Empowering gamers to compete and win from gaming
Business Model:
Revenue: $0
Employees: 11-50
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Announced Date | Company | Transaction | Money Raised |
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Announced Date | Transaction | Number of Investors | Money Raised | Lead Investors | 4/2022 | Initial Coin Offering | 1 | - |
Kommunitas Kommunitas |
10/2021 | Convertible Note | 2 | - |
Gamerforce Ventures Melvyn Yeo Gamerforce Ventures Melvyn Yeo |
4/2022 | Initial Coin Offering | 1 | - |
Kommunitas Kommunitas |
10/2021 | Convertible Note | 2 | - |
Gamerforce Ventures Melvyn Yeo Gamerforce Ventures Melvyn Yeo |
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Announced Date | Name | Price |
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Revenue: 0 - 100000 Employees: Industry: Software |
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Revenue: 0 - 100000 Employees: 51 - 500 Industry: Education |
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Revenue: 0 - 100000 Employees: 1 - 10 Industry: Blockchain |
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Revenue: 0 - 100000 Employees: 11 - 50 Industry: Industrial |
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Revenue: 0 - 100000 Employees: 1 - 10 Industry: Advertising |
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