in the near future.
Business Model: unknown
Revenue: 50M
Employees: 250
Industry: Video Games
Lightstream is an Illinois-based live streaming platform that allows individuals to manage and publish their video content.
Business Model: unknown
Revenue: 6M
Employees: 23
Industry: Video Games
Snowprint is an entertainment company that develops and publishes video games for PCs and smartphones.
Business Model: unknown
Revenue: 3M
Employees: 40
Industry: Video Games
Esports One is a data analytics company that provides market research, prediction insights and activity tracking services for the E-sports sector.
Business Model: unknown
Revenue: 1.2M
Employees: 35
Industry: Video Games
Finger Food designs and develops AR, VR, IoT, robotics and blockchain software solutions to businesses.
Business Model: unknown
Revenue: 15M
Employees: 200
Industry: Video Games
A Game Publisher 3.0, that is powered by an all-in-one platform for web3 game studios, gamers, and content creators, with integrated store and marketplace service and easy-to-use APIs for creating and managing in-game digital items. Vorto brings together players and game studios through Game Publishing 3.0 model, which is powered by a platform, where players can enjoy great games with user-friendly access to in-game NFTs, and game developers get powerful tools for creating tradable, digital assets for their games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Last Gameboard is a technology company that is building the world&s;s first board game console. It is a 3D capture device using our patented SenseScreen Touch technology. Its 16” x 16” screen allows players to use their own dice, cards, minis, and play anyone anywhere. Gameboard establishes meaningful in-person and online connections through gameplay.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
AEXLAB is a Florida-based virtual reality technology studio for gaming, training and simulations.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
GEMS is an Esports 3.0 aggregator platform within an O2O ecosystem founded in 2022. It propels Esports into 3.0 by integrating Gamefi, Metaverse, and Socialfi elements, and leverages on its founding partners&s; chain of Esports hotels. The core business pillars include NFT rental, DeFi Union, Play-to-Earn Arena, Dao Guild, and FanFi Studio.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Meta is an online platform that provides training solutions for game developers.
Business Model: unknown
Revenue: 1M
Employees: 30
Industry: Video Games
Refract is a game and technology company with expertise in extended reality (XR) and artificial intelligence (AI) for interactive entertainment and enterprise applications. AXIS, Refract’s man-machine interface, allows real-time full-body motion tracking for XR and game applications. Powered by proprietary software, the game controller requires fewer nodes, no external base stations for positioning, and is priced to be more accessible to the masses. Refract is also an Official Global Partner of the Global Esports Federation and works with international sports federations such as World Taekwondo and World Archery.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Minecraft is an entertainment company that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 415M
Employees: 600
Industry: Video Games
Mediatonic is a gaming studio that develops and publishes mobile and web-based multiplayer games.
Business Model: unknown
Revenue: 83.4M
Employees: 185
Industry: Video Games
Plug In Digital is a France-based game development company that publishes and distributes games for smartphones, PC and consoles.
Business Model: unknown
Revenue: 7.5M
Employees: 50
Industry: Video Games
DreamCraft is a Texas-based company that provides game development solutions for enterprises.
Business Model: unknown
Revenue: 3.4M
Employees: 20
Industry: Video Games
Trailblazer Games is a Web3-native game studio formed by a team of serial entrepreneurs and veteran gaming industry leaders from the likes of King, EA, and Microsoft. They have outstanding experience in building large-scale and sustainable free-to-play economies and fun gameplay, as well as significant blockchain development experience.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Odyssey Interactive is a Canadian Game Development studio formed around the mantra of building "Games you Live". Odyssey believes that the best games are the ones you think about long after you put them down, that help you feel like you&s;re a part of something bigger than yourself, and that you believe you can invest in for years to come. The company is on a mission to build games with the same emotional potential as the games we fell in love with growing up, but designing them with a mobile first mindset. Odyssey believes the next generation of gamers is going to the be most connected, the most diverse, and the most relentlessly driven generation this world has ever seen - and for them phones aren&s;t just a tool, they&s;re an extension of their body. We believe they deserve the same quality of games that we feel in love with so many years ago. The founding team is comprised of four former leads from Riot Games, where they led teams such as a the League of Legends Balance Team, the League of Legends Champion Design team, and the development of Teamfight Tactics - and are excited to try to build a world class studio with an awesome team.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Revolutionizing digital communication and online human interactions with user-generated and personalized 3D virtual avatars.
Business Model: unknown
Revenue: 4.1M
Employees: 18
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Pocket Worlds is a California-based gaming company that designs and develops social-first games for smartphones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 35
Industry: Video Games
Splash is developing new ways for people to create, perform and interact with live performances using AI-powered tools and video games. Splash’s first and current focus is music. Users can use Splash products to engage with music in several ways. SPLASH GAMES Using platforms like Roblox, Splash Games enable players to create and perform music across a large range of genres. Players can also design their own venues and stages, giving them creative freedom over their live virtual performances. To date, the game has amassed over 126M plays and averages 10M sessions per month, with over 5.4M people performing live on stage in Splash. SPLASH TOOLS Splash Tools is a suite of composition and production tools to help musicians create and edit unique compositions, explore various musical styles and controls, and experiment with a number of AI-powered instruments. SPLASH STARS Virtual character Kai became the first Splash Star to emerge from the game, and is a source of inspiration to the Splash community. Kai’s first music video for her title track “Breathe Again” has had over 1.7 million views to date and the virtual celebrity has collectively performed her music to over 140,000 players in Splash.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Core Loop is a California-based gaming studio that develops and publishes blockchain-based online multiplayer games for PC and smartphones.
Business Model: unknown
Revenue: 1.5M
Employees: 8
Industry: Video Games
Alter is a New York-based AI platform that provides avatar infrastructure SDKs such as motion capture and design tools for creators and brands.
Business Model: unknown
Revenue: 1M
Employees: 6
Industry: Video Games
Azarus is a California-based blockchain gaming platform that allows gamers to monetize video games through streams.
Business Model: unknown
Revenue: 1.1M
Employees: 20
Industry: Video Games
Open Drives is a California-based data storage company that provides solutions such as data workflow management and optimization for businesses.
Business Model: unknown
Revenue: 10M
Employees: 51
Industry: Video Games
Macademia is an award-winning global EdTech company providing educational programming and games for children. In 2019, London-based Azoomee acquired Berlin-based Da Vinci Media and combined the brands under Macademia, a new topco company. Macademia was formed to make additional acquisitions in the continued drive to consolidate the EdTech and edutainment kids’ segment. The Azoomee and Da Vinci brands have established distribution relationships with 350+ PayTV operators, streaming platforms, telcos and OEMs who distribute their channels and apps globally. Partners include Vodafone, Telefonica/O2, PCCW, Apple, Sky, Roku, and Amazon. In total, our products reach an audience of 60 million kids &a; families with premium TV shows, documentaries and over 200 interactive games in 21 languages. Our mission is to help parents raise exceptional humans. We are best known for our unique selection of STEAM programming including award-winning TV shows, documentaries and educational games for kids 4 to 12.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Critical Force is a portable eSports platform that allows users to play online multiplayer games.
Business Model: unknown
Revenue: 5.7M
Employees: 54
Industry: Video Games
Lowkey is a California-based mobile application that allows users to record, edit and share gaming videos on social media.
Business Model: unknown
Revenue: 1M
Employees: 8
Industry: Video Games
Small Giant is a game development studio that designs and publishes multiplayer social games for smartphones.
Business Model: unknown
Revenue: 195.9M
Employees: 55
Industry: Video Games
Zero Latency is an Australia-based entertainment company that develops and publishes virtual reality video games.
Business Model: unknown
Revenue: 9.1M
Employees: 100
Industry: Video Games
Ziva is a Canada-based SaaS platform that offers solutions including graphical simulation and virtual character development for the entertainment industry.
Business Model: unknown
Revenue: 5M
Employees: 75
Industry: Video Games
Scoutible develops a video game based hiring platform that helps companies to find and recruit candidates.
Business Model: unknown
Revenue: 500k
Employees: 24
Industry: Video Games
WowCube is a California-based entertainment company that offers online gaming experience for the individuals.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Steam is a digital distribution, digital rights management, multiplayer, and communications platform developed by Valve Corporation. It is used to distribute games and related media online, from small independent developers to larger software houses.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Curse is a global multimedia and technology company that creates content and products for gamers. It also provides information and tools to help gamers. The portal comprises community sites, tools, databases, videos, guides, live streaming, and eSports teams that enable its viewers to reach curse’s media content through a variety of channels, including websites, video, and desktop applications. The company was formerly known as Curse-Gaming. Curse was founded in 2005 and is based in Huntsville, Alabama. It has sales offices in New York, New York; Los Angeles, California; Surrey Hills, Australia; London, England; and Berlin, Germany. The company also has a sales and finance office in San Francisco, California.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Mainframe is a Finland-based entertainment company that designs and publishes cloud-native multiplayer games.
Business Model: unknown
Revenue: 5M
Employees: 60
Industry: Video Games
GamerJi is an India-based Esports tournament platform that enables users to play fantasy games and win cash rewards.
Business Model: unknown
Revenue: 2.1M
Employees: 20
Industry: Video Games
Redhill Games is a gaming studio that offers free online PC games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Rogue is an entertainment company that develops and publishes video games for PCs, consoles, and smartphones.
Business Model: unknown
Revenue: 1.5M
Employees: 18
Industry: Video Games
Pocketful of Quarters is a universal virtual currency platform for gaming, usable across different games and platforms. The platform leverages blockchain technology to reduce fragmentation in the in-game currency market. It was founded in 2018 and is headquartered in Old Greenwich, Connecticut, USA.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
One World Nation is a play to earn Cryptoverse, where the cryptos are personified into creatures called Cryptonites. At One World Nation (OWN) we are gamifying the Crypto ecosystem to push the Crypto space forward. People can play fun games around crypto markets, earn a lot of rewards &a; learn more around crypto during this process.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
TapNation is a tech startup specialized in mobile Hyper Casual Games in close relationship with more than 100 studios around the world! We provide them with high potential game concepts and high-tech data tools to test and publish their games on the market. TapNation released many HIT games and generated more than 350 Millions downloads! Our ambition is to become a key player in a high-growth market.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Scopely is a game development studio that designs and publishes interactive and movies-based games for smartphones, computers and consoles.
Business Model: unknown
Revenue: 900M
Employees: 1k
Industry: Video Games
Gameflip is an innovation focused technology company creating the commerce engine for the gaming Metaverse enabling all ecosystem participants including gamers, creators, brands, and developers to connect, safely conduct commerce and mutually share the benefits. Led by serial entrepreneurs and veterans in the technology and gaming industries, the team specializes in building safe, secure and highly scalable platforms for transacting digital assets (NFTs), digital goods and services. Since launching in 2015, its 6 million loyal community members have safely transacted over $120M on the Gameflip Platform. By combining its simple and intuitive platform with blockchain technology that delivers transparent ownership and playable NFTs, Gameflip is making NFTs accessible and safe for the mainstream. The Gameflip Platform utilizes environmentally friendly and sustainable technology that captures the benefits of blockchain technology without all of its complexities. Transactions within the Gameflip Platform are fully secure using fiat or cryptocurrencies, do not require mining or gas fees and have built-in regulatory compliance. Gameflip is located in the San Jose Bay Area and is backed by savvy gaming investors including Bullpen Capital, GoAhead Ventures, Lightbank and PlayNext.
Business Model: unknown
Revenue: 2M
Employees: 25
Industry: Video Games
Rumble develops and publishes online games that available across browsers, mobile and social networks.
Business Model: unknown
Revenue: 25M
Employees: 50
Industry: Video Games
Rollic is a Turkey-based entertainment company that develops and publishes web-based video games for smartphones and consoles.
Business Model: unknown
Revenue: 366.4M
Employees: 200
Industry: Video Games
Accel is an Illinois-based entertainment company that installs, maintains and operates gambling terminals for bars, restaurants, gaming cafes and truck stops.
Business Model: unknown
Revenue: 884M
Employees: 900
Industry: Video Games
Coherence is a cloud-based platform that allows the users to build and deploy virtual applications.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Gfinity is an England-based entertainment company that publishes esports tournaments, real-time gaming, and related solutions for gamers.
Business Model: unknown
Revenue: 7.9M
Employees: 38
Industry: Video Games
Avalanche Studios is a video game developer that specializes in cross-media IP development, graphics technology, sound direction and game design.
Business Model: unknown
Revenue: 24M
Employees: 360
Industry: Video Games
Thirdverse is a Japan-based game development studio that develops and publishes Web3 and virtual reality games for smartphones.
Business Model: unknown
Revenue: 1.3M
Employees: 120
Industry: Video Games
Becoming a content creator is what most kids around the world aspire to do. In the early days, this was seen as a hobby. Today, it&s;s a viable career that millions are pursuing. We aspire to support the next generation of content creators build careers they are passionate about. Our team is comprised of seasoned creators and those who have been in the industry for a decade. We&s;re tackling this by building an online school for content creators and are backed by some of the biggest creators in the industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 9
Industry: Video Games
Fig is an online crowdfunding platform that conducts rewards-based campaign programs for video game developers.
Business Model: unknown
Revenue: 5M
Employees: 18
Industry: Video Games
Nware is the cloud gaming platform created by the Spanish tech startup from Madrid, called Cloudware S.L. Cloud gaming platform | Play any game anywhere | BETA Out Now!
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Legacy Labs is a game studio on a mission to empower players. We build great games that offer ownership without sacrificing the fun.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Gearbox Software is a Texas-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 184M
Employees: 1.3k
Industry: Video Games
Geopipe uses machine learning to build immersive digital twins of the real world for gaming, simulation, architecture, and beyond. The company was founded in 2016 and is headquartered in New York.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Dual Universe is a single-shard sandbox MMO focusing on emergent gameplay, and developed by Novaquark for PC.You believe in a future where games will become more than games, but rather places where meaningful adventures and learning will take place. They believe that these collective online experiences will fill more and more of their free time, becoming more and more real. They believe that fun is the future of work.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Footium is a web3 Football management game that allows players to become the owner, manager and scout for their very own metaverse football club, and earn prizes based on their success!
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Playkey is a breakthrough technology that enables a high-quality gaming experience for users, regardless of the type of device they have (smartphones, tablets, smart TVs, and even outdated, low-performance equipment). Our adaptive game streaming protocol is driven by AI and based on decentralized infrastructure, achieving a significant reduction in the cost of delivery for content providers and low latency for end-users. Playkey Streaming Protocol enables FullHD picture at 120 frames per second and latency of 4 ms. Playkey is a cloud gaming solution, invented to make all hardcore games available on any device (Smart TV, PC, Mac, IPTV set-top-box, gaming console, tablet) without requirements to high productivity CPU and GPU. Playkey service is based on streaming technology when the game is launched on a server and streamed to the end-user device. Users just need a device capable to display the video streams and a broadband internet connection of 4mbps+. Adaptive bit rate used to personalize stream to high speed and low broadband speed customers. To play the game you just need a controller (gamepad, keyboard, or mouse) and download a small plugin on your device. Playkey mission is to make games available everywhere and for everybody.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Machinima operates a video entertainment network that produces and distributes video content for young males and video gamers.
Business Model: unknown
Revenue: 25M
Employees: 260
Industry: Video Games
VENN is a post-cable network that broadcasts and distributes gaming, esports and entertainment programs.
Business Model: unknown
Revenue: 0 - 100000
Employees: 34
Industry: Video Games
ARKH is an AR platform that enables users to interact with their AR environment. The company was founded in 2020 by Landon Nickerson and is based in Dallas, Texas, United States.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Spring Games is an Israel-based entertainment company that designs and develops NFT-powered play-to-earn games on blockchain infrastructure for smartphones.
Business Model: unknown
Revenue: 1.9M
Employees: 15
Industry: Video Games
Gamevil develops and publishes video games for mobile devices.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Cocoon Games is engaged in the development of mobile games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Vela Games is an Ireland-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 3.1M
Employees: 16
Industry: Video Games
Random Games is a Colorado-based game development studio that develops and publishes blockchain-based games for smartphones.
Business Model: unknown
Revenue: 1M
Employees: 20
Industry: Video Games
Rebel Bots is a digital card fighting game with a science-fiction premise that allows players to compete against each other.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Focus Home Interactive specializes in the publishing and distribution of video games for PCs and consoles.The company has a catalogue of original titles (Blood Bowl, Sherlock Holmes, Runaway, Cycling Manager, Virtual Skipper, etc.).
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Vivid Vision is a medical technology company that focuses on applying virtual reality to treat binocular vision problems such as lazy and crossed eyes.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Gram Games is a software company that develops and publishes online and offline games for mobile devices.
Business Model: unknown
Revenue: 7.5M
Employees: 77
Industry: Video Games
Satoshis Games provides a full-service system for developers and publishers to build or integrate blockchain-based play-to-earn economies into their games, increasing engagement and unlocking new business and game models by making blockchain accessible and allowing players to become stakeholders in their favorite games. Our tools can be added to pre-existing game economies or built into the design of a new game from the ground up, and we have built an industry-leading team of game and marketplace veterans to offer you expert-level guidance as you go through ideation, design, architecture and implementation.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Healium is a drugless solution for the self-management of anxiety and sleep and the technology that connects biometric data to the metaverse. It&s;s the world&s;s first immersive media channel powered by the user&s;s brainwaves and heart rate via wearables they already have in their homes. In five peer-reviewed journals, Healium has been shown to quickly reduce anxiety, improve mood, and increase feelings of positivity in as little as four minutes. These data-driven VR and AR escapes are controlled by the user&s;s emotions displayed on the screen via their wearables.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Drivetime provides an online platform designed to help users play games while they drive. It develops interactive audio games that are non-distracting and voice-driven gameplay, enabling users to play hands-free games while driving the car.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
iiRcade is a gaming company that designs and distributes arcade, classic and retro gaming machines for adults and kits.
Business Model: unknown
Revenue: 1M
Employees: 7
Industry: Video Games
Third Time is a Florida-based game development studio that designs and develops mobile and browser-based blockchain games.
Business Model: unknown
Revenue: 2M
Employees: 30
Industry: Video Games
Laguna Games is a research and game development studio that specializes in making blockchain tech.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
GameCo is a Las Vegas-based entertainment company that develops skill-based video game gambling machines for casino floors.
Business Model: unknown
Revenue: 2M
Employees: 25
Industry: Video Games
TLM Partners develops cross play platform technologies for Unreal, Unity, and Custom Game Engines. We are a game developer and digital publisher of Crossplay games for Console and PC. We partner with industry leading developers and AAA publishers to create immersive cross play gaming experiences. Setting the bar for best-in-class gaming utilizing our Crossplay platform stack built in the cloud for minimum latency and broadest accessibility. Our team of technologist, creative thinkers, and dreamers are pushing the boundaries of game experiences. Delivering consistent games for gamers to play Anytime, anywhere, any device.
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Video Games
Noitom provides motion capture technology that integrates MEMS sensors, pattern recognition, human kinetics and wireless transmission.
Business Model: unknown
Revenue: 4.4M
Employees: 212
Industry: Video Games
Mundfish is an entertainment firm that develops and publishes video games for PCs and consoles.
Business Model: unknown
Revenue: 3.4M
Employees: 30
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Punks Comic is a media firm dedicated to promoting crypto native assets through the creation of intellectual property in a range of channels.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
ockypocky is an India-based E-learning application that offers interactive and personalized English learning courses for pre-school kids.
Business Model: unknown
Revenue: 2M
Employees: 50
Industry: Video Games
Agate is the largest Indonesian game company. Since 2009, the company has been growing by providing gamification solutions for B2B market and high quality games for B2C market. For the B2B market, the company is helping more than 100 companies to engage with their customers and employees better with its gamified advertising and gamified learning solution. For the B2C market, the company develops mobile and console games. The company developed and released Valthirian Arc: Hero School Stories for PlayStation 4, Nintendo Switch and PC that has been received well in Western Europe and North America.
Business Model: unknown
Revenue: 0 - 100000
Employees: 217
Industry: Video Games
Lucid Sight develops VR games and applications for the next generation of virtual reality devices.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Rumble League Studio&s;s purpose is to empower players by changing the existing quo of digital ownership.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
The Abyss is a next-generation digital distribution platform, delivering all types of video games (Free2play MMOs and cryptogames being a key priority), including AAA-titles, to the fast-growing global game community. Unlike other platforms (Steam, Origin, GOG, etc.), The Abyss offers a groundbreaking motivational and multilevel referral system, allowing gamers to earn from in-game and social activities, and other gamers’ payments as well. By joining The Abyss, developers will reduce their marketing expenses and receive an extra income from referral payments made in other games on the platform.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Games Done Quick is a series of charity video game marathons that started in 2010. These events feature high-level play by speedrunners who complete games as quickly as possible while raising money for charity. Games Done Quick has worked with several charities in its history, including Doctors Without Borders and the Prevent Cancer Foundation. The events are streamed live and for free on our website and on Twitch.Donations are sent directly to the charity for that event.Each event features over 150 hours of live speedruns, non-stop.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Art Craft Entertainment is a game development company that builds and publishes games on multiple platforms. The company is popularly known for its game “Crowfall”.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
PLLAY is an online platform that allows individuals to play online games and win cash rewards.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Telltale is a developer and publisher of video games for Mac and iOS devices.
Business Model: unknown
Revenue: 23M
Employees: 180
Industry: Video Games
The cooperative setting of Something Wicked Games is fueled by extreme inventiveness, astute iteration, independent judgement, and pro-active scheduling. The top talent in the field is what our vibrant studio is trying to entice. We have a terrific mix of seasoned professionals and forward-thinking individuals, and we are open and accepting.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Snatch is an augmented reality platform that allows users play AR games based on their location.
Business Model: unknown
Revenue: 1M
Employees: 27
Industry: Video Games
CG Hero is an England-based CGI marketplace platform that provides services such as on-demand 3D development and CGI production for businesses.
Business Model: unknown
Revenue: 4M
Employees: 30
Industry: Video Games
Fracture Labs is a videogame company developing for PC, console, mobile and VR.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
1939 Games develops and publishes collectible card games for desktop and mobile devices.
Business Model: unknown
Revenue: 5M
Employees: 9
Industry: Video Games
Voldex is a Canada-based entertainment firm that develops and publishes UGC games for PCs.
Business Model: unknown
Revenue: 2M
Employees: 35
Industry: Video Games
Mo9 provides credit services for mobile games and virtual goods.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Solice is a virtual reality and cross-platform PC game inspired by decentraland and the sandbox.
Business Model: unknown
Revenue: 100k
Employees: 10
Industry: Video Games
Harmonix is a Massachusetts-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 410M
Employees: 100
Industry: Video Games
Darewise is a France-based game development studio that designs and develops multiplayer games for PCs, consoles, and smartphones.
Business Model: unknown
Revenue: 2.4M
Employees: 50
Industry: Video Games
Polygon is a website for the renaissance gamer.
Business Model: unknown
Revenue: 3M
Employees: 45
Industry: Video Games
Haste is a Georgia-based internet optimization platform that offers solutions including network performance and user experience for gamers.
Business Model: unknown
Revenue: 3M
Employees: 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
BlockGate is a tech company that develops blockchain integrated online mid-core mobile games and additionally produces ready to use infrastructure for blockchain based games. Our company follows the mission of developing exciting games that are going to be played by millions of people, where the assets in the game are truly owned by players and each of them can gain these assets according to their skills. We are working to develop innovative and unique games that will leave a big impact in the gaming world, while reaching a wide audience by using new technologies on behalf of our community. All in all, BlockGate aims to be the pioneer of the next generation mobile games that will adapt gamers to new technologies such as blockchain while increasing the passion and entertainment of gameplay.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Joygame is a Turkish publisher of online games in the digital gaming sector. Since its foundation in 2009, Joygame has become Turkey&s;s biggest online game publisher and is becoming global. It offers online games ranging from MMOFPS (massively multiplayer online first person shooter), MMORPG (massively multiplayer online role-playing game), MMOAction, MMOSport, to board games. Its popular titles include Wolfteam, Genghis Khan 2, MStar, Global Modoo Marble, and Need for Speed World. With its launch in the Middle East and North Africa (MENA) in 2011, Joygame covered more than 29 countries during that year. With 21 million users, Joygame collected 34 awards as a result of its growing community. It has continued to garner awards from various groups, including: Webrazzi 2011 Game Portal; Level Online Action Game of 2011; Level 2011 Turkey&s;s Most Popular Online Game; Google Zeitgeist 2011; Golden Spider 2012; IMA (Interactive Media Awards) Outstanding Achievement Award for Gaming Category; and Gamex 2012 Publisher and MMO. On March 2013, Joygame was acquired by global gaming giant CJ Games, enabling it to extend its reach to global gamers.
Business Model: unknown
Revenue: 9.1M
Employees: 78
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Gleechi have developed the first commercial software solution to create hand motion that can interact in real-time. The software enables free and natural hand interaction games and virtual reality and makes real-time interaction for robot hands possible. The core competences and technologies are centered around advanced computer vision and machine learning algorithms. Gleechi AB has been awarded Super Startup of year by Veckans Affärer and ALMI Invest, won the european competition EIT Digital Idea Challenge, and been awarded the startup of the year by STING (Stockholm Innovation &a; Growth).
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Trailmix is an England-based entertainment firm that develops and publishes free-to-play games for smartphones.
Business Model: unknown
Revenue: 3.4M
Employees: 30
Industry: Video Games
Play One Up is an online gaming platform that allows users to compete and win rewards.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
We are a Service Design Company and we help game studios to produce, launch and publish games with the best go-to-market experience for game development and design. DX means Development for D word and Service Design for X word, referring to Service Design Experience. DX Gameworks: Development Experience and Service Design for Games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
&s;A game development company with superior techniques leading to business growth&s; 5minlab is a PC/mobile game development company based in Seoul, South Korea. Since our launch in 2013, we’ve brought 5 PC/mobile games, 3 VR games, and 24 hyper-casual games to the global market. In addition, our technical skills have developed over the years while performing various outsourcing tasks and projects. Since 2018, based on our years&s; worth of know-how, a PvP game &s;Smash Legends&s; has started developing, which allowed users to participate and gather worldwide. In 2020, 5minlab successfully attracted Series A investment from 4 investors due to the success of the game in 2019. Currently, 5minLab has 70 experts from various backgrounds, from a brilliant developer born in 00 to the art director of ‘Dragon Nest&s; and ‘Phantom Chaser&s;. The senior development leader of ‘Dungeon &a; Fighter&s;. Starting with &s;Smash Legends&s;, which is scheduled to be released in the first half of 2021, 5minlab aims to release the next game in 2024 to become a developer that can create global IP in a chain.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Whether you&s;re creating VR games or 3D art, Kaedim can generate high-quality 3D models for you. Kaedim allows people to create 3D art with only an image.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Obsidian is a game development studio that specializes in creating interactive role-playing games.
Business Model: unknown
Revenue: 72M
Employees: 250
Industry: Video Games
Supersolid develops and publishes casual games for smartphones and tablets.
Business Model: unknown
Revenue: 4M
Employees: 50
Industry: Video Games
Jagex is an England-based entertainment firm that develops and publishes video games for smartphones and consoles.
Business Model: unknown
Revenue: 168.4M
Employees: 450
Industry: Video Games
Dream Games is a Turkey-based entertainment company that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 28M
Employees: 80
Industry: Video Games
Green Man Gaming is an online video game retailer.
Business Model: unknown
Revenue: 7.2M
Employees: 336
Industry: Video Games
Gallium Studios is an indie game studio that engages in developing video games and mobile games. Proxi, the company&s;s product, is a new AI simulation game where users can build an interactive world of their own design, populated by their memories. Proxi is a self-discovery game in which users uncover their true self and bring it to life so that they can interact with it, play with it, learn from it, and it can learn about them.
Business Model: unknown
Revenue: 3.3M
Employees: 12
Industry: Video Games
Latent Space is a developer of virtual reality technology intended to offer a fully artificial intelligence rendered 3D engine. The company&s;s technology lets users manipulate and explore latent space in a 3D context, enabling clients to dynamically build models, track experiments and test different model configurations and architectures quickly.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
DEFY Labs is the developer behind the move-to-earn augmented reality (AR) game.
Business Model: unknown
Revenue: 1M
Employees: 8
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Starform is a Washington-based entertainment company that develops and publishes video games.
Business Model: unknown
Revenue: 2.7M
Employees: 11
Industry: Video Games
Reworld is an online platform that provides game creation tools for game developers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 27
Industry: Video Games
Dark Slope creates games, educational content and narrative experiences for venues, cultural institutions and brands.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Gamevice designs and develops attachable game controllers for smartphones and tablets.
Business Model: unknown
Revenue: 5M
Employees: 23
Industry: Video Games
MatchboxDAO is hosting its first virtual Hackathon for building tools on Starknet.
Business Model: unknown
Revenue: 1M
Employees: 7
Industry: Video Games
Steel Wool is a Virtual Reality development studio that provides span games, simulation and narrative-based projects.
Business Model: unknown
Revenue: 2M
Employees: 59
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Velan Studios is a software company that focuses on creating and offering gaming applications.
Business Model: unknown
Revenue: 0 - 100000
Employees: 40
Industry: Video Games
PlayBrain is a company built to help brands reach gamers and game fans with esports, targeted communication, and content marketing. With creative roots and a gamer core, PlayBrain creates experiences that matter to gamers and game fans.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Ryu Games is a California-based online gaming SDK developing platform that allows developers to add cash tournaments for smartphone and console games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 25
Industry: Video Games
Nazara is an India-based gaming and sports media company that develops and publishes skill-based fantasy, sports and educational games.
Business Model: unknown
Revenue: 116.5M
Employees: 83
Industry: Video Games
The Nemesis is a virtual reality metaverse platform, live now. Simple and direct access via Desktop Brower or mobile app (iOS and Android), no special hardware needed! Explore suggestive metaverses with your avatar and participate in amazing experiences: live events, concerts, parties, fun challenges with your friends. The Nemesis is free to use and you can play as a guest or by signing in with social login. Have a crypto wallet? Sync it for an even more engaging experience!
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Owlcat Games is a developer and publisher of role-playing system video games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 40
Industry: Video Games
Donut Lab is an entertainment company that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
WarDucks is a developer and publisher of virtual reality games.
Business Model: unknown
Revenue: 2M
Employees: 10
Industry: Video Games
Localize Direct is a game localization company that provides CMS, translation and localization testing solutions for individuals and developers.
Business Model: unknown
Revenue: 3M
Employees: 72
Industry: Video Games
Cubic Motion develops computer vision platform that provides facial animation solutions for gaming and film production sectors.
Business Model: unknown
Revenue: 5.3M
Employees: 102
Industry: Video Games
Tempo Storm is a gaming firm that develops mobile-based esports.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
One Animation is a Singapore-based media company that provides 3D animation content creation services for the entertainment industry.
Business Model: unknown
Revenue: 17.5M
Employees: 116
Industry: Video Games
ARVORE is an immersive storytelling company that creates, designs, produces, and develops interactive experiences and games. It is for all current and future high-end immersive platforms, including virtual reality, augmented reality, and mixed reality. It envisions a future where technology becomes a magical gateway into living story worlds, and they want to bring forth this new era by creating innovative immersive stories that profoundly connect people to these worlds. ARVORE is based in São Paulo, Brazil.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Cerberus Interactive is an entertainment firm that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 50
Industry: Video Games
Games2Win offers online gaming portals, proprietary games, in-game ad networks, and mobile social networks for applications and games. Games2Win was founded by Mahesh Khambadkone and Alok Kejriwal in 2005. It is based in Mumbai, India.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Digital Insight Games develops a gaming studio intended to build AAA blockchain RPG. The company is currently operating in stealth mode.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Bitspawn is a leader in esports software innovation. Bitspawn provides cutting edge esports tournament curation, player development tools, and analytics.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Powerz is a France-based gaming company that develops and publishes artificial intelligence-integrated educational video games for kids.
Business Model: unknown
Revenue: 111k
Employees: 8
Industry: Video Games
PerBlue is a developer and publisher of games for smartphones and tablet devices.
Business Model: unknown
Revenue: 30M
Employees: 60
Industry: Video Games
Multiverse is a California-based entertainment company that develops and publishes video games for PCs, consoles and smartphones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Lootcakes is a network of spenders in free-to-play games that helps game publishers to acquire and retain their most valuable players.
Business Model: unknown
Revenue: 1.2M
Employees: 10
Industry: Video Games
MixMob is a P2E game built on the metaverse and created by Encore Studios. It operates on Solanaand draws its inspiration from music, art, fashion, and movies to create the Remix Culture.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Starberry is an online platform that offers gaming solutions to individuals.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
HypGames is a mobile sports game developer that creates innovative, engaging, and competitive experiences for players. They also allow players to participate in live, real-time competitions with professional athletes and celebrities in real-world environments. They operate at the intersection of sports, media, and gaming, providing players an unrivaled experience.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
GameDriver provides tooling to introduce scalable and repeatable quality assurance to the massive video game, AR and VR industry. GameDriver lets development studios reduce their reliance on expensive and inconsistent manual testing methods, to improve time to market, test coverage, and the overall quality and revenue generating potential of their finished product.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Raw Fury is a Sweden-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 4.8M
Employees: 60
Industry: Video Games
Redemption is an entertainment company that designs, develops and publishes mobile-based games.
Business Model: unknown
Revenue: 7.8M
Employees: 50
Industry: Video Games
Neon Media is a Washington-based entertainment company that offers blockchain-based gaming solutions for developers.
Business Model: unknown
Revenue: 600k
Employees: 10
Industry: Video Games
The MagicCraft vision is to create the leading blockchain play-to-earn game which breaks out of the crypto bubble and takes Web3 gaming mainstream. MagicCraft will unite creators, players, digital asset owners, and streamers in one fantasy virtual world where they can build, own and monetize their gaming experiences. MagicCraft will disrupt the existing game makers by providing creators true ownership of their creations as NFT’s and rewarding their participation with our utility token $MCRT.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Outer Ring is a play-to-earn MMORPG (Massively Multiplayer Online Role-Playing Game) video game in the science fiction and fantasy universe. The game model is freemium, i.e., the player can access and play from the very first moment without paying anything and can obtain benefits by earning achievements.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Omnicoach is the ultimate esport coaching system, built to help gamers become a better player. Omnicoach automatically detects every key event of a game-play video, resulting in a detailed and accurate in-game performance analysis. Then provides personalized tips, practice exercises, specific statistics on game-to-game bases in order to become a real athlete.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
inXile is a video game development studio that specializes in producing role-playing games.
Business Model: unknown
Revenue: 9M
Employees: 456
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Readyup is an online gaming platform that allows esports players to manage and communicate with their teammates.
Business Model: unknown
Revenue: 2M
Employees: 15
Industry: Video Games
Vanta Leagues is a competitive video game league with expert coaching for kids ages 9-14. The company was founded in 2020 and is headquartered in Hull, Massachusetts, United States.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Twin Suns Corp is a video game studio developing action games for console and PC. The company creates video games with its AAA class platform title, which will debut with an original game franchise, providing players around the world with creative and unexpected experiences. Tim Longo, Forest Swartout, and Jeff Morris co-founded the company.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Zeus is a provider of server tools and multiplayer hosting services for online games.
Business Model: unknown
Revenue: 2.8M
Employees: 30
Industry: Video Games
Drop-In Gaming is a gaming platform designed to bring gamers of all ability and skill levels together. The platform permits a chance to enter and play in the mega tournaments and compete for big cash payouts, enabling gamers to win large cash prizes through bracket play, matches, and tournaments. Founded in 2020, Drop-In Gaming is based in West Linn, Oregon, United States.
Business Model: unknown
Revenue: 0 - 100000
Employees: 10
Industry: Video Games
IGDB is an online database that publishes information about video games.
Business Model: unknown
Revenue: 4.5M
Employees: 8
Industry: Video Games
We are on a mission to free players from undesirable constraints coming from the part of today&s;s game creators and allow users to take the wheel. By creating a game economy, we shift the definition of a successful title away from revenue towards real-world benefits for players, thus extending game longevity. Our vision is to be at the forefront of "Play &a; Earn" games through the implementation of blockchain as an underlying technology. We let gamers own game assets as they invest time and effort to gain power, skills, and ranking. By using game assets, gamers can make their value increase through leveling-up, crafting. Lend, borrow, sell and buy game assets. Gamers should be free to use their assets within a community of gamers in and outside the game itself. Starchain Gazer is working on a 4X RTS type game with the ambition to transition into an MMORPG.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Treehouse Games develops and publishes collaborative video games for both personal computers and mobile phones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 26
Industry: Video Games
Lightneer is a game studio that designs, develops and provides learning games for the educational industry.
Business Model: unknown
Revenue: 2.5M
Employees: 35
Industry: Video Games
Families are spending less time together due to interest gaps and differing comfort levels with technology - there is no simple, unified entertainment platform all family members can enjoy equally that fosters human interaction. Intellivision is an iconic video game brand founded by Mattel in 1979, relaunching in 2021 with the primary goal to bring human connection back to the living room by offering a simple, affordable, family-friendly entertainment platform.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
ad2games is a performance marketing network for games.
Business Model: unknown
Revenue: 4.4M
Employees: 65
Industry: Video Games
Veloxia Technology was founded on a vision of becoming a unicorn in global consumer technologies. Veloxia’s mission is to design the self-marketing &a; industry-disrupting products by achieving excellence at product-market fitness and integrating behavioral economics into its products. As revolutionary products require revolutionary people, Veloxia will always aim at gathering the ones with strong capabilities, reliable values and the desire to embody our story.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Gamepay is a Singapore-based blockchain firm that designs and develops play-to-earn games for PC, console and smartphones.
Business Model: unknown
Revenue: 800k
Employees: 10
Industry: Video Games
Zengaming is an eSports discovery network, enabling players to connect with teams, sponsors and other eSports enthusiasts, create their professional profile, compete and get discovered. The company was founded in 2015.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Ruckus Games is to create unparalleled player experiences through style interactivity and emergence.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Chukong Technology develops mobile games for iOS devices and hosts a local Chinese iOS developer community.
Business Model: unknown
Revenue: 0 - 100000
Employees: 800
Industry: Video Games
Statespace is a New York-based SaaS platform that offers solutions such as AI-driven performance analytics and esports training for individuals.
Business Model: unknown
Revenue: 7.5M
Employees: 100
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Magic Fuel is a California-based entertainment company that develops and publishes video games.
Business Model: unknown
Revenue: 4M
Employees: 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Heroes &a; Empires is the next-gen NFT gaming project.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
XR Immersive Tech is a Canada-based entertainment company that manufactures amusement park engineering, attractions and software products for developers and operators.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
FuzzyBot is building genre-crossing games within imaginative worlds that spark excitement and creativity. Founded in 2020, FuzzyBot is a team of experienced and versatile industry veterans with AAA backgrounds from studios like Ubisoft, Bungie, and EA. Our development philosophy is around dreaming big, but building smart – maintaining a pragmatic, flexible, and down-to-earth approach focused on shipping games. We are focused on creating games that connect players across generations by creating universes of curiosity and excitement, combining the joy of creation with the thrill of AAA action.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
WTFast is a gamer private network that enables transmission and delivery of MMO and MOBA game data.
Business Model: unknown
Revenue: 6M
Employees: 50
Industry: Video Games
Pixelmatic creates amazing games that encourage new social connections to be made. Pixelmatic assembled an experienced team from Ubisoft, Activision Blizzard, Relic, BioWare, and Disney, with a track record of making successful products – top 25 ranking Facebook games like “The Smurfs &a; Co” and acclaimed AAA titles like “Company of Heroes” and "Homeworld."Pixelmatic is currently working on a revolutionary MMORTS game called Infinite Fleet, which allows players to take command of highly customizable fleets of spaceships and defend humanity against aliens in a procedurally generated universe of millions of stars. The game&s;s directed narrative allows players to write the story with their decisions and actions, meaning that everything they do will impact the future of the universe. Pixelmatic is also adding a cryptocurrency feature to the game&s;s in-game currency INF. INF will be issued on Bitcoin&s;s sidechain, the Liquid Network.
Business Model: unknown
Revenue: 2.9M
Employees: 54
Industry: Video Games
Lost Lake Games is an independent studio committed to making games that blaze new trails and spark the next adventure. It was founded by veteran game developers with a shared love of their craft.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
MagicYard is a social gaming platform that allows people to play games together recreationally with friends or strangers. MagicYard is headquartered in Tel Aviv, Israel and was founded in 2022.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Playwind is an England-based entertainment company that develops and publishes social mobile games.
Business Model: unknown
Revenue: 1M
Employees: 10
Industry: Video Games
HiDEF is a California-based game development studio that develops and publishes metaverse games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Rezzil is the world’s leading platform for developing elite footballers. used all over the world, from academies to European league and world cup championsRezzil builds resilience in athletes when it is needed most: during the last minutes of a high-pressure game.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Manticore is a California-based entertainment company that designs and develops video games for mobile and PCs.
Business Model: unknown
Revenue: 7.3M
Employees: 100
Industry: Video Games
Pixion Games designs and develops real-time multiplayer esports games for mobile devices.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Futureplay is a Finland-based entertainment studio that develops and publishes video games for consoles and PCs.
Business Model: unknown
Revenue: 3.5M
Employees: 38
Industry: Video Games
Dryad (드라이어드) is a mobile game development platform in Korea which was established on May 18, 2012.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Reality Games is a product company divided into two sectors: Mobile Gaming and Big Data. We are one of the first movers on the market - creating a new genre of mobile games – games based on Big Data as content.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Blind Squirrel develops First Person Shooter and Role Playing genre games for PC and PlayStation.
Business Model: unknown
Revenue: 3.5M
Employees: 23
Industry: Video Games
A software platform for the livestream market (Twitch, YouTube Live, etc..) delivers analytics, ads and monetization for Brands and Creators via a widget link. With an open Uplify API the platform allows the integration of 3rd party services in creators’ livestream and we become like a Shopify for creators economy.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
5th Planet Games is a gaming studio that develops and publishes mobile and web-based games.
Business Model: unknown
Revenue: 3.2M
Employees: 3
Industry: Video Games
Dexint Games is a game development company.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Zelos is a cross-game rewards program that enables gamers to earn points by completing in-game tasks and redeem virtual prizes across multiple games. The company was founded in 2019 and is headquartered in Los Angeles, California.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
DIGIT develops and publishes multiplayer strategy video games for web and mobile applications.
Business Model: unknown
Revenue: 5.1M
Employees: 72
Industry: Video Games
Teleporter is the World of Gamers in VR that brings us together in one digital place for all the ways gamers get together. Focused on gamers, inspired by the world’s best MMORPGs, and amplified by video-gaming enthusiasts, we dream of building a universe for gamers using technology, artistry, and magic. Our players in Teleporter can play many built-in games, watch game streams, find like-minded others, and hang out together in fantastic 3D environments. Teleporter: WoG universe feels like and works like a game, but it also allows players to do many different things they usually love to do with other gamers. Our dream is to shape the future of gamers getting together digitally.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
HitPoint is a Massachusetts-based game development studio that designs and publishes interactive and real money games for computers, consoles and smartphones.
Business Model: unknown
Revenue: 3.2M
Employees: 20
Industry: Video Games
Hadi is a mobile games company co-founded by industry veterans focusing on casual games.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Omescape is a real-life room escape game venue operator for an outing with friends, featuring intense escape games, board games, and a cafe. It will offer memories of jaw-dropping moments and astound even the most experienced escape enthusiast. Omescape also provides a variety of challenging puzzle rooms fit for team building, date nights, family get-togethers and hanging out with friends. The games include a trek to a cursed temple, a thief hunt through an art gallery and a darkened experience in an apartment building. Omesacpe was founded in 2014 and is headquartered in Richmond, CA, USA.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
FabuLingua is an advanced language learning platform that empowers teachers and instructors to be more effective teaching kids based on the break-thru language acquisition science known as "comprehensible input" ("CI"). Our patented innovation is that we teach through interactive stories and games in the target language and weave in a translation to make it comprehensible. This leads to faster, more efficient language learning and longer-term retention. Language teachers understand the science of CI and crave content based on it. And yet they are stuck with stale, 40yr old content and curriculum based on memorization and grammar rules. We don’t sell directly to schools. Teachers get our platform for free and champion FabuLingua with their students/families. We earn revenue as families or schools convert to premium subscriptions for unlimited access at home. Teachers are highly credible product ambassadors that keep CAC low and promote retention.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Execution Labs provides guidance and resources for game developers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 89
Industry: Video Games
Nival is a developer and publisher of cross-platform online strategy games.
Business Model: unknown
Revenue: 4M
Employees: 103
Industry: Video Games
Ganymede Games designs, develops and publishes video games for mobile devices.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
SEGA develops and publishes mobile video games across.
Business Model: unknown
Revenue: 1.9B
Employees: 5k
Industry: Video Games
Pogo is an online platform that provides desktop and mobile games.
Business Model: unknown
Revenue: 10M
Employees: 10
Industry: Video Games
LiveOne is a social engagement and data analytics firm transforming live online video consumption and global monetization of live streaming content.
Business Model: unknown
Revenue: 1.1M
Employees: 31
Industry: Video Games
Tatum Games LLC offers as a service proprietary technology that allows app developers and publishers to truly own their users by leveraging Mobile-To-Mobile (M2M) technology. M2M technology is new technology that allows multiple mobile apps to be linked to each other, even if created by different developers. This allows developers to share resources, events and data across their apps and user profiles, as well as micro level analytic tracking.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Dragon Army is a Georgia-based digital engagement company that provides services such as brand strategy, E-mail marketing, and UI design for businesses.
Business Model: unknown
Revenue: 6M
Employees: 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Village Studio aims to help Web3 games improve interoperability and provide value to players and developers.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Flashbulb is a small startup studio with big ambitions. They are individually experts in our fields and we are battle proven as a team. They have all worked together for years at the recently closed Microsoft Studio, Press Play and some of us have been making games together for a decade
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
OUYA is a California-based company that designs and develops android-powered video game consoles for televisions.
Business Model: unknown
Revenue: 4.4M
Employees: 47
Industry: Video Games
Red Sahara Studio creates a variety of interesting games. Their goal is to make games that make people happy.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Stray Bombay Company is a studio made up of Industry veterans and making cooperative games. The company was founded in 2019 by Chet Faliszek and Kimberly Voll and is based in Seattle, Washington.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Infinite Canvas is a publisher for user-generated, creator-led games.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Vulcun is an online platform that allows the users to assemble teams of their favorite e-sports and bet real money.
Business Model: unknown
Revenue: 0 - 100000
Employees: 23
Industry: Video Games
Supercosi is a mobile game start-up that develops and launches casual games for all types of players. It aims to create games accessible to the general public but with competitive and collaborative aspects online, enriching the experience over the long term. Founded by Charlotte Lavergne and Jean-Baptiste Fleury in 2021, the company is based in Paris.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Singularity 6 is a California-based entertainment company that develops and publishes online multiplayer video games.
Business Model: unknown
Revenue: 2.4M
Employees: 56
Industry: Video Games
Playpulse is a Norway-based in-home fitness company that designs and manufactures smart exercise bikes for individuals.
Business Model: unknown
Revenue: 1.2M
Employees: 14
Industry: Video Games
Amiqus back in 2000, with a mission to take our love of the games industry and combine it with our experience in recruitment to help more people find the right job, at the right time. So armed with bags of enthusiasm, and truck loads of coffee, we got cracking building relationships, creating networks and defining our own unique approach to recruitment.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
MCES is a French esports organization. Their MCES Gaming Center spaces are equipped with a dedicated fiber, many PC gamers and consoles to come practice your passion alone or in groups.With the experience in sports training and esport of their professional team MCES (coaches recognized on the professional esport scene and former sports titled like Yannick Agnel or Guy Demel), thy provide MCES Academy with a high-level approach to training. competitive practice of video games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
GGWP is an Australia-based E-learning platform that offers influencer marketing courses for gamers.
Business Model: unknown
Revenue: 1.5M
Employees: 10
Industry: Video Games
Oomba creates an interactive social network for tournaments, leagues and teams.
Business Model: unknown
Revenue: 10.8M
Employees: 87
Industry: Video Games
Codigames is a developer and publisher of social games for iOS and android smartphones.
Business Model: unknown
Revenue: 4.2M
Employees: 69
Industry: Video Games
Ader offers serves and helps advertisers in the global digital order with platforms that are built and products that are thoughtfully packaged. The commitment is to communicate properly. Informing their target customers about the product through monitoring links and product launches helped us make people aware and downloads. This results in a vibrant multi-platform venue for interaction, pleasure, involvement, and networking access all at once. Publishers and endemics all informed that there is a marketing communication power structure.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
AlphaDraft is an online fantasy contest platform that focuses on eSports, live streaming and fantasy sports with daily and weekly contests.
Business Model: unknown
Revenue: 1.5M
Employees: 22
Industry: Video Games
Umuro Game develops iOS, Android, and PC games like Ertugrul Gazi, Nasreddin Runner, and Vikings: Valhalla Saga.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Playlab is a game developer and publisher to play games on mobile, tablet and facebook.
Business Model: unknown
Revenue: 4M
Employees: 134
Industry: Video Games
Activision is a software company that develops and distributes video games.
Business Model: unknown
Revenue: 5.7B
Employees: 2.3k
Industry: Video Games
GameClub is a game publishing company that offers old and classic mobile games to the gaming market.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Glow Up Games is creating and publishing mobile games featuring diverse stories, to unlock the largest hidden market within games. They produce beautifully crafted stories through games, mobile, AI, AR/VR and other emerging technologies. Glow Up Games was founded in 2019 and is headquartered in New York.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
LGD is one of the most prominent and recognizable E-Sports Clubs in China. With professional teams in many popular games such as DOTA, League of Legends, OverWatch and others. LGD regularly wins top awards in global and China professional leagues and competitions. Each online streaming competition LGD plays has millions of viewers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Longzhu TV is a multimedia platform that broadcast and re-broadcast a pan-entertainment, e-commerce, games, sports, and other content. They have reached a strategic cooperation, with Heroes Union Professional League ( of LPL ), CrossFire TV Professional League ( CFPL ), and Chaoguo 30 the balance of the game&s;s top events to have the right to go on live. And signed the world&s;s most popular gaming star Faker and KeSPA the exclusive right to broadcast all its pros seven top giants team, it is well-known to Play Watch Miss unique platform.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
ST (System Terminal) is a UGC virtual world platform that lowers the cost of producing 3D content. We developed an AI-compatible 3D game engine that will enable unprecedented 3D+AI applications like AIGC and AI-personalized 3D worlds.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
NAG Studios is a video game development studio that designs and develops competitive games and streaming platforms for players and broadcasters.
Business Model: unknown
Revenue: 0 - 100000
Employees: 15
Industry: Video Games
OVOMIND proposes a new way to share and interact with video games by adding a new dimension: Emotions. Our goal is to bring back human at the centre and create a new generation of UX.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Gamblit Gaming is a publisher of real money mobile gaming and land-based casinos.
Business Model: unknown
Revenue: 5M
Employees: 65
Industry: Video Games
Underworld Football designs and develops mobile and web-based games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
PlayRaven is a game development studio that develops and publishes strategy games.
Business Model: unknown
Revenue: 1.9M
Employees: 20
Industry: Video Games
Triseum designs and develops educational video games for students to learn math, health and science concepts.
Business Model: unknown
Revenue: 12M
Employees: 32
Industry: Video Games
DreamFuel is a Netherlands-based entertainment company that develops and publishes play-to-earn games for smartphones and PCs.
Business Model: unknown
Revenue: 3.5M
Employees: 35
Industry: Video Games
Roforco is building a game publisher on Roblox. We help indie creators bring their vision to life, bigger and better by combining their games with our professional resources, skills and industry proven best practices. Tom and Brain are both technical founders with a lifetime of Roblox game development behind them (across 3 billion play sessions and 20+ titles) Previously, they created a games company together grossing $500,000 of revenue in 6 months. Roforco has already developed and published 6 games, totalling 63m play sessions and around 6,5M MAU. They have also created a top 50 game, peaking at 15,500 CCU and average a 90% like ratio across our portfolio. In 2022, Roforco worked with brands such as Unilever, Sunsilk and Cosmopolitan. Learn more at roforco.com
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Starting 11 is a SaaS based platform that enables users to play fantasy soccer games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 10
Industry: Video Games
Outpost Games is a technology company that engages in building online games in the United States.
Business Model: unknown
Revenue: 0 - 100000
Employees: 20
Industry: Video Games
Lensa is an online portal that allows individuals to search and apply for jobs.
Business Model: unknown
Revenue: 15M
Employees: 60
Industry: Video Games
NFT PRO™ is the #1 enterprise white-label NFT solution for global brands, making NFT campaigns seamless, easily executed, and on-brand. We help global enterprises strategize, create, sell, and distribute NFT-based digital authentic assets thanks to our enterprise-grade platform, proprietary methodology, and enterprise-level support. Brands can engage communities, drive new revenue streams, and boost cross-sales of physical products while ensuring complete company control, sustainability, and global regulatory compliance.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Quarterback is a fan engagement platform that allows esports players and teams to engage with their fans during streaming downtimes.
Business Model: unknown
Revenue: 2M
Employees: 45
Industry: Video Games
Champions Round is a California-based online sports platform that allows users to play fantasy games and win cash prizes.
Business Model: unknown
Revenue: 3.2M
Employees: 43
Industry: Video Games
RemoteMyApp is a Poland-based cloud gaming platform that offers game streaming solutions for devices such as PCs, smartphones and laptops.
Business Model: unknown
Revenue: 5M
Employees: 30
Industry: Video Games
BrightLocker is a crowd-supported developer and publisher of online video games.
Business Model: unknown
Revenue: 4.2M
Employees: 66
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Magic Makers owns and operates a network of workshops that engages in developing and offering educational programs for children.
Business Model: unknown
Revenue: 2M
Employees: 51 - 200
Industry: Video Games
82% of young people don’t have the skills they need to enter the workplace. Developing SKILLS and not just content knowledge is therefore critical. Tyto Online empowers experiential learning through a video game where students can actively solve authentic problems while learning. We’re starting with a focus on science, empowering students to directly explore science phenomena and solve authentic problems. For example, students work with a botanist to breed more crops to address a food shortage, or pilot an art robot to investigate puzzling deaths within an ant colony in the Amazon Rainforest. We focus on middle school STEM because this is the age where students, especially those who are marginalized, tend to lose interest in STEM. This is an area of critical importance for our team, and we use many strategies to support underrepresented students: diverse, meaningful representation; breaking stereotypes about STEM; and showing the social impact of STEM careers!
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Elias provides an engine that renders adaptive game music and focuses on the use of creative flexibility with ease. Elias has developed a revolutionary music engine for games that combines interactivity with high quality music. Elias Engine, which is currently in the process of being patented, provides the player with an immersive and personalized gaming experience that adapts precisely to how that particular individual chooses to play. Due to its artificial intelligence, the engine listens ahead and adapts to every change and shift in order to make the most optimal musical transition possible. Elias was founded on 2015 and is headquartered in Stockholm, Sweden.
Business Model: unknown
Revenue: 374.4k
Employees: 6
Industry: Video Games
Revlo develops an online engagement platform that enables livestreamers to interact and monetize their fans.
Business Model: unknown
Revenue: 2M
Employees: 10
Industry: Video Games
Keen Games previous designed games are portal knights, olympus rising, sacred 3, and royal revolt 2. It is an independent game developer company that provides games that can be played on gaming platforms. For inquiries, email, telephone numbers, and addresses are available on their website.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Mines of Dalarnia also own in-game land plots and are able to collect a rental fee by renting out to other players. Their dar token holders will be able to vote on proposals to decide on the land economy, miner policies, and other components of the game development. This allows users to send, receive, and exchange multiple digital assets using a single platform.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
PlayCanvas provides an open source three-dimensional game development platform that allows game developers to build 3D games.
Business Model: unknown
Revenue: 1M
Employees: 56
Industry: Video Games
FLEXER is a clip sharing platform that allows gamers to automatically capture, edit and share the best moments in any game.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Gleam Games aims to bring the best in-game experiences through design and technology.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Plays.Tv develops a software platform that enables players to record, replay and relive their games.
Business Model: unknown
Revenue: 5.5M
Employees: 130
Industry: Video Games
Cloudcade develops F2P MMO games for mobil and tablet platform.
Business Model: unknown
Revenue: 0 - 100000
Employees: 10
Industry: Video Games
Devs United Games previously known as Miragesoft specializes in creating immersive and realistic VR content. The company&s;s mission is to create and provide high-quality, realistic immersive VR content that anyone can resonate with.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Tapinator develops and publishes mobile games on the iOS, Google play and Amazon platforms.
Business Model: unknown
Revenue: 6.3M
Employees: 3
Industry: Video Games
Loadcomplete (로드컴플릿) is a social and mobile game developer in Korea. It develops games such as Tap Tap Heroes, Disco Panda, Bumping Bears, Play Kale, Trino, and Blue Heart for iOS and Android devices. Loadcomplete was founded in December 2009.
Business Model: unknown
Revenue: 58.9k
Employees: 6
Industry: Video Games
Postcard is a California-based entertainment company that develops and publishes video games for all major platforms.
Business Model: unknown
Revenue: 1M
Employees: 5
Industry: Video Games
Gif Your Game is an operator of a video-based e-learning site that creates high-resolution video clips of gaming moments. The company focuses on a specific game with a marketplace of coaching and replay analysis attached as a further way to improve skills outside of the training program.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Crush Ventures focuses on early-stage investing at the intersection of pop culture, consumers, and technology-enabled experiences. Crush Music is a full-service management company with a client roster that includes Miley Cyrus, Panic! at the Disco, Fall Out Boy, Lorde, Sia, Weezer, Green Day and others. Crush&s;s founders are entrepreneurs who have built and marketed some of the biggest artists performing today. They have also built and invested in companies at the ground level deploying their capital, operating expertise, and powerful relationship network to founders.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
PlayGiga is a cloud gaming platform that allows users to play premium videogames on PC, Mac and TV.
Business Model: unknown
Revenue: 2.9M
Employees: 57
Industry: Video Games
Standard Gaming is a platform for buying and selling collectible video games. It was owned and founded by Brett Charville and is started in 2022.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Memore gamifies proven dementia therapies into a gesture controlled medical video game. It incorporates and gamifies proven therapies, delaying the effects of dementia and mild cognitive impairment, enabling elderly people without prior gaming experience to utilize the gaming suite easily. Memore works both therapeutically and preventatively with nursing rehabilitation. It was founded in 2014 and is based in Hamburg, Germany.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1001 - 5000
Industry: Video Games
Skibre (www.skibre.com) is a social and mobile-based competitive Multiplayer Mobile Esports platform that hosts skill-based casual Mobile Gaming Tournaments for players across genres like arcade, puzzle, action, strategy, quiz, AR/VR and more. Skibre helps amateur mobile gamers compete professionally on its platform and get recognized for their talent, earn prizes, and become famous. Leveraging Amazon’s cloud-based technology architecture and robust payments platform, Skibre can host millions of real-time casual esports tournaments securely daily for mobile players worldwide and distribute prizes in cash and in kind. Skibre partners with local and international game developers by enabling social competition in their games and hosting it on Skibre’s super app available on Android &a; IOS.
Business Model: unknown
Revenue: 0 - 100000
Employees: 8
Industry: Video Games
Team 21 Studio is a developer of multiplayer online role-playing games for all virtual reality platforms.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Altstory is a web game developer. Its representative product is a text adventure RPG game called "Mutual Music Exploration". At the same time, the company provides services such as strategy, operation and recharge of the game. The company is committed to bringing high-quality interactive gaming experiences to game users.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
PolyLand is a Play2Earn Metaverse that includes multiple worlds, each world has a quest for players to resolve in order to win the reward.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Comunix is a social gaming company with a vision for interactive gaming experiences grounded in human connection. Formed by a team of seasoned technology and gaming professionals, Comunix aims to reinvent the current gaming experience by integrating innovative methods for human communication, such as group video chat, to create a seamless social experience for users. Our hit game Pokerface is enjoyed by millions of people from around the world who experience the fun of playing live with friends and connecting with new ones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Gamr is an online subscription platform that allows gamers to interact with each other and enables tournament organizers to host events.Gamr is building eSports infrastructure for every gamer in Africa. Our mission is to advance gaming culture and eSports by powering competitive tournaments and investing in tomorrow’s pro players.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Geer™ is the first platform that enables blue-chip brands and video game publishers to sell NFT-based assets for use by players in games.. Geer™&s;s subsidiary, NFT Pro™ users Geer™ commercial-grade NFT standard to issue NFT collectibles directly to consumers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Quiro is a surgery simulation video game that improves medical education with practical training on mobile devices. It was launched in 2013 in Caracas, Venezuela.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
SOFTGAMES Mobile Entertainment Services GmbH is an HTML5 games platform that develops, aggregates, and distributes quality mobile entertainment content. Through an extensive partner network and own portals and apps, SOFTGAMES Mobile Entertainment Services GmbH distributes over 300 online games optimized for smartphones, tablets, and desktop. It entertains more than 10 million unique visitors each month across six continents. Its customizable solution is the industry standard and has been adopted by some of the world&s;s innovative corporations, including [Amazon](http://www.crunchbase.com/organization/amazon), [Mozilla](http://www.crunchbase.com/organization/mozilla), SpilGames, [KIK Messenger](http://www.crunchbase.com/organization/kik-interactive), and many more. SOFTGAMES Mobile Entertainment Services GmbH was launched in 2006 and is based in Berlin.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
They are the professional, independent video game grading service that collectors deserve.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Hitmarker is an HR management platform that allows candidates to find a new job in the esports and gambling industries.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Loric Games operates as a gaming studio that offers players story-driven experiences. The company aims to inspire players that seek adventure within fantastical worlds that are brought to life through shared story-driven experiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Games for a Living is a Barcelona-based blockchain video game developer.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Gameway offers a video game lounge that brings entertainment to airports. The gaming stations allow passengers to have fun while waiting for their flight. Each gaming station comes equipped with a Playstation 4 Pro that is pre-loaded with games, a leather chair, 43" 4K TV, noise-canceling headphones, charging ports for your electronic devices, and space to store your luggage. In 2018, Jordan and Emma Walbridge co-founded the company in Tigard, Oregon.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Supermassive Games is an England-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 308.3k
Employees: 26
Industry: Video Games
Proxy42 is on a mission to build the best world-scale AR platform designed to blend shared augmented worlds with the real world, fulfilling the promise of multiplayer AR games and experiences for consumers everywhere on every device.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
By developing videogames based on classic and famous games mechanics, we solve the “Discoverability” issue with “Familiarity”, lowering user acquisition costs and increasing organic growth.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
QUDO AI is a gaming network and a token for the gaming industry. It comes with multiple features, but we highlight QUDO’s rewarding mechanism for games, where gameplay time, performance and finding bugs are rewarded with a token - QUDO. By doing so, players get increasingly motivated and are encouraged to spend their earnings across all the adherent games, which is a great advantage for the games themselves when compared to being available on traditional marketplaces. Game developers are also rewarded whenever their game is being played. As they accumulate QUDO tokens, they will be able to get help from affiliated services, like game asset providers, media content &a; coverage, 2D/3D assets, game development &a; art freelancing, among others. Everybody wins.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Gigantic Duck creates fun and exciting online games, that can be played anywhere.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Mod is an Australia-based API platform that offers mod management solutions for game developers.
Business Model: unknown
Revenue: 1M
Employees: 20
Industry: Video Games
Hazelight is a Swedish indie game development studio. The company is founded by Josef Fares in 2014.
Business Model: unknown
Revenue: 144.9k
Employees: 3
Industry: Video Games
Hero Concept is a computer games company that develops visionary reimaginations of the timeless classics of arcade gaming. The company studies the histories of the ever-present classics in order to carry them into the 21st century--with panache. Hero Concept was founded in 2017 and headquartered in Istanbul, Turkey.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Neoglyphic helps digital content creators to find, develop and scale hit entertainment franchises.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Motiga owns and operates a game development studio that develops PC online games.
Business Model: unknown
Revenue: 3.2M
Employees: 89
Industry: Video Games
Entain is an Isle of Man-based E-sports company that owns and operates online sports betting and gaming businesses.
Business Model: unknown
Revenue: 5.3B
Employees: 25k
Industry: Video Games
Skystone Games is a next-gen multiplatform gaming Company that publishes and develops video games designed to offer games globally. The company&s;s platform offers multiplatform video games for computers, enabling game lovers to enjoy video games. It was founded in 2020 and is headquartered in Belmont, CA, USA.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Pocket Burger is an England-based entertainment company that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 100k
Employees: 5
Industry: Video Games
Motorious Entertainment Oy is a Finnish games developer and publisher, founded in early 2015 by games, media and entertainment veterans Jari Pauna and Timo Poijärvi. The company is focusing on creating fun and addictive games for mobile devices. Motorious has assembled an experienced team with deep understanding of global brands and stunning background in AAA games development headed by ex-Digital Chocolate VP/GM Kaj “HeGe Häggman.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
5x5 Gaming is a cross-platform competitive gaming company.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Eucl3D empowers game developers with customized software and fulfillment solutions for 3D printing. We create new value and sales opportunities for your assets by allowing you to integrate 3D printing right into your game with our SDK. You connect your models to our servers, and we handle the rest.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Koukoi is a Finland-based entertainment firm that designs, develops and publishes casual mobile games.
Business Model: unknown
Revenue: 2.6M
Employees: 30
Industry: Video Games
Int3 is a software development company providing anti-cheating software solution for the online-gaming industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Stratosphere Games is a Germany-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 2.5M
Employees: 58
Industry: Video Games
GameWisp is a video content platform and marketplace for gaming video creators and viewers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
DIVR Labs is an independent VR gaming studio based in the heart of Europe. The team DIVR Labs strives to create immersive and exhilarating experiences that challenges and excites its audiences, whilst pushing the VR industry forward.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Blazing Griffin is a digital entertainment company that specializes in game development and film production.
Business Model: unknown
Revenue: 299k
Employees: 12
Industry: Video Games
Playtonic is an England-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 3M
Employees: 40
Industry: Video Games
Soulgit is a mobile game publisher and premium marketing agency. Soulgit Games publishes casual games both on Android and iOS for the gamer hidden in everyone.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Access Bright Japan publishes and operates smartphone games in China. It provides services for social game developers and content providers to monetize in Chinese market. Access Bright Japan also distributes Chinese films. It began operation in 2011, with its headquarters in Minato in Japan with an additional office in Shanghai in China.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Exordium is a Kentucky-based entertainment company that develops and publishes video games for PCs and smartphones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Omnidrone is a Spain-based entertainment firm that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 14M
Employees: 120
Industry: Video Games
Cinemood is a developer and distributor of portable mini-cinema projector devices for kids.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
BrainLeap is a software company that trains attention through gaze-driven video games. Based on 30 years of academic research, our suite of games improves attention skills and reduces distractibility, which support better academic performance and executive function. Control of eye movements and attention are closely tied. Research has shown that where you look, and are planning to look, is where you place your attention. BrainLeap’s attention training games leverage this connection with games designed to improve different aspects of attention and by using an eye tracker rather than a mouse or keyboard to play the games. In a research study at UC San Diego, the attention training games on average improved focus by 30%, increased inhibitory control (ability to stay on task even with distractions) by 55%, and improved fast attention shifts by 68%. These results were measured by independent attention assessments and have been published in the peer-reviewed journal Developmental Neurobiology.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Reto-Moto is an entertainment software and technology company that specializes in the creation of online entertainment software.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Ruanglaptop was founded in 2015, and provide latest technological development, computer, gadget and game related contents. Articles presented in this website were thoroughly researched from trusted sources, have passed editing stages, and are in accordance with good writing ethics.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Industrial Toys is a software company that designs, develops and publishes mobile-based video games.
Business Model: unknown
Revenue: 3.4M
Employees: 14
Industry: Video Games
Hatrabbit is an entertainment studio located in Stockholm, Sweden. Hatrabbit has a long history in game development and has been hands on creating and managing some of the worlds biggest AAA and mobile franchises for 17 years including Battlefield and Angry Birds. Their goal is to create immersive and social experiences played across different platforms.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Order of Meta is a gaming studio brought to professional game creators, unique specialists who have created more than one project in the mid-core and hardcore genres.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Gamification company that changes the way people learn hard skills and programs: * Learn by doing (better than video training) * Learn at your own pace (better than live training) * Have fun, collect awards, compete with others, rank as the best (additional motivation features only games can give); Our first game helps to master MS Excel in a fun and easy way. Launched at banks, universities, online - great feedback from all the clients.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Replai is a California-based creative insights platform that provides solutions such as AI-powered video analytics, tagging automation and ad engagement for enterprises.
Business Model: unknown
Revenue: 2.4M
Employees: 38
Industry: Video Games
The world&s;s most rewarding, personalized video games marketplace. TurboPlay successfully blends technology and ideas to create novel products and solutions for ecommerce, marketplace, distribution and gaming industries.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Hey Games is an independent mobile game developer and publisher.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
GamyTech was founded in June, 2014 and operates from offices in Malta and Tel Aviv. They have a total of 18 employees which come from a very international background such as the USA, Singapore, Argentina, France, Belgium, Ukraine and Russia. GamyTech started launching games late September and has been experiencing an exponential growth. GamyTechs team consists of two types; professionals that have lead gambling companies and others that have an unparalleled love for gaming. With experience in the field of cash gaming GamyTech knows when to make the right decisions to excite players and with the video game lovers. GamyTech knows exactly how to satisfy their players. Despite the differences in passion, GamyTech as a company moves to one goal which is to give " The Gamer" a chance to play for money. There is little to no difference from physical sports to video games. 40 years later video games are played even more than sports it is time for the world to open their eyes and see the truth which is eSports is here and it&s;s here to stay.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
We are a team that has excelled in software, pedagogy, video games, the publishing world, and very motivated to positively impact the lives of millions of children. We have created Boki, a tool that is improving the learning experience in schools in Uruguay, Chile, and México, returning the natural enthusiasm to learn of thousands of school children. Boki can be understood as a “Netflix” with educational content, which includes challenging and really fun activities and exercises that help children learn while enjoying, in a playful and interactive way. Boki helps teachers to prepare the class, it is compatible with multiple platforms and easily adapts to national curricula.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Utagoe is a web company specializing in video and communication technologies. It is headquartered in Tokyo with a branch office in San Jose. The company name means "singing voice" in Japanese. Utagoe was established in 2001 by Tom Sonoda, at that time still a PhD candidate at Tokyo&s;s Waseda University. The company&s;s first product, a search engine for music has been available for cell phones in Japan since 2004. Utagoe owns a number of proprietary video technologies. Utagoe&s;s newest service is called [Utagoe Live 100](http://live.utagoe.com/login), a hub for video communication, streaming and broadcasting.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Forge is a social video platform that allows gamers to share short clips of their gaming experiences.
Business Model: unknown
Revenue: 2.2M
Employees: 146
Industry: Video Games
SteelSeries is a Denmark-based manufacturer and online retailer of gaming peripherals and accessories including headsets, keyboards, mice and controllers.
Business Model: unknown
Revenue: 359M
Employees: 350
Industry: Video Games
Aoca Game Lab is a creative team from Salvador, Brazil.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Developing high quality casual puzzle games for everyone!
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Elpis Battle is a gaming platform. Their participants make a variety of contributions to the game ecosystem, reap the rewards, and receive awards for the free trade. Their elpis team develops many new games to satisfy the needs and desires of different target groups. They provide blockchain, cryptocurrency, and NFT solutions for the players.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Tynker is a California-based coding platform that offers programming classes and games for kids.
Business Model: unknown
Revenue: 5M
Employees: 60
Industry: Video Games
Lavapotion is a game studio that specializes in developing strategy games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Gwoop is an online gaming platform, engineered by machine learning and science. Our mission is to help our users get better at gaming. Gaming is a $160b industry, and more people watch esports than they do the NHL, MLB, or NBA. Gwoop is a technology company that is helping improve gamer performance across the FPS, MOBA, Racing, Sports, and Strategy genres, by blending cognitive, physical and digital feedback into a comprehensive platform. Powered by machine learning and artificial intelligence, Gwoop Inc. works closely with neuropsychologists and top gamers to bring forth a fun and competitive environment. By providing these mini-games, we are helping our users achieve their gaming goals no matter what level they are today.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Gamezone | Watch, Play, Interact, Socialize, Next Gen of Gaming. Online gaming, Video Game Review, News, Trailers, hints, tips, and all that is gaming.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Hyper Games is an independent game studio based in Oslo, Norway. We’re most known for our games "Mørkredd", and "Eggggg". We started out in 2012 and now count 10 employees.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
GameX is an award winning recommendation engine for the gaming industry. GameX is the first company to connect the data of the 4 segments of the gaming industry - Mobile, Console, Handheld and PC. By doing this, GameX.io can learn exactly what type of game a gamer should play next. This is done by the GameX recommendation engine analysing things such as previous game achievements, in game time spent, money spent on games, social media interaction and even hardware requirements. Combining these and hundreds of other factors. GameX can guarantee that the recommendations provided are the best out there. GameX can even cross recommend. This means that it can look at a console history and recommend mobile games, or an xbox history and recommend PC games. This has never been done before. GameX can also recommend the best gamers to connect with, the most interested developers to follow. It even gives personal analytics into the gamers own personal persona. Releasing the open alpha on the 22/09/2016. GameX has already seen over 50,000 signups for its alpha in the space of 8 weeks.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Gazoom automatically captures and grants gamers direct access to their gaming highlights anywhere, anytime.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
SuperMighty is a web-based solution that automates charitable giving through virtual goods in video games.
Business Model: unknown
Revenue: 5.6M
Employees: 35
Industry: Video Games
Gamedex designs and develops blockchain-powered digital collectible cards games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
MadOverGames LLC, a mobile gaming company providing social games for everyone.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
CSE is a game development studio that designs and builds massively multiplayer online role-playing video games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Sviper is a gaming studio that designs and develops games for mobile devices.
Business Model: unknown
Revenue: 4M
Employees: 20
Industry: Video Games
Battlefy operates as an eSports management platform that enables organizers to create and manage tournaments and leagues.
Business Model: unknown
Revenue: 8M
Employees: 50
Industry: Video Games
GLC is a lottery agency that sells scratch off tickets and returns the proceeds for funding educational programs.
Business Model: unknown
Revenue: 10M
Employees: 132
Industry: Video Games
Plair develops and operates a video game focused blockchain platform that helps gamers to connect and engage with each other on events.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Manzalab is one of the most innovative companies on the Serious Games market.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
2K Games is a California-based game development studio that creates and publishes interactive games for computers, consoles, and smartphones.
Business Model: unknown
Revenue: 48M
Employees: 1.2k
Industry: Video Games
Breaking is a provider of virtual reality, video games, and entertainment solutions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
UPLTV is the third company by serial entrepreneur, Brian Xie, established in 2017. Xie&s;s earlier ventures, Holaverse, has amassed 390 million users under nine months, setting a new record for Chinese mobile internet companies in overseas markets. Avid.ly, a mobile game publishing company, also gained success under 15 months to become China&s;s largest casino and casual mobile game publisher for overseas markets. UPLTV was established in April 2017, with its headquarters located in Shanghai and additional offices in Seoul and Singapore. UPLTV focuses on global mobile game advertising monetization, providing both intelligent and customized solutions to raise monetization efficiency, outpacing similar platform performance by an additional 20% and more.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Blizzard Entertainment is a California-based game development company that develops and publishes video games for smartphones, PCs and consoles.
Business Model: unknown
Revenue: 1.5B
Employees: 4.7k
Industry: Video Games
Cybergun is in designing and distributing replica dummy weapons for video game aficionados, sport or outdoor shooting, and collectors.
Business Model: unknown
Revenue: 10M
Employees: 10
Industry: Video Games
We offer a personalised approach to improve patient outcomes and empower ill children to live healthier lives by delivering digital therapeutics through a mobile game. Our aim is to become the global leader in digital therapeutics for pediatric patients. Triumf was named as the TOP digital health company in Europe in 2019 and in TOP20 across all industries in Europe. The company combines game environment and validated psychological theories for children to monitor and support their well-being in a personalized manner by using machine learning. The data from the game is analyzed and gathered to a dashboard for the care team to improve treatment monitoring, medical visit effectiveness and patient-doctor communication. Digital health interventions such as the Triumf game have great potential to act as health improving scalable tools by contributing to the effectiveness, accessibility and personalisation of healthcare delivery. However, digital solutions need to be evaluated using scientific methodology to prove their effectiveness and safety. We completed a multi-site clinical study in 2018 among pediatric cancer patients and showed that Triumf digital health intervention has a positive effect on players emotional state and health related quality of life. We showed that the total acceptability percentage of the game was 86%. Importantly, 100% answered that the game was easy to use and the content and information was useful and trustworthy. Furthermore, 100% would recommend the game to a friend. By comparing pre-study and post-study mean scores of mental wellbeing and quality of life, we found improvements in mental health and health related quality of life. We have proven that play is the way to healthier life. The research is now published in the digital journal JMIR. Randomised control trials amongst pediatric diabetes patients and children undergoing surgery are currently ongoing in Singapore, Estonia and Finland. Triumf mobile health game is available for Android operating system and it features paths for kids with 1. cancer; 2. diabetes; 3. asthma 4.weight problems 5.surgery. It is available in English, Russian, Finnish and Estonian languages (Spanish in pipeline).
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
PlayWorks creates social games for decentralized post-app-store ecosystems.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Zombie World Z is a metaverse combining VR on the BSC, upgraded and developed based on a successful and established Zombie Idle Defense.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Subdream is a virtual reality game company.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Cosmic Forces develops and publishes casual and mid-core games for worldwide markets on the Apple App Store, GooglePlay, Amazon, Oculus and upcoming Nintendo.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
North Star Games is a board game publishing company that brings friends and family together with fun and innovative designer games. The company publishes party games, family games, card games, and strategy games. Their most popular products are the party games Wits &a; Wagers, Say Anything, Happy Salmon, Evolution, and other award-winning board games. North Star Games was founded in 2003 by Dominic Crapuchettes and is based in Bethesda, Maryland, United States.
Business Model: unknown
Revenue: 1.7M
Employees: 38
Industry: Video Games
Dailybreak, designs, produces, and delivers contests and campaigns for brands and agencies.
Business Model: unknown
Revenue: 4.4M
Employees: 30
Industry: Video Games
Lernin Games was born with the objective of making screen time quality time. To do so, we create educational apps and games for kids and toddlers to learn while having fun. Ready to start learning?
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Fuel Powered is a development studio that specializes in designing and building mobile-based multiplayer games.
Business Model: unknown
Revenue: 2M
Employees: 30
Industry: Video Games
amBX is a software company that is revolutionising lighting and digital entertainment markets by taking video and audio content out of the screen and into the room. In lighting entirely new levels of ambient control are now possible while amBX transforms the entertainment experience through immersing the viewer or player in the content and significantly increasing the enjoyment of digital audio, video and gaming content.
Business Model: unknown
Revenue: 175.7k
Employees: 9
Industry: Video Games
Mizar Games is an online gaming company. It markets and develops games for the tablets and smartphones industry. The company currently focuses on its product Nebula Online. Mizar Games was founded by Sergey Komar in 2014 and is headquartered in Limassol, Cyprus.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Cyan is an interactive entertainment company best known for the popular Myst series. In business since 1987, they have the design, development, and production experience in a wide range of games and interactive entertainment products - everything from mobile apps to massively multiplayer servers, systems, and clients. They are currently hard at work on a Kickstarter project called Obduction.
Business Model: unknown
Revenue: 4M
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Firescore is an entertainment firm that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Kiro&s;o Games is the 1st video game studio in Cameroon. They are among the top pionneer of the AFrican-Fantasy trends. And they are building the most scalable gaming catalogue from Africa.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Airship Syndicate is a provider of a gaming studio used to create quality games for a variety of gaming platforms. The company was founded in 2014 and is headquartered in Austin, Texas.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Industrial Technology and Witchcraft make games in voxels and pixels with amazing soundtracks.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Havson Group develops VR content to solve problems of motion sickness and provides VR tech solutions to the FEC, theme parks and shopping malls.
Business Model: unknown
Revenue: 1M
Employees: 255
Industry: Video Games
Pixel Perfect Dude is a game development studio that creates mobile sports, action, and racing games for the iOS and Android platforms. The company&s;s current priority is to maintain and develop existing titles while also beginning work on new games that will not only strengthen the studio&s;s market position but also introduce it to the premium games segment. Pixel Perfect Dude is based in Kalisz, Poland.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Real Realm is a war and blockchain-based strategy game with millions of users.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Diffcat is the company that developed the world famous viral app FaceDance Challenge in 2017. FaceDance Challenge gained global virality when it was featured by Buzzfeed, Huffington Post and Mashable, in addition to local news networks throughout Asia. The company is now building FaceConnect - a new social network based on the viral game FaceDance Challenge, camera-based games and video chat to help people from all over the world to build meaningful new friendships.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Valiant Game Studio is a developer and publisher of adventurous games.
Business Model: unknown
Revenue: 1.6M
Employees: 20
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Edge Systems Technologies is a software employer and is an issuer of undisclosed merchandise and services. It is behind the game Football Genius, a mobile game that allows players to guess the results of plays in real-time for a chance at cash prizes.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
People Group owns and operates web portals for matchmakings, property and mobile content and applications.
Business Model: unknown
Revenue: 1M
Employees: 86
Industry: Video Games
Kaigan Games is a small team of game developer.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Darkstar Development is a privately held California Corporation. Developing our first console AAA game for release with Xbox X-series, and SONY PS5. GreaterPowers Gods and Heroes will be an immersive MMORPG social platform the requires multiplayer interaction. Revenue from game services such as additional heroes and player inventory slots; central marketplace micro-transactions of player traded blockchain encrypted items. Revenue from player transactions will be integrated in the blockchain game economy. A percentage of commission from transfer credits between players to help others in gameplay. Darkstar’s global team is located in 28 Countries; 25% in the U.S. This unique global distributed team is incredibly efficient in terms of operating costs and resilience. This distributed model also allows for development to occur 24 hours a day seven days a week without delays or downtime.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Inzen Studio engages in game development services.
Business Model: unknown
Revenue: 467k
Employees: 12
Industry: Video Games
Founded in 2016 by industry veterans, Gamera Interactive is a cutting-edge award-winning indie studio focused on digital markets both for consoles and PC. The people behind Gamera Interactive is a crew of professionals combining ages of experience in publishing, development, sales &a; distribution and covering all the production pipeline with their expertise. The core team worked at various title on some of the most famous brands around, ranging from the elder scrolls to unreal tournament.
Business Model: unknown
Revenue: 500k
Employees: 15
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
UnixGaming is the voice assistant for gamers. A voice assistant delivering the unique experience of undisrupted gaming sessions and personalized gaming.UnixGaming is like having a friend sitting next to you while gaming to help you with whatever you need so you can focus on immersing yourself in your favorite games. With UnixGaming, the gamer assistant they use the most natural extension of gaming – voice access – to create voice enabled tools for gamers and transform the gaming experience into a seamless, frictionless one.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Rockstar Games is a New York-based entertainment firm that develops and publishes video games for smartphones and personal computers.
Business Model: unknown
Revenue: 1B
Employees: 2.5k
Industry: Video Games
UnusuAll creates free-to-play mobile games for the millions of casual players that are looking for more social and exciting experiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Arcadous is an online platform that allows eSports gamers to monetize their gaming experience by playing, competing, and challenging other players through skill-based free or microtransaction-entry scrims while bridging the gap between fun and reward. Furthermore, Arcadous focuses on empowering the esports community, allowing every skill level gamer to be rewarded through their experience on the platform.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Ace Interactive Entertainment is a mobile game developer, formerly known as Beijing Pan-Arab Network Technology Co., Ltd. The company’s business mainly covers two aspects: the development and distribution of mobile games, and its products include casual tower defense games "D-MEN: The Defenders ( The hero returns)" etc.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Fortis is a video game developer and publisher dedicated to building the best social experiences in games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Video Games
Rym Games is an independent game studio based in Morocco. The Conjuring House is the studio’s first title, a paranormal horror experience which aims to bring back the old-school horror feeling.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Whitethorn is an online platform that sells gaming products to individuals.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Pizza Club Games is a California-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Tap Room Gaming brings world-class machines as well as the most sophisticated researched based marketing and promotions to help you grow your business. Our Ownership Team consists of industry leaders in gaming technology, marketing and customer service. Our Executive Team will use their expertise to help you navigate the process in obtaining your valuable Illinois Gaming License. In addition, we&s;ll help you craft strategies to drive customers to your location and enhance their entertainment experience.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Gnarly Game Studio is a game development company. Gnarly Game Studio aims to develop multiplayer online games by combining innovative game concepts with scalable network systems.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Bet4Fun is the new Competitive Mobile Gaming App allowing players to challenge each other and earn rewards by instantly playing against other players or their friends around the world, in 1v1 or in Tournaments, for Free or in Real Money, on a variety of partner games, in intense matches !
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Bringing a share-economy into the gaming industry - Connecting, learning and earning money while you play! We are bringing a new way for people to connect and play together, while also having the opportunity for users to earn revenue by helping other players and creating exclusive lobbies. We offer instant matchmaking for both users who are trying to play, those platforms you can only book a match with someone. We offer coaching groups as well as promoting inside events and competitions for exclusive gifts and in-app coins. We allow users the possibility to play with their favourite influencers/streamers. The influencer can create a featured group where people can make a line to play with them.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
We are Clastr, a cloud gaming platform. We connect gamers to gaming PCs in their local area so they could play the newest games while allowing gaming PC owners to make money with their PC rental.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
PlayDate is building out an ecosystem of pet tech for the connected home. Their first product is a robotic, camera-enabled smart ball that pet owners can control from their mobile devices from anywhere in the world, allowing them to interact with their pets remotely.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Barracks is an online gaming website that allows users to register and play games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
REG is a gaming studio that develops and publishes mobile and PC online video games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Augmentors Game is the reality game that allows users to summon creatures into the real world to battle against their enemies and foes.
Business Model: unknown
Revenue: 27.3M
Employees: 98
Industry: Video Games
Reforged Studios is a game design company that engaged in developing and mobile, PC and online games.
Business Model: unknown
Revenue: 1M
Employees: 25
Industry: Video Games
F2K aggregates streamers into our network enabling their content to be monetized. We use their reach as an engine to drive our owned and operated products. Our commitment to diversity and reputation for supporting underserved communities has enabled us to build a leading brand and network of influencers that is also a driving force for change, education, and reducing toxicity in the space. Diversity is not PR piece for us - we have the most individuals that identify as women, POC, and LGBTQ+ streamers. Because of that, we have access to the most diverse audience. We&s;re revolutionizing the way people view gaming and esports content by addressing the future of advertising in this space. As a media network we are developing and producing our own IP that can be licensed in/out of our network.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Delphi Interactive partners with top independent video game developers to finance and co-publish AAA video games. The company was founded in 2020 and is based in Santa Monica, California.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Plasma Games, an educational games, is on a mission to instantly inspire the next generation of science leaders. By fusing the engagement potential of entertainment-quality video games with science, technology, engineering and math (STEM) curriculum that aligns to real-world context and in-demand careers, Plasma Games is resetting expectations for educational games and realizing the potential of game-based learning (GBL). Play Plasma Games to Spark Their Passion!
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Sumdog is a Scotland-based E-learning platform that offers game-based math learning programs for kids.
Business Model: unknown
Revenue: 3M
Employees: 41
Industry: Video Games
Adventure Box is a gaming platform that allows users to create, share and play 3D games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Impulsonic develops audio content creation tools for movies and game developers.
Business Model: unknown
Revenue: 3M
Employees: 47
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Strange Loop develops socially connected educational games and code breakers.
Business Model: unknown
Revenue: 356.6k
Employees: 55
Industry: Video Games
El3ab catered to the gaming market with a selection of Arabic games such as Backgammon and card games mostly played in social settings.
Business Model: unknown
Revenue: 532.4k
Employees: 8
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Defiance sponsors gamers by lending ‘starter packs’ consisting of NFTs from specific play to earn games to lower the barrier to entry. Players can level up and unlock additional sponsorship opportunities based on their performance and behavior.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
SmartVR is a creative design studio that provides its customers in creating immersive experiences in virtual reality.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Luden is a game development firm that focuses on combining science and Virtual Reality games.
Business Model: unknown
Revenue: 5M
Employees: 36
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
UNIVRS is a popular market and entertainment platform.
Business Model: unknown
Revenue: 0 - 100000
Employees: 10001 - 1
Industry: Video Games
Weappy is a small independent game development studio that develops and publishes free games. The company was founded in 2014 and is headquartered in Minsk, Belarus.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
2UP Games is a gaming studio that develops and publishes mobile-based games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 8
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
BioStream Technologies develops a video game therapy to help children with an autism spectrum disorder to improve their social skills. It is a new generation of electronic interventions backed by science, beginning with video game therapy for children on the autism spectrum. The company&s;s mission is to use a scientific approach to create a new generation of engaging, personalized computer-based assessments, therapies, and training and educational tools informed by physiological and behavioral data. BioStream was founded in 2015 and is based in Moorestown, NJ.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Robodub is a robotics and gaming startup Gamify Robots and Drone to bring the future of gaming to your doorstep.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Arab Online was founded in 2016 by Mr. Hussein Kafrawi from Jordan. Arab Online is a leading mobiles games developing and publishing company specialized in MENA. We co-punblished INVASION : صقور العرب and KISS OF WAR : قبلة الحرب and etc., which all achiveved top 3-5 overall grossing in GCC countries. From 2017-2020, we have assisted 50+ Chinese developers enter and succeed in MENA market regarding users actuisition, UA video production,localization, customer care, data model build-up, engine improvement. Currently we are focusing on building gamers-based platform via numerous casual games (self-development) to make a breakthrough in MENA market, to connect users in a better way, to provide various contents.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
pwnwin is a free-to-win eSports competition platform for the most popular games that benefits both players &a; publishers and developers. Most of pwnwin’s services are free for everybody, giving its players the chance to win cash &a; prizes everyday, giving its players the chance to win cash &a; prizes everyday. Pwnwin also created Streaker, an extension which allows your viewers to vote whether different in-game events occur or not, e.g. they can vote YES or NO if you win the next game, finish in the top 10 &a; a lot more!
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Killer Atari Classic Games. Hot New Indie Titles. Open Linux OS. Join the Revolution. Play classic games as they were designed to be played, or play with a fully-functional PC-compatible game controller.
Business Model: unknown
Revenue: 0 - 100000
Employees: 6
Industry: Video Games
Checkmate is an esports-first competitive chess firm focused on producing and broadcasting linear and online tournaments for a new generation of players. At its heart is an XR-led, international esports series and a skills-based web3 platform that provides the opportunity to compete for glory, cash, credits, and in-game assets. A key feature of the platform is its proprietary AI and computer vision-based Chess Anti-Cheat, which utilises a player’s web camera to monitor online match integrity.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Esportz Network is an online platform that publishes news on sports.
Business Model: unknown
Revenue: 8M
Employees: 90
Industry: Video Games
GoodLuck3 is a blockchain-based platform that develops gaming and entertainment software.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Nutgee is a mobile game development company. Their first title &s;Touch Touch Hole in One&s; achieved 0.6 million downloads in Korea. Nutgee is the first and only company that developed a golf game utilizing intellectual property from The Walt Disney Company (e.g. Mickey Mouse, Aladdin, Frozen, etc).
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Xianwan is a game platform system developer. For many years, the company has focused on game platform system development, game agency, game operation, promotion franchise system, developer game entry system and other special functions and services.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
G3 Esports operates as a full-service esports, gaming, and entertainment agency. It focuses on transforming how people play and engage with their favorite video games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Booster Pack develops and publishes mobile gaming technology.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Ela Game Studio designs and develops entertaining, adventurous, and hypercasual games.They allows consumers to directly buy using a web browser or a mobile app.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Battleriff is a peer-to-peer challenge platform for online gamers with cash stakes.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
IMMY designs, develops and manufactures virtual and augmented reality glasses for the retail sector.
Business Model: unknown
Revenue: 10k
Employees: 12
Industry: Video Games
HVNT (HVNT Entertainment AB) is a Stockholm based startup focusing on creating adventurous and immersive apps and technologies. HVNT aims to create new and exciting products for users and businesses alike all over the world.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Pixel Legend is specializing in Augmented &a; Virtual Reality software development. It&s;s main products are Virtualist - 3D platform for remote teams to quickly ideate their vision in real time using AR &a; VR, Vrooom - lightweight arcade VR system for theme parks and attractions with the highest ROI ratio on the market (6 players x 15 min x ticket price) and VR Dome - fulldome movie player sold in licenses to companies such as DHL and IBM, public institutions and tourist locations. Pixel Legend was the first company in Poland to receive first direct innovation grant awarded by seasoned experts and entrepreneurs under the auspices of European Commission. Team also received Galileo Masters award in 2015 for the innovative use of the GPS signal in the Augmented Reality app. Products were featured at TNW Conference, Web Summit, AR/VR Innovate and MIT Hubweek. Virtualist was selected by TNW as &s;future workplace&s; technology. Company&s;s products were featured by Forbes, Business Insider and TNW.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
OneAvenue is the best way for content creators and celebrities to support their career by offering fans premium content, virtual goods, and patronage. All types of Creators (music artists, internet sensations, celebrities in eSports, Sports, gamers, models, actors, comedians) need to make a sustainable living beyond YouTube ad payouts. Creators get their dedicated OneAvenue Access™ channel so fans never miss out on their social posts, new content, releases, and performances. OneAvenue gives creators new ways to engage with fans and to make money when fans become their patron or pay for access to premium content. –––– GROWTH –––– Over 100K OneAvenue users since launch of iOS App (Dec ’16), web version (May &s;17). It took Snapchat 2 years to reach the same amount of users.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Digon Games is a game development studio in Reykjavík focusing on casual sports games. Their goals are : - To become the leading provider of casual sports games. - To challenge the current revenue models in computer games. - To create sports games that are simple to learn but hard to master.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Prodigy Agency is a France-based esports representation agency that offers services including career management, contract negotiation and partnership development.
Business Model: unknown
Revenue: 0 - 100000
Employees: 30
Industry: Video Games
Gunslinger Studios designs, develops, builds, markets and delivers desktop and mobile based games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
We are the very first Interactive Entertainment organization startup company based in Kigali Rwanda Eastern Africa and in the region leveraging Immersive Technologies delivering games and content. Through Realm-Games® an Internal first party Studio AAA Indie video game currently creating games&a; contents based only on African culture, Legends, Myths, narratives, facts and histories..
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
EON develops a decentralized game network that helps developers to launch their games on various blockchains.
Business Model: unknown
Revenue: 1M
Employees: 1 - 10
Industry: Video Games
Wiener Games produces high quality online casino &a; social games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Force Field is a Netherlands-based entertainment firm that develops and publishes virtual reality games for PCs and smartphones.
Business Model: unknown
Revenue: 5M
Employees: 65
Industry: Video Games
WaveDash is a game publisher that focuses on developing community-based platform fighter games.
Business Model: unknown
Revenue: 1M
Employees: 50
Industry: Video Games
Mansion Games is an video game development startup studio.
Business Model: unknown
Revenue: 713.2k
Employees: 4
Industry: Video Games
DB Creations creates AR games that bring player’s imaginations into the real world. It specializes in the fields of augmented reality, video games, and virtual reality.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Studio Billion is a game development company that develops applications, games, and projects for different platforms. Studio Billion is headquartered in Istanbul, Turkey.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
AmmoboxStudios’ mission is to deliver high quality games that bring innovation to familiar game genres. Our philosophy is in blending cutting edge technology with creativity to create an efficient development environment. AmmoboxStudios is currently working on their debut IP Eximius; a strategic first-person shooter game
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Cryptyd is a Massachusetts-based entertainment firm that develops and publishes mobile games.
Business Model: unknown
Revenue: 6.5M
Employees: 13
Industry: Video Games
EZfun is a gaming company that provides ARPG gaming products for the gaming industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Video Games
A new indie game development studio at the forefront of play-to-earn video games and on a mission to be the pioneers of this new genre which will set to redefine the video games industry for years to come.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Fundamentally Games provides monetization design and game feasibility reports to individuals.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
MegaBots creates giant piloted fighting robots to science fiction, videogames and movies.
Business Model: unknown
Revenue: 347.4k
Employees: 41
Industry: Video Games
Boomlagoon designs, develops, builds and deploys games for mobile phones.
Business Model: unknown
Revenue: 1M
Employees: 94
Industry: Video Games
Challenger offers a unique on-demand approach for video gamers to compete for cash on major game titles. Today&s;s cash gaming market caters only to elite players and spectators. Traditional Tournaments and eSports bookies don&s;t offer a solution for the time constrained core player looking to participate for cash, not just watch. With Challenger, users simply download the application, start up their favorite game and play. Challenger automates the match making, tracking and payouts, all on a transparent and legal platform using AI.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
We help game studios, game server hosts and Twitch streamers keep their player base happy by protecting their massively multiplayer game servers from Distributed Denial-of-Service attacks, as well as speeding up the player connections from anywhere. Customers access a simple dashboard with clear guides, pay $3 to start and set up within 3 minutes. They can also refer Lectron to others using lec.net short URL and earn at least 20% per transaction in referral fees. It&s;s much better than other enterprise solutions because it&s;s focused on real time application such as metaverse, multiplayer game, spatial audio that have tens of thousands of players online at the same time in the same place. Current enterprise solutions don&s;t work, and current solutions let alot of malicious traffic passes through their firewall to damage the customers&s; applications. Lectron&s;s shield is focused, targeted and precise to work for those real time applications. The price is the most affordable in the market, most customers moved to us for the affordable and pay-as-you-go pricing. The dashboard is simplier than most enterprise solutions these days. Lectron dashboard is simple with low learning curve. What we protect: - FiveM DDoS Protection - Minecraft Server DDoS protection - SA-MP DDoS Protection - RUST Server DDoS Protection - Remote Desktop DDoS Protection - MySQL DDoS Protection
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
ThoughtSTEM is an e-learning institute that specializes in computer science education and coding programs for children.the company pair the technologies, such as Scratch, Arduino, Minecraft, and App Inventor, with their proven project-based curriculum to offer IT-based courses for children under the age of 12. ThoughtSTEM was founded by Stephen Foster, Ph.D., Dr. Sarah Esper, and Lindsey Handley in 2012; and is located in San Diego, California.
Business Model: unknown
Revenue: 2.9M
Employees: 43
Industry: Video Games
AuthorDigital is a provider of digital gaming and entertainment solutions to individuals.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Mybrana is a technology company that has integrated computer vision functionalities, such as face recognition and 3D location mapping, into a graphics engine enabling brands to launch social interactive AR campaigns on the face of users or elsewhere such as main streets in cities. Based in Spain, MYBRANA is a start-up formed by highly prepared and motivated professionals who want to help brands to advertise and sell their products through innovative ad and shop formats that take advantage of MYBRANA´S cutting-edge AR technology. The company vision is to become the reference for the next generation of ad and shopping platforms for social networks and e-commerce. Mybrana was founded in 2012 and is headquartered in Valencia, Spain.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
The global game development company, specialized in hi-end content, delivered so far, over 130 mobile, PC and console games. We made Arizona Derby www.arizonaderby.com game, which was #1 on Steam Greenlight.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Our first product, Xogo, is a platform that allows you to utilize and connect any and all devices in whatever ways work best for you. Xogo is compatible with a wide range of devices which means you can connect all standard USB, Bluetooth, WiFi, and 3.5mm jack inputs to things like cable boxes, smart home devices, video game consoles, and more. So regardless of their brand or function, you can use all forms of technology together in the way that best fits your lifestyle and needs. Whether you aren&s;t able to use technology to its fullest capacity because of a disability, because of a lack of tech savviness, or you simply can’t get your devices to cooperate due to incompatibilities, Xogo help by making technology work for you, and not the other way around.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Aykiro develops high-quality videogames for mobile devices Aykiro&s;s main goal is to provide players worldwide with the most rewarding mobile gaming experience possible. With our first title underway (a mid-core sci-fi production) we are fully set on turning this vision into reality. Our team has over 250 years of combined experience in AAA game development
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Big Fish Games is a developer and distributor of games for computers and mobile devices.
Business Model: unknown
Revenue: 50M
Employees: 800
Industry: Video Games
Seemba makes gaming better for everyone with a proprietary, highly scalable software platform that transforms offline-solo mobile games into online multiplayer esports ready platforms through a 10-minute integration only, with nearly no code at all, therefore enabling game developers to monetize their products through commissions on transactions, making ground for the next million-dollar hit by enabling in-game social competitions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Changingday is a Scotland-based game development studio that designs and distributes virtual reality games for people with autism.
Business Model: unknown
Revenue: 1.2M
Employees: 7
Industry: Video Games
Gamelynx develops and publishes multiplayer video games for mobile phones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Pavonis Interactive is a development studio that engages in the video game development.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Holocafé ist a franchiser company developing exclusive, shared-space VR experiences for location-based entertainment. Content aside, we have developed an entire one-stop platform solution to provide leisure operators with all tools they need: From ticketing and online payment over staff scheduling and accounting to store automization and content distribution. We are presently running three pilot stores in Germany with a fourth one scheduled to open this spring, in addition to a number of international licensees.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Two Player Games is a 2 player games platform. It&s;s a browser based both simple and funny 2 player games presented by Flash, Shockwave and Unity technologies.
Business Model: unknown
Revenue: 7.9k
Employees: 15
Industry: Video Games
SBG Global is an online gaming platform that offers to play online games like horse race betting, casino games, NFL and football betting.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
GameBau is a digital games publisher. Besides publishing, the company also provides agency service. With headquarters in China, Gamebau identifies itself as a global company aiming to provide sophisticated digital content to people daily lives. We are exclusive partners in China for Companies such as Daybreak, and Team17. Recently we have a co-publishing partnership with the N2 Streaming platform Huya.com (NASDAQ - Public company).
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Gaijin is an independent European video game developer and publisher established in 2002. It has offices in Germany, Cyprus, Hungary, Latvia, UAE and Armenia with hundreds of talented developers. Our HQ in Budapest alone has more than a hundred of highly professional developers working on online games for PC and consoles. During our successful history, we have already developed more than 30 games for different platforms: PC, Nintendo Switch, PlayStation 4, PlayStation 5, PlayStation 3, Xbox 360, Xbox Series X|S, Mac OS, Linux, iOS and Android. The company’s diverse portfolio has been recognized by the industry and earned several distinguished awards, including KRI Awards such as Best Game Developer, Best Mobile Game, Best Simulation Game, Best Action, Best Technology, Best Sound, and many more. Our award-winning game Il-2 Sturmovik: Birds of Prey rates as one of the Top 10 Best Reviewed Flight Simulation Games of All Times. Today, the company’s main project is War Thunder — a cross-platform MMO combat game for PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Mac OS and Linux, dedicated to World War II and Cold War military aviation, armored vehicles and fleets. War Thunder for the PlayStation 4 is a console launch title, making Gaijin the first free-to-play developer to ever have a game featured as a launch title on any console in history. Millions of players have already joined exciting battles, and War Thunder was awarded as Best Simulation Game at Gamescom 2013 expo. It also holds the Guinness World Record for Most planes in a flight simulation game.
Business Model: unknown
Revenue: 10M
Employees: 10
Industry: Video Games
Buy.Com an e-commerce company, provides technology and entertainment retail goods. It offers products in various categories.
Business Model: unknown
Revenue: 10.2M
Employees: 165
Industry: Video Games
eSports Hero is an online tournament platform that provides gamers the ability to earn real money playing their favorite eSports.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Fangamer was founded in 2007 by a group of friends who grew up running an EarthBound fan site called Starmen.Net. They started off planning to use Starmen.Net&s;s software as a basis for other fansites, but it turns out the future of Web 1.0 fansites wasn&s;t quite as bright as they had hoped.They launched the Fangamer Store in August 2008 with four products (two shirts, a pin set, and a mug). Within hours the orders were flooding in, and it quickly became apparent that there was a huge demand for merchandise inspired by the older SNES-era games they grew up with. they have worked diligently ever since to create merchandise inspired by (and in honor of) their favorite games.
Business Model: unknown
Revenue: 5M
Employees: 1 - 10
Industry: Video Games
Space Race operates an animated web series for teaching children about space and the solar system. Its web series focuses on space education, travel, and racing. The company also provides T-shirts for kids and toddlers online. The company was incorporated in 2012 and is based in New York, New York.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Strange Reptile is a Utah-based game studio that develops and publishes smartphone and web-based virtual reality games for users.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
We specialise in emerging technologies to create immersive, fun and rewarding gaming experiences for all type of players. We design and build with scalability and multi-purpose in mind, allowing us to capitalise on our assets across B2C as well as B2B
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Daylight Studios is an indie game studio that develops and publishes online mobile social games.
Business Model: unknown
Revenue: 4M
Employees: 20
Industry: Video Games
Capcom is a Japan-based manufacturer and distributor of electronic game machines and also develops and publishes video games.
Business Model: unknown
Revenue: 621.4M
Employees: 3.2k
Industry: Video Games
Make Your Team. Stake and Play. The first-ever NFT play to earn Football Manager Game in the Cosmos!
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Iron Goblin is an independent game development studio working on their debut title for PC using the Unreal 5 engine. The studio&s;s mission is to create games that bring friends closer together through entertaining and social co-operative play. Iron Goblin was founded in 2020 and is based in Edmonton, Canada.
Business Model: unknown
Revenue: 32.1M
Employees: 166
Industry: Video Games
Lumenox won a video game development competition in Iceland, the company&s;s members have been making video games. Innovating, making mistakes and taking risks allows the staff to construct something truly creative. Today their team consists of 8 game fanatics based in Reykjavík, Iceland. Their mission is to make truly memorable games for everyone, creating original experiences through unique art styles and intuitive gameplay.
Business Model: unknown
Revenue: 250.4k
Employees: 9
Industry: Video Games
SCM offers cost-effective motion tracking for integrators of VR zones of total immersion. This helps integrators reach a new customer segment and expand their business.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Unreal Engine is a game engine developed by Epic Games.
Business Model: unknown
Revenue: 74M
Employees: 250
Industry: Video Games
Blacknut is a France-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 3.1M
Employees: 25
Industry: Video Games
Mugenup is a Japanese company providing a wide array of creative content production services ranging from 2D and 3D assets for games, illustration, video, and animation. Mugenup also develops its own content production online management system marketed under the Save Point brand.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Puny Human is a studio of 19 talented creative technologists, headquartered in Raleigh, North Carolina. Puny Human has created or contributed to engaging and captivating projects while focusing on honesty, growth, and well-being. Their mission is to provide our players with entertaining and lasting experiences in a healthy, open, and versatile way. Formed in 2007, Puny Human existed as a group of game modification developers for years to support the post-release development of Dystopia, a first-person cyberpunk dual-world shooter. Formally founded in 2011, Puny Human began re-development on a third-person, tactical sword-fighting called Blade Symphony. After its success, Puny Human headquartered its operations in the Triangle area of North Carolina, alongside companies like Epic Games, Insomniac Games, Red Storm Entertainment and Funcom. Using the financial success of a previous title, Puny Human released Galacide in 2015, a side-scrolling shoot&s;em up puzzler. In 2016, Puny Human pivoted toward using its skill and experience with C++ Engineering and Technical Art by assisting other companies with work-for-hire development. First, Puny Human assisted Meta4 in its development of Time Machine VR, a linear virtual reality experience. Afterward, Puny Human partnered with inXile Entertainment to develop The Mage&s;s Tale, Bard&s;s Tale IV: Barrow&s;s Deep/Director&s;s Cut, and Wasteland 3. Later, Puny Human went on to work on multiple titles in a work-for-hire position, serving as a "strike team" specializing in technical-focused Unreal Engine 4 development to port, optimize late in production, or co-develop: Trover Saves the Universe by Squanch Games Killer Queen Black by LiquidBit Aquanox: Deep Descent by Digital Arrow Operation: Harsh Doorstop and Warfare 1944 by Drakeling Labs Paranormal Activity: The Lost Soul by VRWERX Splitgate by 1047 Games In addition, Puny Human has developed numerous Unreal Engine focused tools and plugins for a variety of partners, including the Official Unreal Engine plugin for TouchDesigner by Derivative, Inc and the Unreal Engine plugin for Manus Core by Manus. Other than software centric to Unreal Engine, Puny Human has worked for Qualcomm, Valve and more for the creation of multiple software tools to aid in research and development projects in the video game space. While Puny Human works on multiple work-for-hire projects in 2022, they are actively soliciting funding for development on Zero Day, a Cybergrit Dual-World Persistent Raider that serves as a spiritual successor to Dystopia.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
ZURU designs, manufactures and markets toys and consumer products such as robo alive, smashers and micro boats.
Business Model: unknown
Revenue: 500M
Employees: 4.9k
Industry: Video Games
The Strong is an interactive, collections-based museum and educational institution devoted to the study and exploration of play. It holds a comprehensive collection of historical materials related to play which enable a multifaceted array of research, exhibitions, and other interpretive activities that serve a diverse audience of adults, families, children, students, teachers, scholars, collectors, and others around the globe. The Strong is home to the International Center for the History of Electronic Games, National Toy Hall of Fame, Brian Sutton-Smith Library and Archives of Play, Woodbury School, and American Journal of Play. The Strong was founded in 1982 and is based in New York, United States.
Business Model: unknown
Revenue: 10M
Employees: 10
Industry: Video Games
Nightdive Studios develops original and innovative games with a strong emphasis on fun and rewarding experiences. They believe that classic video games should never be abandoned or forgotten. They should be available to play at any time, run out of the box without the hassle of installing outdated drivers, or using obsolete hardware. Movies are restored, Books are digitized, and Art is preserved to be appreciated for all time.
Business Model: unknown
Revenue: 4.1M
Employees: 133
Industry: Video Games
Konami Digital Entertainment develops, manufactures, and publishes electronic entertainment products. The company offers video games, games software products, and toy and hobby related products as well as mobile games, wallpapers, and ring tones. Its popular titles include METAL GEAR SOLID, Silent Hill, DanceDanceRevolution, and Castlevania, among other top sellers. Konami Digital Entertainment was founded in 1982 and is based in El Segundo, California with an additional office in Redwood City, California. Currently, it operates as a subsidiary of Konami Corp.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1001 - 5000
Industry: Video Games
Fridai is a Germany-based online application platform that offers AIpowered voice assistant for gamers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Our goal is to allow games developers to find the freedom to create amazing games, while we support their published efforts to creative collaborations, community management, live broadcasting and much more. We also work with brands, such as Red Bull to produce in-person and online events in the gaming ecosystem. Our team is comprised of industry veterans from Riot Games, traditional broadcast media and additional successful startups.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
LOUD PANDA INTERACTIVE, INC. is an Internet company located in Philippines.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
ExtelaGames is a game development studio that creates games for a wide variety of platforms.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Gamesco is a brand new kind of networked game publisher, focused on bringing unique online titles based on highly successful Hollywood TV, film, game and iconic brand IP’s to PC and console. As a networked publisher, GAMESCO is able to scale the best possible team of developers and partners around each title to deliver AAA products to market in the most efficient way possible. Gamesco&s;s experienced management team comprises of individuals with extensive award-winning experience in multiple creative sectors including games, radio, TV and event production.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Misc Games is a game developer based in Stavanger – Norway, with several collaborators around the world. Misc Games aims at developing unique games for various niche markets to drive the industry forward. To achieve this, we treat developers like human beings and video games like art rather than toys. Everyone at Misc Games has a strong passionate about video games and that’s why we want to evolve the industry into something better. We want to develop games mostly towards the more mature and educated gamers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Playstark is a videogames company focused on eSports.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Brandywine, which employs approximately 90 people, operates 16 sportsbooks in Nevada under the Lucky&s;s brand and one in St. Kitts in the Caribbean. In addition, it is the exclusive odds maker for the Delaware State Sports Lottery, which it operates in partnership with Scientific Games. Scientific Games and Brandywine launched sports betting at the three Delaware casinos in September 2009 after winning a competitive procurement process.
Business Model: unknown
Revenue: 10.8M
Employees: 52
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Founded in 2017, however, born from a much older passion; when the pixels caused our neurons to go crazy because a yellow ball ate pink dots. Everything has changed, everything seems more beautiful now, we are in the era of virtual reality, where everything takes a form closer and closer to reality. What has remained the same is our fun! Which is why we wanted to make our passion and our fun become our work. Ankor’s activity consists in the publication and distribution of both Premium and Free to Play videogames, developed by its own production studio or by independent partners, on mobile platforms, iOS and Android.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Influencer partnerships in gaming made simple. Hypest hive brings partnerships like the one between george clooney and nespresso into the digital age with gaming content creators on platforms like twitch and youTube. Hypest hive makes the whole influencer pipeline from finding partners to contracting/invoicing them as easy as possible by makeing it easy to find partners, as well as taking care of the whole pipeline from the contract over the invoice up to the management of the partnership.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
MegaBits develops mobile gaming applications.
Business Model: unknown
Revenue: 4.4M
Employees: 46
Industry: Video Games
Hot new mobile games, from different platforms such as Android, iOS, different genres, and pegi ratings.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
SwiftSkill is an esports analytics, strategy, and efficient team collaboration platform that helps you become a monster gamer.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Newzoo is a Netherlands-based analytics firm that provides solutions such as data feeds, custom research and market intelligence for gaming, finance and telecom sectors.
Business Model: unknown
Revenue: 5M
Employees: 100
Industry: Video Games
Automaton is a game studio that specializes in designing, building and developing multiplayer games.
Business Model: unknown
Revenue: 1M
Employees: 17
Industry: Video Games
Herotainment, LLC is a children&s;s media company and has launched Herotopia.com, a dynamic social online game/virtual world with engaging characters and story that will be the basis for books, a television show, comic books and movies. Herotopia is fun, safe and educational. The Herotopia intellectual property and brand will also be leveraged into global merchandising and licensing opportunities. Herotopia is the first virtual world to empower and entertain kids while educating them about bullying, a major social issue facing millions of children today. Also, Herotopia teaches kids about cultures around the world within the game. In Herotopia, each child creates his/her own superhero avatar, chooses a special superpower and travels around the world to play and learn. Â The site design is a map of the Earth and users can explore nineteen different destinations, from New York to Paris, to Beijing and the North Pole. As kids travel throughout Herotopia, they are introduced to foreign languages, geography and reading skills all in a safe and interactive community setting. Kids experience a global adventure by playing games, discovering fun facts and hidden quests, and safely interacting with friends. Â
Business Model: unknown
Revenue: 10.2M
Employees: 27
Industry: Video Games
Catalis is an England-based company that offers services including QA testing, game development and digital packaging for the film and TV industry.
Business Model: unknown
Revenue: 55.1M
Employees: 2k
Industry: Video Games
Gray Lake Studios is an independent self publishing game development studio based in the Netherlands (Utrecht).
Business Model: unknown
Revenue: 498.1k
Employees: 5
Industry: Video Games
Gaming Frog is platform that connects the largest video gaming communities in single and multiplayer tournaments around the world. Our mission is to bring esports and competitive vide gaming to all video gamers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Archiact Make virtual and augmented reality a central part of every home, business, and organization in the world to inspire, create efficiencies, and leave a meaningful impact with each interaction. They believe that Their values should be defined by the people that work here every day. So, They asked Their team to describe what it means to be a part of Archiact and this is what they came up with.
Business Model: unknown
Revenue: 4M
Employees: 20
Industry: Video Games
Kuboo is a digital playground for kids.
Business Model: unknown
Revenue: 15.7M
Employees: 107
Industry: Video Games
Xbox is an entertainment company that develops and distributes roleplaying and multiplayer games and accessories.
Business Model: unknown
Revenue: 11.6B
Employees: 700
Industry: Video Games
iPlayDeal epitomizes the fusion of years of IT industry experience with hardcore creativity and ingenuity. iPlayDeal is a result of creativity, innovation and visionary thinking. Smart Phones, Smart Devices and the Internet have changed our lives in an absolutely unprecedented manner. People today are dependent and hooked on to Smart Devices and the Internet like never before! People are constantly on their devices when they eat, when they go to bed, while they travel, while at work and even while they’re at movies or in the toilet! The iPlayDeal concept came out a few years ago with a revolutionary idea of rewarding these frequent app users.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
SakuraVerse is a web3 game infrastructure that develops and incubates multi-category web3 games with a long life cycle.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Meta Games is a gaming studio that develops and publishes mobile and web-based games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
From The Bench is a Spain-based entertainment company that develops and publishes social networking video games.
Business Model: unknown
Revenue: 2.1M
Employees: 49
Industry: Video Games
Popcore is a Germany-based entertainment platform that develops and publishes genre-defining games for smartphones and personal computers.
Business Model: unknown
Revenue: 7.1M
Employees: 100
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Shipyard Games is a fresh new mobile gaming studio. We&s;re backed by Supercell, the best game maker in the world. Our office is located in Finland, in the beautiful city of Helsinki that is home to some of the top talent in gaming.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
AESIR Hong Kong deliver aesthetic visual design services and products to enrich learning, social connection and well-being. It focuses on creating games and interactive solutions for diverse groups of people with special needs using augmented-reality and virtual reality technologies. AESIR’s games are award-winning learning tools, co-design with health professionals, support happy, healthy and productive minds, for Special Needs in learning the life skills and positive habits they’ll need and also contribute to their health and personal development professionally and non-invasively.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
PlayJoy Games specialized in traditional video games and social casino.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Room 8 Studio develops and publishes video games for web and mobile phones.
Business Model: unknown
Revenue: 110M
Employees: 1.2k
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
We develop: Mobile games. Prototypes, tests, UA, publishers, scaling, titles, and other charms created by gamers for gamers. Web3. The most creative team working on NFT art, blockchain technologies in gaming, and fully-fledged Metaverse AI models. It’s all about Engagement, Retention, and Generative models in mobile app interfaces.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
We are an esports venture and are creating a Sustainable ecosystem in and around esports. Our Mission Create an Exceptional &a; Sustainable esports eco-System in India by raising levels of Professionalism; Build stepping stones to Greater Achievements for Players, Teams, Organizers, Brands, Publishers, Companies and Media.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Wild Games is an entertainment company that designs and develops mobile games.
Business Model: unknown
Revenue: 2M
Employees: 25
Industry: Video Games
Like a Boss is a mobile games studio developing multiplayer sports games for passionate sports fans and gamers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Real Escape Game is a developer of interactive puzzle games intended to solve mysteries. The company creates immersive and adventurous puzzle events and roll out real escape room games in unique and innovative places such as abandoned schools, ruined hospitals, amusement parks etc, enabling general public, communities, and organizations to come together and build ideal team bonding activities, co-operation and communication.
Business Model: unknown
Revenue: 754.9k
Employees: 90
Industry: Video Games
Groovy Antoid is a game development company that focuses on designing mobile games on messenger platform. The company was founded in 2016 by George Elhabr and Samir Kazah and is headquartered in Beirut, Lebanon.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Killer Snails creates award-winning science learning games in virtual reality, digital and analog format that provide formative assessment. Killer Snails is committed to designing great science games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Free Online Games At 85play.net. Play The Best Fun Games New Today Of Online
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
The Metaverse Exchange is the top online cryptocurrency exchange for NFT games, where NFT tokens can be swapped instantly and anonymously. In the new play to earn (p2e) ecosystem, gamers can earn a living by acquiring governance tokens or other in-game cryptocurrencies. They can choose to cash out or swap between Metaverse tokens using our technology. Cryptocurrencies include Enjin Coin (ENJ), The Sandbox Game (SAND), Axie Infinity (AXS), Decentraland (MANA), WAX (WAXP) and more. Users can also swap between common cryptocurrencies such as Bitcoin, Ethereum, Litecoin, HEX and more. There is no KYC and the goal is to maintain a quick and efficient way to exchange crypto.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Studio Sirah is an India-based gaming studio that develops and publishes historic and culture-based video games for smartphones and personal computers.
Business Model: unknown
Revenue: 1.8M
Employees: 20
Industry: Video Games
Movement is central to human life and key to its quality. Movement disorders, conditions such as stroke and age-related deterioration affect millions worldwide, who suffer from limited movement capabilities along with all the consequences. Taka Apps was founded by experts in accessible technology, neuroscience and behavioural science who want to put their knowledge about how the brain orchestrates voluntary movements to use and make applications that change the daily lives of those suffering by these conditions by actively improving their symptoms, independence and health. We are developing personalised, game-like, digital therapeutic interventions using technology that acts like neural-level workout for the brain circuits controlling movement. We want to bring the world of gamification and digital therapeutics together, creating engaging and efficacious personalised digital therapeutics, as a 21st century answer to assistive health technologies.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Elysium Game Studio is an innovative and growing Berlin game developer where top quality is a part of our gaming culture. The studio was founded in 2019 to create AAA games with a focus on high quality narrative-driven and emotional storytelling. The new project "Shadow of Conspiracy - Section 2" is a unique, third- and first-person action role-playing game; a deep, cinematic detective thriller that takes place in a dark future vision of Berlin. This open world cyberpunk game is about justice, friendship, love, guilt and betrayal, combining the best elements in a way that has never been experienced before and offering an incomparable genre mix, a breath of fresh air for all players looking for something completely new. Stay tuned for more information!
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
LUCKYHAMMERS is a technology company dedicated to bringing imaginations to life, and committed to creating interactive and immersive experiences which entertain, engage and empower. After having developed hundreds of projects for global brands through a strong expertise in interactive content, our leadership saw an opportunity to create and publish original IPs and grow the business. In early 2016 after an extensive study of both VR &a; AR (and their encompassing technologies) we rebranded as LUCKYHAMMERS, shifting our focus from servicing the entertainment industry to creating new IPs which disrupt it. Through inclusive business models that fully leverage new and existing technologies we are now able to set new benchmarks for performance and creativity. Having partnered with the biggest names in gaming and VR, we believe our strategy will set us at the vanguard of a new breed of content that will enable full adoption of this technology in life, art and business. Led by veterans from multiple industries, LUCKYHAMMERS continues to add to its team of professionals who strive to craft products and experiences that push the boundaries of technology and imagination. Our entrepreneurial attitude and attention to detail is driven by our passion to create meaningful content that matters.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Wikipad offers tablet computers made for playing games.
Business Model: unknown
Revenue: 5.9M
Employees: 164
Industry: Video Games
World Gaming Federation is a worldwide organization giving all actors, simple video games players or professionals, a unique platform that would adapt to their usage, expectations and needs.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Cyberskies is a Strategic Cyberpunk MMO GameFi project to be deployed on a blockchain protocol built initially for PC and optimized for use in several platforms, such as The Oculus Quest 2. Become a legend in this game, show off you trade skills, base management and troops, team leadership and tactial combat. Impress your friends by exhibing your feats in a unique and custom base, and join our social community in special cyberpunk styled hevens. The decisions players take will affect the entire political structure of the game.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Jandusoft is a mobile gaming company that develops games and applications.
Business Model: unknown
Revenue: 1M
Employees: 5
Industry: Video Games
01Games Technology develops mini games for social networks and mobile platforms. The company’s product portfolio includes Final Guard, Army of Goddess Defense, Bruce Them All, 3 Kingdoms Defense, and more.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Quarks Interactive is a web development firm. They provide services for the game and the visual experience. An online inquiry form is available on the company&s;s website.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Pluto Media is building Koala Band: the first Educational Social World for the next generation of kids on tablets. With education, user-generated content, and real-life friendship connections, Koala Band is quickly becoming the Social Network of kids 5+ where kids play and learn together. Get the free iPad App here: https://itunes.apple.com/us/app/koala-band-play-your-friends/id597380332?mt=8 At Pluto Media we integrate brilliant technology with world-class creative talent to develop products that foster children&s;s creativity, curiosity, and knowledge of the world around them. We are very excited about the huge opportunity in the kids&s; social fun learning space created by tablets and smartphones with intuitive interfaces. We are well-funded, incredibly well-advised, and perfectly positioned to capture this space. Pluto Media was founded in YouWeb Incubator, birthplace of wildly successful gaming companies such as OpenFeint (recently acquired for $104M by GREE), CrowdStar, iSwifter and Sibblingz Spaceport. The company was also an inaugural member of co.lab, an accelerator focused on educational gaming companies with very high-growth potential.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Playgram Games is a mobile game developer company based in Valencia, Spain. They are a small team of talented professionals fully dedicated to delivering the best gaming experience in the free-to-play market.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Albion Online is an entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 6.5M
Employees: 40
Industry: Video Games
Virtual Beings is the leading creator of interactive characters for video games and simulations. They are a research-driven AI startup at heart, and their mission is to make the gaming platforms and metaverse feels more alive by developing virtual animals that please its players, touch their emotions, and win their hearts.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Rangersverse revolutionising the blockchain gaming industry, to create an ecosystem that truly could give the gamers and fans what they deserve through our two products the play-to-earn Rangersvers game, and the ESport tournament creator platform “Battle House”.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Smilegate is a developer and publisher of mobile and desktop online video games.
Business Model: unknown
Revenue: 896M
Employees: 500
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Make games and learn code on Brinkbit, the Cloud game platform. Sign up for our beta waitlist! https://t.co/tCuboyJp4d
Business Model: unknown
Revenue: 4M
Employees: 30
Industry: Video Games
KorroBox is a gaming marketplace founded by a group of game industry veterans from Riot Games, Blizzard and Twitch that utilizes blockchain technology to significantly lower distribution cost and create a secure peer to peer marketplace for microtransactions and tradeable game assets.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Surreal is a virtual world for the real you.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Wargaming.net is the leading game developer and publisher behind the global phenomenon World of Tanks, World of Warplanes, and World of Warships. Wargaming is an award-winning game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles and employs over 900 people across such key regions as North America, Europe, Russia, and Asia. “Wargaming always strives for excellence in generating intense and action-filled global online battles for gamers,” said Wargaming CEO Victor Kislyi. With the introduction of Wargaming.net Service, they will deliver an advanced gaming experience that gives gamers a world stage for their preferred war scenario.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1001 - 5000
Industry: Video Games
Game Jolt is available on the web, iOS and Android.
Business Model: unknown
Revenue: 2M
Employees: 15
Industry: Video Games
System Shock is a provider of an action-adventure video game.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Flaskon (플라스콘) is a Korean mobile game development studio established in 2011. Flaskon released ChainPang, a puzzle game for touchscreen smartphones that had become a worldwide phenomenon since 2010.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
AfkVR is an e-sports entertainment platform designed to offer social games. The company&s;s platform offers virtual reality social games that enable game enthusiasts to play games and enjoy themselves. Sumit Gupta established the Mountain View, California-based gaming company in 2015.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
PTW is a California-based boutique games services company that provides quality assurance, translation, customer experience, talent acquisition for businesses.
Business Model: unknown
Revenue: 170M
Employees: 5.3k
Industry: Video Games
Spectacle owns and operates a chain of gaming centers that provides entertainment activities and casino games in Indiana.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Yorozuya Gaming owns &a; operates businesses in gaming, esports, blockchain, nft, virtual reality and metaverse industries that create innovative, engaging products and experiences for millenials across the world, with a strong focus on India, Thailand, Indonesia and Middle-east markets. We run gaming gatherings, gaming expos, esports leagues and tournaments, collegiate gaming programs, esports teams and content creators, play-to-earn student scholarships, brand activations, content creation, game publishing, blockchain events, blockchain expos, gaming solutions, nft gaming marketplace and run gaming focussed venture capital fund for Indian gaming and blockchain startups. We are confident on disrupting the current landscape of gaming, esports, blockchain and entertainment industry worldwide and are focussed towards creating India as the Global leader in these industries ..
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
910App provides news and updates for game enthusiasts.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Bad Juju Games develops video games for the mobile and console gaming markets.
Business Model: unknown
Revenue: 0 - 100000
Employees: 40
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Zacatrus! is a web-based online store specialized in the sale of board games. It also offers accessories, puzzles, and many other games. Zacatrus! was launched in 2011 in Madrid, Spain.
Business Model: unknown
Revenue: 238.5k
Employees: 6
Industry: Video Games
Lionheart Games is a mobile game studio focused on creating innovative, high-performing games for players. They develop in small, independent teams comprised of passionate and intellectually curious people who are driven to make the best games possible, and who thrive in an environment free of control, bureaucracy, and politics. The studio specializes in Roll Playing Games such as Pathfinder and Dungeons &a; Dragons and TCG&s;s like Pokemon Yu-Gi-Oh and Magic: the Gathering. Lionheart Games was founded in 2019 and is headquartered in Atlanta, Georgia, USA.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Respawn is a video game development studio that specializes in developing PlayStation games.
Business Model: unknown
Revenue: 23.4M
Employees: 80
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Behaviour Interactive is a Canada-based entertainment company that develops and publishes 2D and 3D action and adventure games for personal computers and smartphones.
Business Model: unknown
Revenue: 109M
Employees: 1k
Industry: Video Games
Huey Games is a game developer that offers console porting services. They&s;re porting for PlayStation 5, PlayStation 4, Xbox Series X/S, Xbox One, Nintendo Switch, VR, co-development, porting, multiplayer, design consulting, digital artbooks, and dynamic themes.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
eMasters is software that organizes online matches of several highly competitive games. It was launched running in two highly popular titles: League of Legends and Dota 2. The tool is responsible for automatically organizing customizable matches in an external environment, providing an independent progression system and rewards in cash for players.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
TAPQUAD, INC. is a software company founded in 2015 and focus on delivering the most amazing interactive experience in education, entertainment worldwide. With years of expertise in designing and developing apps on mobile platforms, we decided to apply our knowledge on creating unique gameplay experiences for mobile casual gamers and video game consoles gamers. 2017 Marked an important change in our game/app catalogue, we created a series of Mobile Memory Games like PriMemory® game platform and launched five (5) Memory Fun experiences that casual mobile gamer can have fun by challenging family and friends. We invite you to download one of our editions each has a twist in the artificial intelligence response engine, that thousands of game players enjoy every day. TAPQUAD® is using the latest technology and innovating the meaning of game design and developing games with a twist that goes beyond entertainment and cross the board to education.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
icejam is an innovative playable data platform providing real-time, real-world driven mobile games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
We are a game development studio that specializes in creating full art-style games. We have been developing our own games since 2021. Our team consists of 20 people who are all passionate about what they do. Our team members are all experienced developers who have worked on different projects for many years. We want to bring our skills together to create a beautiful experience for everyone who plays our games! Our team has already created several games. Our focus is on making games that you can play for hours at a time, with a beautiful art style and intuitive gameplay. We want our players to feel that they’re really living in the world we create and be able to enjoy playing it over and over again At EastWhiz, we strive for excellence in all areas of game development: -Full art-style development -Characters creation -Illustrations (for UI/UX and 2D/3D) -2D/3D environments -Animations -Game engine integration -UI/UX design -And much more!
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
JustPlay.LOL is an Israel-based game development studio that develops and publishes online multiplayer games for smartphones.
Business Model: unknown
Revenue: 4.6M
Employees: 25
Industry: Video Games
Devolver Digital is a Texas-based gaming company that develops and publishes independent games for smartphones and computers.
Business Model: unknown
Revenue: 200.5M
Employees: 200
Industry: Video Games
Monkey&s;s Finger Studio is a games development studio.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
ALAX is a provider of blockchain based mobile gaming platform that allows unbanked customers to access games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
FromSoftware is a Japan-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 18.7M
Employees: 349
Industry: Video Games
Yunoia is a game publishing platform that enables game developers to connect with media, publishers and investors.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Six Wing Studios is a video-game company that operates a gaming studio used to create engaging games with compelling narratives. Its studio delivers gamified experiences that empower players with focus and emotional well-being that enable players with skills to build focus and resilience to stress, anxiety, and depression.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
GameHunt.gg is a gaming community where gamers find the best games, top Metaverse experiences, and fellow gamers who &s;get it&s;. The website is a massive games database with Cloud Gaming technology enabling gamers to demo games without any download or installation before they buy. On GameHunt, gamers are able to interact with their friends, fellow gamers, favorite content creators, game publishers and studios - bringing together the meta-elements that contribute to the experience of all the great games we know and love. You can join our wait-list to be part of the GameHunt community from https://www.gamehunt.gg/ Realified, our company behind the REXR and GameHunt brands, is a deep-tech company obsessed with performance. We developed a new, patent-pending low-latency streaming protocol enabling us to stream audio-visual data even over the public internet at speeds faster than any other commercially available solution on the planet.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Bolo. me provides a mobile based e-commerce platform in Shangai.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Hortor offers mobile-integrated publishing solutions for clients in China. It devotes itself to the development of fashion industry APP and mobile social game business. Hortor has long-term and close cooperative relationships with itrends group and newspaper and magazine groups such as Rayli, Xinhua News Agency, and more. Meanwhile, it is the golden partner of ORACLE in providing mobile integrated publishing solutions for clients in Chinese market. Based on the deep understanding of fashion and abundant experience in content production, the company developed a new media client, which solved the internal order-placing meetings in garment enterprises. It developed “Crazy guess Figure”, a social leisure game that has app ranking for several consecutive days.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Gamefuly’s mission is to facilitate and promote video game skill development, through a peer-to-peer marketplace that connects gamers who have the desire to learn with gamers who want to teach and earn.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Fractured Space is a developer of team-based space combat video games.
Business Model: unknown
Revenue: 2.2M
Employees: 40
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
We are creating a real economy, centred around gamers, by gamers, for gamers. GeeGee’s focus is on the monetization of gaming and the gamification of money. The platform will be a web-based subscription service that connects and monetizes all users’ and content across all social media and content hosting platforms. We aim to offer an alternative solution to the current industry models.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Ncube (엔큐브) is a Korean developer-centric and innovative startup involved in the gamification and real world game industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Interactive Project designs, develops, builds, markets and deploys motor-sport managerial mobile and browser-based games.
Business Model: unknown
Revenue: 6.4M
Employees: 62
Industry: Video Games
Business Model: unknown
Revenue: 160.3k
Employees: 8
Industry: Video Games
Zuuks Games was established in 2014. In a short period, it has reached 90 million active users per month. Its games were downloaded more than 300 million times all around the world.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
&s;Mobile Games&s;, &s;Causal Games&s;, &s;Video Games&s;, &s;Console Games&s;, &s;PC Games&s;, &s;Marketplace&s;
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Posibillian Tech is a company committed to devise unique social experiences through technology, redefining the social entertainment. We developed the Fhacktions, a location based gaming platform devised to change the way people entertains and move around their city. As a proof of concept, we launched the Fhacktions game, a multiplayer, location based, social, real time mobile battle game, where factions of hackers fight for servers around the world in real time. We are now ready to implement the same location based game play to other existing games or apps, and also to create new games with relevant worldwide known IPs.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Esports Tickets is a free-to-use event platform for gaming and esports events, and esports tickets.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Level Up Media is a technology providing video publishers with state of the art tools and technology required to succeed in the modern landscape. Our EvoPlayer™ technology utilizes the latest protocols, such as QUIC, to ensure quality audience experiences while minimizing overheads for your business
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Side Effects Software develops 3-Dimensional animation and visual effects software for use in film, commercials and video games.
Business Model: unknown
Revenue: 33M
Employees: 173
Industry: Video Games
DreamWorks Studios is a California film studio, which develops, produces, and distributes films, video games and television programming.
Business Model: unknown
Revenue: 32.1M
Employees: 110
Industry: Video Games
ECOMI is a technology company based in Singapore which aims to lead the way in the emerging digital collectibles space, as well as protection of digital assets. We offers a one-stop-shop for digital collectibles through the VE-VE app bringing pop culture and entertainment into the 21st century. ECOMI sees digital collectibles as a new asset class which offers intellectual property owners the opportunity for new revenue streams in the digital landscape. Digital streaming, gaming, in-app purchasing has become a multi billion-dollar market and the next to join this digital trend is the pop culture and collectibles industry.
Business Model: unknown
Revenue: 2.3M
Employees: 25
Industry: Video Games
Descendent Studios engages in developing and building games.
Business Model: unknown
Revenue: 3.2M
Employees: 73
Industry: Video Games
Pioneer Game Studio is a hub to create fun and attractive games, currently working on several innovative prototypes for mobile platforms. The team is consisted of people with years of experience in gaming industry with successful projects in their background. in April 2021, Pioneer Games Studio founded to share ambitions, motivation, and efforts to inspire joy and excite new audiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
svrvive is a Stockholm-based VR games studio.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Portico Studios is developing a tool that empowers passionate writers and designers to build, launch and grow interactive VR story games. Their team is uniquely positioned to deliver episodic story games that combines great stories and characters with a high level of interactivity. The player is the star in their own VR story.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Frogdice is a game developer of online role playing games.
Business Model: unknown
Revenue: 5.7M
Employees: 58
Industry: Video Games
SKARA is a new and exciting IP set on the fantasy world created by Pablo Rodriguez-Valero. SKARA’s distinctive approach to fantasy storytelling is to replace the familiar “good vs. evil” theme with a world where every character and group of players face the same challenging apocalyptic environment from their own unique perspective. SKARA is formed by cross-platform videogames &a; novels. SKARA’s first project is a AAA team-based action multiplayer game fit for competitive eSports with the soul of an RPG. Other projects on development include a Single Player campaign mode, a Companion App and two Novels.
Business Model: unknown
Revenue: 398.2k
Employees: 10
Industry: Video Games
Sociable gets to know you better than anyone else by taking into account your ever-changing moods and opinions. It then invents activities that you can&s;t help but say yes to. For each get-together, Sociable decides what to do, when to meet, and even who to invite, taking care of everything else that follows.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 10001 - 1
Industry: Video Games
Elastic Audio is a platform for creating real-time audio in games and beyond. It builds lightweight tools to supercharge existing pipelines and make it easy for anyone to use cutting edge generative audio solutions. The company is co-founded by Andrew Beck and Cary Collins and is based in Atlanta, Georgia.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
QuizTix is a fun and original series of social quiz games. There are a huge number of new smartphone and tablet users who are looking for a familiar and friendly entertainment experience. QuizTix provides an answer (and questions) to their needs. Our games are easy to get into and are designed to be played by everyone, covering a wide range of subjects, from pop music, movies, soccer, video games with more original and branded versions to come.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
GameSkinny is a Collaborative Journalism Platform that publishes articles written by the players.
Business Model: unknown
Revenue: 12.4M
Employees: 76
Industry: Video Games
Attaq Online is an esports tournament platform that offers competitive team-based video games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Wicked Fun was founded in 2013 by game industry veteran Terry Redfield to build a talented team passionate about creating cutting edge games. Wicked Fun is a developer of a real-time gaming platform. The company&s;s real-time gaming platform offers puzzled strategy based games for its customers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
27Rabbits is game development company.
Business Model: unknown
Revenue: 278.8k
Employees: 6
Industry: Video Games
Zulama creates information, systems and tools that inspire life-changing educational experiences for students and there mentors.
Business Model: unknown
Revenue: 4.8M
Employees: 34
Industry: Video Games
Bethesda is a designer, developer and publisher of video games for personal computers.
Business Model: unknown
Revenue: 50M
Employees: 400
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
GSN Games is a California-based entertainment company that develops and publishes social casino and skilled-based games for smartphones and tablets.
Business Model: unknown
Revenue: 258M
Employees: 400
Industry: Video Games
PlayerAuctions provides online games.
Business Model: unknown
Revenue: 3.5M
Employees: 70
Industry: Video Games
Indivisible is inspired by classic RPGs and platformers and built with the unique character, world, and gameplay depth Lab Zero Games is known for!Indivisible tells the tale of Ajna, a good-natured tomboy with a rebellious streak. Raised by her father on the outskirts of their rural town, her life is thrown into chaos when her home is attacked and a mysterious power awakens within her.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
BOS Game School is a business that offers training for game creation. It runs businesses in the creation and development of video games, films, and television. Long-term collaborators of Their Art Studios&s; include considerable domestic and foreign first-line gaming film and television firms. Their collective team experience spans the entire game development and production process, and they are able to satisfy the project&s;s requirements for a variety of themes and styles.
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Video Games
Balzo is a 5 persons dev team based in Florence, Italy. We are all around 30 years old and we have been friends for a while (some of us for a very long time) before becoming colleagues. Balzo was established as a company in March 2013, when startup accelerator Nana Bianca selected the three founders, Giuseppe (code), Vincenzo (art/design) and Dario (sounds/video) to attend its startup acceleration program. Soon Giovanni (animator) and Raffaele (developer) joined the young venture. Since we started, we have developed and released 7 mobile games, available on iOS, Android and lately on Windows Phone stores. We are a very enthusiastic team and we never give up.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Telehorse is a independent game studio. Its business operations involve the development and release of independent steampunk-themed games designated for PC/Mac, mobile devices (iOS and Android tablets) and Xbox/PlayStation consoles. All the the games made by Telehorse offer a unique experience to both Polish and international audiences, as they combine an intriguing plot with logic puzzles, world-quality graphics and a dedicated soundtrack. Every game is developed with great attention to detail – this is true both of the overall plot and individual logic tasks/puzzles to be solved by the players, as well as intricate graphics – so that everything, music included, comes together as a whole and creates a unique and fascinating world. The games have won several international awards, with critically acclaimed game art and storytelling.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Venatus they provide gaming and entertainment. They are publishers who provide a progressive market place for entertainment.
Business Model: unknown
Revenue: 26.2M
Employees: 40
Industry: Video Games
Cayke is advancing the creation and distribution of media by making media modular, instant and automatic. Our first product is an instant internet video editor that lets people go from idea to sharing an edited video 10 times faster than any other video editing solution by leveraging the user’s browser. Traditional video editing requires expensive hardware to render the media and is painfully slow. Cloud video editing is faster, but even more expensive because it just distributes the load across many servers. Cayke is instant, modular, platform-independent, and significantly cheaper than current solutions. A software solution to a hardware problem.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Crispy Games is one of the India&s;s top game development studio. We create engaging, fun social games and continue to push boundaries to make our users happy.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
NOVN is a mobile game developer based in South Korea.
Business Model: unknown
Revenue: 3.7M
Employees: 63
Industry: Video Games
Tiny Lab Productions offers a broad range of outsourcing services including websites, web applications, rich internet applications, games, mobile applications, and 2D and 3D graphics. It developed Nebula 44, a freemium web strategy game. Currently, the company is focused on prototyping a new multiplatform MMO game. Tiny Lab Productions was founded by Charlie Davies and Olgerd Rus.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Dig-It! Games is a game-based learning. They enhance education by promoting critical thinking, independent learning, and the joy of intellectual discovery. Their services include design, art, and development. They began releasing entertainment games on mobile platforms.
Business Model: unknown
Revenue: 10M
Employees: 10
Industry: Video Games
Vizor Interactive develops multiplayer games for the browser, social networks, and mobile platforms. Its first social project called Zombie is a top 5 game application of Vkontakte social network. Zombie Island is played by millions of people worldwide. The company was founded in 2007 and is headquartered in Limassol (Cyprus).
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Video Games
Studio Pitaya is a design and production studio for quality video games. They provide pole design, development, computer graphics, animation, modeling, pole edition, and support services. They offer multiplayer games and interact with people.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Otogami is a search engine focused only in videogames and has been designed to provide valuable information not only to final users but also to ecommerce sites, videogames studios and publishers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Founded in 2016, Dreamleague Gaming hosts and manages eSports events on college campuses and facilitates large community gaming events. Dreamleague Gaming combines two aspects of school that students love: gaming and parties. We host gaming tournaments in which students are encouraged to bring their computers, friends and competitive attitudes. Over the past year we have hosted 20 events with an average 700 student attendance, garnering over 100K social media follows and a dedicated repeat customer base of around 15,000 in Arizona and Nevada alone. We are pioneering the collegiate eSports experience.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
A disruptive digital creative producing triple-A narrative-driven video games, impact media, and an innovation community platform for a $138 billion digital games industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Youda Games Holding B.V. is a mobile app developer company which has developed apps like Governor of poker
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
HeYou Games is a mobile-first entertainment start-up focused on building highly engaging mobile games.
Business Model: unknown
Revenue: 4.7M
Employees: 33
Industry: Video Games
Developer of a hyper-improvement training platform designed to help esports players analyze and quantify their gaming skills. The company&s;s platfrom specializes in providing educational video tutorials featuring world&s;s elite players, statistical analysis on player data and live tournament, enabling esports players to improve their gaming skills.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Poki is an online playground with more than 30 million monthly active users around the world. They offer awesome games for all devices with the goal of reaching 1 billion kids around the world. By giving smart and creative people the freedom to do great work, they’re committed to creating the best gaming experience on the web for players, game developers, and advertisers. They’re always looking for new opportunities and challenges, whether it’s rewriting their stack from scratch, partnering with some of the world’s leading game developers, or mastering the latest racing game.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Indie Game Studio, a Start-up from 2019, with one Founder and CEO and 5 Team members.Looking to expand our team, finding the right investor, a growth round for my company, or a pre-seed round. Also if you are willing to take % equity in exchange I&s;m open to it. Established in E.U. Romania, developing PC Games, having 3 projects one of them is on sale only on one platform.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Weyrdworks Studio is an indie game company based in Kuala Lumpur, Malaysia. They are just two digital nomads working from hipster cafés with a penchant for making adrenaline-pumping, action-arcade experiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
PeopleFun Inc. was founded by Tony and Angelo Laudon in 2011. The company is involved in creating games for mobile
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Gavra Games operates as a cross-platform game development company founded by gamers for gamers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
East Side Games is a game development studio that designs and publishes games for smart phones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
NtoS Games (엔토스 게임즈) is a Korean software company focused on developing military-based mobile games such as Navy Field, Pearl Harbor, Navy Field 2, and more.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
A new platform for online games with the best solutions/conditions for developers and the best thematic games "free to play".
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Creative-Assembly engages in video game developing services.
Business Model: unknown
Revenue: 16.3M
Employees: 380
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Video Games
vRotors is a real time, live drone racing platform. From home, gamers use their PC or VR headsets to enter virtual cockpits and fly real, remotely connected drones on courses located around the world. The cockpit screen is from the drone camera and the cockpit has full instrumentation including altitude, speed, and direction. Thereby, vRotors is opening real flight experiences to thousands of gamers from their homes. vRotors is a groundbreaking racing game using real drones with AR overlays for mission driven combat racing, scalable to thousands of players in gunner turrets in both traditional PC and VR game clients.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
1C specializes in development, distribution, publishing and support of enterprise software.
Business Model: unknown
Revenue: 10M
Employees: 10
Industry: Video Games
Fraktalia Studios is an independent game studio based in Guadalajara, Mexico. Founded in 2011, they currently develop games for iOS, Android, Mac, Windows and Web. Their goal is to deliver fun and great games to you!
Business Model: unknown
Revenue: 380.3k
Employees: 5
Industry: Video Games
Crytek is a designer, developer and publisher of mobile and computer-based video games and related tools.
Business Model: unknown
Revenue: 120M
Employees: 700
Industry: Video Games
HyperBeard is an independent studio that provides games for kids.
Business Model: unknown
Revenue: 870k
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Globalstep provides testing, infrastructure management, ADM and BPM services for entertainment and sports industries.
Business Model: unknown
Revenue: 40M
Employees: 620
Industry: Video Games
Splash Damage is a video game development firm that specializes in multiplayer first-person shooter games.
Business Model: unknown
Revenue: 436.3k
Employees: 260
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
We just love to make games and creating a whole unique new world with our dynamics, mechanics, design, and rules.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Beach Bum is an Israel-based game development company that designs and develops digital board games for smartphones.
Business Model: unknown
Revenue: 70M
Employees: 150
Industry: Video Games
Grimm Bros, LLC is creating modern IP franchise of darker themed fairy tale inspired games for core and mid-core gamers across multiple platforms. Grimm Bros is always on the lookout for investors who are motivated to get involved with them to bring new worlds to life. They are actively reaching out to potential angel investors to raise funds for their next exciting new title! All of their games are scaleable and are a natural transmedia fit.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Playto offers educational tools and games for children. It offers GlowMaster, a game that helps children aged 7 to 13 learn to focus on studies.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Jackbox Games is a multi-platform game publishing company that develops a portfolio of games for various platforms, including SKUs, PCs, consoles, social platforms, mobiles, and next generation platforms. Jackbox Games introduced the world to the first Trivia Party Game, namely “You Don’t Know Jack”. In 2011, Jackbox Games launched all-new console versions for today’s popular gaming systems that include Xbox 360, PlayStation 3, Wii, Nintendo DS, DSi, Roku 2, and PC. In 2012, it launched “You Don’t Know Jack” on social and mobile platforms including Facebook, iOS, Android, and [Ouya](http://www.crunchbase.com/organization/ouya). Jackbox Games was founded in 2011 and is based in Chicago, I.L.
Business Model: unknown
Revenue: 13M
Employees: 45
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Operation Supply Drop is a full 501c3 non-profit charity designed to build video game care packages for soldiers deployed in support of the Global War on Terror! Operation Supply Drop, founded in 2010, has raised over $350,000 in games and gear, sending care packages to Iraq, Afghanistan, as well as injured troops at Walter Reed military hospital!
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Pode is the story of a little rock helping a fallen star find its way home. As they travel through the insides of a mysterious and magical mountain, Bulder and Glo breathe life into an ancient sleeping world and explore the ruins of a long lost civilization with their unique talents and abilities. Only by helping each other can these unlikely adventure companions solve the ancient puzzles that open the secret passageways up the caverns of Mount Fjellheim. Pode is a co-op puzzle exploration game built around the themes of friendship and cooperation, with a strong emphasis on positive actions, relaxing atmosphere and beautiful art inspired by Norwegian culture.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Com2uS is a developer and publisher of mobile games that covers content development and server operation, fusing with platform transition know-how. The company and its superior games have been recognized by both industry and financial institutions, constantly winning awards and gaining a reputation at home and abroad. Com2uS Corp.’s desire to design games for new technology has been the source of rapid and steady growth within the game industry, leading to Com2uS&s; listing on KOSDAQ in 2007. As a developer and publisher connecting game audiences all around the world, it persists in producing high-quality games for all platforms.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Video game publisher ATLUS has established itself as one of its industry&s;s most consistent, celebrated companies. With proven success across a variety of genres and platforms, including enthusiast-oriented games like the Shin Megami Tensei franchise of award-winning, fan beloved roleplaying games (including the hit Persona sub-series of games and the prestigious Nocturne) and Demon&s;s Souls (winner of GameSpot.com&s;s 2009 Game of the Year Award), ATLUS provides quality critically acclaimed interactive entertainment to a wide spectrum of customers. ATLUS has published games for every major video game console and handheld system, including the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft, Wii™, DS™, PSP® (PlayStation® Portable), and PC. ATLUS is a brand of Index Corporation and its privately held subsidiary Index Digital Media, Inc.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
AccuTennis is a fully automated court system that calls the lines, keeps score, and provides you with comprehensive stats, analysis, and video on your game.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Most video games developers are wrong. Often they are focused on only 1 game, leading their companies to failure because of hit and miss nature of the industry. Moreover there is no value in individual games - value is in the methodical and low cost method of hit search and customer development. Goal: Compress idea search stage into a very short period. Build a prototyping factory adopting MVP/Lean model combined with intense customer development before game is done. Focus: Meaningful games allowing players to be the hero, escape from reality, and experience something they cannot achieve in real life. Meaningful games are also easier to market and sell. We don&s;t develop time wasters and clickers. We work only on what people want to experience. Team: Game-Labs is founded by the team with deep domain knowledge in video games and Free 2 Play. Previously they worked in industry leaders EA/Dice, Wargaming, Playtech/Videobet.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Ludium Lab is an information technology company that specializes in the fields of mobile and video game development. Its cloud- gaming solution, named PlayEveryWhere, offers cloud executed PC games to be played through any smartphone, smart light device (e.g. HTC Explorer), tablet, or PC on either a WiFi or 3G network connection. The company was founded in 2011 and headquartered in Catalonia, Spain.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Double Eleven is a UK-based, full-service publisher and developer of interactive digital entertainment. Some of Double Eleven’s most popular titles include the PixelJunk series (PC), Goat Simulator (Xbox One, Xbox 360, PlayStation 3, PlayStation 4) and most recently working on the Xbox One, PS4 and Xbox 360 Editions of the critically acclaimed Prison Architect.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Saber Interactive is a developers of interactive games in Russia and Eastern Europe and one of the few remaining independent game studios consistently producing industry-leading content.
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Video Games
99Games is a game development company that develops and publishes video games for tablets and smartphones.
Business Model: unknown
Revenue: 2M
Employees: 5
Industry: Video Games
BIT.GAME is the world’s first digital asset exchange for blockchain games, it will not only grow together with all the members but also share benefits through PoC Mining Pool and Double Repurchase Program with global game players as well as exchange users.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
StarForged Studios is a game development studio that develops interactive and engaging games. StarForged Studios combines multiple styles of game play to create unique but familiar game experiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Jawaker has developed card and board games for mobile devices such as Tarneeb, Trix Complex, and Baloot. It specializes in mobile gaming, fusing on board and card games, as well as other games specific to the MENA region.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
37Games provides movie producing, animation, online live streaming that specializes in developing and publishing of web and mobile games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1001 - 5000
Industry: Video Games
Starlizard is perfectly placed to identify suspicious games and betting patterns. Their active involvement in betting markets affords unique insights into how those betting markets should look and shouldn’t look. Starlizard Integrity Services is a specialist division within Starlizard, dedicated to promoting “fairness in sport” and helping combat match-fixing. The integrity team works with football federations, confederations and national associations, offering them an invaluable inside-the-market perspective to assist in identifying anomalies before and during games, both on and off the pitch.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Snapstick is a young Silicon Valley startup founded by seasoned entrepreneurs and techies. Snapstick has built a device collaboration platform for friction free consumption of the interactive content across multiple devices. Snapstick is a Gaming and Media Platform that runs on PCs, Laptops, Smart phones and Tablets. Once installed anyone with smart phones can control &a; play of all web games without needing a download. Games like Angry Birds, Sims Social, Farmvile, ... played by over 500M people can all be played on PC/Laptop/TV through the phone. Snapstick is also bringing console like multi player gaming and media experiences that can be played on the TV/PC/Laptop and controlled from the phone.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
GameSpot is a California-based media platform that publishes news and reviews about video games.
Business Model: unknown
Revenue: 16M
Employees: 105
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Campaign.TV is a platform that connects celebrities with their fans over online video games. Celebrities engage with fans on a pay-to-play model. Celebrities choose their price per 30 minute virtual gameplay-fan experience and collect the majority share of revenue.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Brilliant Sole designs and develops shoe-based sensor systems for the virtual reality industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
GameStop is an e-commerce platform that provides gaming consoles, CDs, electronics, collectibles, apparels and accessories.
Business Model: unknown
Revenue: 9.9M
Employees: 131
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Colorfiction is a software developer that enjoys the interstitial zone between art and technology via the creation of interactive experiences. Their work has been showcased with the Indie Megabooth and Leftfield Collection among other selections and featured in Vice, PC Gamer, Venture Beat, etc. Colorfiction was founded in 2014 by Maximilian Arocena. Releases include; 0°N 0°W, a psychedelic voyage through labyrinthine dimensions; Nightline, a relaxing meditation on late night commutes; The Sands of Voltark, an interactive adventure through an otherworldly planet; That feeling Blue, a commissioned installation for The Zium Museum; and Becalm, a serene aquatic journey in search of the sunset. We’re currently working on Ode to a Moon, a magical realism thriller, and Endzone, a collaboration with Verizon and the NFL.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Hi-Rez Studios is a video-game company that specializes in multiplayer and shooting games.
Business Model: unknown
Revenue: 320M
Employees: 510
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Metacafe is a online video entertainment, distributes short-form video clips featuring television movies, video games, sports, and music.
Business Model: unknown
Revenue: 0 - 100000
Employees: 16
Industry: Video Games
SignSine is an independent game studio focused on story-driven immersive experiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Humble Bundles is an online store that allows users to subscribe and buy video games at pay-what-you-want prices.
Business Model: unknown
Revenue: 2.1M
Employees: 40
Industry: Video Games
Coinding is creating a platform to empower gamers and game developers alike through the use of bitcoin and blockchain technology. To start they&s;ve build an API that lets developers implement bitcoin functionalities directly into their games. They&s;re also building a tool that allow players to reward each other and transfer value in-game and across games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 175.9k
Employees: 8
Industry: Video Games
Flamehawk Studios is a “games for good” studio dedicated to bringing diversity and inclusion to the edtech gaming industry by representing gamers from all walks of life in groundbreaking ways in video games, starting with The Mechanical World of Dr. Gearbox. Dr. Gearbox redefines the e-learning genre by allowing parents and teachers to create their own educational content, leveraging student passion for video games into improved performance in the classroom by encouraging kids to “ play their homework." Building off the future success of Dr. Gearbox, Flamehawk will release subsequent e learning titles to further its “games for good” mission.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
At GameKraft, our passion for creating unique games is met with experience in the games industry. We are always trying to bring something new to the titles we create, not to simply follow the patterns. Currently, we are focused on mobile games development, but we are also looking forward to expanding into other platforms in the nearest future.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Malayah 34 is an entertainment firm that develops and publishes video games for smartphones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 501 - 1000
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Technology reviews, editorials, and user generated content augmented with a social network and sub-blogs. TechnoBuffalo was created to be the ultimate website for tech enthusiasts. To accomplish that we’ve built an immersive environment composed of three segments: original content, social networking, and a blogging platform. The content on the main site is created by a team of professional writers that are self-proclaimed tech-enthusiasts. Articles will cover a breadth of technology-related issues and topics. In order to breathe life into our content, we will be making frequent use of video to supplement our text content. Posts on TechnoBuffalo will not be simple rehashes of news found on other sites. Each article will provide value to the reader through editorial commentary, descriptive ‘how-to’ guides, and product immersive video. Tech-heads like to compare notes and share opinions on the latest and greatest gadgets, so we built our own social network. BuffaloNet allows our users to create and manage their own profiles, show off their gear, and interact with other users through our built in instant messaging client, profile comments, or integrated email. We are not aiming to replace any of the larger social networks, in fact, BuffaloNet will compliment them. BuffaloNet offers the anonymity to meet new people and discuss technology, without revealing personal information found on traditional social networks. At its core, TechnoBuffalo is about experiencing technology, which includes sharing views and opinions with others. Because we want to give the community a voice and encourage others to become tech reviewers, TechnoBuffalo gives users the option to create their own technology blog with a custom URL (TechnoBuffalo.com/username) complete with full WordPress content management. Users can add writers, and customize the layout of their tech blogs. In addition, we give users the ability to utilize the top advertising space so that they are rewarded monetarily for creating great content and driving traffic. To encourage users to use their sub blogs, we offer a library of training videos that teach them how to effectively run a tech blog. Videos include tutorials on how to find items to review, how to act confident in front of a camera, and more. Finally, we will feature noteworthy content from the user blogs on the front page of TechnoBuffalo, granting our most active users some well-deserved exposure. While we encourage our audience to utilize our sub blog system for technology related content, they are free to use the space for anything they choose. The only restriction is that be appropriate for all ages. The Business Model TechnoBuffalo is monetized through advertising partnerships. Our site features well-integrated ad locations that provide value for companies seeking to engage our readership of tech-savvy individuals. Because the site is producing a high volume of video content, we also offer video sponsorship opportunities.
Business Model: unknown
Revenue: 5.5M
Employees: 61
Industry: Video Games
Interact CE is a software company that offers a gamified continuing education platform. The company builds fun continuing education (CE) products to save the world from ineffective lectures and multiple-choice modules. It offers an interactive place where students experience real-life scenarios while earning CE hours through a gamified simulation.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
JoMiJa builds games on top of AR, Web3, and IoT technologies that provide entertainment and solve real-world problems. The company was founded in 2021 and is based in Singapore.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Squanch Games is a California-based entertainment company that develops and publishes story-driven VR games for individuals across the Globe.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
505 Games is a California-based entertainment firm that develops and publishes video games for PCs, consoles, and smartphones.
Business Model: unknown
Revenue: 20.9M
Employees: 150
Industry: Video Games
Snail Games is proud to introduce to gamers an impressive collection of award winning free-to-play online games that cater to every interest. A company of dreamers, Snail Games has been a pioneer of the creation of virtual worlds with their ever expanding line-up of online and mobile games. Players can join the ranks of ancient warriors in Ministry of War, throw on their high-tops and work the floor in 5Street, or master the arts of traditional Chinese Wuxia fighting in the highly anticipated new title, Age of Wushu. Fans of Snail’s unique style and innovative concepts can join the fight between steam tech and nature in Black Gold Online. Looking to the future, Snail has aims to provide high-level, graphically exciting gaming to casual gamers through mobile. Snail Games was the first 3D online game development company in China, and continues to pioneer in the industry after over a decade of success. Recognized as one of the world´s top game developers and employing a development team of over 3,000, Snail Games endeavors to be the premier creators of virtual worlds, designing rich, engaging experiences for their players. The company takes pride in its global approach, building relationships with international gaming companies and earning accolades four years in a row with the China Cultural Games Overseas Development Award. Progressive, inclusive, and completely cutting edge, Snail Games is poised to expand at a rapid rate in online free-to-play games, mobile gaming and beyond.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Sumo Digital is a designer, developer and publisher of mobile and computer-based roleplaying and multiplayer games.
Business Model: unknown
Revenue: 146.1M
Employees: 750
Industry: Video Games
UCool, Inc. is video game company that develops free games like Commanders of Evony and Tynon.
Business Model: unknown
Revenue: 3.5M
Employees: 25
Industry: Video Games
Outact is a game development startup with studios in both US and China. They are veteran developers and leaders from top companies in the industry and they have years of experience in both western and eastern markets. Its vision is to pioneer online gaming innovation and its mission is to catch and integrate elements of fun into every game they make.
Business Model: unknown
Revenue: 355.2k
Employees: 4
Industry: Video Games
Mini Militia was born out of a collaborative effort between a few friends who are passionate about making and enjoying games. We frequently work into the darkest hours of the night and/or the wee hours of early morning.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Disney Interactive develops and distributes multi-platform video games. The company offers mobile, social, and console games; online virtual worlds; online entertainment; and parenting websites from Disney Interactive Games and Disney Interactive Media. Disney Interactive&s;s suite of properties includes Disney.com, Family.com, Movies.com, and mobile entertainment. The company creates online virtual worlds for kids and families with various offerings, including Disney&s;s Club Penguin and Disney Fairies Pixie Hollow. Disney Interactive, Inc. was formerly known as Disney Interactive Media Group, Inc. The company was founded in 1995 and is headquartered in Glendale, California. Disney Interactive, Inc. operates as a subsidiary of [The Walt Disney Company](http://www.crunchbase.com/organization/the-walt-disney-company).
Business Model: unknown
Revenue: 0 - 100000
Employees: 501 - 1000
Industry: Video Games
CryptoPets are one-of-a-kind digital collectibles that can be ported across infinite virtual worlds. The pets are digital assets that gamers can adopt, train, and trade. CryptoPets are non-fungible digital assets, with an in-game marketplace, an online PvP 3D battle game – and a social element. Instead of buying a game, people buy “assets” in a game (ownership); their CryptoPet(s) are portable across multiple platforms and games (playability), and 3rd party designers and developers have opportunities for monetization (invention). “CryptoPets is the next-gen Pokémon for the blockchain age.”
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
As a real-time collaborative review platform, SyncSketch facilitates visual communication, enables precise feedback, allows for rapid iteration and can ultimately get the a team or class to the final version faster without any ideas getting lost in translation.
Business Model: unknown
Revenue: 9M
Employees: 11
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Founded by gamers, for gamers, Eldorado GG strives for excellence by offering gamers a reliable, fast and secure environment to exchange in-game goods. Our TradeShield technology creates an environment where anyone, from the smallest of minnows to the largest of sharks are looked after. It makes sure that sales are quick, transparent and safe from fraud.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Jibei Games is a firm that creates mobile games. They are an integrated game firm that integrates Research and innovation, distribution, and operation, and its services are focused on the innovation and development of the gaming industry. They developed relationships with other programmers, game designers, artists, testers, project managers, and other staff members who served a variety of roles. Additionally, they offer services for employee stock ownership plans, monthly project dividend calculations, and compensation and benefits that are among the best in the industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
GameStarter specialises in crowdsourced game development. Whether you are a seasoned developer, a casual gamer or anywhere in between, you can help in creating and influencing your dream games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Tourmaline is an interactive studio that focuses on digital media and game production. It specialize in hybrid products, including connected objects, multi device setups, and paper video games. Tourmaline was launched by Camille Attard in 2015. It is operated from Geneve, Switzerland.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Sekg, the ultimate playtesting platform for game developers. They want to help every organization create the best in-game experience possible. Their unique and innovative technologies are based on biometric studies and players behaviors. Through advanced researches, their company provide deeper insights of the game and its users, as well as a competitive review. Their cloud-based platform aims to predict trends and user abandonment risks, improve user experience and create more emotionally engaging content.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Henchman & Goon is a software company that is involved in developing mobile and computer games.
Business Model: unknown
Revenue: 536.2k
Employees: 34
Industry: Video Games
Axion Ventures is a developer and publisher of online games for consoles, PCs and mobiles.
Business Model: unknown
Revenue: 0 - 100000
Employees: 400
Industry: Video Games
Alictus is a Turkey-based game development company that develops and publishes mobile games.
Business Model: unknown
Revenue: 6M
Employees: 30
Industry: Video Games
Welcome to the world of Gaming site playtoongames. Playtoongames is one of the most popular gaming site in the world where you can enjoy a free online games and cartoon Games and many more!
Business Model: unknown
Revenue: 10M
Employees: 10
Industry: Video Games
Sucker Punch is a production company that is specialized in character-based video games. The company’s product portfolio, which works on PlayStation devices, includes Sly Cooper and the Thievius Raccoonus, Infamous 2, Rocket: Robot on Wheels, and more. Sucker Punch was founded in 1997 by Brian Fleming and is based in Bellevue, Washington, U.S. The company works exclusively with Sony Computer Entertainment.
Business Model: unknown
Revenue: 2.5M
Employees: 167
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
IBUYPOWER is a provider of desktops, notebooks, workstations, peripherals and multimedia products to gaming industry.
Business Model: unknown
Revenue: 10M
Employees: 134
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Strife AI is developing a software platform to allow video game developers to leverage the latest machine learning (ML) techniques. With billions of dollars up for grabs, competition in the gaming industry is extremely fierce. Players have both limited time and money, so game development studios of all sizes are looking for cutting-edge gameplay to entice players to their games. ML is a promising area for unlocking new kinds of player experiences, but many small game development studios lack the expertise needed to add this technology to their games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Ironhide is a developer and publisher of mobile and web-based games.
Business Model: unknown
Revenue: 2.5M
Employees: 122
Industry: Video Games
Remedy is a Finland-based game development company that designs and develops story games for consoles and PCs.
Business Model: unknown
Revenue: 47M
Employees: 280
Industry: Video Games
Gametator is an independent game development studio which targets creating addictive games since 2008. As a part of this goal, we are developing mobile games. We developed browser games which were played billions all over the world and now we are trying to achieve same success on mobile world.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Juego Studio design and develop 2D and 3D games for web, mobile, desktops and social networks.
Business Model: unknown
Revenue: 5M
Employees: 200
Industry: Video Games
Rixty is an alternative payment system that lets domestic and international users spend cash and coins for online games and virtual worlds.
Business Model: unknown
Revenue: 6.5M
Employees: 98
Industry: Video Games
Digimans.ai develops a variety of 3D characters for use in cartoons or video games. They come up with strategies for using technology to create gameplay for players to experience.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
DreamWorld is a creative open-world MMO game with the multiplayer density of real-world cities.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
BitMonste
Business Model: unknown
Revenue: 10M
Employees: 10
Industry: Video Games
Destiny is an online multiplayer first-person shooter video game.
Business Model: unknown
Revenue: 16.1M
Employees: 1.5k
Industry: Video Games
THE STORIES STUDIO is an entertainment company that develops commercial games for social impact.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Rebellion is a developer and provider of boxed games and comics for kids.
Business Model: unknown
Revenue: 64.6M
Employees: 475
Industry: Video Games
Oxent develops and runs eSports platform that enables organizers and participants to create, manage and share gaming tournaments.
Business Model: unknown
Revenue: 11M
Employees: 47
Industry: Video Games
G5 Entertainment is a Sweden-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 0 - 100000
Employees: 273
Industry: Video Games
Frima is an entertainment studio that designs and develops video games and media products for mobile phones, consoles, computers, AR and VR platforms.
Business Model: unknown
Revenue: 4.7M
Employees: 80
Industry: Video Games
DemonWare designs and develops software for games publishers.
Business Model: unknown
Revenue: 3.7M
Employees: 37
Industry: Video Games
Sunnyside Games is a gaming agency based in Lausanne, Vaud, Switzerland. It has developed games such as Anshar Wars 2, Nain géant, Towaga : Among shadows, The Firm 1.1, and more.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Nordcurrent is a video game developer and publisher of the casual game and freemium games for the iOS, Android, Amazon, PC and Mac platforms.
Business Model: unknown
Revenue: 3M
Employees: 150
Industry: Video Games
Firaxis is a video game developer.
Business Model: unknown
Revenue: 9.9M
Employees: 357
Industry: Video Games
Fanshu Xiaozu aids in breaking through the dimensional wall with ease and can learn how to make comics. It offers channel cooperation, gaming, and movie promotion, among other things.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Video Games
Nexters is an international game development company which strives to introduce the joy of core gaming experiences to casual players. Thanks to such hit games like Hero Wars, Throne Rush, and others the company reached over 200 million installs worldwide and became one of the top five independent mobile game companies in Europe.
Business Model: unknown
Revenue: 259.5M
Employees: 503
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Video Games
PlayAgenda allows video games, tabletop, board and card games players meet in real-life matches. Play Agenda, a simple and fast way to organize tournaments or simple evenings of play in a house, live. Play Agenda is the Italian community for those looking for, or want to organize, tournaments and game sessions. Thanks to a series of features designed specifically for commercial activities related to the gaming world, you can interact and engage your customers in a new way.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Motorsport Games is a Florida-based gaming studio that develops motorsport racing games and provides E-sports operational solutions for the gaming industry.
Business Model: unknown
Revenue: 14.8M
Employees: 180
Industry: Video Games
Pushing the aspects of simulation and freedom, Bohemia Interactive has built up a diverse portfolio of products, which includes the popular Arma® and Take On® series, DayZ®, and various other kinds of proprietary software. With its high-profile intellectual properties, multiple development teams across several locations, and its own motion capturing and sound recording studio, Bohemia Interactive has grown in 15 years to be a key player in the PC game entertainment industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Video Games
Gambody is an online marketplace that aims to unite two popular and prosperous niches, gaming and 3D printing. The project was designed to help people create, buy and sell designed masterpieces for breaking out wave of 3D printing technology. Everybody needs plenty of those miscellaneous things which make our lives better and fill it up with necessary comfort, despite the fact that some of them may actually be useless ;) Gambody mission is to create the marketplace for any type of product for 3D printing, but the main direction for now is Gaming! The service gives gamers the opportunity to buy and print out their favorite branded game characters and enjoy them in their real life. Designers have a perfect chance to earn money and to create some unbelievable 3D designs, just the way they like it. Gamebody makes the virtual reality become reality!
Business Model: unknown
Revenue: 1.1M
Employees: 70
Industry: Video Games
We incorporated with a vision to redefine AR-gaming experience. We are currently developing a real-life money hunting game in a multiplayer battle royal format. Our venture has received a pre-seed backing of around 25K USD so far. We are currently raising a 320K USD seed round to refine the development and step in the market.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Candywriter is a mobile games developer and publisher focusing on casual and mash-up games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Golden Race provides winning Virtual Betting Solutions for Shops, Terminals, Online and Mobile, and via satellite – worldwide. Live-rendered 3D Virtual Football, the revolutionary Real Fighting, pre-recorded real video races, classics, and new gaming concepts! Golden Race tailor their products to clients, countries and habits, with the most in-depth in-game customization options available. They include their entire unbeatable and proven suite of winning games for free, and their acquisition cost and support are simply extraordinary. With the most flexible delivery options in the industry, Golden Race delivers everything needed for you to start winning today.
Business Model: unknown
Revenue: 3M
Employees: 120
Industry: Video Games
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Video Games
Red Queen is a platform that makes it easy for gaming enthusiasts to create analytics and strategy tools for the games they play. Tool developers use our free resources to create tools and publish them to our worldwide marketplace with a click of a button. Players around the world subscribe to Red Queen for access to all of the custom-created tools for a single payment to a trusted party. By making tool development free and paying creators a fair royalty, we lower the barrier to entry so that more people can participate and earn money making tools for gamers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Video Games
Sledgehammer is a video game developer.
Business Model: unknown
Revenue: 42.8M
Employees: 500
Industry: Video Games
Astro is a console gaming brand that provides video gaming headsets and other accessories for professional gamers and enthusiasts.
Business Model: unknown
Revenue: 65M
Employees: 150
Industry: Video Games