FINIFUGU create pocket-sized, scalable curiosities for mobile. Currently focusing on the casual genre.
Business Model:
Revenue: $0
Employees: 1-10
Address:
City: Hong Kong
State: Hong Kong Island
Zip:
Country: Hong Kong
FINIFUGU &a;&a; friends create pocket-sized, scalable curiosities for mobile. We are always striving to design novel gameplay and marketing scenarios for a wide audience and explore new types of interactive digital entertainment. We are a young, highly motivated team of 10 with multi-disciplinary backgrounds, supported and rounded out by other collaborators and freelancers. We pride ourselves in stripping down then combining genres and ideas from different mediums and platforms to create new experiences with broad appeal for today&s;s mobile audience. We hope to establish ourselves with our first two products, Too Many Cooks and Nood Climbrs while refining our design and production process and rounding out our team. We aim to build close relationships with the industry and our audience so that we can scale up our production to build consistently interesting and high-quality games more efficiently. The award-winning games Too Many Cooks and Nood Climbrs were both featured on Google Play Store and Apple App Store, with Too Many Cooks, featured globally in 153 countries in Best New Game, Game of the Day, Editor&s;s Choice and more. + Winner, Very Big Indie Pitch 2018, Pocket Gamers Connect (Too Many Cooks) + Official Selection, Gamer’s Voice Awards (Mobile) 2018 - SXSW (Too Many Cooks) + Finalist, Indie Prize Europe 2018 (Multiplayer) - Casual Connect (Too Many Cooks) + Winner, Big Indie Pitch 2018 - White Nights (Nood Climbrs) + Exhibitor @ PlayUK, Macedonia by the British Council (Too Many Cooks) + Official Selection @ IndieCade, Electronic Entertainment Expo 2019 (Too Many Cooks) + Finalist @ TIGA Awards (Best Social Game) 2019 (Too Many Cooks) + Finalist @ PocketGamerConnect Award (Best Party Game) 2020 (Too Many Cooks)
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