Top 100 Companies in the Virtual Reality space
Thay are a producer of Augmented Reality and Virtual Reality. Thay develop immersive stories and create solutions for new communication challenges for your business. The world will change more in the next two decades than in the last three centuries.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Gym Class is a California-based VR application that allows users to play basketball across the globe.
Business Model: unknown
Revenue: 34k
Employees: 12
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Mind Palace provides an opportunity for long-stay residents in the nursing home who may be immobile to experience the world in virtual reality technology, keeping their minds active and slowing the effects of dementia. Using customized VR technology, we immerse dementia patients in places familiar to them such as their old homes or neighborhoods. By incorporating family members in the VR scenes of the patients, it helps them to remember their loved ones, and also relieves their social isolation and expand their physical boundaries.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
IREAL is shaping the future of video production. Our vision to interpolate all existing virtual production and hybrid digital technologies into one easy solution, enables a combination of stunning video production with real-time, cutting-edge tracking ability.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Giraffe Visual, formerly known as SkatSkat in Latvia, provides the highest quality interactive visualization as a 360 ° virtual tour, 3D, aerial virtual tour, 360 ° video, product 360 ° tour, and interactive presentation technology as a touch surface and virtual reality service. From a small youth company that creates the first virtual tours for Latvian guest houses, they have grown into an industry leader in Europe with clients in 27 countries.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
HomeyDays provides a virtual reality platform for real estate solutions. It has its headquarters in Singapore.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Indie game studio. We create beautiful games immersing you in fairy-tale world of virtual reality.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
CM Games is an independent game developer and publisher of mobile games, VR, and NFT projects. The company was founded in 2010 and is based in Tallinn, Harjumaa.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Brandspace is a sales enablement platform that leverages on spatial computing technologies such as AR and VR to empower sales &a; marketing teams with 3D product demonstrations at scale.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
A virtual &a; augmented reality physics educational experience where players go hands on to discover gravity, special relativity, time dilation, quantum entanglement, gravitational waves, black holes, neutrinos, and the expansion of the Universe from the perspectives of the physicists who first made the discoveries.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Technisync provides camera arrays, control software, and processing solutions. The company is headquartered in San Francisco, California.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
WE ARE VISUAL BEINGS AND OUR WORLD EXISTS IN 3D. QReal lifts your digital brand into the "real" world. QReal, formerly Kabaq.io – established its beachhead within the AR industry by creating the most lifelike models of cuisine. For years we perfected our modeling process to present dishes that look completely real, are platform agnostic, and optimized for AR. We knew the same process would work for a whole myriad of brands and items – and thus QReal was born. Now we work in many different verticals, including fashion, luxury, automotive, and more. We want to make rad experiences. We want to expand the medium of AR. We want people to see our work. On July 1st 2021, Glimpse Group(QReal parent company) got listed on Nasdaq as the first pure AR/VR/3D software and services company. Oh, and we are really really nice and good people.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
NVIDIA is a designer and producer of graphics processors and related technologies for computers and mobile devices.
Business Model: unknown
Revenue: 28.6B
Employees: 22.5k
Industry: Virtual Reality
Meta is a California-based social networking company that develops technologies and hardware products helping individuals to connect, find communities, and grow businesses.
Business Model: unknown
Revenue: 116.6B
Employees: 79.6k
Industry: Virtual Reality
Decentraland is a virtual reality platform that allows users to create and monetize 3D contents and applications.
Business Model: unknown
Revenue: 0 - 100000
Employees: 35
Industry: Virtual Reality
VRChat is a virtual reality social platform that allows users to easily build social virtual reality content. Any virtual world built with the VRChat platform instantly becomes a social VR world. This means VRChat users can explore and play in these worlds together, in a social setting. Using VRChat, content creators can take their 3D worlds and be walking around those worlds in VR, with friends, in under an hour. Users can then sell their content to other users using the VRChat market place. It was founded in 2014 and is based in San Francisco, California.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
FundamentalVR is an England-based medical simulation platform that offers VR/MR-based surgical training and education services for the healthcare sector.
Business Model: unknown
Revenue: 7.5M
Employees: 46
Industry: Virtual Reality
Nearpod is an educational technology company that provides video-based courses and digital learning solutions for students and teachers.
Business Model: unknown
Revenue: 65M
Employees: 300
Industry: Virtual Reality
Inworld AI is a Califonia-based AI platform that offers no-code virtual character development solutions for the gaming industry.
Business Model: unknown
Revenue: 1.5M
Employees: 30
Industry: Virtual Reality
XR Games is an England-based entertainment studio that develops and publishes virtual reality video games for PCs and smartphones.
Business Model: unknown
Revenue: 4.2M
Employees: 85
Industry: Virtual Reality
From the mind of author George R.R. Martin, Meow Wolf creates immersive & interactive experiences that transport audiences into fantastic realms of story & exploration.
Business Model: unknown
Revenue: 15M
Employees: 400
Industry: Virtual Reality
TRIPP is a California-based digital healthcare platform that provides VR-based psychedelic visuals and targeted sounds to treat individuals with mental disorders.
Business Model: unknown
Revenue: 3.2M
Employees: 18
Industry: Virtual Reality
TRANSFR VR’s core technology is a dialogue system between the trainee and our virtual coach. This unique VR apprenticeship model lets trainees move at their own pace and provides strategic, specific feedback to help them learn from their mistakes and master the skills they need to successfully perform their job.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 1M
Employees: 25
Industry: Virtual Reality
The Wild is an Oregon-based virtual reality company that provides solutions such as workspace design, presentations and collaboration for enterprises.
Business Model: unknown
Revenue: 1.5M
Employees: 17
Industry: Virtual Reality
CEEK is a mobile VR App for connecting with bands in the ultimate virtual reality experience. It creates, curates, and distributes VR content for world-class partners on the CEEK Virtual Reality Platform and patented headsets. CEEK provides several channels of VR content (both originally created and professionally licensed) over CEEK VR’s experience distribution platform, which can be viewed from ANY VR headset. With the launch of a NEW Smart VR Token called CEEK, Token holders (CEEKERS) will be able to participate in immersive virtual reality (VR) experiences that grant CEEKERS special access to a tokenized rewards exchange inside exclusive CEEK enabled, virtual reality venues around the globe.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
90% of communication between humans is visual. Imagine if we could convert data into visual solutions We began our journey in 2015 with a vision to simplify the way that people can access, understand and communicate information about the world around them Through use of immersive technology, we identified an incredible opportunity to collect spatial intelligence, leveraging virtual, augmented and mixed reality as a vehicle for data collection and making the outputs of this simple, visual and accessible for all. Today, our technology provides an innovative approach to gaining information from our environment and understanding and empowering the people that work within it. From mapping a physical asset to a digital platform with images or sensors and using this data to analyse its efficiency, condition and status remotely, or measuring the way stakeholders respond to virtual environments and situations generating information about human behaviour in that environment, our tools put people at the heart of the process. The power for businesses lies not in just capturing data from the world around us, but by transforming it, through vision, into meaningful actionable information Spinview have made it reality and created a platform for data visualisation, collaboration and business intelligence through immersive technology. By delivering the seamless integration of technology through the connection of our real and digital worlds, we make it simple and easy for people to gain and communicate knowledge from their surroundings. Providing a bridge between the physical and digital worlds, we provide easy to understand and access information for clearer, faster, smarter decision making. With an interface as easy to use as a smartphone information is available everywhere it’s needed, regardless of physical presence, data can be understood, shared, analysed, manipulated, or optimized, seamlessly connecting departments and empowering users - understand customers, - enhance operational efficiency, and - create highly personalized products and services. Data capture is made simple from start to finish, our unique IP includes an end to end SaaS based platform and scanning solution&s;s that any member of an organisation can use in the real world without the need for engineering or tech teams Data that is made simple to capture, simple to use and simple to communicate at all stages. We are changing the future of work by visually empowering users, representing a better way for people to connect and build relationships with one another and the world around them. Enhancing communication and delivering business efficiency – especially today in a post Covid world.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Oculus is a California-based entertainment company that develops and manufactures VR headsets and equipment to the gaming industry.
Business Model: unknown
Revenue: 100M
Employees: 1k
Industry: Virtual Reality
Soul Machines is a California-based digital people firm that offers solutions such as AI-driven customer experience and data integration to sectors including retail and media.
Business Model: unknown
Revenue: 12M
Employees: 250
Industry: Virtual Reality
Nreal is a China-based technology hardware company that designs and distributes augmented reality glasses for smartphone applications.
Business Model: unknown
Revenue: 23M
Employees: 400
Industry: Virtual Reality
Sandbox VR is a California-based entertainment company that provides virtual reality gaming spaces and products for individuals.
Business Model: unknown
Revenue: 4.2M
Employees: 35
Industry: Virtual Reality
XRHealth is a Massachusetts-based telehealth platform that offers VR therapeutic solutions including pain management, physiotherapy and cognitive training for individuals.
Business Model: unknown
Revenue: 2M
Employees: 70
Industry: Virtual Reality
Spatial is a New York-based digital platform that offers solutions such as virtual reality event creation and collaboration for NFT creators, artists and collectors.
Business Model: unknown
Revenue: 5M
Employees: 40
Industry: Virtual Reality
We’re the home of 3D NFTs—from architecture to vehicles, and everything in-between. We’re empowering 3D creators and enabling collectors to discover, buy, mint and sell metaverse-ready 3D NFTs.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Dreamscape Learn is an edtech company focusing on cinematic story-telling, cutting-edge immersive technologies, and advanced pedagogy. They believe that the best educational designs combine multiple pedagogical modalities. Students study; they apply knowledge and concepts; they learn by doing and do in order to learn; they learn through text, lecture, visual and audio media, hands-on experience, and from one another. They create programs and products that connect all of these modes of engagement.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Avataar is shaping consumers’ online buying/ browsing behaviour by creating immersive, interactive shopping experiences and reimagining the visual discovery journey. It uses a globally first-of-its-kind XR+AR technology platform, taking a deep learning AI-driven approach to scaling commerce. With 10+ US patents and strategic partnership with Facebook and Google, Avataar is deeply committed to re-shaping the digital commerce industry through delivering life-size 3D and XR+AR first experiences across all consumer touchpoints (web, in-app and social channels), using their proprietary platform. Avataar.me works behind the scenes, powering some of the world&s;s largest automobile, retail and e-commerce brands across US, Asia and Europe in delivering delightful, new age experiences for end-consumers, and re-imagining business RoI in the course. Avataar is a Tiger Global and Sequoia Capital backed deep-tech 3D Computer Vision &a; AI company - that powers full-funnel commerce outcomes for brands
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Virtual Reality
STRIVR is a California-based educational technology platform that provides interpersonal skills training for sectors including retail and logistics.
Business Model: unknown
Revenue: 20M
Employees: 140
Industry: Virtual Reality
Survios is an entertainment company that designs, develops and publishes AR games.
Business Model: unknown
Revenue: 25M
Employees: 100
Industry: Virtual Reality
Osso VR is a California-based VR surgical training platform that provides image visualization, surgical guiding, and related solutions for the healthcare sector.
Business Model: unknown
Revenue: 8.1M
Employees: 110
Industry: Virtual Reality
Varjo is a Finland-based designer and manufacturer of head-mountable mixed reality retinal glasses and headphones for the commercial market.
Business Model: unknown
Revenue: 5.8M
Employees: 150
Industry: Virtual Reality
We bring haptics into your life from Head to Toe with Full-Body Haptic Suit! Tactsuit™ creates a new way to experience virtual reality, a physical interface between the virtual world and a user’s skin. bHaptics brings a ‘sense of touch’ to virtual reality more closely than ever before imaginable. Most elaborate haptic feedback brings gaming, entertainment, and other interactive content to the next level by bringing the most profound emotional connections between the artificial world and users. Tactsuit™ is a wireless full-body haptic solution consisting of a face cushion for HMDs, vest, wristband, and hand and foot covers. 70 individually controllable vibration actuators thorughout the Tactsuit will deliver a sensation to every part of your body. No wires, No latency, Freedom of movement. BLE connection provides freedom of wireless technology to users without any detectable latency. Long battery life of 10 hours after 4.5 hours charging. TactSuit™ allows you to - Play Natively integrated VR content (oculus store &a; steam) - Play Every interactive media using PC using the "Audio-to-haptic" function for 7.1 sound channel - Customize your 7.1 sound channel audio-to-haptic features * SDKs for all engine are available for native integration www.bhaptics.com/download * What are Audio-to-Haptic features? Audio-to-haptic for 7.1 sound channel delivers precise ‘positional’ haptic feedbacks in real-time with 40 tactile actuators surrounding your torso. You can immediately feel and detect direction of the dangers surrounding you. Feel the powerful recoil of rifles, direction of gunshots and explosions, trembling helicopter rides. Tactsuit™ makes your gameplay most vivid than you ever imagined. Also, users can customize and share all parameters such as frequency bands to convert into haptic feedback.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
oVice is a Japan-based virtual office platform that offers real-time collaboration solutions for remote teams.
Business Model: unknown
Revenue: 6M
Employees: 83
Industry: Virtual Reality
Insta360 is a manufacturer and online retailer of 360-degree cameras and related accessories.
Business Model: unknown
Revenue: 12.5M
Employees: 500
Industry: Virtual Reality
Wolf3D is a developer of 3D printing and scanning platform for virtual reality and games. Its platform offers 3D printing of human sculptures using ultrasound data and creates models of bones and organs for surgical planning and for use in games and virtual reality helping developers to integrate 3D models into existing games, game engines, or VR applications.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
MindMaze is a Switzerland-based digital neuro-therapeutics platform that offers solutions such as virtual reality-enabled brain health and recovery for neurological diseases.
Business Model: unknown
Revenue: 5M
Employees: 110
Industry: Virtual Reality
WIN Reality optimizes mental performance and prepares athletes for competition. WIN Reality software is used by Professional, Collegiate, and High School organizations worldwide to quantify performance potential, and transfer training improvements into competition.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Admix is an advertising platform that offers programmatic brand placement solutions for mobile gamers.
Business Model: unknown
Revenue: 5.4M
Employees: 80
Industry: Virtual Reality
Matterport is a California-based 3D imaging platform that allows users to create interior space virtual tours for industries such as real estate and facilities management.
Business Model: unknown
Revenue: 122.1M
Employees: 480
Industry: Virtual Reality
DigiLens is a California-based company that designs and develops head worn holographic displays for industries such as automobile, consumer, avionics and military.
Business Model: unknown
Revenue: 12.8M
Employees: 100
Industry: Virtual Reality
Gravity Sketch is an England-based design platform that allows designers, engineers and stakeholders to create, collaborate and review 3D models and artworks.
Business Model: unknown
Revenue: 3.2M
Employees: 40
Industry: Virtual Reality
WaveXR is a California-based entertainment technology company that develops a multi-channel virtual platform for live events and concerts.
Business Model: unknown
Revenue: 7.6M
Employees: 60
Industry: Virtual Reality
Marxent develops a Virtual Reality platform that offers 3D product visualization solutions for the retail sector.
Business Model: unknown
Revenue: 10.6M
Employees: 100
Industry: Virtual Reality
Founded in 2009, CLO Virtual Fashion is committed to innovating the way we communicate fashion through our true-to-life 3D garment simulation technology. Our virtual garment solutions and services connect all teams involved in the digital product lifecycle, enabling more direct collaboration and reduced lead time, whilst maintaining the intricacies of garment design. We envision our garment simulation technology to become not only the tool to create virtual garments, but also the platform to provide valuable data about garments, designs, and trend by virtualizing every garment on Earth. Our products ranging from CLO (3D design software for apparel designers and brands), Marvelous Designer (3D design software for character artists in gaming and animation companies), Benefit by CLO (virtual fitting platform), CLO-SET (Communications and Archiving platform for virtual garments), to Marvelous SDK (Real time draping engine for games) create a new ecosystem for virtual garments. Through these services and our continuing research and development in 3D and garment design, we are transforming the way we produce and consume garments - both tangible (actual garments from brands) and intangible (virtual garments in games and movies), for ones we wear and what our virtual characters wear. For more information, visit www.clo3d.com, www.marvelousdesigner.com.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Pico is a California-based developer and manufacturer of VR headsets for sectors such as healthcare, education and marketing.
Business Model: unknown
Revenue: 4.5M
Employees: 300
Industry: Virtual Reality
Ultiverse is working on connecting web3 with a VR-compatible virtual world that will be home to the first AAA blockchain game.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Resolution Games is a Sweden-based entertainment studio that develops and publishes virtual reality games for PCs and smartphones.
Business Model: unknown
Revenue: 10M
Employees: 61
Industry: Virtual Reality
AppliedVR is a California-based VR therapeutic platform that offers breath training and pain education for acute and chronic health conditions.
Business Model: unknown
Revenue: 10.5M
Employees: 30
Industry: Virtual Reality
ForeVR is a California-based entertainment studio that designs, develops and publishes VR games.
Business Model: unknown
Revenue: 1M
Employees: 15
Industry: Virtual Reality
Amelia Virtual Care, mental health technology company with offices in Barcelona and Mountain View, has developed the largest and most complete virtual reality platform in mental health, allowing professionals to treat a wide range of mental health disorders from common phobias to anxiety and depression. With over 60 employees and more than 200,000 VR sessions delivered, Amelia is present worldwide being the United States its main market. The new financing and management team will boost the company’s growth in this market, strengthening its commercial activity and clinical evidence.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Emperia is an England-based SaaS platform that allows brands to manage metaverse storefronts.
Business Model: unknown
Revenue: 1.1M
Employees: 40
Industry: Virtual Reality
NextVR is a virtual reality platform that provides live streaming videos for sports, events, concerts and cinematic productions.
Business Model: unknown
Revenue: 9M
Employees: 50
Industry: Virtual Reality
Tobii is a Sweden-based developer and manufacturer of eye control and tracking products for sectors including education, healthcare and automotive.
Business Model: unknown
Revenue: 31M
Employees: 508
Industry: Virtual Reality
Ultraleap is an England-based hardware technology firm that designs and develops hand haptic and tracking sensor devices for industrial applications.
Business Model: unknown
Revenue: 2.3M
Employees: 150
Industry: Virtual Reality
AmazeVR is a virtual concert platform for the highest quality VR content creation and mass distribution. We&s;re providing an end-to-end solution for a radical new way to experience immersive music content with our proprietary technologies—from ultra-high-resolution custom cameras to cloud-based creation tools, to intuitive social interactions with friends as avatars. As we vertically integrate distribution channels, artists will reach a broad audience with AmazeVR through offline distribution (Amaze Tour) complying the COVID-19 safety measures and online distribution (Amaze Music app and other media including YouTube, TikTok, and Twitch). AmazeVR was founded in 2015 by the founders and former executives of Kakao, a $27B market cap mobile platform company.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Emerge is a social virtual connection company that develops a device where users can take virtual gatherings with tactile effects and interactions. Emerge Home™ is a virtual gathering space to physically feel, connect, and play with loved ones through visuals, audio, and touch with bare hands - enabled by a new category of a consumer device. Founded in 2015 and originally sponsored by Google X and NASA in Silicon Valley, Emerge is backed by M13 (Ring, Snap, Lyft), Microsoft co-founder Paul Allen&s;s Vulcan Capital (Epic Games, Rec Room, CTRL labs), and other value-added investors including Matthew Ball (metaverse thought leader), Kevin Lin (Twitch co-founder) and Marc Merrill (Riot Games co-founder). Emerge is empowering people to build more meaningful bonds across distance and time by bringing touch and emotion to the metaverse.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Magnopus is a California-based content-focused technology company that designs and builds XR experiences for media-driven conglomerates.
Business Model: unknown
Revenue: 20M
Employees: 170
Industry: Virtual Reality
YellowHeart is a ticketing blockchain that has full transparency for the fans and also the artists. It ensures purchases of authentic digital tickets. The artist has full control over how tickets are consumed and resold. They can also verify fan identities and analyze event attendee data.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Spectra7 is a California-based semiconductor company that manufactures and distributes analog integrated chips and modules for data center facilities.
Business Model: unknown
Revenue: 7M
Employees: 30
Industry: Virtual Reality
TouchCast is an AI-based collaboration platform that provides virtual conferencing solutions for businesses.
Business Model: unknown
Revenue: 7M
Employees: 60
Industry: Virtual Reality
Ramen VR is a game development studio focusing on multiplayer cross-platform VR games. Ramen VR designs and develops software that allows users to create virtual societies that enable citizens of virtual worlds to discover themselves. Ramen VR&s;s vision is to create connected virtual worlds that empower people to be their best, most authentic selves.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Anzu is an Israel-based online platform that provides in-game advertising solutions for game developers.
Business Model: unknown
Revenue: 12M
Employees: 45
Industry: Virtual Reality
GITAI is a robotic firm that designs and develops space robotic arms for moon and mars colonies construction.
Business Model: unknown
Revenue: 0 - 100000
Employees: 35
Industry: Virtual Reality
Virtualitics develops an artificial intelligence and virtual reality tool that helps users to analyze data and present and discuss insights.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Cupix is a cloud-based software company founded in late 2015. It develops and markets a state-of-the-art photogrammetry solution that can create a 3D scene automatically using 360-degree photos as a primary user input. Two main areas it is focusing on are the construction site 3D documentation and the real estate virtual tour authoring tool.
Business Model: unknown
Revenue: 0 - 100000
Employees: 67
Industry: Virtual Reality
TetaVi is an Israel-based AI volumetric technology platform that provides video capture and 3D hologram development solutions for industries such as gaming and entertainment.
Business Model: unknown
Revenue: 5M
Employees: 40
Industry: Virtual Reality
Vantage Point eradicates sexual assault and harassment with VR and immersive education.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Within is a California-based virtual and augmented reality company that develops storytelling solutions for kids.
Business Model: unknown
Revenue: 3M
Employees: 47
Industry: Virtual Reality
MelodyVR develops a virtual reality-based music platform that allows music fans to view, host and record real-time performances and shows.
Business Model: unknown
Revenue: 1.3M
Employees: 78
Industry: Virtual Reality
AjnaLens designs and distributes AI-based AR and MR headsets for gamers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Mursion is a California-based AI-powered platform that provides immersive simulated employee training solutions for industries such as healthcare, hospitality and finance.
Business Model: unknown
Revenue: 50M
Employees: 750
Industry: Virtual Reality
ZSpace develops and offers virtual reality products for the education sector.
Business Model: unknown
Revenue: 8M
Employees: 115
Industry: Virtual Reality
Glimpse owns and operates a chain of augmented reality companies that provides VR co-working spaces and data visualization services for businesses.
Business Model: unknown
Revenue: 10.2M
Employees: 200
Industry: Virtual Reality
Neurable develops an AI-based platform that translates brain signals into practical insights.
Business Model: unknown
Revenue: 90M
Employees: 60
Industry: Virtual Reality
Alta creates online universes in VR, where players can co-operate or compete to achieve goals across different settings. (Fantasy, medieval.) These are designed specifically for VR, using physical interactions and exploring a vast landscape. The first universe is A Township Tale, a multiplayer experience for high-end VR devices, like the HTC Vive and Oculus Rift. Players discover a magical, medieval town in the mountains, and can fill the town&s;s many roles to survive. Become the blacksmith, miner, fisherman and lumberjack to collect and turn resources into tools and weapons.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Virtuix is a Texas-based designer and manufacturer of a virtual reality treadmill that enables users to walk, run and jump within a 360-degree virtual environment.
Business Model: unknown
Revenue: 4M
Employees: 35
Industry: Virtual Reality
OTHERWORLD is a virtual island paradise in the cloud, home to VR’s best experiences across entertainment, arts, education and wellness, reached through unique, multi-sensory ‘immersion pods’ in its growing network of city centre venues. Since opening its first site in Shoreditch, East London in 2019, over 50,000 people have experienced OTHERWORLD, including celebrities Adele, Skepta, Jonathan Ross, KSI and Fnatic. The team have won plaudits at the FRAME Awards 2020 and a nomination for the VR Awards 2020.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Metadome is a California-based company that provides services such as 3D product configurator and virtual showroom development for businesses.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Interplay Learning is a VR-based E-learning platform that provides training for HVAC, plumbing, electrical and facility management professionals.
Business Model: unknown
Revenue: 10M
Employees: 110
Industry: Virtual Reality
Leap Motion is a software and hardware company that develops 3D motion-control technology for virtual reality and additional platforms. The company&s;s mission is to remove the barriers between people and technology. Leap Motion&s;s unprecedented hand tracking lets users reach into virtual and augmented reality to interact with new worlds. The company is currently partnering with major VR manufacturers to embed Leap Motion technology into mobile VR or AR headsets. The company&s;s technology makes it possible to play, create, and explore in more natural and dynamic ways. It was founded on 2010 and is headquartered in San Francisco, California.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
FitXR is a virtual reality company that designs and develops fitness-based boxing workout games and training sessions for individuals.
Business Model: unknown
Revenue: 750k
Employees: 25
Industry: Virtual Reality
Photon Server provides game server and network engine for multiplayer games.
Business Model: unknown
Revenue: 3.8M
Employees: 40
Industry: Virtual Reality
LIV is a California-based entertainment company that designs, develops and publishes VR-based games.
Business Model: unknown
Revenue: 2M
Employees: 13
Industry: Virtual Reality
Fyusion is a computer vision company that designs and develops 3D image processing tools to capture people, objects and scenes.
Business Model: unknown
Revenue: 12.5M
Employees: 60
Industry: Virtual Reality
Praxis Labs is a New York-based virtual reality platform that offers solutions such as academic and technical training programs for individuals and employees.
Business Model: unknown
Revenue: 1.2M
Employees: 22
Industry: Virtual Reality
Heru Inc. (www.SeeHeru.com) has developed patented autonomous AI-powered vision diagnostics and augmentation software for use on commercially available AR/VR devices. This technology exceeds traditional standards of care in clinical equivalence, usability, cost, size, and portability. Heru is the only cross-platform solution that can autonomously diagnose vision defects and customize individual vision augmentation based on the user’s unique vision defects. Heru originated as a spinout from Bascom Palmer Eye Institute. In December 2020, Heru announced FDA registration and a seed round led by Fred Drasner, Maurice R. Ferre, M.D., Fred H. Moll, M.D., and a consortium of investors with extensive experience developing, launching, and scaling cutting-edge medical technologies.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Dreamscape Immersive develops a virtual reality studio that offers location-based entertainment services.
Business Model: unknown
Revenue: 5M
Employees: 130
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
DRL is a sports and media company that holds and organizes drone meet-ups and races.
Business Model: unknown
Revenue: 10M
Employees: 41
Industry: Virtual Reality
Logitech is engaged in the development and marketing of personal computer and tablet accessories.
Business Model: unknown
Revenue: 4.8B
Employees: 8.2k
Industry: Virtual Reality
8th Wall is a California-based WebAR development platform that offers solutions including lighting estimation and 3D tracking for sectors such as fashion and automotive.
Business Model: unknown
Revenue: 5M
Employees: 39
Industry: Virtual Reality
Prisms VR is a California-based spatial learning platform that develops and markets VR-based mathematics and science courses for middle and high schools.
Business Model: unknown
Revenue: 2.8M
Employees: 15
Industry: Virtual Reality
Rad is a New York-based cloud platform that offers solutions such as content distribution and NFT streaming for content creators.
Business Model: unknown
Revenue: 6.3M
Employees: 22
Industry: Virtual Reality
GIFTO is an online protocol that allows users to create and customize virtual gifts for content creators.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Jaunt XR develops technology that uses artificial intelligence and machine learning to create volumetric video for the immersive industry.
Business Model: unknown
Revenue: 8M
Employees: 100
Industry: Virtual Reality
Woojer is a transformative wearable audio system that converts sound into high fidelity vibrations.
Business Model: unknown
Revenue: 30M
Employees: 35
Industry: Virtual Reality
dropp is the industry-leading operating system for shopatainment, which brings together video streaming, mixed reality and experiential commerce - all powered by its Web3 marketplace. droppLabs is a holistic Web3 SaaS solutions provider and platform.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Stream Unreal Engine to any device. For free.
Business Model: unknown
Revenue: 300k
Employees: 8
Industry: Virtual Reality
Avegant is a California-based designer and manufacturer of LED light engines for augmented reality applications.
Business Model: unknown
Revenue: 1.7M
Employees: 40
Industry: Virtual Reality
Niio - The world’s leading Digital Art Distribution Network: (SAAS Enabled Marketplace) A purpose built collaborative ecosystem/platform connecting all those involved with safeguarding, showcasing and monetising digital art: - The most significant catalog of premium video &a; media art available on demand - The broadest community of leading international artists, curators and galleries - A premium, art and lifestyle brand, setting the standards for the medium - A comprehensive technology infrastructure, underpinned by a blockchain enabled commerce engine and a stack of professional software tools for supporting the entire lifecycle of a digitally created work - from storage and self-publishing, through rights-managed distribution and finally the playback of multi-format art on any type of display We believe digital art is giving way to a new visual culture which can inspire and connect people in today’s noisy digital world. We created Niio to become the go-to-platform for this medium and to become the standard for reaching people everywhere
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
ByondVR is a New York-based extended reality platform that offers solutions such as 3D visualization and brand management for the fashion, beauty, and home decor industries.
Business Model: unknown
Revenue: 4.8M
Employees: 50
Industry: Virtual Reality
We are unleashing the full potential of Augmented and Virtual Reality (XR) in the enterprise market. By creating an Industrial Metaverse, we are closing the gap between the virtual and the real world. Empowering people to seamlessly create, build and operate in the digital space. We listen carefully to what the industry needs. And create unique, industry-ready AR/VR technology: highly innovative and tailored precisely for scalable use cases and business models. Our team unites passionate developers and experienced business experts. Founded in 2015, we are a global AR/VR tech leader.
Business Model: unknown
Revenue: 6M
Employees: 32
Industry: Virtual Reality
Holoride is a Germany-based entertainment company that develops in-car VR systems for the automotive industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Illumix is a developer and publisher of augmented reality-based mobile games.
Business Model: unknown
Revenue: 1M
Employees: 11 - 50
Industry: Virtual Reality
Eatron develops an AI-based platform that offers battery management and ADAS solutions to the electric vehicle sector.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
PlusOne is a mixed reality platform that helps enterprises train their employees to better interact with their clients and business partners in different business context.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Vertical Bridge is a Florida-based infrastructure company that owns and operates wireless tower sites for the telecommunication industry.
Business Model: unknown
Revenue: 46.8M
Employees: 200
Industry: Virtual Reality
OVR develops evidence-based automated VR therapy products for the treatment of behavioral health problems.
Business Model: unknown
Revenue: 3M
Employees: 29
Industry: Virtual Reality
THE VOID is an immersive entertainment company that offers virtual reality-based experiences for films.
Business Model: unknown
Revenue: 48M
Employees: 350
Industry: Virtual Reality
Bigscreen provides a desktop virtual reality tool that brings people into a shared virtual space to work, play games and watch movies together.
Business Model: unknown
Revenue: 2M
Employees: 8
Industry: Virtual Reality
Luma is a California-based SaaS platform that provides 3D product representation solutions for businesses.
Business Model: unknown
Revenue: 1M
Employees: 4
Industry: Virtual Reality
Arthur develops an augmented reality collaboration platform that allows business teams to collaborate remotely.
Business Model: unknown
Revenue: 1M
Employees: 34
Industry: Virtual Reality
Immersive is an Ireland-based virtual communications platform that offers solutions such as distance learning, corporate training and virtual conferences.
Business Model: unknown
Revenue: 1.7M
Employees: 37
Industry: Virtual Reality
Wrap is an Arizona-based manufacturer and distributor of public safety equipment for the commercial market.
Business Model: unknown
Revenue: 6.9M
Employees: 70
Industry: Virtual Reality
Ubiquity6 is a California-based augmented reality company that develops VR multiplayer technology and infrastructure for shared experiences.
Business Model: unknown
Revenue: 7M
Employees: 65
Industry: Virtual Reality
XRSPACE provides a virtual reality-based social networking solution. Offers XRSpace Manova which is a social platform &a; a 5G-enabled VR headset which allows users to generate their true-presence avatar with one selfie and enables them to connect, socialize, and collaborate in virtual worlds. Also, XRSpace Mova offers computer-based. vision technology and is an end-to-end social VR platform.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Anduril is a California-based company that manufactures and supplies counter-UAS and surveillance towers for the defense industry.
Business Model: unknown
Revenue: 34.5M
Employees: 950
Industry: Virtual Reality
CREAL designs and develops light-field display eye wears to view AR and VR content.
Business Model: unknown
Revenue: 3.8M
Employees: 18
Industry: Virtual Reality
Surgical Theater, the market leader in virtual and augmented reality-based healthcare services, is the first to combine cutting-edge fighter jet flight simulation technology with a patient’s own anatomy scans, using medical imaging such as MRI, CT and DTI, to create a 360°-3D virtual reality reconstruction of the patient’s own anatomy and pathology. Precision VR revolutionizes patient engagement opportunities in the clinic while providing cutting-edge surgical planning and navigation capabilities in the operating room, as well as powerful tools for medical education and collaboration Surgical Theater 360°-3D XR platform is the only proven XR system in the market.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
SideQuest is an England-based sideloading platform that develops and publishes virtual reality games and applications for smartphones.
Business Model: unknown
Revenue: 2.3M
Employees: 16
Industry: Virtual Reality
Zappar develops augmented reality applications for smartphones and tablets.
Business Model: unknown
Revenue: 6.1M
Employees: 47
Industry: Virtual Reality
NEKCOM is a video game developer. It is developing uniquely distinctive, creative, and captivating console and pc games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Lytro develops and manufactures light-field cameras used in photography, cinematography, mixed reality, scientific and industrial applications.
Business Model: unknown
Revenue: 35M
Employees: 106
Industry: Virtual Reality
Sympatient is a VR company that provides psychotherapy treatment solutions for anxiety disorder patients.
Business Model: unknown
Revenue: 5M
Employees: 15
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Reality Gaming Group develop games that utilize digital collectibles (NFT’s) and blockchain technology. Founded in early 2017 RGG has developed two platforms and launched a games studio; The DAT Platform – A digital asset transfer and trading platform that creates tokenized digital items &a; collectibles (NFT’s) logged on the blockchain. A platform to create online stores and trading marketplaces for NFT’s. Reality Studios – a games studio focused on AR, mobile and PC based blockchain games. Games include Doctor Who : Worlds Apart, Reality Clash, Emojibles and Smighties.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
EFAS is a California-based entertainment company that develops and publishes video games for smartphones and PCs.
Business Model: unknown
Revenue: 1M
Employees: 20
Industry: Virtual Reality
Oben develops an artificial intelligence based technology that builds personalized and realistic virtual identity.
Business Model: unknown
Revenue: 2M
Employees: 23
Industry: Virtual Reality
DeCurret is a Japan-based blockchain platform that provides services such as bitcoin trading and cryptocurrency exchange for businesses.
Business Model: unknown
Revenue: 2M
Employees: 30
Industry: Virtual Reality
LiveLike is a next-gen OTT sports technology company delivering the live sports experience to fans on any platform solving the linear live sports streaming paradigm. The company&s;s white-label platform integrates the latest innovations in VR, AR, and MR to revolutionize sports viewing around the world. It also allows broadcasters to stream regular or interactive content to their end-users under their own brand on mobile and VR. LiveLike key clients and events include Fox Sports VR, French Open, UEFA Champions League, Manchester City, BT, France Television, Sky Germany, NASCAR, Super Bowl LI, Huawei, and many more. LiveLike reinvents the user experience around four pillars: social, interactivity, content, and immersive.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Booming Tech is a cloud-based game and virtual reality platform that enables creators to innovate.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
3vjia.com is committed to the centralized and transparent informationization of the home improvement industry and realizes the “technology-driven industry transformation”. At present, the 3D home has created a material model and home improvement material library covering the market, launched a smart design software service, and led the transformation of the Internet home improvement industry with true online 3D panorama technology.
Business Model: unknown
Revenue: 0 - 100000
Employees: 501 - 1000
Industry: Virtual Reality
Finger Food designs and develops AR, VR, IoT, robotics and blockchain software solutions to businesses.
Business Model: unknown
Revenue: 15M
Employees: 200
Industry: Virtual Reality
Immerse is a California-based VR platform that provides language teaching and learning solutions for schools.
Business Model: unknown
Revenue: 10M
Employees: 50
Industry: Virtual Reality
V-Nova is an England-based SaaS platform that offers data and video compression solutions for the media industry.
Business Model: unknown
Revenue: 1.2M
Employees: 70
Industry: Virtual Reality
AEXLAB is a Florida-based virtual reality technology studio for gaming, training and simulations.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Adverty is a Sweden-based advertising platform that offers in-game brand advertising and marketing solutions for advertisers, agencies, and game developers.
Business Model: unknown
Revenue: 587.1k
Employees: 25
Industry: Virtual Reality
Making sense of sound. insoundz is a leading audio innovation company, reinventing how sound is captured, produced, and consumed. Using cutting-edge AI combined with signal processing, insoundz enables to capture and separate sound in real-time, delivering immersive audio experience to anyone, anywhere.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Refract is a game and technology company with expertise in extended reality (XR) and artificial intelligence (AI) for interactive entertainment and enterprise applications. AXIS, Refract’s man-machine interface, allows real-time full-body motion tracking for XR and game applications. Powered by proprietary software, the game controller requires fewer nodes, no external base stations for positioning, and is priced to be more accessible to the masses. Refract is also an Official Global Partner of the Global Esports Federation and works with international sports federations such as World Taekwondo and World Archery.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Virti is an award-winning, immersive, enterprise learning solution for healthcare and beyond. Virti allows for creation and cross-platform distribution of interactive, immersive (VR, AR and MR) educational content and provides analytics that intelligently predict how a user will perform under pressure before entering a real environment. Virti uses research into cognitive decision-making under pressure and an immersive video platform combined with augmented reality to help professionals prepare for real-life high-pressure environments including surgery, sports, emergency response and military training.
Business Model: unknown
Revenue: 3M
Employees: 35
Industry: Virtual Reality
Baobab Studios is a California-based entertainment company that creates and distributes virtual reality animation stories and characters.
Business Model: unknown
Revenue: 5.5M
Employees: 36
Industry: Virtual Reality
2D meetings are all over the world. We are stuck with the small windows of video conferencing. The lessons of COVID are accelerating ’new work’ practices that broadly encourage minimized travel and remote collaboration. It&s;s time to deliver a sense of presence and connection for people. We have the solution now. The most realistic holographic communication on the planet. MATSUKO is a B2B software company that revolutionizes the way organizations and people communicate remotely today. It brings people closer and improves collaboration. It creates the holographic communication that fills in the missing element in video conferences, the essence of communication, their presence. It delivers the most realistic experience of being physically anywhere while zeroing down the environmental impact by just using a single camera and a pair of mixed reality glasses.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
WEVR is an open virtual realty technology platform that enables storytellers to create, present and publish projects on all virtual reality headsets.
Business Model: unknown
Revenue: 1M
Employees: 40
Industry: Virtual Reality
Tribe XR is a software company that makes it easy for anyone to learn real-world skills in VR and AR. The company harnesses VR and AR to enable people to learn real-world skills. Learning by doing is scientifically proven to cement knowledge better than watching videos, reading, or sitting in class. Their first vertical is Music production and DJing. The company&s;s virtual mentor explains the basics of DJing, teaches techniques on realistically-rendered virtual decks, and then leaves users free to practice and perform to the world. Well-known DJs, such as Kryoman, provide masterclasses. Tribe VR&s;s learning program is being developed in partnership with industry experts, electronic music schools, and Top DJs. Beyond music, Tribe VR is developing the self-serve immersive learning platform and toolset, enabling any organization or individual to create and broadcast VR and AR lessons, and monetize through their platform.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Immertec develops VR headsets and cameras that allow remote viewers to access and interact with operating room procedures.
Business Model: unknown
Revenue: 0 - 100000
Employees: 23
Industry: Virtual Reality
Revolutionizing digital communication and online human interactions with user-generated and personalized 3D virtual avatars.
Business Model: unknown
Revenue: 4.1M
Employees: 18
Industry: Virtual Reality
Vive Studios is a South Korea-based media company that provides virtual content production, filmmaking, pre-visualization and related services for the entertainment sector.
Business Model: unknown
Revenue: 5M
Employees: 60
Industry: Virtual Reality
Lynx is a first standalone Mixed Reality headset which is Outstanding Optics,incredible Compute Power and Compact Form Factor.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Vū builds technologies for creatives to create at the speed of thought. Vū&s;s mission is to transform the economics of film and video by building the world&s;s first Virtual Studio Network.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Mindshow is a California-based 3D animation production company that provides virtual, augmented and mixed reality content creation solutions for the entertainment industry.
Business Model: unknown
Revenue: 2.5M
Employees: 25
Industry: Virtual Reality
VividQ is powering a display revolution with computer-generated holography. Our software and IP enables realistic and immersive visual experiences in next-generation digital displays. Holography is no longer just science fiction. VividQ’s products enable our customers to integrate true holographic display into augmented reality (AR) wearables, automotive head-up displays (HUDs) and consumer electronics. For the first time, computer-generated holography is available as a viable commercial display solution. VividQ software computes complex patterns that allow us to directly engineer light, creating three-dimensional holographic projections. These projections possess the same visual depth cues as real objects, so they integrate seamlessly into the real world. VividQ’s extensive R&a;D has led to cutting-edge developments that achieve the highest image quality and lowest power requirements in real-time computer-generated holography. Our products are used by global technology companies at different stages of their device development process. The VividQ Partner Ecosystem brings together essential providers of components, hardware and content to bring true holographic display to consumer and enterprise audiences. Our team consists of world-class engineers, scientists and commercial minds with strong links to the University of Cambridge Photonics Department and University of Tokyo. Together we are committed to leading the future of the display industry with computer-generated holography.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Nanome is a VR-based software company that provides molecular structure analysis and drug discovery solutions for medical research centers.
Business Model: unknown
Revenue: 1M
Employees: 20
Industry: Virtual Reality
Baum provides electronic design automation (EDA) software and solutions that enable engineering groups in the automotive, internet of things (IoT), mobile, networking and server markets to fully optimize the energy efficiency of their semiconductor designs. Founded in 2016 by seasoned semiconductor professionals with technical, R&a;D and business development expertise, Baum is privately held and funded.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Luminopia is a Massachusetts-based biotechnology company that researches and develops digital therapies for the treatment of neuro visual disorders.
Business Model: unknown
Revenue: 1M
Employees: 7
Industry: Virtual Reality
Mantis Vision develops 3D enabled imaging solutions for application developers and content creators.
Business Model: unknown
Revenue: 8M
Employees: 140
Industry: Virtual Reality
Didimo is a Portugal-based cloud platform that allows users to create 3D avatars.
Business Model: unknown
Revenue: 1.1M
Employees: 24
Industry: Virtual Reality
8i develops a Virtual Reality software that allows filmmakers to create photo-realistic human holograms.
Business Model: unknown
Revenue: 1.1M
Employees: 40
Industry: Virtual Reality
Nifty League is a California-based blockchain gaming platform that allows users to earn cryptocurrencies by playing games.
Business Model: unknown
Revenue: 1M
Employees: 10
Industry: Virtual Reality
Iskra is a Singapore-based Web3 gaming platform that acquires next-generation blockchain game content for players and developers.
Business Model: unknown
Revenue: 2.1M
Employees: 25
Industry: Virtual Reality
DGene is a China-based content creation company that provides solutions including 3D reconstruction and AI restoration for the entertainment and gaming industries.
Business Model: unknown
Revenue: 2M
Employees: 10
Industry: Virtual Reality
Zero Latency is an Australia-based entertainment company that develops and publishes virtual reality video games.
Business Model: unknown
Revenue: 9.1M
Employees: 100
Industry: Virtual Reality
Inspirit is an ed-tech firm that provides VR simulations and live lectures on STEM programs for students.
Business Model: unknown
Revenue: 1M
Employees: 20
Industry: Virtual Reality
Welcome to next-gen fantasy sports.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Placeholder is a space value creation company that provides people with inspiring and exciting experiences by fusing digital technology and real space.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Docttocare is a healthcare solutions provider that enables users to schedule an appointment with doctors, clinics, hospitals.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Hyperverse is a New York-based company that offers a virtual reality experience distribution platform. It was founded by Roman Mikailov and Arsen Avdalyan in January 2016.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
HIKKY is a company that organizes expos and conferences using VR technology.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Parfait is a brand-new wig customization platform aimed at disrupting the category by integrating facial recognition and artificial intelligence to provide buyers with customizable wig products.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
The Moon Hub is an England-based VR-enabled training platform that provides solutions such as security and dementia care training for individuals.
Business Model: unknown
Revenue: 2M
Employees: 40
Industry: Virtual Reality
Rendever is overcoming social isolation through the power of virtual reality and shared experiences. From senior living communities to hospitals, their platform is being used to reduce depression and loneliness by fostering personal connections amongst populations where life has become limited. Participants in group sessions can check off bucket list items together, revisit meaningful places and share stories, stay engaged with family members, and more. Rendever is being used by high-profile senior living operators including Revera, Benchmark, and SRG, healthcare systems such as UCHealth and Cleveland Clinic, has research funded by the NIH and NIA, and has commercial partnerships with major organizations like AARP and Verizon.
Business Model: unknown
Revenue: 0 - 100000
Employees: 27
Industry: Virtual Reality
Pesto is a virtual office platform for remote teams with a virtual water cooler, avatars, and fast conversations. Their product enables remote workers to frictionlessly dive into impromptu conversations with audio channels and direct conversations, similar to a walkie-talkie. The product also allows you to feel more present with your team by helping you craft a unique digital identity with live avatars. Pesto&s;s inspiration for the product was their own experience working remotely. Although they loved the flexibility that remote work enabled, they often struggled to build meaningful bonds with their teammates while working remotely - and Slack + Zoom was simply not cutting it. After spending months iterating with select remote teams to build the beta version, they believe that Pragli is ready to tackle the daily video collaboration problems of remote teams.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Beyeonics Surgical technologies began operating in 2012, led by a team of Elbit Systems senior engineers with a mission to revolutionize the visualization and information presented during surgery. Future products include visualization systems for other surgical applications as well as solutions for spine surgery, minimal invasive procedures, robotic surgery and use in cardiovascular catheterization labs. Operating from Israel, Beyeonics is working in collaboration with Prof. Anat Lowenstein the Head of Ophthalmic Department and Prof. Adiel Barak the Head of the Retina Department in Tel Aviv Sourasky Medical Center and with Dr. Pravin Dugel managing partner at Retinal Consultants of Arizona.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
nDreams is an England-based gaming studio that develops and publishes web and mobile-based virtual reality games for individuals.
Business Model: unknown
Revenue: 7M
Employees: 200
Industry: Virtual Reality
Illuminarium is a digital entertainment brand that produces entertainment spectacles using traditional motion pictures and virtual reality. The company was founded by Alan Greenberg in 2019 and is based in Atlanta, Georgia, United States.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
LocalBini is the go-to platform for cultural, fun and unique City Experiences across Europe with Locals. It is like "UBER" but for tours with verified locals. From a secret boutique shopping Experience with a gemologist to wine-tasting with an expert sommelier, LocalBini.com features authentic city Experiences that people can book based on their interests (eg. architecture, foodie, nightlife, history etc.). All Experiences offered on the platform are one-of-a-kind. They are created by private Locals who are selected through an extensive recruitment process. Locals are free to create any kind of Experience they want, based on their interests and passion.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Spacejoy is a California-based E-commerce platform that allows individuals to discover and visualize furniture and home decoration products.
Business Model: unknown
Revenue: 5M
Employees: 40
Industry: Virtual Reality
Secure-IC delivers an analysis platform and security IP cores to help semiconductor companies achieve the levels of security on any embedded system.
Business Model: unknown
Revenue: 310k
Employees: 3
Industry: Virtual Reality
Remio is a California-based VR platform that provides solutions such as remote team engagement and collaboration for businesses.
Business Model: unknown
Revenue: 780k
Employees: 18
Industry: Virtual Reality
Cluster is a social virtual reality platform that helps enterprises to organize meetings and corporate events.
Business Model: unknown
Revenue: 1.5M
Employees: 251
Industry: Virtual Reality
AltspaceVR allows users across headset and web platforms to join 3D chat rooms to play games, watch videos and attend events.
Business Model: unknown
Revenue: 2.5M
Employees: 8
Industry: Virtual Reality
Labster is a Denmark-based digital platform that offers solutions such as VR-powered lab simulations with 3D storytelling for educational institutions.
Business Model: unknown
Revenue: 5.3M
Employees: 90
Industry: Virtual Reality
4ARTechnologies is setting a new digital standard for the art world. The Swiss Art &a; Tech specialist combines blockchain with its patented technology and offers more transparency, security, and efficiency to all participants in the art world.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Lia 27 Inc.’s flagship technology is Lia, a virtual person created by artificial intelligence. Lia’s mission statement is “More intelligence, More reality, Emotional connect”. Lia has a loyal and expansive social media community, and she interacts with her audience one-on-one.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Tap Systems is a developer of a wearable Bluetooth keyboard designed to help users type by tapping fingers on any surface. The company&s;s keyboard turns anything the users can touch into a typing surface, a table, a chair, or even a body that can be interfaced with any Bluetooth-enabled device, allowing users to enter text and control their device just by tapping their fingers on any surface. Tap Systems was established in 2015 and is based in Pasadena, California.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Augmented Pixels is a California-based SaaS platform that provides 3D maps crowdsourcing, cloud localization and AR navigation solutions for businesses.
Business Model: unknown
Revenue: 3.2M
Employees: 50
Industry: Virtual Reality
Pimax develops and manufactures VR equipment, headsets and accessories for the entertainment industry.
Business Model: unknown
Revenue: 3.5M
Employees: 70
Industry: Virtual Reality
Gather is a California-based metaverse platform that allows employees to collaborate and communicate with their team members.
Business Model: unknown
Revenue: 1M
Employees: 37
Industry: Virtual Reality
LifeVoxel has developed an Interactive Streaming and AI Platform for medical imaging using GPU clusters cloud computing. It is a leap in cloud technology platform in medical imaging that encompasses use cases in visualization, AI, image management, and workflow. Its approach is unique in that it has been granted 12 International patents. The AI-based solutions offered by LifeVoxel.AI in the field of healthcare prove to be radically different in this respect.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
WorldViz develops and provides a virtual reality software that offers three-dimensional visualization solutions for businesses and enterprises.
Business Model: unknown
Revenue: 8M
Employees: 35
Industry: Virtual Reality
Street Smarts VR is a veteran-owned virtual reality (VR) training platform that provides distributed, immersive training to law enforcement departments. Their mission is to enhance officer-citizen interactions in moments of high stress or crisis scenarios. They believe that by leveraging the power of virtual reality, Street Smarts VR can create ultra realistic scenarios designed to simulate real life interactions that law enforcement encounter every day. By using this platform, they give officers enhanced training to make split-second decisions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Thirdverse is a Japan-based game development studio that develops and publishes Web3 and virtual reality games for smartphones.
Business Model: unknown
Revenue: 1.3M
Employees: 120
Industry: Virtual Reality
Perfect Gym designs, develops, builds and provides fitness club management software for fitness clubs.
Business Model: unknown
Revenue: 12M
Employees: 100
Industry: Virtual Reality
ManoMotion is developing software for real time 3D gesture analysis that allows the user to interact with technology through finger and hand gestures.
Business Model: unknown
Revenue: 4.2M
Employees: 20
Industry: Virtual Reality
Archilogic is a Switzerland-based spatial data platform that provides cloud infrastructure development solutions for product managers and software developers.
Business Model: unknown
Revenue: 4.1M
Employees: 42
Industry: Virtual Reality
Lochn is an optoelectronic company that manufactures and distributes virtual display modules for the healthcare and tourism industries.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
InContext is a cloud-based Virtual Reality platform that offers store simulations and shopper insights for manufacturers and retailers.
Business Model: unknown
Revenue: 7.1M
Employees: 66
Industry: Virtual Reality
Genies is a California-based mobile application that allows users to create cartoon versions of themselves and interact with friends.
Business Model: unknown
Revenue: 2M
Employees: 60
Industry: Virtual Reality
DreamVu develops a camera hardware and software platform that capture and stream 360 degree omni-stereo videos in real-time.
Business Model: unknown
Revenue: 1.5M
Employees: 25
Industry: Virtual Reality
Bublar Group brings the magic digital world into your reality. We now develop the next generation of mobile gaming by combining smartphone technology with augmented- and virtual reality. We enable smartphone users to create personal real-time moving 3D-objects seamlessly deployed in the real world in a fun and engaging way. Our team is based in Stockholm, Sweden, with deep experience in real-time 3D graphics, simulation systems, eye-tracking, location based services and VR/AR combined with mobile games and applications.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Rec Room is a Washington-based VR game development company that develops and publishes online video games for smartphones, consoles, and computers.
Business Model: unknown
Revenue: 15M
Employees: 200
Industry: Virtual Reality
1sec is a virtual influencers in Japan,develop in-house and management. IMPACT to CEKAI in 1 second. Based on the concept of making CEKAI happy in one second, US based in Los Angeles and Japan, based in Tokyo, virtual influencers × AI, fashion &a; music &a; The company will develop a number of CEKAI&s;s first and first projects in Japan in the field of enter teignment.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Gazillion is a developer and publisher of free-to-play mobile and console games.
Business Model: unknown
Revenue: 50M
Employees: 300
Industry: Virtual Reality
Inception is fast becoming the leading 360 &a; VR destination of choice for premium content for millennials. Inception launched in October 2016, and has apps for Oculus Rift, Samsung Gear, iOS, Android, Google Daydream, HTC Vive, with Sony PS coming soon. It has already become one of the top 5 Entertainment VR apps. Inception utilizes a unique combination of proprietary technology, a distribution platform and exclusive content formats and rights, to deliver the most engaging VR experiences via our best-in-class app, cost effectively and to the very highest standards. By partnering with top publishers, musicians, artists and creative talent, Inception is serving major brands and agencies worldwide, by engaging consumers with compelling content experiences - incorporating interactivity, CGI and gaming concepts together into entertainment for the first time.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Solace Vision automates metaverse development in just a few sentences of input, giving you the power to turn a few words into vast virtual worlds.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Luxexcel is a Belgium-based company that develops and commercializes 3D-printed ophthalmic specialty lenses for eyeglasses and Virtual Reality products.
Business Model: unknown
Revenue: 2.5M
Employees: 40
Industry: Virtual Reality
Volta is an England-based live streaming platform that allows artists to use any audio source to automate various visual effects with their music in real-time.
Business Model: unknown
Revenue: 1.7M
Employees: 12
Industry: Virtual Reality
Health Scholars is a Colorado-based educational firm that offers virtual reality medical training and programs for clinicians.
Business Model: unknown
Revenue: 6M
Employees: 42
Industry: Virtual Reality
We use augmented reality to make healthcare better.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Vivid Vision is a medical technology company that focuses on applying virtual reality to treat binocular vision problems such as lazy and crossed eyes.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Sync-Think is a neurotechnology company that engages in developing proprietary eye-tracking metrics and devices.
Business Model: unknown
Revenue: 6M
Employees: 12
Industry: Virtual Reality
Bodyswaps is a platform that empowers organizations of all sizes to upskill their workforce for the new world of work, rapidly, cost-effectively and at scale. The solution leverages VR, AI and Behavioral Science to combine the effectiveness of roleplay with the scalability of digital solutions. It simulates realistic workplace scenarios to let learners practice their soft skills with virtual characters using their own voice, and provides them with automated personalised recommendations. Bodyswaps was founded in 2019 and is headquartered in London, England (UK).
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Healium is a drugless solution for the self-management of anxiety and sleep and the technology that connects biometric data to the metaverse. It&s;s the world&s;s first immersive media channel powered by the user&s;s brainwaves and heart rate via wearables they already have in their homes. In five peer-reviewed journals, Healium has been shown to quickly reduce anxiety, improve mood, and increase feelings of positivity in as little as four minutes. These data-driven VR and AR escapes are controlled by the user&s;s emotions displayed on the screen via their wearables.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
SENSE ARENA is headquartered in Prague, Czech Republic, and has North American offices in Woburn, Mass, and Whitby, Ontario. The company is the world leader in Virtual Reality training for Hockey with over 10,000 installations in 42 countries. The platform contains a module for skaters and a module for goalies, both created by hockey professionals and configurable for all ages and levels. Sport number two will be launched in the second half of 2022 together with a unique community world connecting active athletes and fans in metavrese.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Synamon is VR company in Japan. It is aiming to build the best solution for realizing ideal space with VR technology. The main solution of Synamon is called "NEUTRANS". (http://neutrans.space/) NEUTRANS is a solution service that provides an ideal VR space. It can be active in every situation using a base system that realized various functions with intuitive UI/UX with online multiplayer. ・Connecting to the same space, sharing materials and information, you can discuss and make decisions as if they were together. ・Viewing and touching of 3D data, you can review design even for details in the space. ・Building a space that can instantly optimize the environment and items according to the usage situation. ・Providing completely new experiences, presentations, and expressions which can be archived only in a virtual space. We will start consulting from the planning part and respond one-stop to development and delivery. We will continue to make improvements based on feedback, advance system upgrading and pursue an ideal space.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Owlchemy Labs operates as a game studio that designs, develops, builds and deploys desktop-based Virtual Reality video games.
Business Model: unknown
Revenue: 5M
Employees: 30
Industry: Virtual Reality
Medisim VR is a Massachusetts-based med-tech company that offers services such as VR-based surgical and procedural simulation training programs for healthcare organizations.
Business Model: unknown
Revenue: 1M
Employees: 15
Industry: Virtual Reality
Pretia is a Internet service planning, development and operation business.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
They live in an increasingly connected world. With video-conferencing, social media, and online gaming, They can communicate and play with others like never before. However, talking into a phone, sharing a video, or looking at a webcam aren’t natural ways of communicating and don’t come close to what it is like to sit across the table from someone and share an experience. With augmented and virtual reality technology it is now possible to feel a sense of presence with other people, allowing you to communicate, collaborate, and connect from anywhere in the world, as if you were there in person.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Noitom provides motion capture technology that integrates MEMS sensors, pattern recognition, human kinetics and wireless transmission.
Business Model: unknown
Revenue: 4.4M
Employees: 212
Industry: Virtual Reality
VirtaMed is a Switzerland-based developer and manufacturer of surgical simulators for surgeons.
Business Model: unknown
Revenue: 21.6M
Employees: 100
Industry: Virtual Reality
Orbit-ed for Enterprise: We help organizations upskill employees through an automated immersive training platform. At Orbit-ed, we have developed this VR technology to help employees practice the soft skills in a safe virtual environment. Our cloud platform enhances this experience further through interactive learning games on onboarding, compliance, health and safety and other modules. We help enterprises: 1. Save time and money with an efficient, effective learning tool 2. Get training for difficult situations and be empowered to navigate them 3. Learn any skill in record time with the help of artificial intelligence, virtual reality and gamification. 4. Break down barriers to communication and knowledge sharing with technology that unifies rather than isolates. 5. Be more collaborative, inclusive, and productive by design. 6. Increase your company&s;s competitiveness in a global economy with the help of Orbit-Ed. 7. Orbit-Ed’s enterprise training platform makes learning 275% more effective than traditional methods. 8. It is more affordable, scalable, and measurable than other options. Orbit-ed for K-12: We help students understand complex STEAM topics by playing interactive games on web and AR. Our intuitive and highly interactive games ensure: 1. Increased engagement 2. Enhanced creativity 3. Improved grades 4. Fun and addictive learning games that kills boredom
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Lucid Sight develops VR games and applications for the next generation of virtual reality devices.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
EVR STUDIO is a VR content development company based in Seoul, Korea. To create virtual worlds where various real life experiences meet endless imagination, professionals from game development, Hollywood VFX graphics, engineering, fashion, writing and photography gathered at EVR STUDIO. They are currently focused on VR game development, mobile VR streaming solutions, and creative VR media production.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
RapidCompact by DGG is the leading solution to make 3D content fit all target platforms, freeing up each creative team&s;s&s; time by automating the creation of high-quality, optimized 3D assets for Web, mobile, AR and XR use. Customers include retailers, public institutions, tech companies, XR studios, and more.
Business Model: unknown
Revenue: 2.5M
Employees: 14
Industry: Virtual Reality
Matrix Labs is a passionate group of blockchain enthusiasts who are working to build the metaverse and expand the influence of blockchain technology.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Human-centric metaverse
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Challau is an online 3D meeting platform where users create their own virtual worlds for social meetups, team collaboration, and online learning and can get together as virtual avatars. Each Users have the ability to build a 3D avatar and own a 3D virtual house with a unique dedicated web address. The virtual houses created by Challau are totally interactive and customisable. Users may play games, view movies, read e-books, and listen to music while inviting their friends. Challau is headquartered in London, England and was founded in 2020.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
LetinAR is a designer, manufacturer and distributor of AR-based optical modules and related accessories for smartphone displays.
Business Model: unknown
Revenue: 1M
Employees: 20
Industry: Virtual Reality
Assemblr helps users to visualize information better in the form of 3D and Augmented Reality. We believe that the way people accessing information in the future will be through Augmented Reality, so we empower the users to create or access Augmented Reality experiences easily and accessible from any device
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Sky Engine AI is an England-based AI platform that provides deep learning, UAV navigation and crowd analytics solutions for developers, data scientists and reseachers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 15
Industry: Virtual Reality
Nomadic is a developer of virtual reality and location based entertainment games.
Business Model: unknown
Revenue: 4.5M
Employees: 25
Industry: Virtual Reality
GeniusX is a provider of virtual reality technology solutions for video and audio platforms. The company also provides services and tools that enhance coaching sessions, distance learning, zoom meetings, and retreats. GeniusX was founded by Joe Polish, Nick Janicki, and Lyle Maxson in 2020.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
CG Hero is an England-based CGI marketplace platform that provides services such as on-demand 3D development and CGI production for businesses.
Business Model: unknown
Revenue: 4M
Employees: 30
Industry: Virtual Reality
AMPAworks is a team of doctors, nurses, and engineers who have built an IoT system leveraging computer vision deep learning to monitor and re-order inventory in hospitals. We provide real-time data that saves the average hospital $10million annually by automating manual inventory enumeration tasks.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Precision OS develops a system software that provides orthopedic surgical education in virtual reality.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Immerse is a developer of VR platform to create and distribute digital contents for enterprise and education sectors.
Business Model: unknown
Revenue: 1.9M
Employees: 30
Industry: Virtual Reality
Ximmerse provides mobile visual computing and inertial tracking research and development solutions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
NeuroTrainer enables athletes - and eventually anyone - to train a different way. Our virtual reality software platform immerses the athlete in skill practice that integrates both physical and mental exercises. Proven neurocognitive exercises target specific areas of the brain for both assessment and training use cases. The result is improved focus, vision, decision making, multi-tasking, coordination and reaction times during intense athletic performance.
Business Model: unknown
Revenue: 7.4M
Employees: 32
Industry: Virtual Reality
Tsunami XR offers 3D rendering, animation, simulation and visualization solutions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 30
Industry: Virtual Reality
NCTech offers virtual reality imaging platform that allows businesses to automate and streamline the process of 3D data collection.
Business Model: unknown
Revenue: 1.7M
Employees: 52
Industry: Virtual Reality
WRLD is a 3D mapping technology company that provides the tools to create geospatial applications for connected buildings, smart cities and games.
Business Model: unknown
Revenue: 2M
Employees: 20
Industry: Virtual Reality
FractalUp helps content creators and companies reduce their Customer Acquisition Cost (CAC) with a comprehensive solution, which covers from the discovery of their products/services to the closing of the sale. We save them money on advertising by helping them generate organic traffic via active communities (no developers required). With personalized experiences. All in one place. FractalUp is: Engagement as a Service (EaaS) with a market of 1.3 trillion USD (TAM). We empower your teams to test and scale solutions faster with out-of-the-box services (No-Code). We reduce your CAC by creating communities to: retain, understand and sell more. 1.- Autonomy for all your teams to test &a; scale solutions faster 2.- Reduce your CAC with multiple ready-to-use services. 3.- See your RoI in real-time with personalized Dashboards. 4.- No ownership risk when launching new services and clients.
Business Model: unknown
Revenue: 301.6k
Employees: 7
Industry: Virtual Reality
OQmented is a Germany-based manufacturer and supplier of laser beam steering systems and MEMS mirrors.
Business Model: unknown
Revenue: 0 - 100000
Employees: 55
Industry: Virtual Reality
Moth + Flame VR is the leading provider of immersive learning experiences for enterprise scale customers across a range of verticals.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Streamroot is a provider of WebRTC-based distributed video CDN solutions for live streaming platforms.
Business Model: unknown
Revenue: 5M
Employees: 40
Industry: Virtual Reality
NOLO develops and commercializes VR tracking and interactive devices that fuses optic, acoustic and radio signals.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Deep Optics is an Israel-based company that designs and manufactures technology-integrated electrochromic smart sunglasses for individuals.
Business Model: unknown
Revenue: 5M
Employees: 40
Industry: Virtual Reality
Gleechi have developed the first commercial software solution to create hand motion that can interact in real-time. The software enables free and natural hand interaction games and virtual reality and makes real-time interaction for robot hands possible. The core competences and technologies are centered around advanced computer vision and machine learning algorithms. Gleechi AB has been awarded Super Startup of year by Veckans Affärer and ALMI Invest, won the european competition EIT Digital Idea Challenge, and been awarded the startup of the year by STING (Stockholm Innovation &a; Growth).
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
SUBPAC is the global leader in high-fidelity tactile audio technology, with applications in music, gaming, VR, cinema, and automotive. Beyond haptics, SUBPAC’s powerful hardware and software platform enables creators and licensing partners to unlock the power of bass frequencies, and optimize the audio experience for a deeper audience connection. With offices in LA, San Francisco, Montreal and London, SUBPAC is powered by an all-star team of investors including Timbaland, Kyrie Irving, Carmelo Anthony and other notable venture and strategic partners.
Business Model: unknown
Revenue: 21M
Employees: 10
Industry: Virtual Reality
Antilatency is a Russia-based developer and manufacturer of positional tracking devices for VR/AR, motion capture and virtual production.
Business Model: unknown
Revenue: 0 - 100000
Employees: 89
Industry: Virtual Reality
Black Box VR brings together the latest in fitness, technology, gaming, to create the world’s first virtual reality gym experience. The company was founded by fitness fanatics Ryan DeLuca &a; Preston Lewis. The team spent years building Bodybuilding.com into the largest online supplement retailer in the world (with nearly $500m in annual sales). With the collaboration of many talented individuals, they created some of the world’s most recognized supplement brands, chart-topping fitness mobile applications, were honored with award-winning health &a; fitness campaigns, and created the world’s largest online fitness social network (with over 3m members), while always holding true to the mission of changing people’s lives. In 2016 Preston and Ryan decided to start their new venture, Black Box VR, with a mission to disrupt the fitness industry once again by creating innovative products and experiences that create lasting change in people’s lives. After trying virtual reality for the first time, Ryan and Preston knew they were experiencing a magically immersive technology that, if paired with resistance training, gaming principles and high intensity cardio, will be the winning combination for people trying to reach their health &a; fitness goals. Black Box VR is redefining fitness as we know it.
Business Model: unknown
Revenue: 0 - 100000
Employees: 25
Industry: Virtual Reality
Wisear develops electrodes that detect the bioelectrical activity of the head and face. It manufactures technology that integrates with wireless headphones and virtual reality headsets that allow users to control music.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Glue develops a cloud-based virtual collaboration platform that allows business teams to collaborate remotely.
Business Model: unknown
Revenue: 1.5M
Employees: 30
Industry: Virtual Reality
Oncomfort is a digital therapy platform that provides evidence-based anxiety and pain self-management solutions.
Business Model: unknown
Revenue: 5M
Employees: 25
Industry: Virtual Reality
ARuVR (previously VRtuoso) is the world&s;s first enterprise-level XR (Extended Reality) training platform. Using VR and AR ARuVR enables companies to build, distribute, and manage immersive training experiences themselves for both on-demand and real-time training. Currently used by over 1 million users, we help teams collaborate better and develop new skills across the workforce. ARuVR integrates with any existing platforms, LMS or intranet. Use your existing training content or draw on our library of over 1M+ assets. The ARuVR solution seamlessly brings together our XR platform, content, hardware and implementation services. More info about us and our solution can be found at: https://aruvr.com/solutions/
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Igloo Vision is an England-based immersive space company that provides VR-based simulation, visualization, collaboration and related solutions to various industries.
Business Model: unknown
Revenue: 12.2M
Employees: 48
Industry: Virtual Reality
VRgineers Inc. is a leader in delivering next-generation virtual and mixed reality pilot training systems (Synthetic Training Environment, STE) for professional and military clients. The company developed and manufactures the XTAL, a virtual and mixed reality headset with the highest fidelity, resolution, and the widest field of view available. The latest XTAL 8K headset won the prestigious Red Dot Product Design Award in 2020. Vrgineers’ simulator portfolio includes portable trainers ready to be packed and taken on mission; reconfigurable classroom simulators that support almost all platforms, from the T6 Texan to the F35; and custom 1:1 simulators that are built specifically for any type of helicopter, jet-fighter, or airliner, including a fully-functional cockpit replica. All simulators employ the XTAL headset featuring a market-leading 180° field of view at 8K resolution with the option of a mixed-reality module. All these simulators were developed in close cooperation with professionals, including airline, military, and acrobatic pilots. Extended simulation capabilities improve the pilot experience. The system delivers the highest level of situational awareness, increases first-time pass rates, reduces re-flights, and diminishes expensive repeat events. It can be used for all rotary and fixed-wing training requirements from front-line aircraft conversion units. The pilot training system leverages the option of complex mission training with joint communication for multiple users. VRgineers actively improves the training experience for clients like the U.S. Air Force, U.S Navy, the Royal Air Force, Lockheed Martin, Gulfstream, BAE Systems, NASA, and other technological pioneers. VRgineers has proven expertise in designing and integrating cost-efficient, scalable, customizable, and wide-ranging synthetic training solutions. Recognized as a technological leader, VRgineers was selected by the Small Business Innovative Research (SBIR) program within the U.S. Naval Air Systems Command (NAVAIR) to develop a next-generation mixed reality pilot training solution, and by the U.S. Air Force to deliver multi-purpose reconfigurable simulators. Besides the aerospace industry, VRgineers’ technologies are being used to design revolutionary products and remotely control heavy machinery. For example, VRgineers delivered virtual reality solutions for brands such as Audi, Skoda, Lamborghini, McLaren, RedBull, and Westfield. VRgineers was co-founded in 2017 by CEO Marek Polcak and currently employs an international team of 50 professionals that combine a high level of technical skills (mostly Ph.D. and Engineer graduates in R&a;D) with industry professionals. VRgineers will continue to innovate and dedicate itself to providing simulations that are as true to life as technology makes possible.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
uSens Inc develops inside-out hand and position tracking technology for augmented/virtual reality. Based on computer vision and deep learning algorithms, uSens 26DOF hand tracking and 6DOF position tracking software is the industry&s;s most robust path to highly interactive user experiences on both mobile and tethered ARVR platforms. uSens software can be integrated into ARVR systems at scale based on stereo vision reference designs. uSens&s; first publicly available developer kiti, Fingo will be available in late Q1 2017 to allow developers to add full hand tracking, custom gestures, and position tracking for projects built using Unity3D, Java or C#/C++. Currently, uSens solutions are compatible with a wide range of devices, including Google Cardboard, Google Daydream, Samsung GearVR, Epson Moverio, HTC Vive and Oculus Rift. uSens was founded in late 2013 in Silicon Valley by three experienced technical and business leaders. In addition to core R&a;D/engineering and management teams in San Jose, uSens also has teams in Beijing, Hangzhou, and Shenzhen.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
YBVR develops a cloud-based VR platform that offers video distribution solutions for sport and music event organizers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 28
Industry: Virtual Reality
Reulay is a new (B2B) mental performance and therapeutic platform that addresses gaps in today’s mental health offerings by delivering on-demand video experiences that are directly personalized to users and seamlessly fit into their busy lives. At the heart of their solution is a proprietary AI engine — based on research developed by founding team of Psychiatrists and Computer Scientists from Harvard, MIT, &a; Princeton — that fuses together key indicators about a user’s mental state and video signals to deliver the intervention
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
SubVRsive is a Virtual Reality company that specializes in the creation of video content for events and boxing matches.
Business Model: unknown
Revenue: 2.5M
Employees: 37
Industry: Virtual Reality
Embodied Labs is a VR immersive learning platform that provides training for healthcare trainees and professionals.
Business Model: unknown
Revenue: 2M
Employees: 19
Industry: Virtual Reality
They creates machine vision technology that enables Augmented Reality beyond the range of depth sensors. Virtually every Augmented Reality device (Hololens, Magic Leap, Meta, Google&s;s Tango) relies on IR depth sensors for scene understanding before it can augment the environment. The IR sensors, however, can only estimate depth information in a limited range, practically making these devices unusable in outdoor scenarios. At Ingrain, they use their years of bleeding edge vision research experience to create technology that relies solely on sensors available on a typical smartphone to do long range Augmented Reality.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Most of the mixed reality (XR) content that exists today has been developed by teams of highly talented and technical individuals with experience using professional 3D engine or with a background in programming. The steep learning curve and difficulty of building XR has limited the amount of available content. StellarX powered by OVA is the best sandbox available for non-programmers to develop their own XR environments, and it enables them to build through simple drag-and-drop creation. Just like Minecraft enabled 70 million people to become 3D content creators, we think that there will be hundreds of millions of computer content creators and XR makes this incredibly accessible to people. Actually, StellarX is the path to fully accessible XR content creation for enterprise. Nowadays, the trend of more accessible tools continues, as does the amount of 3D data we are collecting. StellarX is making it easier than ever to leverage these assets. At OVA we have built over the past eight years a world-class sandbox that helps 3D content creators to build easily virtual worlds. Further pushing this trend is the growth of mixed reality where 3D is a necessity. As we increasingly spend time in the digital world, our digital “stuff” will rival the importance of our physical “stuff”. Amazon is the destination for physical goods, but the destination for digital goods represents a substantial opportunity. This is why we think it&s;s crucial to democratize the 3D content creation. Creating a mixed reality environment is a creative process that includes a lot of challenging steps including defining the interaction and logic, building the world with assets and animations, adding some avatars and, finally, testing the virtual world with real users. Moreover, at OVA we believe that machine learning can be used across the entire creation process. We are building the best artificial intelligence that works together with our sandbox users. It can co-create with them in the process of building virtual worlds, help creative problem solving by suggesting ideas and can take out all the non-creative work so our users can work on what’s important.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Virtex is an England-based company that develops virtual stadiums for the esports sector.
Business Model: unknown
Revenue: 5.5M
Employees: 25
Industry: Virtual Reality
Igotopia is the holding company with wholly owned subsidiaries Gecko Digital Global Limited and Igotrip Sdn Bhd (operating as Igoroom) Gecko Digital is Asia’s leading virtual reality agency and in only 6 years has grown to be the leading player in the world of VR marketing for luxury tourism Gecko Digital has 500 + clients using their software and services over 6 regions and 4 offices Igoroom uses that library of VR content created by Gecko Digital and empowers end-users with a revolutionary UI and UX platform that seeks to disrupt the booking process in the hospitality industry Igoroom’s model focuses on offering customized luxury travel experiences across the world, at distinguished venues by leveraging Augmented Realities and Artificial Intelligence Igoroom is a next-generation Discovery + Booking engine for Millennial Travellers – disrupting a market that is ‘ripe for this kind of innovation’
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Voovio’s patented technology enables process industry leaders to increase ROI, enhancing asset availability by influencing workforce readiness and capacity. Voovio’s simulation software makes it easy for the process industry workforce to become productive faster, making SMEs expertise and the plant available 24/7 and standardizing knowledge during the entire operator lifecycle. Trusted by Suncor, Total, Chevron Phillips, DuPont and BASF - Voovio is saving plants across the globe millions of dollars per year in avoided incidents.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
The Virtual Reality is a content studio dedicated to the creation of memorable stories for virtual reality platforms.
Business Model: unknown
Revenue: 1.6M
Employees: 81
Industry: Virtual Reality
Dark Slope creates games, educational content and narrative experiences for venues, cultural institutions and brands.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Polyarc is an entertainment company that develops and publishes Virtual Reality games for smartphones and PCs.
Business Model: unknown
Revenue: 0 - 100000
Employees: 23
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
RSTLSS is an England-based digital fashion platform that allows artists to create and monetize wearables for the metaverse community.
Business Model: unknown
Revenue: 1M
Employees: 8
Industry: Virtual Reality
Virtway Events develops a virtual 3D space platform for conferences, trade shows and carrier fairs.
Business Model: unknown
Revenue: 100k
Employees: 18
Industry: Virtual Reality
Steel Wool is a Virtual Reality development studio that provides span games, simulation and narrative-based projects.
Business Model: unknown
Revenue: 2M
Employees: 59
Industry: Virtual Reality
concept3D is a Colorado-based SaaS platform that provides solutions such as interactive map development and 360-degree tour for enterprises.
Business Model: unknown
Revenue: 5.6M
Employees: 55
Industry: Virtual Reality
TimeLooper provides 360-degree, location-based virtual reality mobile app.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Floreo is a District of Columbia-based company that develops clinically designed VR behavioral therapy lessons for children with autism and neurodevelopmental disorders.
Business Model: unknown
Revenue: 3M
Employees: 100
Industry: Virtual Reality
TuringSense develops and offers wearable multi-sensor motion capture and analysis systems that provide instant biomechanical feedback for players.
Business Model: unknown
Revenue: 2M
Employees: 51
Industry: Virtual Reality
Fractal is a California-based online marketplace that allows video game players to discover, buy and sell gaming NFTs.
Business Model: unknown
Revenue: 1M
Employees: 20
Industry: Virtual Reality
Serious Labs designs and develops Virtual Reality simulators for the game-based workforce training in construction, energy and defense sectors.
Business Model: unknown
Revenue: 10M
Employees: 53
Industry: Virtual Reality
Legion M is an entertainment company that partners with filmmakers and Hollywood studios to produce original movies.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
The Nemesis is a virtual reality metaverse platform, live now. Simple and direct access via Desktop Brower or mobile app (iOS and Android), no special hardware needed! Explore suggestive metaverses with your avatar and participate in amazing experiences: live events, concerts, parties, fun challenges with your friends. The Nemesis is free to use and you can play as a guest or by signing in with social login. Have a crypto wallet? Sync it for an even more engaging experience!
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
HYPNO VR is a software platform that uses virtual reality headsets to perform anesthesia under hypnosis to reduce stress.
Business Model: unknown
Revenue: 3M
Employees: 20
Industry: Virtual Reality
Talari Networks provides an SD-WAN platform that optimizes access for hybrid-cloud IT infrastructures and next-generation applications.
Business Model: unknown
Revenue: 15.8M
Employees: 112
Industry: Virtual Reality
VRJAM is an England-based multiverse platform that offers solutions such as live virtual reality and interactive content for for the entertainment industry.
Business Model: unknown
Revenue: 3M
Employees: 25
Industry: Virtual Reality
UPYO is the First and largest Arabic NFT marketplace.. It is a reliable canvas for digital creators to buy and sell NFTs. Uncover the crypto-collectibles and trade your favorite NFT today!
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
ARVORE is an immersive storytelling company that creates, designs, produces, and develops interactive experiences and games. It is for all current and future high-end immersive platforms, including virtual reality, augmented reality, and mixed reality. It envisions a future where technology becomes a magical gateway into living story worlds, and they want to bring forth this new era by creating innovative immersive stories that profoundly connect people to these worlds. ARVORE is based in São Paulo, Brazil.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Penrose Studio focuses on developing and providing virtual and augmented reality storytelling entertainment content to media companies.
Business Model: unknown
Revenue: 1M
Employees: 15
Industry: Virtual Reality
Teleportal is a spatial computing company building 3D creator tools and dynamic object technology. Our mission is to bring creators together. We envision a future where people interact with computers and each other in a more natural way: via dynamic 3D objects that blend art and logic. Currently, our flagship product is Movieoke, a mobile app that lets you do karaoke with movies by performing lines from your favorite films, TV shows, and memes. It’s a fun new way to create 3D animation, making the world of 3D content creation accessible to the TikTok generation. At its core, Movieoke revolves around people designing and playing a new genre of dynamic, performance-based media. We architect accessible, collaborative, and secure spatial computing technologies that rethink the way applications and creator tools function, enabling people to bring their dreams to life via interactive 3D experiences. We believe strongly in data privacy and security practices, the democratization of tools, and robust software engineering. Ultimately, we are building the future of computing that we are proud to be a part of.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Multiverse is a California-based entertainment company that develops and publishes video games for PCs, consoles and smartphones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
YUR develops a fitness tracking software that allows users to track calories burnt on playing VR games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 15
Industry: Virtual Reality
Inuitive is a semiconductor company that manufactures and markets 3d sensors and processors for the electronic sector.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
MyndVR is on a mission to improve the lives of older adults through virtual reality recreation and therapy. MyndVR provides virtual reality solutions to senior living communities, veterans homes, home health care agencies, and directly to older adult consumers. The company has curated a vast library of VR content and created its own MyndVR Originals, produced specifically for older adults. MyndVR offers a promising future of cognitive health and wellness for the dynamic aging population - helping older adults break free from isolation.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
SPACES develops a virtual and mixed-reality platform that provides VR based video conference solutions for businesses.
Business Model: unknown
Revenue: 1.3M
Employees: 50
Industry: Virtual Reality
roOomy’s patented technology is paving the way for Real Estate professionals, Home Furnishings retailers, and anyone interested in Interior Design to better visualize their space and products through our ability to convert simple 2D imagery into assets that can be leveraged across 3D, augmented and virtual reality platforms at a scale and efficiency unavailable until now. Finding a new home is a big decision, and each day more prospective buyers and renters are using digital tools to help with their decision, thus making nimble visualization tools a fundamental part of the process. For home furnishings retailers with any online presence, giving customers and those interested in interior design the invaluable ability to “try before you buy” with the ease of shopping online has made roOomy’s services a critical part of each partners’ content and e-commerce strategy. Every day, we strive to make our technology the next best thing to real life paired with turn-key, scalable, cost effective services. We’ve grown our modeling and rendering capacity capabilities in a way that allows businesses to easily transform not tens, but thousands of products and rooms, in addition to partnering with cutting edge AR technologies like Google Tango and soon Apple ARKit.
Business Model: unknown
Revenue: 2.5M
Employees: 61
Industry: Virtual Reality
Tyffon is a Delaware-based immersive entertainment company that develops and markets location-based MR content and operates XR theme park facilities.
Business Model: unknown
Revenue: 3M
Employees: 20
Industry: Virtual Reality
Looxid develops emotion recognition systems using VR-embeddable eye-tracking cameras and EEG sensors.
Business Model: unknown
Revenue: 5M
Employees: 20
Industry: Virtual Reality
GameDriver provides tooling to introduce scalable and repeatable quality assurance to the massive video game, AR and VR industry. GameDriver lets development studios reduce their reliance on expensive and inconsistent manual testing methods, to improve time to market, test coverage, and the overall quality and revenue generating potential of their finished product.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
UploadVR is an online portal that publishes technology news and event happenings.
Business Model: unknown
Revenue: 2.1M
Employees: 52
Industry: Virtual Reality
GBuilder is a BIM-based collaboration platform that offers 3D visualization, material choices and customer communication management solutions for the construction industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 46
Industry: Virtual Reality
Circle Optics, Inc. they provide aerospace, autonomous systems and entertainment verticals.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Specular Theory is an award-winning immersive technology and content company based in Venice Beach, CA., that creates and distributes industry-leading immersive VR/AR/MR technologies and tools for the U.S. military and commercial enterprises.
Business Model: unknown
Revenue: 10M
Employees: 10
Industry: Virtual Reality
A Singapore based SaaS company that delivers an innovative VSP™ (Virtual Sales Platform) to luxury/premium brands empowering them to harness the potential of the digital world while strengthening their traditional brand values.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Arctop provides neural interface technology that analyzes brain signals and produces an accurate measure of the mind in real-time. Arctop&s;s patented technology Neuos™ is used by biometric authentication, gaming, neurological health, education and entertainment applications that connect consumers and enterprise customers daily to their own brain activity and enable them to unlock its potential. Based on deep R&a;D and patented A.I. data processing methods that enrich and classify faint brain signals, Arctop technology provides natural authentication methods for remote work, AR/VR. APIs offered by the company enable adaptive gaming, music, education, productivity, well-being and the future of automotive.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Neo Auvra is a digital holistic health, digital medicine, and well-being technologies company. Neo Auvra&s;s philosophy is based on all-in-one health, where health must be considered a state of integrative cognitive, emotional and physical well-being. Emphasizing a personalized, adaptive, preventive and one-size-does-not-fit-all approach, Neo Auvra&s;s technology platform offers people roadmaps, lifestyles, and life-long assistance and companionship to improve and boost their cognitive, emotional, and physical states. It addresses these three -intrinsically intertwined and interdependent-, states with the following phases of operations: 1) Cognitive, Socio-Emotional and Physio-Physical Assessments; 2) Reporting and 3) Training and Exercises.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Cover Co is a Japan-based media company that provides services such as Vtube model production and content management for businesses.
Business Model: unknown
Revenue: 3.2M
Employees: 63
Industry: Virtual Reality
KAUEL is a company that delivers unique solutions for different Industries, (Oil &a; Gas, electric, mining, manufacturing, etc.), Education, Retail and Health sectors, through technology based on informatics and electronic engineering. They are accelerating the introduction of Artificial Intelligence in Latin America by having the ability to develop solutions from their own mathematic algorithms. This solutions take many forms such as software and hardware based on artificial intelligence, internet of things (IoT), image method, big data, SLAM, augmented reality, virtual reality, electronic interaction devices and design of 3D worlds. They hold to this date 72 Authors Rights and 4 Patents in Chile and the U.S. and are present in Chile, U.S.A and Germany.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Positron is a virtual reality studio that offers full-motion cinematic VR for filmmakers and audiences.
Business Model: unknown
Revenue: 2.3M
Employees: 19
Industry: Virtual Reality
Designhubz empowers eCommerce websites and apps with 3D &a; Try-On Augmented Reality visualization, and an AI Recommendation engine that enables a hyper-personalized shopping experience. Our AI recommendation engine, an integral part of our Try-On experience, extracts data from live users, their behavior and overall platform analytics to formulate a comprehensive profile, and recommend hyper-personalized products that would fit them and match their style. We bring the in-store shopping experience to online retail by creating the next generation eCommerce interface for today&s;s consumers and brands.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Futurism is a subscription-based online platform that publishes daily stories on healthcare, robotics and virtuality.
Business Model: unknown
Revenue: 6M
Employees: 56
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Fast Travel Games is a VR studio that designs, develops, builds, deploys and supplies virtual reality based games.
Business Model: unknown
Revenue: 3.1M
Employees: 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Habiteo is a provider of 3D and virtual reality-based digital solutions that help real estate developers and agents to sell their properties.
Business Model: unknown
Revenue: 7.5M
Employees: 70
Industry: Virtual Reality
iStaging is a leading provider of out-of-the-box augmented and virtual reality solutions. Headquartered in Taipei, Taiwan, we also have satellite offices in San Francisco, Shanghai and Paris. Our goal is to help people transcend space by crafting immersive visualization products that empower the world interact with distant places or objects.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Virzoom provides a VR fitness content platform for consumer and commercial applications.
Business Model: unknown
Revenue: 1.5M
Employees: 10
Industry: Virtual Reality
6D.ai develops a 3D mapping platform that provides spatial computing solutions for AR developers.
Business Model: unknown
Revenue: 2.1M
Employees: 16
Industry: Virtual Reality
VirTra is an Arizona-based VR platform that offers simulation training programs for law enforcement and military sectors.
Business Model: unknown
Revenue: 28.3M
Employees: 120
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Lyfta is a platform where teachers can find a wealth of beautiful, engaging and immersive content to capture the hearts and minds of their students, making their jobs easier to introduce and delve into complex topics. Children love exploring Lyfta&s;s real-life stories in interactive 360° worlds, built using 360°, VR &a; AR technology, high-quality film content and rich media articles. Lyfta&s;s immersive resources are an ideal tool for teaching 21st Century skills and fostering values such as empathy and tolerance. Our platform is cross-curricular, covering topics such as literacy, social studies, citizenship, geography, philosophy, art, music, religious education and global education.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Flowly is a mobile application developed to manage pain and anxiety. Flowly allows users to explore interactive experiences that teach them how to regulate their nervous system through relaxation training. Users can keep track of their progress, and share it all with a supportive community. All content can be experienced on a phone, or in a VR headset that comes with a subscription. Flowly creates a safe and supportive space where members can share and engage with one another through positive and information-based forums.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Vicarious Surgical is a Massachusetts-based medical device company that manufactures and supplies surgical robotic systems for the healthcare industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 130
Industry: Virtual Reality
ORamaVR (www.oramavr.com) is a deep technology, spatial computing startup, innovating the field of med-ed-tech Virtual Reality (VR) training simulation authoring platforms. Our technologies are based on state-of-the-art research by world-renowned scientists team members. This research is turned into a novel, symbiotic VR authoring and simulation platform by our top engineers, medical professionals and business developers. ORamaVR was founded in 2016 and received initial €575K pre-seed financing from the VC PJ TECH CATALYST FUND in Greece. The company has moved its HQ to Geneva, Switzerland upon strategic partners&s; demand. ORamaVR is adopted by the USC Keck School of Medicine, Los Angeles, NYU Langone Medical centre in New York, the University of Geneva and the Inselspital Hospital system in Switzerland, FORTH and the University of Athens in Greece and recently Western Governors University, Fayetteville State University and the University of Michigan in USA. Medacta International, a leading Swiss medical implant manufacturer expressed high interest to collaborate intensively with ORamaVR. ORamaVR has been awarded in 2020 an Epic Games Mega-Grant, in 2019 the Augmented World Expo (AWE) Auggie award for "Best Societal Impact” and the prestigious FARE award, from the American Association of Hip and Knee Surgeons (AAHKS) in 2018. ORamaVR has attracted more than €1.3M in R&a;D grants and awards up to date. In 2020 ORamaVR concluded a €370K bridge round led by HTC Vive, a leader in enterprise virtual reality.
Business Model: unknown
Revenue: 310k
Employees: 22
Industry: Virtual Reality
The Dream VR is a digital tech startup with registered office in Miami and subsidiary in Barcelona; it is in development of Dream Life, a virtual real life metaverse made up of 12 real cities + Mars. Each city will be composed of 12 avenues that represent a real neighbourhood. In each city Dream Life offers +300 experiences (concerts, music, sports, etc), virtual shopping, NFT market, gaming and real estate. Furthermore, Dream Life is creating Burning Mars; a virtual exhibition of free creation about Art, Culture, Music and entertainment for 10,000 members.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Virtual Reality is a potential multi-billion dollar market worldwide, and India is one of the emerging markets. Its applications span across sectors like gaming, education, healthcare, real estate, architecture, online shopping etc.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
We are the future of indoor cardio fitness, bringing fully immersive biking, rowing and running to users around the world through our VR Fitness platform, HOLOFIT. HOLOFIT uses proprietary VR technology that combines unique VR training content developed by our in-house design studio. HOLOFIT reinvents fitness by using effort gamification, adaptive training programs and AI based virtual coaching. HOLOFIT offers amazing virtual worlds that turn workouts into fun, motivating fitness experiences, virtual coaching with dozens of workout programs, and vSport competitions that are location or online based-through our HOLOFIT community.
Business Model: unknown
Revenue: 107.4k
Employees: 10
Industry: Virtual Reality
UX3D is a Belgium-based SaaS platform that provides solutions such as 3D model development and data integration for individuals and businesses.
Business Model: unknown
Revenue: 3.2M
Employees: 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
"Wix for 3D" Agora World is the world’s most powerful immersive experiences platform for businesses. We’ve created a downloadable app for Windows and Mac which allows anyone to create their own custom social experience with no code or technical expertise needed. Users can simply choose a template environment; add their own images, videos, links, descriptions and more to media slots in the environment; and can publish the experience for others to join. We also have an SDK which enables us to upload 3D spaces from Unity into Agora World, including digital twins of physical locations, for enterprise clients. Our tools have been used by customers for a variety of use cases, from immersive events (art galleries, job fairs, networking events, conferences) to meeting spaces (company HQ, learning centers) to film festivals, retail experiences and more. We also have deals to build custom experiences with enterprise clients ranging from interactive learning centers to digital replicas of entire cities.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Are you looking for a meaningful way to remember the special people in your life? Have you ever thought about how you want your legacy to be told? At Memory Gardens, we understand the importance of commemorating and preserving the memories of the people we love. We offer a unique soDo you ever wonder what will happen to your precious memories after you are gone? How will future generations be able to access and experience them? Memory Gardens is here to change that. We are the ultimate digital storage solution for preserving life&s;s most precious moments, including photos, videos, and important files, ensuring they remain accessible for generations. Our platform combines the best of both worlds, bridging the gap between web2 and web3. Our unalterable and undeletable storage solution gives users the peace of mind that their memories will never be lost or deleted. Store your memories once and experience them for a lifetime with Memory Gardens. Our innovative approach to digital legacy preservation makes it easy for consumers to store and access their valuable memories. With customizable 3D galleries, interactive design options, and an email log-in process, users can personalize their memories and invite others to view and contribute. Memory Gardens is a secure, reliable solution for preserving memories and legacies. We cater to various customer personas, from bereaved families to business owners, from newlyweds to senior citizens, and from pet owners to sports enthusiasts. Our pricing model is flexible, offering subscriptions, pay-as-you-go, and micro-transactions options to suit different preferences. Preserving memories is important, and with Memory Gardens, you can ensure that your memories will be preserved for long-term access and sharing. Our platform offers a range of design options and interactive features for users to enhance and personalize their memory galleries. Don&s;t let your memories fade away. Store them with Memory Gardens and experience them for a lifetime."
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
BadVR is a California-based online platform that offers solutions such as data visualization and analytics for businesses.
Business Model: unknown
Revenue: 0 - 100000
Employees: 19
Industry: Virtual Reality
Jido is a provider of augmented reality-based software that allows developers to build persistent life in the real world.
Business Model: unknown
Revenue: 1M
Employees: 1 - 10
Industry: Virtual Reality
Aldin designs and develops a video game with virtual reality experiences of the Rift Drifter, Asunder and Earthbound.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
WTFast is a gamer private network that enables transmission and delivery of MMO and MOBA game data.
Business Model: unknown
Revenue: 6M
Employees: 50
Industry: Virtual Reality
First and foremost, they are a content creation company specialising in virtual reality production. They are visual storytellers embracing this new medium as a way of creating immersive, engaging content. Their pioneering methodology takes elements from our diverse background. We use techniques from narrative cinema, from visual effects, from exhibition design, from gaming, from brand management and combine them in new exciting ways to help you tell your story.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
VRize develops end-to-end Virtual Reality enterprise solutions that includes content management system and monetization.
Business Model: unknown
Revenue: 1M
Employees: 62
Industry: Virtual Reality
Rezzil is the world’s leading platform for developing elite footballers. used all over the world, from academies to European league and world cup championsRezzil builds resilience in athletes when it is needed most: during the last minutes of a high-pressure game.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
EVR Holdings develops and provides virtual reality content creation solutions for artists and musicians.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
SO REAL enables global access to immersive experiences through mass-producing cinematic-quality, XR- game-ready 3D objects using their patented scanning &a; conversion technology.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Imverse is a 3D graphics software company deploying volumetric technology for Location Based Entertainment (LBE). Imverse Inc. is a subsidiary of Imverse SA, the Swiss company headquarter.
Business Model: unknown
Revenue: 2M
Employees: 30
Industry: Virtual Reality
HoloEyes plans to use the funds raised this round to build the system and business base for HoloEyes VR and expand its staff.Collecting the data from CT scans, forming 3D human body models, and accumulating it creates a so-called medical VR database.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Spree Interactive is a pioneer in the field of virtual reality developing technologies and products for location based virtual reality systems for children from 6 years on. Spree Interactive is using a tracking technology, which enables the user to experience a fully immersive virtual world. Not only is it possible to walk freely within the virtual world but also to interact with it in a fun, exciting and mind-blowing way. Spree Interactive reveals the possibility to present the users a completely unique form of entertainment. Up to 20 people at the same time can enjoy the VR experience. Spree Interactive is teaming up with best-in-class partners for bringing its tech to market.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Pixvana is a Seattle-based software startup building a Virtual Reality (VR) and Augmented Reality (AR) video processing and delivery platform for media and entertainment applications. Pixvana’s founders have proven startup success in media technology and hail from senior product and engineering leadership positions at Apple, Adobe, Microsoft, and Lucasfilm.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
HEX exists to launch epic careers and unlock captive talent. We&s;re creating a generation of leaders who take action to create the world they want to live in. The rate of change in tech is exponential, but the rate of change in traditional education models is kinda flat... So we hang out at the intersection of employability and innovation, delivering a new kind of learning. We&s;re all about experiences that are immersive, up-to-date, and based in the real world. 5000+ students have loved our seriously fun virtual programs, study abroad experiences and hackathon-style events. And they leave HEX with amazing confidence, skills and networks — as well as university accreditation. HEX is proud to be driving economic growth through seriously fun innovation.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Being a perfect bridge between two cutting-edge technologies: Blockchain and Mixed Reality, Tiluf is building the first decentralized mixed reality using its own blockchain network with native cryptocurrency and AR/VR/XR. Tiluf has created a peer-to-peer social connect technology in the mixed reality space where users can connect with others through mixed reality audio and video channel to generate value in the closed ecosystem.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
inVRsion is a software company that offers enterprise virtual reality solutions for the retail industries.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Roomle develops a digital platform that provides 3D visualization of home decor products.
Business Model: unknown
Revenue: 1M
Employees: 47
Industry: Virtual Reality
Teleporter is the World of Gamers in VR that brings us together in one digital place for all the ways gamers get together. Focused on gamers, inspired by the world’s best MMORPGs, and amplified by video-gaming enthusiasts, we dream of building a universe for gamers using technology, artistry, and magic. Our players in Teleporter can play many built-in games, watch game streams, find like-minded others, and hang out together in fantastic 3D environments. Teleporter: WoG universe feels like and works like a game, but it also allows players to do many different things they usually love to do with other gamers. Our dream is to shape the future of gamers getting together digitally.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Balus provides motion capture, Unity systems, and AR live permanent venues. The company provides character content infrastructure using real-time animation, we also support the production of original content. Balus provides the necessary technology for event planning, casting, VR events, recording and creation of production images, real-time motion capture during live events, real-time transmission, event management, and systems that allow users to participate in the production.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
From a simple photo capture, we automatically generate virtual content. Such as: 3D virtual tour, bounded floor plan , an interactive 3D render (doll house), an integrated virtual call "1 to 1" or "1 to N" (Virtual open house mode), HD pictures, a commercial video, points of interest and even multi-language descriptions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Rocket VR Health is developing virtual reality digital therapeutics to address unmet mental health needs in cancer patients and survivors. Our digital interventions take clinically validated treatments and transform them into on-demand VR programs that make psychosocial care for cancer more effective, accessible, and data-driven. Rocket VR Health is partnered with multiple large cancer-focused health systems in the US and is dedicated to conducting cutting-edge research in order to enable the broad adoption of virtual reality in cancer care.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
ROOBO is a global platform for the incubation and distribution of intelligent hardware.
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Virtual Reality
VR ALL ART sets the foundation for an unprecedented evolution of art exhibitions, art spaces and art trading. It is unlimited space in a new reality – a metaverse of galleries and museum spaces with no borders and no physical boundaries. It enables everyone to explore artworks and discover artists from all over the world wherever they are, at any time. It also gives new power to artists, as they are no longer constrained by the physical limits of real-world space and time. To fuel and empower art market transformation VR-All-Art introduces a new blockchain-based protocol, based on international CIDOC-CRM standard, to handle the arts &a; culture space. Blockchain-based registry of art brings immutability, decentralization and digital provenance, which creates an essential structure necessary for the birth of a new art market, previously inconceivable. Trading physical, real-world art and purely digital artworks on a blockchain-based marketplace allows art to become a liquid asset and enables an entirely new type of art investments.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
CUREosity designs and develops virtual reality, biosensors and neuro-monitors for scientists and medical institutions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Nibiru is a technology innovation corporation that offers one-stop service of interactive technology, software and hardware product solutions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
IKONA works at the intersection of storytelling, healthcare and technology to create immersive content that is designed to transform patient education and train the next generation of healthcare providers. IKONA&s;s virtual reality application features interactive modules that generate unique, immersive data sets, which are turned into real-time actionable insights for providers and care teams.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
ReadySet is the first immersive 3D VR software designed for product manufacturers, retailers and researchers to autonomously design, test, and implement retail solutions. Learn how CPGs are using virtual reality to innovate amid inventory shortages. This white paper explores how companies are using virtual reality as a collaborative space for in-store planning and market research. It includes information on 3D product libraries, digital store planning, VR market research, and the case study "Does Life-Size VR Replicate Real-World Testing".
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Golf Scope is an application that uses a phone camera to understand the topography and speed of a putting green. Golf Scope utilizes technology, such as AR, VR, and ML to help golfers of all skill levels improve their game. Golf Scope is headquartered in Austin, Texas.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Viro is a technology company that helps mobile developers to integrate virtual reality into their applications using tools and codes.
Business Model: unknown
Revenue: 6M
Employees: 30
Industry: Virtual Reality
Telepathic is a mobile based storytelling application that engages in redefining fiction for the snapchat generation.
Business Model: unknown
Revenue: 1.6M
Employees: 15
Industry: Virtual Reality
Futurefly is an online platform that provides video game and application development.
Business Model: unknown
Revenue: 2.5M
Employees: 68
Industry: Virtual Reality
At SenseGlove we see virtual and augmented reality as an enabler for real world applications. We believe that providing interactions with objects and persons equal to those in the real world is the only way to utilize VR and AR&s;s potential fully. The SenseGlove offers the most natural interaction in virtual and augmented reality. With the SenseGlove, virtual objects are brought to life, you can feel, touch, and interact with them as if they are real.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
ImagineX develops a SaaS-based platform that offers VR and AR technology solutions for construction and finishing commercialization industries.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Stereolabs designs and develops 3D cameras for depth Sensing and motion tracking.
Business Model: unknown
Revenue: 8.5M
Employees: 26
Industry: Virtual Reality
moBack develops, builds and delivers augmented reality platform that enables content creators to upload and distribute their 3D models.
Business Model: unknown
Revenue: 2M
Employees: 64
Industry: Virtual Reality
Talespin is a California-based spatial computing platform that provides solutions including workforce talent development and skills mobility for businesses.
Business Model: unknown
Revenue: 20M
Employees: 110
Industry: Virtual Reality
ANTVR is a startup based in Beijing that produces virtual reality and augmented reality wearable devices. Our first product is the ANTVR KIT – the first all-in-one universally compatible gaming and personal movie viewing kit.
Business Model: unknown
Revenue: 5.3M
Employees: 89
Industry: Virtual Reality
Volume is a technology-focused digital agency for large brands looking to break through the clutter. The agency has consolidated its broad experience to become the creative partner brands trust to deliver relevant campaigns and projects that return tangible results and value, from the commercialization of the world wide web to true digital content marketing. It provides a mechanism for participants to be better understood, and this valuable insight helps shape future communications and engagement.
Business Model: unknown
Revenue: 35M
Employees: 168
Industry: Virtual Reality
Dimension10 is a platform that enables instant virtual prototyping and collaboration in virtual reality.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Virtual Reality
WightFibre is a network infrastructure company that provides commercial and residential cable television, telephony and broadband services.
Business Model: unknown
Revenue: 19.6M
Employees: 68
Industry: Virtual Reality
MODit provides smart, automated quality control for manufacturing. MODit&s;s mass-deployable 3D scanning systems and cloud platform increase yields and streamline quality communication across the supply chain.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Legend3D, is a digital media and visual effects company.
Business Model: unknown
Revenue: 112M
Employees: 600
Industry: Virtual Reality
VREAL develops a live stream virtual reality gaming platform for game developers, streamers and players.
Business Model: unknown
Revenue: 1M
Employees: 38
Industry: Virtual Reality
SkyLights offers a cinematic VR on planes as passenger inflight entertainment. It enables passengers to tune out of their environment and escape their flight by enjoying premium cinematic entertainment using VR headsets. Skylights integrate content licensing deals, develops software and headsets, and integrates ground operations. All four are sold to airlines as a subscription service. The company is incorporated in the US, with headquarters in San Francisco, California.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Immersv is a provider of VR based interactive digital advertising solutions for businesses.
Business Model: unknown
Revenue: 1.9M
Employees: 380
Industry: Virtual Reality
VOKE is a technology company that develops virtual reality based viewing products for live streams of sports, music events and on demand media.
Business Model: unknown
Revenue: 0 - 100000
Employees: 69
Industry: Virtual Reality
Mechu operates a fan club called “Mechu and debuts and produces 100 virtual YouTubers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
InsiteVR develops a VR platform that helps architects and designers to create virtual reality visualizations with models from 3-Dimensional spaces.
Business Model: unknown
Revenue: 3M
Employees: 33
Industry: Virtual Reality
DoubleMe is a California-based volumetric capture company that provides solutions such as image based rendering, streaming and 3D reconstruction.
Business Model: unknown
Revenue: 5.5M
Employees: 25
Industry: Virtual Reality
Meograph develops an augmented reality application that makes 3D people from 2D video. It brings users into AR or VR games with their micro-expressions using devices they already have. With just an average smartphone or webcam it literally converts video into 3D locally on the device. The company was founded in 2012 and is headquartered in San Francisco, California.
Business Model: unknown
Revenue: 10M
Employees: 10
Industry: Virtual Reality
Leonar3Do is an integrated software and hardware 3D platform to create, demonstrate and visualize virtual 3D objects in real space.
Business Model: unknown
Revenue: 1.3M
Employees: 92
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
InstaVR is an online platform that provides tools and services for users to create mobile and desktop virtual reality applications.
Business Model: unknown
Revenue: 6M
Employees: 90
Industry: Virtual Reality
Museum of Future Experiences (MoFE) is a media company that publishes high end immersive experiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
WeAre enable faster digital prototyping for global teams in engineering, manufacturing and architecture. The Virtual Reality conferencing system allows teams to conduct remote meetings easily and cost-effectively to collaborate on digital prototypes (digital twins such as CAD files).
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Kai XR develops inclusive mixed reality spaces allowing children to explore, dream, and create. Its educational resources provide educators, parents, and life-long learners a path to become early adopters of mixed reality. Kai XR&s;s videos send children on a field trip to a museum without the price of admission and never having to leave the classroom. The company will launch it’s new kid-friendly virtual reality platform to the public in Spring 2020.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Nimble Collective is a cloud animation platform that provides a virtual, collaborative workspace for creating animation.
Business Model: unknown
Revenue: 5M
Employees: 25
Industry: Virtual Reality
Inflight VR develops a platform that integrates VR contents into WIFI-enabled inflight entertainment systems.
Business Model: unknown
Revenue: 2.5M
Employees: 11 - 50
Industry: Virtual Reality
GeoCV is a New York-based SaaS platform that provides solutions such as virtual reality development and optimization for sectors including real estate and construction.
Business Model: unknown
Revenue: 3M
Employees: 18
Industry: Virtual Reality
Altoura is a no-code spatial computing platform for remote collaboration. It is the most flexible, complete, and photorealistic spatial computing platform on the market. Using Altoura, users connect, collaborate, and interact with each other, their surroundings, and their equipment from anywhere at any time using any device.
Business Model: unknown
Revenue: 2.9M
Employees: 28
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Sky Limit Entertainment Group is committed to creating the ultimate immersive social entertainment experience with VR.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Hiverlab is an award winning technology company offering digital transformation solutions such as Augmented Reality, Virtual Reality, Mixed Reality, Cloud Computing, System Integrations, and Data Visualisation. Founded in 2014, Hiverlab has grown to be one of Singapore’s most prominent digital transformation enabler. Having worked with over 150 clients across 14 industries and 10 countries, including fortune 500 companies and government agencies.
Business Model: unknown
Revenue: 5M
Employees: 40
Industry: Virtual Reality
Emteq is an AI-based platform that provides cloud data analytics and management solutions for businesses.
Business Model: unknown
Revenue: 1.2M
Employees: 15
Industry: Virtual Reality
QuaQua is a virtual travel platform that allows users to share travel experiences and book tour packages, hotel and flight tickets.
Business Model: unknown
Revenue: 5M
Employees: 65
Industry: Virtual Reality
3DRudder develops and markets a device that enables its users to play video games in virtual reality and 3D environments. The device is controlled by the feet and enables players to move through virtual reality and 3D platforms. 3DRudder’s foot-powered motion controller is able to provide remote control solutions for industrial purposes and create 3D models. 3DRudder is headquartered in Marseille, France. And it was founded in October 2014 by Valerio Bonora.
Business Model: unknown
Revenue: 377k
Employees: 12
Industry: Virtual Reality
Software development teams are only as good as their ability to rapidly comprehend and integrate the work of many different authors. Primitive believes that collaboration and immersive visualization are the future of software development. The arrival of virtual reality has provided a tremendous new platform to visualize data and collaborate in advanced ways. The Primitive programming interface is taking advantage of everything that VR can offer while applying the best practices of software analysis tools. Primitive turns the output of software analyses into interactive 3D structures that are displayed in immersive VR.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
PlayCanvas provides an open source three-dimensional game development platform that allows game developers to build 3D games.
Business Model: unknown
Revenue: 1M
Employees: 56
Industry: Virtual Reality
HouseLens is a visual marketing platform that provides 3D interior scanning solutions for residential and commercial buildings.
Business Model: unknown
Revenue: 7.3M
Employees: 152
Industry: Virtual Reality
Arraiy is a digital content production studio that allows users to create VR and MR videos for the media and entertainment sector.
Business Model: unknown
Revenue: 1M
Employees: 24
Industry: Virtual Reality
Gaize is building the first real-time cannabis impairment detection product that&s;s field deployable.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Victoria VR is a blockchain-based VR metaverse that offers a multiplayer-online role-playing game, entertainment, and other activities.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
LUDUS is a 30-employees company based in Bilbao, Madrid and with 4 commercial delegations in 2 additional countries. We are a technology-driven company dedicated exclusively to the development of Virtual Reality (VR) solutions for the emergency and industry sectors. We are specialized in the virtualization of multinationals’ critical protocols with high stress levels, achieving the best quality standards in Europe and Latam markets. We have developed more than 100 customized VR projects for more than 30 industry and emergency SMEs and large companies such as Volkswagen, Naturgy, UBE, Ford, BP, ThyssenKrupp or BASF.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
triMirror has developed the first real-time solution in the world that allows the try-on of real clothes on highly customizable avatar bodies, and which allows the user to see where the garment is tight or loose, where it juts out or sags down, and how it behaves when they move around in various ways. It was most recently featured in Forbes, USA Today, TIME, and BBC. It can be implemented on the web and streamed in real-time from the cloud, on tablets and phones, in-store (even with gesture control and with facial scanning), as well as to streamline the entire supply chain using our 3D CAD design solution. An ecommerce showcase increased conversion rates by 35x and decreased returns by 30%. Here are some videos showcasing the capabilities, which can be expanded and customized as needed: For ecommerce: Jean Shop integration: https://youtu.be/4s9dpUmHmz0 Real-time website (older version): http://youtu.be/74s-ri8w7yI For in-store: Mobile application: http://youtu.be/k5UQl47d0Wk In-store system with Kinect (in Microsoft 5th Ave NYC store, with Jean Shop): https://youtu.be/lhqEIQKNVzM In-store system with Kinect (in Walden Galleria, with Microsoft, Guess, Gap): https://youtu.be/pMladTwgHoI And for 3D design: Gown: https://youtu.be/drZt75ORF00 Sport outfit: https://youtu.be/6UY7hZT_Vhc Suit: https://youtu.be/aqwXpQo2duw
Business Model: unknown
Revenue: 2.3M
Employees: 10
Industry: Virtual Reality
Lisy is the new generation commercial real estate marketing &a; brokerage platform
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Trezi is an India-based SaaS platform that offers passive and static design visualization solutions for the construction sector.
Business Model: unknown
Revenue: 2M
Employees: 10
Industry: Virtual Reality
We build digital twins for businesses using Virtual-, Augmented- and Mixed-Reality platforms. We approach this using Design Thinking and are greatly inspired by computer games. The field of digital services is changing rapidly and we believe that the only way to make sense of this change is to keep an open mind, while investing in, and experimenting with, new emerging technologies.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
3dverse is on a mission to future-proof the 3D content creation and deployment process by delivering new experiences for creators and end users to connect like never before. Our device-agnostic platform empowers developers, teams and end users to work collaboratively and focus on their business value in a secure, simple, and streamlined approach.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
The Infinadeck is the world&s;s first commercially available omnidirectional treadmill designed to be integrated with virtual reality. This revolutionary device provides the missing link making it now possible to have a true Holodeck experience.
Business Model: unknown
Revenue: 3M
Employees: 35
Industry: Virtual Reality
Founded in June 2014 by four virtual reality enthusiasts. Believing virtual reality is finally reaching its potential to be used in practical use cases, they decided to dive in. Companies have replaced old cubicles with open offices. But the benefits of an open collaborative workspace are paid with concentration difficulty and less privacy as well as increased level of stress. This is the problem they aim to solve. With the principles of environmental psychology and the help of virtual reality goggles, such as the Oculus Rift, they are creating a stress reducing, fully functional workplace environment tailored to your specific needs and aesthetics.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Nahimic designs and develops virtual reality audio technologies for gaming applications.
Business Model: unknown
Revenue: 8M
Employees: 35
Industry: Virtual Reality
Miraisens researches and develops a 3DHaptics system that offers gesture feedback solutions for enterprises.
Business Model: unknown
Revenue: 3.2M
Employees: 25
Industry: Virtual Reality
Devs United Games previously known as Miragesoft specializes in creating immersive and realistic VR content. The company&s;s mission is to create and provide high-quality, realistic immersive VR content that anyone can resonate with.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Content. Data. XR. Ranking.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
We are working on building an ultimate resource library for education using 3D, AR and VR technology for education and training. We are currently present across 400+ schools globally with more than 250,000 users from 161 countries. 2019: Launched the Hologo App on IOS Launched the Hologo App on Android 2020: Crossed 100,000 users Partnered with global educators to create the teacher training platform EduSpark Inc 2021: Launched the Hologo 3D learning platform on the web with multiple products Introduced our content across multiple languages including - Spanish, Italian, Tamil, Bahasa Malay, Indonesian, Sinhalese, Basque, Portuguese and Vietnamese. Launched the EduSpark Inc teacher training platform Crossed 1,000+ 3D/AR/VR lessons on our platform (and growing by 30-50 new lessons every month) 2022 and beyond: Metaverse for education!
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
EKTO VR is a developer of virtual reality products.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Maze Theory is a virtual reality developer. Maze Theory believe in pushing and redrawing the boundaries of player imagination and bringing to life immersive entertainment experiences that will engage and blow the senses.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
EEVO develops and provides Virtual Reality video hosting platform for publishers and content creators.
Business Model: unknown
Revenue: 3M
Employees: 54
Industry: Virtual Reality
Nerdalize is a technology company that offers sustainable energy solutions to power computers and generate heat. The company offers The Nerdalize heater, an innovative e-radiator drawing its power from large computer cooling systems to be an affordable heating solution for residential and commercial customers, putting excess heat to good use. Nerdalize was founded by Boaz Leupe, Mathijs de Meijer, and Florian Schneider in 2013.
Business Model: unknown
Revenue: 10M
Employees: 10
Industry: Virtual Reality
Hegias designs and develops content management systems to the construction industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Stuccco is an architecture firm that offers interior design and decoration services for residential and commercial sectors.
Business Model: unknown
Revenue: 0 - 100000
Employees: 3
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
TacSense develops pressure sensing technology. Tingrui Pan founded it in 2016, with its headquarters in Woodland in California.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Team 21 Studio is a developer of multiplayer online role-playing games for all virtual reality platforms.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
AccessVR develops and delivers VR experiences in minutes through an immersive learning platform. Its mission is to provide the leadership, knowledge, and innovation that will allow individuals and organizations to adopt immersive learning at scale.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
V-Labs S is a provider of AR-based geolocated data for surveyors and contractors.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Holos is an AR/VR education and training platform that gives people the ability to create, organize, and learn in full 3D. Holos is making it easy for both teachers and students to create their own immersive learning experiences so that they can learn by doing, rather than simply reading or listening. It was founded in 2016 and is headquartered in Madison, Wisconsin.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
NURVE is a technology that artificially creates reality by combining computer graphics and sound effects.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
DeepScience is an extended reality content technology company providing AI digital human-driven engines and technical art platforms.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
SpaceVR is a virtual reality platform that offers space exploration experience on any mobile, desktop using a cinematic 360° cameras.
Business Model: unknown
Revenue: 2M
Employees: 166
Industry: Virtual Reality
Cultiva is a Nevada-based food-grade biofilm company that develops microbiome-based crop protection products for the agriculture industry.
Business Model: unknown
Revenue: 3M
Employees: 11
Industry: Virtual Reality
Kenesto is a cloud based platform offering document and file management products for automatic file synchronization, sharing and collaboration.
Business Model: unknown
Revenue: 1.2M
Employees: 36
Industry: Virtual Reality
Reality Reflection develops an augmented reality game that allows users to identify nearby real properties, acquire and trade them in the game.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
"3spin Learning" is an EdTech company and the Virtual &a; Augmented Reality learning platform enabling *anyone* to create immersive training experiences. 3spin Learning is among "the world&s;s most advanced mixed reality practinioners" (Microsoft) and multi-time winner of the "eLearning Award" (eLearning Journal), including "project of the year 2020". Among their clients are Lufthansa, Merck &a; DEKRA. Until now, learning with 360°, VR and AR were costly because learning content usually had to be programmed, manually distributed and maintained at great expense. This is now changing. Through the "3spin Learning" cloud platform, companies and e-learning agencies can configure content cheaply using an authoring tool *without* programming and make it available to learners via cloud on VR &a; AR headsets or the PC (without headset). In addition, integration into an existing LMS is easily possible and learner success can be measured.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Shenzhen VR Group, short for 3Glasses, the leader in China VR and Windows Mixed Reality, and a national hi-tech enterprise with more than 15 years of VR experience, are among the earliest companies in China to engage in VR and hybrid The reality of the company, the largest domestic virtual reality core patent applications for start-up companies, is also the first batch of Microsoft&s;s head of VR partners. 3Glasses launched China&s;s first (the world&s;s second paragraph) virtual reality helmet (3Glasses D1) and China&s;s first mixed reality helmet (3Glasses Blue Perot S1 Microsoft development machine), the establishment of the VR content service platform VRSHOW, the first was recognized as the industry The first successful virtual reality business model, the VR Line Experience Point model, has grown into a technology company that integrates VR / MR hardware and software, development tools, content platforms and industry solutions. As an innovative technology company, 3Glasses has a full range of product and service capabilities such as R &a; D, production, sales and value-added services in terms of virtual reality and hybrid reality. While maintaining the technology leadership of hardware products such as VR Head, 3Glasses actively expands VR content services and industry applications . At present, 3Glasses owns 256 VR autonomous core patents (as of January 4, 2018), 1000+ global developer partners, 10000+ VR applications, 400+ signed VR games and more than 200 success stories in the VR industry covering entertainment, Education, tourism, exhibitions, architecture, design, medical care, film and television, security and other 12 areas. The products cover 5000+ VR offline experience points and are directly distributed in 33 countries and are the most famous Chinese VR brands overseas.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Xbox complete virtual care solution for healthcare providers across the country they help clinics increase income by combining technology, software, and patient engagement services. is a cloud-based, artificial intelligence-driven, intuitive platform encircled by a care concierge service focused on plan adherence and enhanced outcomes.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
FLAIM Systems develops leading multi-sensory immersive learning solutions for training in hazardous and emergency situations. They intersect technology and science to create real-world immersive learning solutions in safe virtual environments, for training in hazardous and emergency situations. Their extinguisher is the immersive learning solution for the fire and safety industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Baofeng TV is an internet upstart company and operates as Baofeng&s;s subsidiary. The company is known for launching its three new products. The world’s first VR TV, Baofeng super TV2 VR TV X-Men version (43/50/55inch) is unveiled, bringing the unprecedented 720° panorama viewing experience. The 40inch Grand TV, Baofeng super TV 40 X-Men version rivals traditional 32inch TVs. High-segment rose golden color leads the trend of the fashion. The configuration with high performance price ratio will stir up a revolutionary storm. The completely updated VIP movie and TV membership aims to establish a newest and most comprehensive laboratory of movies, TV shows and VR resource in the whole network, offering an overall outstanding content service. With three new products, Baofeng TV seizes the market of Internet TV, which will rearrange the new industry pattern.
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Wavetronix LLC designs and manufactures products for the intelligent transportation systems and traffic management industries.
Business Model: unknown
Revenue: 11.7M
Employees: 44
Industry: Virtual Reality
QYsea is committed to applying innovative technology to open a new era for personal underwater exploration. Through internet operation of virtual reality, live video show and interactive community, they wish to build a marine content social platform, where the power and beauty of ocean can be shared, and people who possess the dream of ocean exploration can be inspired. QYsea focus on the development and breakthrough of key technology upon underwater robot. They own their core technology and algorithm, from key component design, robot system design, footage data collection, cloud data processing to terminal application.Through innovative technology, they hope to help people learn more about the ocean, and to push forward the exploration and protection of this utmost frontier of their blue planet.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Ariel AI powers consumer experiences on mobile devices through pixel-accurate, real-time 3D Human Perception, and Reconstruction, on the edge. Ariel AI enables a world of seamless augmented reality, immersive gaming, motion capture, kinetic learning, holographic telepresence, and experiential retail - all on standard mobile devices.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Neoglyphic helps digital content creators to find, develop and scale hit entertainment franchises.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Blend Media is a virtual reality marketing platform that enables brands and publishers to create and monetize immersive video campaigns.
Business Model: unknown
Revenue: 1M
Employees: 20
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Digital Hearts is a Japan-based holding company that provides debugging solutions for entertainment and enterprise sectors.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1001 - 5000
Industry: Virtual Reality
GoTouchVR is a haptic design company that provides its clients with haptics interfaces for augmented and virtual reality systems. It aims to introduce better haptic rendering in the virtual reality market to enhance the user experience. The company was founded in 2016 by Thomas Sednaoui, Eric Vezzoli, Vidrih Zlatko, and Vincenzo Giamundo. It is headquartered in Lille, Nord-Pas-de-Calais.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
SENTIO VR is a collaborative SaaS platform for teams in the Architecture, Engineering &a; Construction industry to view, share &a; review 3D designs in Virtual Reality - helping improve team communication and minimizing rework.
Business Model: unknown
Revenue: 1M
Employees: 12
Industry: Virtual Reality
fotonVR is a provider of virtual and augmented reality-based science learning kits for the education sector.
Business Model: unknown
Revenue: 0 - 100000
Employees: 50
Industry: Virtual Reality
HaptX is a California-based hardware technology firm that designs and markets haptic gloves and VR devices for sectors such as healthcare, industrial, and entertainment.
Business Model: unknown
Revenue: 6M
Employees: 50
Industry: Virtual Reality
Fibrum is a developer, publisher and distributor of virtual reality games and mobile applications.
Business Model: unknown
Revenue: 2M
Employees: 30
Industry: Virtual Reality
Zoe is a SaaS software platform focussed on the future of content creation
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Bend Labs is a Utah-based manufacturer and supplier of flex sensor products for sectors including automotive and healthcare.
Business Model: unknown
Revenue: 5.9M
Employees: 9
Industry: Virtual Reality
Digital Mall of Asia is a shopping center that operates theaters, restaurants and clothing shops.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
DIVR Labs is an independent VR gaming studio based in the heart of Europe. The team DIVR Labs strives to create immersive and exhilarating experiences that challenges and excites its audiences, whilst pushing the VR industry forward.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
WaveOptics is an England-based designer and manufacturer of waveguides, projectors, lenses and related products for wearable augmented reality devices.
Business Model: unknown
Revenue: 8.6M
Employees: 100
Industry: Virtual Reality
Braustin Homes develops a real estate platform to offer 3D virtual reality tours to the customers. Its platform also offers a virtual reality app that facilitates visualizing architectural drawings using immersive technology in order to get a sense of scale, size, height, and depth of a particular property without visiting it. The company was founded in 2017 and is headquartered in Atascosa, Texas.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Cinemood is a developer and distributor of portable mini-cinema projector devices for kids.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
We and our proprietary architectural solution allows enterprises to easily move in and enjoy the advantages of the metaverse - integrating and visualizing in real-time use cases in manufacturing, operations, logistics, program and project management, enterprise collaboration and more.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
VRTIFY is a California-based virtual reality-based music platform that allows users to create and share music.
Business Model: unknown
Revenue: 3M
Employees: 20
Industry: Virtual Reality
Hongyu Technology focuses on creating a new generation of operating systems that serve the next generation of terminal devices such as AR/VR. It is hoped that through the exploration, practice and promotion of the next-generation application system, it will help the advent of the space Internet and promote more efficient and convenient interaction between people and information.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Ideamake is a VR viewing solution provider that builds a virtual house environment through virtual reality technology. The house scene is composed of digital models of real data, follows engineering design standards and requirements, and reproduces the planned project. To help users choose the decoration style that suits them.
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Virtual Reality
Jump Into Reality is an XR company awarded in 2018 with the Digital El Español Prize in the category of Artificial Intelligence. Their SaaS product is an affordable, accessible and easy-to-use software which allows designers of all types to create, share and manage interior design projects with their clients, in real time.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
GaitBetter is an Israel-based digital neurotherapeutics company that offers virtual reality motor-cognitive therapy for early detection of neurodegenerative diseases.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Infinite Foundry is 3D digital plant platform that hosts the precise 3D model of the plant obtained from laser scan, called plant digital twin, to provide an easy 3D gamification experience that drives industrial operational efficiency. It works in three simple steps: (1) Laser scan the interior of the industrial facility to obtain its 3D precise model including architecture, utilities, production and robotic equipments; (2) Connect the 3D plant model to the facilities to obtain a 3D real-time animation of the production process for accurate assessment of manufacturing capacity and to understand the root cause of production problems; (3) Run 3D production and ergonomics optimization scenarios to find the best way to solve manufacturing problems and improve operational efficiency. The virtual scenarios can be validated through virtual reality training where workers go immersively inside the new manufacturing scenarios and execute the new optimized production tasks for efficient implementation of improved production processes. The 3D gamification technology for production management allows industry to keep plants operating while they are monitored remotely and/or in teleworking. The implementation is very easy, like installing a video game, and the power of having the entire 3D copy of the plant in a computer anywhere unlocks industrial operational efficiencies not possible until now.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
ARize is an Augmented Reality platform where everyone can create their own AR samples and use them both for fun and for professional purposes. The creation process doesn&s;t require any technical skill, it is as easy as making a post in any well-known social platform. ARize is also a platform for 3D modelers and 2D animators to showcase their art in a new, innovative and easily accessible way. ARize mobile app is available for iOS and Android users. Our mission is to make ARize Platform as an integral part of people’s daily life, so they can use it for both, personal and professional purposes.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Eonite Perception designs and develops 3D mapping and ego-tracking system for virtual and augmented reality headsets.
Business Model: unknown
Revenue: 0 - 100000
Employees: 10
Industry: Virtual Reality
Vida Systems develops content teaching and learning engine for science.
Business Model: unknown
Revenue: 3.3M
Employees: 32
Industry: Virtual Reality
PraxiLabs is an e-learning company that developed a product that makes virtual science labs accessible. The company aims to provide equal opportunity for enhanced STEM education for students everywhere by providing 3D interactive virtual simulations that are accessible, usable, and affordable for educational institutions and students. PraxiLabs was founded in 2016 and headquartered in Al Qahirah, Egypt.
Business Model: unknown
Revenue: 2.3M
Employees: 65
Industry: Virtual Reality
Motion Engine is a fabless sensor company develops MEMS multi-axis inertial sensors, MEMS packaging technologies and motion-enabled applications.
Business Model: unknown
Revenue: 0 - 100000
Employees: 6
Industry: Virtual Reality
SteelSeries is a Denmark-based manufacturer and online retailer of gaming peripherals and accessories including headsets, keyboards, mice and controllers.
Business Model: unknown
Revenue: 359M
Employees: 350
Industry: Virtual Reality
Superfan Studio is a no-code browser-based tool with pre-made templates to deploy AR experiences on FB, Insta, Snapchat, Web &a; more in minutes easily. They are Canva for Augmented Reality.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
ZingFront is a software firm that provides 3D video and marketing solutions for enterprises.
Business Model: unknown
Revenue: 0 - 100000
Employees: 100
Industry: Virtual Reality
Creating a VR experience can be fun and should be pleasant. Double XVR Ltd is an Israeli company, developing advanced display technologies. The company’s vision is to empower each person to create VR experiences, and consume them without knowing code, and without using expensive equipment.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
HoloFair, is a one-of-a-kind 3D virtual events platform where users across the globe can connect with one another in the digital world. With HoloFair, event organizers are no longer restricted to physical events. They are able to host virtual exhibitions, conferences, career fairs or any custom event they require. Real-life events can even be supplemented with virtual events, forming a hybrid event! Outreal XR has ensured an unforgettable 3D experience for users, from networking tools to virtual walkthrough. What makes HoloFair the most advanced virtual events platform? - Available on web browser and mobile application - Multi-user online system where real people interact in real-time - Users walk and move around as personalized avatars - Extremely realistic 3D environment - Completely customizable - Able to integrate gamification and e-commerce features - Able to incorporate digital collateral, forms, surveys, polls, and more - Able to record insightful data and metrics regarding users
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
AlterEyes is an XR Venture Studio pioneering in augmented, virtual and mixed reality applications. We are builders to the metaverse and as such we develop, manufacture and market globally a series of state-of-the-art virtual, augmented and mixed reality turnkey products to industrial and professional markets. Our Venture Studio created the unique and award-winning VR flagship attraction "DOJO", an immersive multiplayer VR playground for family-friendly experiences up to 4 players. We also Venture in VR Corporate training where AlterEyes has built a VR teaching Platform (PAAS) that helps companies create, scale and deploy VR training and maximize their engagement to employees or external partners or provide commercial immersive experiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Entrypoint is a developer of web-based interactive virtual reality software solutions for publishers, advertisers and retailers.
Business Model: unknown
Revenue: 1M
Employees: 26
Industry: Virtual Reality
MPLEX is a software company that specializes in developing Virtual Reality contents for entertainment purposes and companies.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
PitchBoy offers virtual reality sales training tool to medical device and pharmaceutical sales representatives.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Roto VR is a developer and manufacturer of rotating VR chairs and consoles for the gaming industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 35
Industry: Virtual Reality
Supernatural is an immersive, virtual reality fitness experience that combines music, coaches, destinations, and movements into an incredible home workout. Supernatural workouts are designed so that each movement is fun, rewarding, and tailored to your body and ability.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Cappasity is a provider of 3D scanning solutions for e-commerce and 3D printing industries.
Business Model: unknown
Revenue: 11M
Employees: 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
InVision is a developer of digital technology in the medical industry designed to make medical information communication more convenient with VR technology. The company&s;s platform provides medical mobile application development, medical 3d production, and medical digital display, improving communication in the medical industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
VRLab Academy specializes in implementing advanced virtual science education to institutions. It focuses on waste-free, attractive, and useful design to makes advanced virtual science education possible. The company aims to evolve the educational environment where students will improve their scientific skills and learn all about it from first hand.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
VRapeutic specializes in developing virtual reality software for therapeutic purposes, with a current focus on autism, ADHD, and cerebral palsy. Our product is comprised of software modules (like mobile apps), each of which realizes educational scenarios through which essential life skills can be instilled, such as motor, cognitive, social, and academic skills.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Quantum Capture is a provider of virtual AI, 3D scanning and motion capture solutions for education, healthcare and entertainment sectors.
Business Model: unknown
Revenue: 3M
Employees: 25
Industry: Virtual Reality
Voistir is a web3 social gathering space, organized by Places (NFT’s) and threads, that gives users the freedom to search, create, comment, and monetize their usage while leveraging blockchain to provide total control over their personal data. Voistir community standards are defined by the users, not a giant corporation.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Visual Vocal is a cloud-based platform that develops virtual 3D environment productivity tools to enhance business meetings.
Business Model: unknown
Revenue: 2M
Employees: 36
Industry: Virtual Reality
Malivar is a media company that creates and promotes virtual influencers and characters. Malivar help brands to reduce production and advertising costs as well as to avoid risks of human factor in the growing blogging industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Hyperfair, Inc. is a SaaS VR platform that provides Social VR for the Enterprise via a truly 3D immersive experience. It allows enterprises to build their Social VR presence through self-customizable virtual reality spaces, generating the feeling of "presence”, that you’re actually there to interact with customers, partners, leads, etc. via avatar, to conduct effective marketing programs and sales through VR, to monetize via event management. Headquartered in Silicon Valley, Hyperfair has a European subsidiary in Italy.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
720yun is a comprehensive community that provides a one-stop service for panoramic photography, VR panoramic video shooting, VR panoramic aerial photography, 3D VR production, upload, sharing, presentation and roam and interactions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Neurogaming is the meeting point in VR LBE where consumers, content and hardware reach connect. They posit ourselves as a leading transformational power that will conquer the global VR location-based entertainment market over the next 3 years. Neurogaming is founded by Wargaming and VRTech.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
We find ourselves driven, with a constant hunger to create and evolve. And over time many have tried to be a part of our creative kitchen, but they were not able to adopt to our culture – which is based on excellence and execution. So we find ourselves with a rare breed of minds, assembled to trust in each others integrity and co-leadership. Zombies, that have caught the same virus we today call simply inspiration. And such a virus is spread by our technology dishes we deliver, a global impact with a constant &a; continues spread. We specialize in the right ingredients such as artificial intelligence or virtual reality. A mixture combined with the void of ideas wanting to be realized, but such a dish requires the knowledge of timing, collaboration, growth and an agile foundation. The final product – a soup of engagement, addictive by design. In its DNA you can sense all of us, our hunger to impact the enduser experience and its viral spread.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
ARena Space operates a chain of amusement parks that provides AR and VR based adventure activities.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
RETìníZE is an AR, VR, multi-screen installations, and software development.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Precismo is a photorealistic 3D scanning technology and service founded in 2017. It&s;s currently used to perform precise non-destructive testing by industry leaders and prepare original 3D content for entertainment, retail, media and gaming industries.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Charter Telecom engages in the designing, building and managing of high performance networks and data center infrastructures.
Business Model: unknown
Revenue: 10.1M
Employees: 61
Industry: Virtual Reality
Zombie World Z is a metaverse combining VR on the BSC, upgraded and developed based on a successful and established Zombie Idle Defense.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Instruments Of Things is a producer and supplier of modulators.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Subdream is a virtual reality game company.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Analytics platform made for 360VR media. Drag &a; drop plugin integration across all major VR headsets.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Vizzario is an online application tool that connects between doctors, engineers and scientists to share ideas and thoughts.
Business Model: unknown
Revenue: 11.1M
Employees: 46
Industry: Virtual Reality
Faitron develops HeatsBox that allows the user to heat up their food anywhere and anytime within minutes.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Sphericam is a hardware company creating a 360-degree camera for filming high-resolution Virtual Reality (VR) content. Technologically, the camera is capable of self-stitching and streaming live 4K video at 60 frames per second and is compatible with VR headsets available at the market. the company aims to become the go-to brand for professional level 360º capture with a diversified product range and unparalleled industry knowledge. Sphericam was founded in 2008 by Jeffrey Martin, based in New York City.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Virtualtech Frontier develops business processes through virtual reality technology. It operates virtual event platforms, metaverse services, and virtual reality solutions. Virtualtech Frontier was founded in 2021 and is based in Selangor, Malaysia.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
EXGwear develops wearable and artificial intelligence devices for applications in mental health, productivity and human-machine interactions. Its technology is designed for brain-computer-interface-enabled compact wearable IoTs to interact with assistive robotic devices. It also tracks mental states using brain wave signals from the users.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Web3 Social Network
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Skylark is a real estate development company that specializes in residential, commercial, hospitality asset and malls.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Shiyou Keji is a research and application of fast animation technology. they are have patented technologies in the fields of motion capture and expression capture, real-time animation generation, environment simulation and rendering, image processing, and AR and VR,
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Dimension 5 is a technical service provider that creates better service scenarios for home and design companies. Dimension 5, a fast-growing Singapore-based technology startup under A* Star. Aimed at interior design industries, Dimension 5 specialises in virtual reality software which transform the traditional interior design process by enabling interior designers to create real-time VR-ready designs for their clients. D5 Fusion is their latest virtual reality software that offer a whole new way of interior designing. The software allows interior designers to create designs that can be viewed by their clients through VR goggles.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Havson Group develops VR content to solve problems of motion sickness and provides VR tech solutions to the FEC, theme parks and shopping malls.
Business Model: unknown
Revenue: 1M
Employees: 255
Industry: Virtual Reality
Augment is an augmented reality platform allowing users to visualize 3D products in real environment and time through their tablet and smartphone.
Business Model: unknown
Revenue: 4M
Employees: 30
Industry: Virtual Reality
Cognivive develops personalized, evidence-based telemedicine treatments, delivered in the form of commercial quality virtual reality games, for stroke, related brain injury, and other brain dysfunction patients to use whenever they wish in order to speed and improve recovery at home.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Qbit Technologies specializes in providing online virtual reality business solutions and products.
Business Model: unknown
Revenue: 4M
Employees: 19
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Here Be Dragons is a production studio that provides virtual reality based films.
Business Model: unknown
Revenue: 3M
Employees: 36
Industry: Virtual Reality
Pixelbug develops an AI-based platform that provides augmented reality solutions for businesses.
Business Model: unknown
Revenue: 2.6M
Employees: 49
Industry: Virtual Reality
WakingApp is an augmented reality platform that allows users to visualize 3D products through their tablets and smartphones.
Business Model: unknown
Revenue: 3M
Employees: 14
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Supermedium develops a Virtual Reality browser that allows users to surf across VR environments.
Business Model: unknown
Revenue: 1.2M
Employees: 15
Industry: Virtual Reality
UnixGaming is the voice assistant for gamers. A voice assistant delivering the unique experience of undisrupted gaming sessions and personalized gaming.UnixGaming is like having a friend sitting next to you while gaming to help you with whatever you need so you can focus on immersing yourself in your favorite games. With UnixGaming, the gamer assistant they use the most natural extension of gaming – voice access – to create voice enabled tools for gamers and transform the gaming experience into a seamless, frictionless one.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Minsar is a web and mobile-based platform that allows users to create personalized AR and VR computational content.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Healthcare technology company harnessing virtual reality (VR), machine learning (ML) and artificial intelligence (AI) to provide treatment solutions for pain management and physical rehabilitation.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
iGotcha Game Studios is working with Location Based gaming, a trend they knew was coming and prepared for. They currently have a very exciting location based app for smartphones in the final stages of development. They are also well aware of what hey could do with their ideas when it comes to virtual reality and augmented reality.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
You can experience what it&s;s like to be in someone else&s;s shoes with Enliven&s;s virtual reality experiences. a realistic experience that enables you to view the world from a different angle.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
SYMBOL is a Development of 3D scanning for the apparel and fitness industries.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Lithodomos VR develops archeology virtual reality contents.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Carpe Diem Solutions is an award-winning Israeli startup which designs and engineers real-time and AI-powered absolute positional tracking, edge computing and 5G beamforming using proprietary high-speed ALFA -algorithms, digital signal processing and sensor fusion. Our solutions empower IIoT, 5G connectivity, smart factories, autonomous vehicles, digital twins, AR/VR/3D animation, biomechanics, navigation, indoor location, robot/drones orientation, industrial control &a; stabilization, local sensing etc.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
OROI develops virtual reality based therapeutic solutions for elderly care professionals and institutions. With t
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Loom.ai is an AI-based platform that develops and provides real-time 3D facial animation solutions for gaming and media sectors.
Business Model: unknown
Revenue: 3M
Employees: 46
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
LucidCatcher designs and develops a dream enhancement head band device.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Impulsonic develops audio content creation tools for movies and game developers.
Business Model: unknown
Revenue: 3M
Employees: 47
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Nervtech is a high-tech R&a;D company specializing in vehicle simulator technologies in the fields of biometric and cognitive driver evaluation, machine learning and data integration. Nervtech’s patented 4DOF-motion compact driving simulator offers a real-life driving experience for simulator analytics and driver evaluation and training. The simulation can run on a configuration with three big external screens or with VR headset (Oculus Rift or HTC Vive). It can be easily transported to any location and set-up in a very short time. The simulation platform includes a variety of driving environments, from country side roads, snowy mountains, different highways and complex city centres. Unusual and dangerous behaviour can also be created providing critical and highly demanding driving situations and events. The platform provides also a set of ADAS elements (lane assist, emergency braking, adaptive cruise control, etc.) or fully autonomous driving. The cockpit of the driven vehicle is displayed on the screens and can be changed/modified freely to add new dashboard or IVIS elements (head-up display, dashboard display, different types of lights and indicators). External HW components can also be integrated into the system providing new types of input modalities. The platform includes also a set of physiological and biometrical medical grade sensors for measuring driver’s signals such as HR, GSR, body temperature, pupil diameter, gaze position, etc. Proprietary algorithms for detection of distraction, stress or cognitive workload are also provided. Nervtech’s main R&a;D goal is to develop techniques and procedures for the transfer of knowledge from human driver to self-driving machine. Consequentially autonomous vehicles will be able more efficiently handle complex and unpredictable driving situations by taking into account also human cognition and intuition-based decision-making.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
The most beautiful experience we can is in true art &a; science from mysteries of the two world, Beauty and power combined. Our mission is to connect the world beyond all boarders created in treasurable historical arts and cutting edged technologies of science combined and coalescence all them. But also, as one of our critical mission is to archive and share the creations based in traditional genres with people more widely in digital format. Ultimately, we seek to create the ultimate virtual space where art meet science and it will lead people journey to time and space, this ultimate virtual space will invite you transcending prehistoric times and unpredictable future with modern device and browsers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Lobaki develops educational and training XR experiences to significantly improve results and reduce costs for enterprise applications. XR technologies are rapidly changing the nature of education because XR has proven to be faster, easier, less expensive and more scalable for businesses when compared to previous methods relying books and lectures.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Sixdof Space has developed a light-based optical sensor and set of algorithms that can determine accurate location and positioning at ultra high speeds and extremely low cost and power. Sixdof Space uses optical pre-processing to reduce the amount of data and computational complexity by approximately 3 orders of magnitude. The technology leverages existing room lights to serve as location reference points instead of expensive cameras and hardware. Applications include AR/VR, robotics, drones, automotive, and indoor positioning and tracking.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Torch 3D is an Augmented Reality Design Platform.Torch 3D is the developer of an AR and VR prototyping platform created to transform the way applications are built and experienced. The company&s;s augmented and virtual reality prototyping platform helps the designer to develop and design in 3D for immersive VR environments almost instantly, with no prior knowledge of game or software development. It also empowers teams to iterate on prototypes across teams, on any platform or device, in real time.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
SmartVR is a creative design studio that provides its customers in creating immersive experiences in virtual reality.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Luden is a game development firm that focuses on combining science and Virtual Reality games.
Business Model: unknown
Revenue: 5M
Employees: 36
Industry: Virtual Reality
ABOUT VIAR We help people experience things that they never thought possible by providing easy-to-use authoring &a; distribution tools for Virtual &a; Augmented Reality. OUR MISSION We are an innovative startup on a mission to help anyone go to places that they never imagined they will ever go. We will achieve this by developing solutions for virtual reality and augmented reality that will empower businesses around the world. OUR TEAM We’re a team of more than a dozen virtuosos with deep knowledge about the VR &a; AR industry and decades of experience in technical development and computer graphics. In the past, we worked for Disney, Microsoft, Samsung, Bosch, and others. We surround ourselves with people that worked on visionary projects like Microsoft’s Hololens and held top executive potions. PRODUCTS Viar360: www.viar360.com REWO: www.rewo.io
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Dacuda designs and develops a scanning technology that integrates document scanning functionality into computer mice.
Business Model: unknown
Revenue: 251.7k
Employees: 20
Industry: Virtual Reality
NexGen is a New York-based digital platform that offers solutions including virtual workplaces and video conferencing for the education industry.
Business Model: unknown
Revenue: 4.5M
Employees: 18
Industry: Virtual Reality
Musemio is a mobile XR app that allows children to adventure on immersive quests featuring co-created narrative content from partner institutions around the world. Created in house, from storyboard to final tech, Musemio builds bite-size experiences inspired by cultural partners’ themes and objectives. With the simplicity of a mobile tablet/smartphone application, children become explorers from the convenience of their own home and learn 21st century skills through play. Musemio addresses the need of children and families lacking exposure to cultural experiences from trustworthy sources, valuable knowledge of the world they live in which helps shape globally-minded citizens of tomorrow. Musemio is powered by the expertise of the cultural sector and built upon best-practice research methods, extensive testing and validation with over 3000 children, supported by UCL Institute of Education. Cultural partners we work with include National Maritime Museum of Greenwich, Petrie Museum of Egyptian Archeology, London Transport Museum, Hellenic Museum of Informational Technology. We are onboarding more renowned global partners.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
The XReady Lab team is the AI-powered team of educators, scientists, and developers who create STEM virtual simulations for K12 students. The organization&s;s primary goal is to make STEM lessons engaging and well digestible with the help of detailed scientific simulations. Thanks to the highly qualified support from the scientific community and a professional development team, we create comprehensive interactive courses with the ability to receive personalized tips according to the speed of studying the material and the capabilities of each user. All simulations are available both in VR and Web format. For educators, there are tools to create and customize their content with our 3D library. Make mistakes and ask questions as much as you want. In these laboratories, there are no failures; every experience leads to new knowledge! Explore what you can not even imagine!
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
LucidWeb supports online publishers making their VR/AR content instantly accessible via the browser on 3 devices (desktop, smartphone, headset). LucidWeb Pro is a SaaS platform enabling them to easily upload, edit, publish and analyse their immersive content. The company&s;s unique focus on the Web results in a state-of-the-art authoring tool for publishers and UI/UX with the audience, adapted to each screen streaming the content. The viewer doesn&s;t need to download an application, they can access the experience via one URL directly.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Replay Institute is founded on a passion for sports and technology.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Immersitech provides a unique portfolio of patented sound processing technologies, deployed as easy to integrate Software Development Toolkits (SDKs) focused on providing advanced noise cancellation, voice enhancement, and spatial (3D) audio management capabilities for Unified Communications, Gaming, and Distance Learning. Our multi-platform SDKs are designed to provide Service Providers in key markets with industry leading audio capabilities through simplified integration, leading to higher quality collaboration experiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
RevelHMI has developed the industries only complete haptic solution consisting of next-generation haptic actuators, new motor drivers, software and APIs that providing better performance than any existing technology, in a smaller package that costs less to implement. RevelHMI&s;s solution is capable providing better haptic response in today&s;s devices with a smaller and better performing solution that costs less and is easier to implement. In the long run, our technology enables the next-generation of haptic interface allowing devices to communicate high-bandwidth information with touch. This next-generation human-machine interface has huge implications on the form of devices and how people interact with devices. It enables a new haptic language that we can define and own, making our technology extremely sticky and allowing us to convert vibration from a commodity feature to an extremely valuable branded component.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
HVNT (HVNT Entertainment AB) is a Stockholm based startup focusing on creating adventurous and immersive apps and technologies. HVNT aims to create new and exciting products for users and businesses alike all over the world.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Elm Park Labs develops extended reality (XR) experiences. Elm Park Labs utilizes the most advanced technology available to deliver high-quality immersive virtual experiences. We’ve built a modular platform that enables us to rapidly develop and deliver Virtual Reality, Augmented Reality, Mixed Reality and 3D Interactive applications. The company delivers best-in-class immersive experiences that transform the way people learn, work, and interact. Its team brings a unique blend of front-end visual graphic talent and back-end coding that is uncommon in the industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Pixel Legend is specializing in Augmented &a; Virtual Reality software development. It&s;s main products are Virtualist - 3D platform for remote teams to quickly ideate their vision in real time using AR &a; VR, Vrooom - lightweight arcade VR system for theme parks and attractions with the highest ROI ratio on the market (6 players x 15 min x ticket price) and VR Dome - fulldome movie player sold in licenses to companies such as DHL and IBM, public institutions and tourist locations. Pixel Legend was the first company in Poland to receive first direct innovation grant awarded by seasoned experts and entrepreneurs under the auspices of European Commission. Team also received Galileo Masters award in 2015 for the innovative use of the GPS signal in the Augmented Reality app. Products were featured at TNW Conference, Web Summit, AR/VR Innovate and MIT Hubweek. Virtualist was selected by TNW as &s;future workplace&s; technology. Company&s;s products were featured by Forbes, Business Insider and TNW.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Immergo develops a virtual reality telehealth platform that connects physical rehabilitation therapists and patients. The company was founded in 2020 and is headquartered in Santa Cruz, California.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
EvoBooks is a mobile and VR interactive learning experiences for schools. EvoBooks offers interactive learning platforms for mobile and VR/AR. Its main focus is in the area of Basic Education, at the levels of Elementary and Middle School, both in private schools and public schools.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
We are the very first Interactive Entertainment organization startup company based in Kigali Rwanda Eastern Africa and in the region leveraging Immersive Technologies delivering games and content. Through Realm-Games® an Internal first party Studio AAA Indie video game currently creating games&a; contents based only on African culture, Legends, Myths, narratives, facts and histories..
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
DB Creations creates AR games that bring player’s imaginations into the real world. It specializes in the fields of augmented reality, video games, and virtual reality.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Around Media Nv develops a cloud platform for designers and producers of construction materials to visualize the future buildings in VR.
Business Model: unknown
Revenue: 1.5M
Employees: 40
Industry: Virtual Reality
Pavlo AI is a VR application providing evidence-based exposure therapy treatment for specific anxiety disorders and phobias. The app will be systematically designed using biometric feedback, creating an individualized platform for comfortable and efficient treatment. We will operate as a B2B SaaS, offering our platform to providers through partnerships with colleges, universities, and behavioral service firms. We generate monthly recurring revenue via subscription structure as well as through data brokerage.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
3DC.io is the easiest app on the market to create 3D models and 3D print them — even kids can use it! To see what other people are building, check out the 3DC Gallery. CAD tools have a high learning curve, that make them inaccessible to hobbyists, so we decided to make a modeling tool, that is simple to use.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Aemass provides patented cameras and spatial visualization that enables capture of 3D scenes and live events.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
ADESANTE provides IT solutions to the healthcare. Its main product is SurgeryVision, which is a surgery planning tool for surgeons. Surgeons uses SurgeryVision for planning their surgical procedurs. SurgeryVision presents MRI / CT images to the surgeon in Virtual Reality (VR), where surgeons can make their surgical procedure planning. This plan is then presented in the OR, while operating. This helps surgeons to reduce OR time, near miss events, surgical failures and even re-operations. SurgeryVision is sold through our distributor network in Europe, Middle-East and South-East Asia and it is in use by University hospitals (in several surgical disciplines, from microsurgery to compalicated trauma surgery). Our vision is "No surgical failures", which we aim to receive by providing the surgery planning tool for all fully autonomous robotic surgery. On our way towards this ambitious goal, we have now selected as an official partner of NVIDIA Clara Inception program (among with 800 other companies globally). This would provide us a solid platform to take a next step in our path towards our goal. We also have another helathcare IT solutions in our portfolio, like therapy videos in VR and Virtual training centre. These (especially that Virtual training centre) seems to raise a lot of customer interest especially now in days of COVID-19 pandemia. By this solution it is possible to execute e.g. basic ICU nursing tasks for getting care personnel better trained for taking care of ICU patients.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Lumitex designs and manufactures electronics backlighting, fiber optic devices, surgical and phototherapy lighting systems.
Business Model: unknown
Revenue: 0 - 100000
Employees: 501 - 1000
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Yarn Corporation builds creative, social publishing platforms for games, fictional stories, and virtual reality. It was launched in 2014 and is based in Portland, Maine with an office in San Carlos, CA and a distributed workforce. Our new platform Driftspace allows anyone to create and publish immersive stories natively in VR. We released our first public beta in January 2021 and now have a growing global ecosystem of independent and professional creators.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Sólfar Studios engages in creating and publishing virtual realty games and videos.
Business Model: unknown
Revenue: 8.4M
Employees: 22
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
KUKRGAME develops augmented reality and virtual reality games. They used virtual toys that were beyond reality to create fantasy. Their games are mercenary, Italian ops, conflict, and silicon rising.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
We help humans interact better with objects by combining XR with AI. At this moment we have two products: * Augmented Reality for Industry: Our app allows user to fix machinery by accessing AR offline. If AR is not enough then the user performs a call with a support team and receives 3D Gestures to fix it. This is also used to train employees and to validate their knowledge on certain subjects. * VR for healthcare and soft skills development. Our VR experience is being used for rehab. We have an agreement with a very important clinic providing Neurological and medical knowledge to assist patients that for some reason are not visiting the clinic. This app also allows patients or users in general to develop their soft skills such as leadership, communication among others. We have agreements with companies such as Nokia or Agrometal. Two CSR are being carried on, teaching people how to generate income by themselves in IT. Most of the attendants are either non-technical or vulnerable people. The other CSR is a AR app free for students at school so they can live the education and get better results.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Because we believe in the humanization of digital communication, Umanize develops a virtual and interactive ecosystem for workspaces, events and online training that help organizations achieve strong engagement from their audience, through an immersive, intuitive and human-centered user experience.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
IMG focuses on technology research and development in the field of computer vision, and is committed to making machines. They provide hand CV is a gesture recognition interactive system and SDK based on a monocular camera.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
SmartMobileVision bring smart ideas with mobile software development and Computer Vision together.
Business Model: unknown
Revenue: 5.3M
Employees: 35
Industry: Virtual Reality
We are a B2B Marketplace offering full support in printing services for companies around Europe. We deliver high quality print products containing all available print technologies on the market plus creative and product design, print process management with quality staging and logistic for the best Customer Success. We are all-in-one solution for any company, delivering time and cost savings, keeping the high quality production. It&s;s simple, professional, it&s;s easy... just prints me!
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Changingday is a Scotland-based game development studio that designs and distributes virtual reality games for people with autism.
Business Model: unknown
Revenue: 1.2M
Employees: 7
Industry: Virtual Reality
Nimble VR develops and manufactures hand-tracking systems.
Business Model: unknown
Revenue: 6M
Employees: 88
Industry: Virtual Reality
Holocafé ist a franchiser company developing exclusive, shared-space VR experiences for location-based entertainment. Content aside, we have developed an entire one-stop platform solution to provide leisure operators with all tools they need: From ticketing and online payment over staff scheduling and accounting to store automization and content distribution. We are presently running three pilot stores in Germany with a fourth one scheduled to open this spring, in addition to a number of international licensees.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
zLense is the world&s;s first depth mapping camera. It is a unique digital lens add-on to professional broadcast and film cameras The technology enables producers and filmmakers to utilise VR and AR effects in real time and recorded TV and video productions, both in studio and on location. The zLense Virtual Production platform drastically lowers the cost of visual effects in film and TV productions. The technology is based on 1.5 years of R&a;D and IP that combines depth sensing (ToF sensor) technology and image processing into a standalone camera rig that captures the 3D scene and camera movement, eliminating costly match moving work, and streamlining the 3D compositing process. It opens up a host of new possibilities for filmmakers, enabling medium and low budget productions to employ VFX techniques currently available only to high budget film projects. Based on the same platform we also develop a real time on-set previsualization product as well as a virtual studio solution for TV studios enabling virtual reality (VR) and augmented reality (AR) formats to be developed cost effectively.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
UtilityAR develops a SaaS-based platform that allows technicians and engineers to view real-time information through AR glasses.
Business Model: unknown
Revenue: 0 - 100000
Employees: 9
Industry: Virtual Reality
Scatter brings human likeness into the metaverse. Our first software product, Depthkit, is the most widely used solution for creating volumetric video human holograms. We put real people inside any virtual environment. Our customers include leading interactive media and entertainment companies . Our customers choose Depthkit because it is the easiest and most affordable way to produce high quality volumetric video content and livestreams with self-serve software and minimal off-the-shelf hardware. Our team of Emmy-award winning creators and technologists have pioneered holographic technology since 2010, with backgrounds from Microsoft Research and Carnegie Mellon. We are backed by Eniac and Lux Capital.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
VR Motion Builds Products That Power Virtual Reality Experiences for The Transportation Market
Business Model: unknown
Revenue: 1.1M
Employees: 8
Industry: Virtual Reality
Beijing Science and Technology Co., Ltd. LEUCO spiritual environment to create happiness for the first purpose, focus on creating virtual reality coolest entertainment. At present, the Beijing Science and Technology Co., Ltd. LEUCO spiritual environment to create virtual reality entertainment cloud service platform --VRLe virtual reality entertainment pavilion has nearly 1000, covering all cities and towns, and gradually extended to overseas markets. 2016 LEUCO VR will be committed to the players to bring a more immersive experience immersive, more sense of technology to create a virtual reality entertainment products, leading the wave of virtual reality theme park.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
maricuru is Creating a sustainable future together with customers, partners and society.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Vizor develops a software platform that allows users to create and share virtual reality content on the web by dragging and dropping media components.
Business Model: unknown
Revenue: 1M
Employees: 25
Industry: Virtual Reality
Enflux makes athletic clothing with embedded motion sensors that track the 3D movement of user's body while exercising.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Butler Tech Group Pte Ltd. provides ButlerPad, a Virtual Concierge Application that provides client’s guests with the ability to communicate with client’s hotel departments internationally. Its application helps clients in placing orders, making reservations, or asking a question from their own smartphone, tablet, or PC.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
We are a consumer mobile &a; web product company. We are a digitally native full-service software development lab. We believe in empowering businesses and solving our client&s;s toughest challenges through digital innovation and disruptions. Combining more than a decade of experience in creative, tech development, digital marketing, branding, strategy, analytics, and industry knowledge, we work in close collaboration with our clients to help them achieve their business goals. We empower our partners through data and insight driven solutions, knowing we’ve got what it takes to bring their vision to life. Razr has its in-house products like Entertainrr- Enterprise event ticketing &a; Stage- A community of creators &a; brands launched in 2020
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
SpherePlay designs, develops and deploys a customizable VR media player platform for business, enterprise, advertisers, education and professionals.
Business Model: unknown
Revenue: 3M
Employees: 30
Industry: Virtual Reality
The VR-based HSE training courses developed by Immersive Factory leverage the benefits of active learning and give trainees a leading role in the learning process. They provide companies and managers with a different way of addressing safety, health and environmental issues with their teams. Immersion, initiative-taking and evaluation become the keys to an innovative active learning experience that stimulates the mind and produces a long-term influence on behavior. The 15-strong Immersive Factory team is divided up between Paris (head office) and Albi (the R&a;D site).
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Spectiv is an online platform that allows users to share their experiences through Virtual Reality streaming.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Yost Labs engages in the manufacturing of motion and position tracking products and navigation systems.
Business Model: unknown
Revenue: 2.1M
Employees: 30
Industry: Virtual Reality
Sensics is a manufacturer of virtual reality goggles and other devices.
Business Model: unknown
Revenue: 6.7M
Employees: 49
Industry: Virtual Reality
SCM offers cost-effective motion tracking for integrators of VR zones of total immersion. This helps integrators reach a new customer segment and expand their business.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
THE TACTIGON is a brand of NEXT INDUSTRIES srl, a 5 years old Company located 20 km East from Milan - Italy. The Company has the mission to develop IoT sensors, devices and gateways and to be highly innovative. With its tiny but high potential product line THE TACTIGON, the Company is going to revolutionize user experience with gesture controllers. THE TACTIGON team has produced TACTIGON-SKIN (or T-SKIN), a gesture controller with artificial intellingence algorithms and sensors on board, which solves the not-natural action of the traditional device during interactions with machines. A mouse typically controls the motion of a pointer in two dimensions in a graphical user interface (GUI). The mouse turns movements of the hand backward and forward, left and right into equivalent electronic signals that in turn are used to move the pointer. Today the new user interface is very complicated with a lot of windows, dashboard and needs interaction with the object. T-SKIN breaks all this by offering a light, tiny and fashion design device available for everyone, which is not a substitute but instead a complementary part for human machine interface. It&s;s the first programmable (with Arduino also) fashion design hand band, the perfect link between Human and Digital Worlds. You can download the APP for T-SKIN directly from our SKETCH ARENA (our store) and it will turn into a man-machine interface, or a robot controller or a drone controller. It is very easy to use thanks to its ergonomics form factor; T-SKIN has 4 programmable keys for different combination of hand movements and fingers. If you use it with a 3D CAD, for example, you can rotate your left or right hand and the object on the screen will follow your movement. Or, you can feel holding the virtual object in your hands and looking at it in all its perspectives using also the key combinations to zoom in or out. KEY POINTS: artificial intelligence algorithms, revolutionary hand form factor, different sizes available, Arduino IDE compatible, SDK available, high accuracy. SENSORS ON BOARD: gyroscope, accelerometer, magnetometer, pressure, temperature.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Infinite Mixed Reality is a full-service virtual reality and augmented reality agency, and production company, conceiving, creating and building end-to-end VR and AR, 360º games and experiences. Its 360 degree video and filming production house uses revolutionary technology to create the most powerfully unique entertainment experiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
VAQSO desings and develops scented device for realistic smell based on the VR contents.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1001 - 5000
Industry: Virtual Reality
Big Bad Wolf is a brand-tech agency employing 30 digital experts. We help innovative businesses shape the future of their brand experience through digital transformation of their services, products and communication. We see Virtual Reality, Augmented Reality, Computer Vision, Machine Learning and Natural Interfaces as new opportunities to redesign and improve business-to-consumers interactions. We believe in a future where customer to brands relationships are redefined by the value they will create for each other through a meaningful use of technology. With more than 10 years of cutting-edge audiovisual know-how and emerging media expertise, we leverage on 3D digital content and spatial computing to help organizations release their full potential.
Business Model: unknown
Revenue: 266.2k
Employees: 6
Industry: Virtual Reality
Wonder XR provides content creators the ability to create their own metaverse within their virtual reality app. They provide a web tool that allows content creators to create their own VR worlds and invite their followers and/or friends to join. Wonder XR is headquartered in Guadalajara, Mexico, and was founded in 2021.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Bubblo is an artificial Intelligence based virtual reality discovery app and marketing platform. It is real-time discovery app and marketing platform that offers a simple, visual way of locating bars, clubs, and restaurants to truly know everything about a venue before ever stepping foot inside. Unlike most discovery apps, Bubblo shows info on venues that is real time including how busy a place is, the deals offered, the male-to-female ratio, and constantly updated 10- second video clips of the venue. From this info users can truly see and hear how a place is to help them decide where to go.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Critical Pressure is a biopharmaceutical company that focuses developing therapeutics for vascular dysfunction and shocks.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Cyberith researches, designs and develops virtual reality devices.
Business Model: unknown
Revenue: 69.5k
Employees: 30
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
WEARVR is the place to discover the applications and games for virtual reality devices.
Business Model: unknown
Revenue: 5.1M
Employees: 82
Industry: Virtual Reality
3D Sound Labs is an audio technology company that designs and manufactures 3D audio headphones and VR motion tracking modules.
Business Model: unknown
Revenue: 2.5M
Employees: 78
Industry: Virtual Reality
trooVRS, an immersive media platform for men to engage with practical knowledge of self-care-focused content across virtual editorial environments, experiences, and eCommerce/NFTs. Inspired by the endless possibilities VR, Web3, and blockchain technology create, trooVRS hopes to reinvigorate and transform the world of men&s;s editorial and share a new way to experience content in the metaverse.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Dream VR is a company that offers hall solutions. It is an industrial corporation that combines manufacturing, R&a;D, and design. They provide VR products including natural disaster series, campus safety, electric safety, emergency safety, traffic safety, and more.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
GeekPark is a Chinese innovators community that provides real time updates on product manufacturers. It focuses on Internet products and tech trends through insightful product reports and quality offline conferences. GeekPark is a China-based company that was founded by Jack Zhang.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Unique music for every person in the world. Scored is a leading music &a; audio tech startup and alumni of Abbey Road Studios music-tech incubator program. They are creating new ways to sync, consume and interact with music by development of a new innovative music format and platform for todays rights holders &a; future creators. They develop advanced music and sound technologies to create new value for end customer-driven solutions while shaping the way music and sound is created and consumed in the music, audio, advertising, film and gaming markets. Scored technologies are innovative, modular in design, proprietary and scalable.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
10X Immersive helps children/patients have a less painful, anxiety-free medical procedure using a personalized immersive Virtual Reality (VR) system. Our evidence-based technology uses Machine Learning (ML) algorithms to automatically adapt VR scenarios through psychological intervention. Using patient&s;s biofeedback* data, the system generates stimuli to adapt content for children&s;s real-time emotional state enabling fast immersion and relaxation.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Limitless is a virtual reality platform that designs and develops motion control characters and creative environment.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Heka VR is a virtual reality platform developing a novel therapy to aid people suffering from auditory hallucinations, explicitly hearing malevolent voices. The therapy platform includes a simulation training program and voice modulation to help patients face their malevolent voices and regain control.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
JanusVR is a developer of virtual reality software products for educational and industrial sectors.
Business Model: unknown
Revenue: 1M
Employees: 19
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Cynack&s;s mission is to become a company that technically supports AR infrastructure.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Wemersive is a Digital Agency that pioneered AR/VR technologies. Wemersive operates as an International Digital Ad agency as well as provides design, development, and advanced research &a; development for companies. We tackle the ideas that have not yet been brought to life in this world and a heavy emphasis on Immersive technologies. Wemersive is headquartered in LA with a further presence in Las Vegas, Toronto, and Amsterdam.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Plataforma de streaming en VR que convierte las horas de consumo de contenido en experiencias inolvidables.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
AmbiensVR is a service designed for real estate business professionals who want to offer an innovative perspective of their work. AmbiensVR allows them to receive their own VR projects directly on their smartphone simply by sending layouts. Moreover, they can also build their own VR models by themselves.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Reality Zero One develops and provides a virtual reality platform that enables users to capture real things and stream them into various digital contents.
Business Model: unknown
Revenue: 1M
Employees: 23
Industry: Virtual Reality
Landmrk is a flexible white-label platform that enables users to deliver digital content to their audience at specific physical locations.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
EYs3D is a Taiwan-based developer and manufacturer of ICs, 3D sensors and microsystems for markets such as IoT and robotics.
Business Model: unknown
Revenue: 2M
Employees: 32
Industry: Virtual Reality
At Deep, our mission is to empower everyone to create any virtual world they want. Our VR app empowers you to create a virtual world of your own making with easy and intuitive tools.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Nibiru is an internationally competitive supplier for fully developed VR/AR systems and 3D interactive digital engine. Nibiru VR/AR OS has been supporting all kinds of domestic XR brands. Our major engine and tool, Nibiru Studio and Nibiru Creator have been serving nearly hundreds of industrial application companies around the globe. Our business covers almost a hundred sectors, including education, medical care, industry, retail, game, etc. We have introduced our brand-new vision “Create an interactive world” in 2021 which shows our new commitment.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
VRTUOZ is an AR/VR real time sharing platform. We are providing a wide range of tools to create, analyze and share in real time AR or VR experiences in a customized environment. We are agnostic regarding the type of headset (mobile or not) and the type of content (video 360 or full 3D) used to live an experience. VRTUOZ enables to create small virtual groups of users that can see each others as avatars, talk and interact. This can be done in any type of content and for any type of use (sales demonstration, training session, remote collaborative sessions or even live events).
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
LUMI&s;IN is a designer, assembler, and distributor of solar lighting systems. They provide products that include solar, hybrid, autonomous, and intelligent lighting systems. An online inquiry form is available on the company&s;s website.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Hypereal designs, manufactures and commercializes Virtual Reality-based headsets.
Business Model: unknown
Revenue: 1.5M
Employees: 54
Industry: Virtual Reality
Remoria VR designs, develops and markets input devices for mobile Virtual Reality.
Business Model: unknown
Revenue: 1M
Employees: 19
Industry: Virtual Reality
TrinityVR builds high-fidelity, data-driven virtual simulations to train, evaluate and identify human performance. Our mission is to become the global leader in virtual training simulations, leveraging technology, AI and data to help athletes, both professional and amateur, reach their full potential while identifying the very best talent worldwide.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
The Happinss platform is a quick way to empower employees to take control of their stress and improve their mental health, by using cutting edge virtual reality experiences and biometric feedback to foster mindfulness in the workplace.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Donaldson is a Minnesota-based developer and manufacturer of air filters for sectors including aerospace and energy.
Business Model: unknown
Revenue: 3.4B
Employees: 14k
Industry: Virtual Reality
Rave combines the most popular mobile activities: watching videos, text messaging, and talking over VoIP. It’s the world’s first multimedia messenger app that allows users to watch their favourite videos in prefect sync while simultaneously socializing with friends in real time. Powered by a millisecond-precise synchronisation engine, Rave can transform a collection of phones into a speaker system, or power international karaoke parties.
Business Model: unknown
Revenue: 5.9M
Employees: 36
Industry: Virtual Reality
Comprimato develops a jpeg2000 encoder and decoder for video processing.
Business Model: unknown
Revenue: 0 - 100000
Employees: 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Virtual Reality
Hapticmedia provides an innovative solution to visualize and customize online 3D interactive products. The vision is to enhance the deep 4.0 industrial transformation with new tools for the distribution and marketing chain. The aim is to bridge the gap between the customer and the real product by offering an immersive digital customer experience that secure e-consumer and improve online sales. Hapticmedia&s;s solution allows customers to personalize and virtually "try-on" the products directly on e-commerce websites across all platforms, leading to a more engaging client relationship and increased conversion rates.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
VRex is creating a VR content marketing platform that connects travelers to destinations using immersive experiences. The platform enables resorts, travel agencies and content creators to reach more viewers and increases customer engagement and bookings in turn. Problem • Competition for the 1.3 BB people who travel each year is increasing, leading resorts and agencies to seek unique methods to lure travelers to their destinations. • Travel industry professionals find it difficult to develop and use immersive content (VR) as a sales/marketing tool. • VR hardware market is booming, but there is hunger for content. Solution Our VR platform helps travel professionals and service providers reach more customers worldwide and communicate their sales points in an interactive immersive experience of travel destinations thereby increasing bookings by 180%. It also empowers the marketing pipeline and enables our corporate customers to track the performance of agents in their network and/or behavior and decision-making of VR users. The platform offers VRex Box, a turnkey VR exhibition solution our customers use at expos and sales offices. It is an all-in-one VR device shaped as a regular suitcase and under 10 minutes it is transformed into an interactive VR stand with preloaded VR experiences. Another product our platform offers is VRex Go, an Oculus Go app connected to our platform, loaded with the same content and functionality as VRex Box. VRex Go is perfect for meetings, sales desks and presentations. Validation More than 10 governmental bodies in Georgia currently successfully use our solutions. VRex Box is used for promotion of “Georgia Travel”, national parks and Wine chateaus in Georgia worldwide. We have created VR experience stands for wheelchair users and persons with disabilities at two of Georgia’s cultural heritage sites.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Mutual Mobile is a Texas-based consulting company that offers solutions such as web development, UI design, and app modernization for businesses.
Business Model: unknown
Revenue: 24M
Employees: 200
Industry: Virtual Reality
Aero Glass is an augmented reality platform for all transportation domains. Aero Glass is saving lives by reducing pilot and driver workload by displaying safety and navigation information in 360° 3D Augmented Reality through Smart Glasses - which is extremely cool. AeroGlass keeps pilot’s and driver&s;s eyes looking outside of the cockpit, where normally they’d only see the clouds &a; sunshine - but with Aero Glass, they start to see all the relevant safety information like airspaces, airways, other aircraft, terrain, etc. in a natural 3D manner.
Business Model: unknown
Revenue: 219.6k
Employees: 8
Industry: Virtual Reality
Volograms is a reality capture and volumetric video platform that allows users to capture 3D holograms through mobile phones.
Business Model: unknown
Revenue: 0 - 100000
Employees: 16
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Veert has developed a mobile application as well as an effective cloud platform that allows users to create realistic virtual 3D tours of a wide variety of real estate properties. And, importantly, now a 3D tour is created not only quickly and easily, but also 90% cheaper than in all existing alternatives. For the first time, Veert allows the user, both the homeowner and the realtor, to create beautiful and realistic virtual tours by using only his smartphone! Gloomy photos and obscure videos that raised more questions than answers are already in the past. Thus, Veert solved the eternal problem of adequate perception of real estate property online. No more need for expensive professional equipment, like 360° camera, or a photographer! Veert application is based on innovative technology for processing photo images using the most advanced computer vision algorithms. There is no longer any need to switch to Panorama mode. Veert mobile application makes the creation of virtual tours comfortable and very effective, compared to all the current solutions on the market today.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Comet AI is a company providing Software as a service that incorporates an artificial intelligence project manager.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Dioram use Computer Vision and Machine learning to develop nextgen 6-DoF inside-out device positional tracking for hardware manufacturers in emerging markets(VR/AR, robotics, drones, autonomous transport). Dioram SLAM One is most accurate SLAM tracking algorithm using stereo-camera + inertial sensor(IMU). No need for expensive lidar, RGBd or Time-of-Flight
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
A custom software development company in Hyderabad providing IT Solutions such as digital marketing, mobile apps and web development.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Surreal is a virtual world for the real you.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
EJaw is a video game development studio that focusing on game production for mobile, social, PC and browser platforms.
Business Model: unknown
Revenue: 5.1M
Employees: 43
Industry: Virtual Reality
Pantheon is a virtual reality app that allows anyone to create and share their own VR games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
The Umoove software was designed to be intuitive.
Business Model: unknown
Revenue: 576.5k
Employees: 11
Industry: Virtual Reality
Linden Lab develops 3D virtual world solutions.
Business Model: unknown
Revenue: 42.7M
Employees: 215
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Mondly is a Romania-based E-learning platform that provides language learning courses for individuals and businesses.
Business Model: unknown
Revenue: 4.5M
Employees: 40
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
FANTM builds human-computer interface technologies that enable users to interact with their computers and other digital systems using gesture. Our technology enables novel control systems for smart-home devices, games, AR, VR, robotic prosthetics, teleoperation, and more. FANTM’s first product, the DEVLPR, is an open-source hardware and software elecromyography platform built for the Arduino community. Large companies like Facebook and Apple own most of the product IP around the nascent EMG-based human-computer interaction space, but we believe deeply that innovation is only possible when everyone has access. The DEVLPR thus allows hobbyists and researchers to explore the nascent EMG-based human-computer interaction space at a price point that anyone can afford. It was co-founded in 2020 by Finn Kuusisto and Ezra Boley in Madison, Wisconsin.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
VRNET.IO automatically convert 3D CAD models into VR and AR experiences. We live in a 3D world, we can feel the scale, space, distances and height. Architects and interior designers show their projects with blueprints and 2D renders. Thus, out of 50 architects, from 9 countries, 90% have experienced communication problems with their clients. We solve this problem by taking their 3D models and converting them into VR walkthroughs where they can feel the scale, the distances and height, like in real life.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Variety Space offers full-service home improvement and renovation in China.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Spaceout.VR is a free to play Social VR MMO for iOS &a; Android. Spaceout.VR monetizes with upgrades and features for entertainment, gaming and communications. Spaceout.VR engages players with fun VR experiences. 360 Video &a; Photo, Games, Travel and Music power endless content features within our MMO. Spaceout.VR publishes a customized personal Space Station for each new Spacer. We populate personal spaces with the digital content you love based on machine learning and an analysis of your social media graph. Spaceout.VR accesses content from popular platforms like Facebook, YouTube, Twitter, SoundCloud and Google Street View. In the Orbital Social Feed you can visit thousands of other Space Stations. Make new friends, like, share and leave messages for other Spacers. Win the game by building the biggest Space Station in VR! Our in-app economy rewards engagement and participation. Purchase and promote new Spaces and premium content with in-app purchases in the Spaceout Store.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Utilizing innovative technology to create &a; deliver highly immersive learning experiences that improve non-technical skills &a; cognitive performance including situational awareness and cue recognition when performing in high-pressure and high-stress environments; We teach practitioners to effectively manage their operating environment, improve decision-making ability and speed, and perform at peak levels.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Vinci VR has created an industry 360-degree immersive virtual reality training experience for technician trainees.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Rodin offers an online environment where users can develop in JavaScript and use their extensive library to deploy apps instantly. The company supports publishing to all the major VR platforms, with which users can create native VR applications for GearVR, Oculus, Vive, Daydream, Cardboard, iOS, Android, and They bVR all from the same code.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Aura XR offers extended reality white labeled Apps and custom XR content production.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
KeepEyeOnBall is a European software startup that delivers virtual reality experiences for real estate, hospitality and construction companies. Their VR technology takes individuals into existing spaces, without the costs and hassles of physically having to be there.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Emergent is a smartphone based technology firm that enables users to create, edit and share virtual reality experiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 10
Industry: Virtual Reality
Xperception provides visual perception software and hardware solutions for robotics and virtual reality based applications.
Business Model: unknown
Revenue: 1M
Employees: 21
Industry: Virtual Reality
CLOUD GAMING PLATFORM No more hardware updates. No more downloads PLAY YOUR FAVORITE GAMES IN BROWSER Subscribe now! Run your games in cloud
Business Model: unknown
Revenue: 2M
Employees: 60
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
AgroInsider turns information into knowledge with agronomic value for business. AgroInsider supports farmers in developing intelligent and innovative solutions as part of its activity.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
VIVE is a virtual reality system for mobile phones and desktops.
Business Model: unknown
Revenue: 0 - 100000
Employees: 501 - 1000
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Briskeye produces and supplies 360 degree live streaming and video cameras.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
PVP.ME is a wagering service created to provide over 200 million eSports fans worldwide with the ultimate betting experience. eSports viewers are competitive by nature - gamers betting against each other on the outcome of matches fuels passion and enthusiasm from watching the game. Building on the dynamic nature of eSports events, PVP.ME offers fully functional in-play betting for all matches, as well as in-game markets. Designed to bring together both passionate fans and professional gamblers, we provide the user with the most profitable odds, as well as full control of their betting experience – from choosing the odds themselves to cancelling the bet if they change their mind.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
American Cash Exchange offers a selection of sporting equipment, ammunition, movies, and electronics in town.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
PlatformaVR is an information technology company that specializes in the fields of virtual reality, entertainment, location-based entertainment. The main features of the PlatformaVR experience are its original AAA game content 100% developed in-house and full-body tracking system delivering maximum immersion. The company was founded in 2017 and headquartered in Moscow City, Russian Federation.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Beyond Studio operates as a virtual reality game studio.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Levels3D is a startup company that specializes in 3D and augmented reality solutions and edits real-time 3D scan software. It develops a 3D scanning application on the next generation tablets, equipped with a depth sensor and it is designed for consulting firms, architects, general contractors, and space designers. The company provides its users with MyCaptR, a 3D scanning solution for professionals and Smart Glasses-ERDF, a demonstrator on tablet and a prototype augmented reality vision device. Levels3D is headquartered in France and the company was founded in 2012 by Yannick Folliard.
Business Model: unknown
Revenue: 1.3M
Employees: 51
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
GameHunt.gg is a gaming community where gamers find the best games, top Metaverse experiences, and fellow gamers who &s;get it&s;. The website is a massive games database with Cloud Gaming technology enabling gamers to demo games without any download or installation before they buy. On GameHunt, gamers are able to interact with their friends, fellow gamers, favorite content creators, game publishers and studios - bringing together the meta-elements that contribute to the experience of all the great games we know and love. You can join our wait-list to be part of the GameHunt community from https://www.gamehunt.gg/ Realified, our company behind the REXR and GameHunt brands, is a deep-tech company obsessed with performance. We developed a new, patent-pending low-latency streaming protocol enabling us to stream audio-visual data even over the public internet at speeds faster than any other commercially available solution on the planet.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
AudioTrip Sp. z o.o. is a provider of the leading market solution for audiotours. Their interdisciplinary team consists of experienced developers, IT specialists, business analysts, actors and scriptwriters. They work across a broad spectrum of industries, including telecommunications, media, entertainment, leisure, education, finance, retail, and fashion. Company is already working with over 50 institutions interested in audioguides and applications - museums, zoos, cities, regions, companies, software houses. They offer complex service - from audio recordings or preparation of tour scripts, to specified application development. Their development team is specialised in applications using GPS localization, media recording and augmented reality based solutions. They are not only experienced in mobile market but also running experimental project in the newest technologies segment like Oculus Rift driven virtual reality and iBeacons. AudioTrip is originated from Poland and their headquater is located in polish city Bielsko-Biala. You can find their regional offices in Warsaw, Prague and London.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Usetrace develops cloud based test automation solutions for web applications.
Business Model: unknown
Revenue: 1.8M
Employees: 33
Industry: Virtual Reality
Today, a typical floor plan to be converted into a VR render takes about 3 weeks - Imagine doing it in 20 Minutes! Thats what we at VirtualSpaces are doing! VirtualSpaces uses Virtual Reality to visualize spaces that are yet to be constructed. We only work on Mobile and Standalone VR systems such as Samsung Gear VR and Oculus Go. This helps Real Estate developers to send properties to potential buyers instead of buyers coming to the property. We are at AAA console visual quality on Mobile/Standalone VR which means that we develop photorealistic, visceral renders of the property that doesnt exist. Rendering 6 Million raw vertices on a standalone HMD ike Oculus Go which uses the Snapdragon 821 is unheard of in teh industry and you can view the demo here: https://youtu.be/E4zklkdJ3pU Here is a link to our demo: https://www.youtube.com/watch?v=NILkxyy8f7M We can also showcase paints in VR and how lights affect teh visualization of paints before painting is done and here is the demo: https://youtu.be/Tv4hSo7zxdY Mobile VR solutions for yet-to-be-built properties in Real Estate helping RE developers enable property buyers to visualize properties and get a sense of scale, size, height &a; depth using AAA console visual quality on Mobile devices. 6 million raw vertices on an Oculus Go which uses the Snapdragon 821, is unheard of in the industry. You can view the vide here: https://youtu.be/E4zklkdJ3pU
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
BiNAREE is an international mobile/VR/AR game studio that provides zombie apocalypse games. They develop fun games and do the marketing/live operation for the global market as well as Korea by ourselves. The company has 2 mobile game project called Zap Zombies (Sep 2015) is an idle RPG featuring zombie action and APO (June 2016) is an action strategy about the zombie apocalypse. BiNAREE was founded in 2015 and is based in Seoul, Korea.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Oculomotor Technologies offers a vision therapy tool for optometry practices to treat convergence insufficiency and other vergence disorders.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Obital develops interaction technology based on emerging commercialized eye-tracking which is available in newer smartphones, tablets, computers, and VR/AR headsets. The company is creating some of the world&s;s first eye-tracking enabled applications, which gives us unique insights about user’s interaction with novel technologies. This knowledge is fundamental to their cross-platform interaction framework which empowers developers and companies to utilize the potential of eye-tracking in their applications.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
With the mission to offer conscious consumers a sustainable, yet fun and affordable way to consume fashion, we founded SHAREaLOOK in 2019 in Switzerland. SHAREaLOOK is a brand of the Marlaux GmbH. It is our mission to enable a Circular Fashion Industry. We offer peer-to-peer rental solutions via SHAREaLOOK for end consumers and rental technology and infrastructure for brands via MarlauxTech.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Qoobex is a global 3-D VR network that allows millions of people to watch and share natively-created 3-D and Virtual Reality content.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
OmniVirt is a provider of virtual reality advertising services for brands and publishers.
Business Model: unknown
Revenue: 1.5M
Employees: 20
Industry: Virtual Reality
Descendent Studios engages in developing and building games.
Business Model: unknown
Revenue: 3.2M
Employees: 73
Industry: Virtual Reality
PixelsHub provides virtual reality, augmented reality, and data visualization services and products. They provide services like machine handling, processing production, quality control, operations, security protocols, and specific or transversal skills. They also provides data visualization and advanced 3d interaction, training, training and exam.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
The film and game worlds are converging. Voltaku is a radically new kind of cross-platform content company dedicated to bridging these two worlds. Built from the ground up on game engines, virtual production tech, and agile principles, Voltaku is reimagining the entire filmmaking process and transforming not only how content is created in Hollywood but how value is delivered. To achieve this, Voltaku is inventing Content-as-a-Service (CaaS) to augment Games-as-a-Service (GaaS) platforms like Fortnite with updatable narrative content called ‘Living Stories’. In other words, Voltaku is a content-generating engine that’s Metaverse-ready.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Investors &a; devs: Coolhobo SDK &a; API are anchoring content to places and products through computer vision and augmented reality Businesses: Coolhobo AR platform enables physical businesses to bring convenience and experiences to their visitors
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Portico Studios is developing a tool that empowers passionate writers and designers to build, launch and grow interactive VR story games. Their team is uniquely positioned to deliver episodic story games that combines great stories and characters with a high level of interactivity. The player is the star in their own VR story.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
LeewayHertz provides enterprise application development, designing and consulting services.
Business Model: unknown
Revenue: 17.1M
Employees: 143
Industry: Virtual Reality
VisionerTech is a full-stack solution supplier for virtual reality and augmented reality to clients from various industries who need to expand their cooperative values with new tools.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
A company focused on delivering immersive learning programs
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Virtual Reality
Playhybrid was founded by two artists and one developer from Dreamworks and Disney Animation. Playhybrid has successfully managed to integrate and use high end tools and software that are normally associated with the creation of feature animated movies to create mobile-VR games. The result has been staggering with basically feature film quality assets running at high frame rate on phones, tablets and more importantly the Gear VR headset.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
TimefireVR is an Arizona-based game development studio that develops and publishes virtual reality games for PCs.
Business Model: unknown
Revenue: 7.8M
Employees: 70
Industry: Virtual Reality
THEIA develops remote monitoring systems for infrastructure based on satellite data, designed to answer the needs of multiple industries. These monitoring systems aim for an early detection of risk factors, minimizing the occurrence of critical situations and associated damages. THEIA participated in the European Space Agency - Business Incubation Center (ESA-BIC) Portugal. THEIA participated in HIT3CH - HERCULES Interface for Technology Transfer and Teaming in Cultural Heritage, promoted by the HERCULES Laboratory.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Generate the Future. Smart Glasses &a; AR/MR Software Development.
Business Model: unknown
Revenue: 8M
Employees: 48
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Rival Theory started as an Artificial Intelligence (AI) company working in interactive entertainment and simulation. Their RAIN AI engine has been used by over 100,000 studios and developers worldwide to create sophisticated interactive characters based on real and fictional people. Today, their Sentio technology expands that vision to include intelligent virtual actors that combine human performance capture with AI-based personality and decision making. The result: virtual humans that can interact naturally in immersive settings like Virtual Reality.
Business Model: unknown
Revenue: 4.5M
Employees: 53
Industry: Virtual Reality
Mycom is an England-based telecommunication firm that provides solutions such as network performance management, assurance, and analytics for businesses.
Business Model: unknown
Revenue: 32.4M
Employees: 250
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
ImmVRse is a website about blockchain and cryptocurrency companies. They operate as an information and discussion hub for cryptocurrencies and blockchain technology.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Frameless combines mixed reality with artificial intelligence to provide a revolutionary application that simplifies capturing any entire place and converting it to high quality immersive virtual environment in seconds using a smartphone. With current solutions in the market, converting any place to a 3D environment is slow, cumbersome, and costly. But Frameless is different because our smartphone app allows unrestricted capturing of any entire place using either the smartphone camera, or optionally any 360 camera. Our application will then automatically link the 360 panoramas of the different rooms in seconds to create an immersive high quality mixed reality environment. These environments are then analyzed using our 360 AI engine to add automatic annotations and semantic understanding. Our app also features a powerful 3D content management system to augment the mixed reality environments with text, URLs, videos, picture, and 3D objects. Our technology is an ideal proptech tool that address the massive need to create virtual environment for real estate marketing and reporting, and also unlocks use cases for tourism, insurance, immersive storytelling, and user generated virtual content.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
EON Reality provides virtual and augmented reality knowledge transfer solutions for education, manufacturing and travel industries.
Business Model: unknown
Revenue: 27.6M
Employees: 330
Industry: Virtual Reality
Mariner provides business intelligence solutions, data warehousing, big data, cloud, social and predictive analytics.
Business Model: unknown
Revenue: 4.4M
Employees: 33
Industry: Virtual Reality
Nurulize designs, develops and deploys virtual reality applications for the media and entertainment sector.
Business Model: unknown
Revenue: 2.8M
Employees: 15
Industry: Virtual Reality
Sidebench is a digital strategy agency that offers mobile and web development, engineering and system integration services for startups.
Business Model: unknown
Revenue: 5M
Employees: 32
Industry: Virtual Reality
Mediafront is a media agency based in Seoul, Korea.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 501 - 1000
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Creating a more inclusive workplace through unconscious bias training in Virtual Reality. Virtual Reality has a 75% retention rate, while traditional teaching methods yield a 10% retention rate.
Business Model: unknown
Revenue: 0 - 100000
Employees: 10
Industry: Virtual Reality
Flipside is a creation of The Campfire Union. They are a small team of developers, artists, and designers who believe technology should be used to make things better.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
OWC provides hardware products and support for the computer industry.
Business Model: unknown
Revenue: 100M
Employees: 248
Industry: Virtual Reality
We create VR and XR applications for industrial companies. We ensure that our users gain the desired benefits and changes through interactive experiences. In other words, we do turn knowledge into behavior. We developed a multiplayer server program that can be self-hosted (on-premise) which supports VR and hand tracking. Users connect to a virtual scene online to gain procedural knowledge, value or alteration individually or as a team. We give support to clients at the stage of process analyzing and designing learning objectives. We prepare scenarios according to company needs and requirements. We enable trainees to experience a task-based training program in virtual environment. Customer can analyze frequently repeating mistakes and save money with the help of our software. Our technologies and added values: The programs can be controlled with hand tracking devices successfully. The infrastructure supports xAPI standards. The programs can be built as Docker images. We have developed, also, a scaled experiential marketing VR application as a virtual showroom. Companies can increase the attraction of customers and detect the focus of users thanks to the application. EnerjiSA, which is a leading company in the energy industry in partnership with E.ON Germany and Sabanci Holding is our last client. So, Virmode is a solution provider and key partner to digitalize your company.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Arbor Networks is a software company that provides network visibility, management and security solutions.
Business Model: unknown
Revenue: 181.4M
Employees: 468
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Esqapes is an entirely new way to ease your worries and relax. We pair fantastic, beautifully crafted, virtual environments with a soothing massage and extra-sensory stimulus to transport your mind and body to another place.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
VRcade develops and provides virtual reality-based simulation tools for integration into third-party APIs and gaming engines.
Business Model: unknown
Revenue: 3.5M
Employees: 89
Industry: Virtual Reality
GMetri is a Delaware-based no-code metaverse platform that enables businesses to create, share and track training modules, product showcases, immersive tours and stories.
Business Model: unknown
Revenue: 3M
Employees: 50
Industry: Virtual Reality
Karma the Game of Destiny is an internet company that specializes in the fields of augmented reality, dating, and virtual reality. The company is putting a team together to turn the game into a distributed, encrypted database for its players.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Another Reality Studio develops immersive and interactive extended reality applications for B2B and B2B2C companies. Another Reality Studio&s;s Looking Glass platform is a custom 3D web application that makes design reviews easier to understand and always accessible to build trust for architecture end clients. It is developed to transform complex architectural drawings into a simple to use virtual walkthrough 3D space.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Cyan Planet is an international immersive media company developing tools for the blue economy, connecting audiences with marine organizations through emotional experiences that spark action for marine conservation. It’s based in Munich, Germany, and Prague, Czech Republic. Cyan Planet uses the power of virtual reality and immersive technologies to inspire, educate about the science of marine ecosystems, and create a global community. Cyan Planet is a collective of artists, scientists, developers, and marine organizations passionate about the ocean working together to create a real-world impact and inspire others to act for ocean protection.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Head Set offers virtual training using experiential, immersive technology to embed life-saving knowledge and provide psychosocial support to journalists, humanitarians, and anyone who works in hostile and stressful environments.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Accups is a manufacturer and supplier of 3d virtual reality products.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
DV is VR studio that provides digital signage, marketing, and advertising services.
Business Model: unknown
Revenue: 17.7M
Employees: 81
Industry: Virtual Reality
Advantaa Computer is operates in stealth mode.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Moveo Software Ltd. provides entrepreneurs and organizations with a complete package of services geared towards mobile app development, VR/AR technology, UX/UI design, branding, and digital marketing. Our core values revolve around the customer and we take great pride in offering innovative solutions to difficult issues, helping our customers to achieve their goals and ultimately succeed. Moveo began as a start-up, and so we thoroughly understand the challenges faced by new companies. We approach every project with the enthusiasm and passion of a young company, but with an experienced team.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
VR AR Education brings 3D into the classroom. VR AR Education&s;s VR Math is an educational software helping students understand 3D geometry, graphs, and vectors - via virtual and augmented reality.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Rescape Innovation specializes in VR distraction therapy and utilizes immersive technologies to support communication and pain management of patients.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Creating an environment in which Korea and China co-operate to ensure businesses are making full use of overseas business opportunities to drive competitiveness, network and sales expansion.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
HRS offers a large selection of hotels for business and private travelers worldwide. So every customer can quickly and easily book their preferred hotel category and hotel rooms. Also, you can directly for hotels in a hotel chain, such as ACHAT , Best Western , Motel One , InterCity hotels, as well as many others, decide and look specifically for these. Detailed hotel descriptions, meaningful photos and videos as well as around five million user reviews facilitate the hotel search. The special thing about the HRS review: Only guests who have booked through HRS and stayed at the respective hotel can leave a review. Another benefit that HRS offers its users is the HRS price guarantee with the money back promise. Anyone who has booked a hotel with HRS and finds a cheaper hotel on the Internet, gets the difference refunded. Anyone traveling on business also has the option of registering for the HRS Business Tariff. Business travelers save up to 30 percent and can book your hotel at a low price. In addition, HRS negotiates free additional services such as WLAN, parking directly at the hotel or late check-out. Should something not go well with the hotel booking or the stay, competent contact persons are available day and night over the HRS customer service and find guaranteed fast a solution. Hotel booking at www.hrs.de is quick and easy: choose your hotel and book your stay for the period you want. After booking you will receive a booking confirmation at the always favorable HRS rates. These are guaranteed for the respective booking. Your advantage: You only pay if you actually start your journey. Your reservation will be maintained until 6pm on the day of arrival. The family business HRS (Hotel Reservation Service) was founded in 1972 by Robert Ragge in Cologne as a travel agency for the placement of rooms during trade fairs. Since March 2008, his son Tobias Ragge leads the company in the second generation. HRS has developed into an international company with strong partners and more than 1,300 employees worldwide. The HRS Group, which also includes hotel.de and Tiscover, has branches in 16 countries, such as London, New York, Paris, Warsaw or Shanghai. An end to growth is not in sight.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1001 - 5000
Industry: Virtual Reality
The mission of the company 3DMC is to deliver its clients intuitive solutions for efficient and effective human-machine cooperation. 3D Motion Controller is a wearable device that allows engineers and designers to transfer hand movements directly to the three-dimensional objects in Computer Aided Design software both in work and real time presentation. It is like working with VR equipment but without goggles and cameras. Basic 3D object manipulation and additional virtual functions of our hardware and software significantly increase efficiency and comfort of designers&s; work. In addition one can keep full contact with the audience while presenting 3D models in real time remotely.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Configuring an industrial robot can be a long and expensive procedure, which requires highly qualified engineers. Especially in the case of frequent changes in production, operational costs during the robot lifetime can rise up to 100% of initial investment. Because of these hidden costs, complex configuration and necessity of highly qualified personnel, many companies are afraid to use robots in their production. This is especially true for SMEs. At Native Robotics we tame the robots and give the control over them back to the end-users. We create ready-to-use apps for typical robot applications. These apps are built for the end-user and have powerful optimization algorithms inside. As a result, the user can quickly and easily control the robot even in the case of frequent changes in production. Moreover, our apps will automatically calculate the optimal path and dynamic load for the robot, thus reducing operational costs and prolonging robot’s life.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Since the year 1900 there have been attempts to introduce aromas into theater, the cinema and in advertising, but they have failed to enjoy popularity for many reasons: - Low-quality odours that did not dissipate quickly. - Devices that are large and difficult to install. - The need for a power cable and exterior fan. - Impossible to control using software (emit aromas at fixed time intervals). - Reduced number of aromas (2 or 3 per unit). Over the last 20 years the image and sound sectors have continuously evolved. It was about time aromas evolved too. At Olorama we have learned from past mistakes, offering a 100% pleasant and 0% intrusive solution to integrate the smells into the audiovisual world: - Up to 12 different aromas of the highest quality, even with the most basic version - The aromas rapidly dissipate, preventing mixtures of smells - Reduced-size units, easy to install on ceilings and walls - 100% Wireless - Features a powerful built-in fan to quickly circulate the smells - Up to 12 different aromas on the most basic version - Control system via software: aromas may be activated manually using our tablet application, or automatically, synchronized with the scenes in the video The movie industry has been experiencing significant declines in the number of patrons year after year. The appearance of affordable home technologies (home theatre), piracy, and the high price and low quality of certain productions have contributed to the 25% drop in moviegoers from 2006 to 2012. The Olorama Technology gives the industry a new opportunity: to offer viewers movies with smells. The technology can also be used in houses (Home Theater), events, and joint to other innovative technologies such virtual reality... Therefore we count with a unique technology with multiple applications, that can be commercialised widely (with an easy internationalization...).
Business Model: unknown
Revenue: 29.3M
Employees: 167
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Participants follow open-ended lesson structure and continue to co-create immersive stories &a; games, share content in VR/AR/PC and on mobile.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Light and digital provides computer graphics and focuses on the exploration of VR audio-visual language, providing industry customers with solutions based on digital image services
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
GenZ develops ground-based spray equipment for the agricultural industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
D Plug Software is a technology company.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Color The Minds is focusing on development solutions to inspire people and innovate approach, method, procedure and technique, we make complex information more understandable.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Wolfram offers corporate consulting, paid project support and training services.
Business Model: unknown
Revenue: 46.5M
Employees: 604
Industry: Virtual Reality
realworld one is developing cutting-edge Virtual and Augmented Reality software platforms and solutions specifically designed for the scientific industry and community. It&s;s world leading enterprise VR platform offers companies, organizations and individuals the possibility of connecting inside virtual environments together with people from all over the world. Realworld one further provides highest-quality VR and AR content to implement into the virtual environments. Today, realworld one empowers world-leading industrial organizations to adopt Virtual and Augmented Reality within their daily businesses. The company is a Spin-Off of IKA, world market leader in the field of laboratory, analytical and processing technology.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Cope.Studio is a deep-tech focused product studio where we are building a platform for repeatable creation and growth of successful products for the Metaverse.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
VRCHIVE empowers people with the ability to share and relive their memories by taking photo-sharing into the virtual reality (VR) space via 360 degree screenshots. 360 degree virtual world photos are becoming a new standard for the VR industry, which is predicted to grow to over $15B in the next 5 years. VRCHIVE is the "Imgur for VR!". Devs check out our free Unity Asset! https://www.assetstore.unity3d.com/en/#!/content/38755
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
V-ARMED creates custom 3D VR simulations for large-scale training. Our life-like multiplayer scenarios enhance mission readiness and situational awareness for defense, law enforcement, first-responder and engineering teams.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Dual Good Health are developing a virtual reality app for CPR training that provides real-time feedback in a variety of scenarios.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Mobile App code framework and dynamic processing within the AR/VR/QR environment of environmentally segmented metadata for comparison and consumption by local devices, wearables, and IOT.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Culenz virtual reality solutions are more powerful in terms of demonstration of the product line. Experience products and services more conveniently and wisely where each piece of information is available in a detailed manner with comfortable interactions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Omnifinity is at the forefront of developing movement and tracking technology in the virtual world.
Business Model: unknown
Revenue: 277.5k
Employees: 5
Industry: Virtual Reality
Dimension provides world-leading volumetric production studios that are elevating and shaping the future of virtual entertainment and content. Based in London and Newcastle, and able to bring XR, digital humans, and virtual production solutions directly to brands and studios around the world, Dimension is the first Microsoft Mixed Reality Capture studio partner.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Brilliant Sole designs and develops shoe-based sensor systems for the virtual reality industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Tafi develops virtual and augmented reality applications for mobiles and tablets.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
8chili is a California-based cloud platform that offers remote collaboration, patient engagement and pre-op planning solutions for the healthcare sector.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Tesseract designs, develops and commercializes VR and AR based equipment that includes headsets, cameras and glasses.
Business Model: unknown
Revenue: 98.4k
Employees: 25
Industry: Virtual Reality
Realab is a young, Luxembourg based Start-up that brings together talented creators and technophiles to produce original VR &a; AR experiences, including films, games, apps, software, etc. As VR and AR technology opens up a whole new world, realab offers immersive solutions for real estates, architects, engineers, designers, agencies, creatives, marketers, film-makers &a; producers and event organizers. Their content is devised for all major platforms, such as Android and iOS as well as for head-mounted displays like the Oculus Rift, HTC Vive or Microsoft HoloLens.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
SignSine is an independent game studio focused on story-driven immersive experiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Optitex develops a visualization platform that offers 2D CAD pattern design and 3D prototyping solutions for the fashion and automotive industries.
Business Model: unknown
Revenue: 30M
Employees: 140
Industry: Virtual Reality
Tokensquare is a beta deployment of BFF FEED which is a modular, aggregation, curation and data insights platform. The platform is designed to be modular for deployment across other verticals that are high growth industries with significant social publication and activity such as biotech, eSports, augmented and virtual reality, cannabis, etc. Tokensquare is a curated blockchain and cryptocurrency news, media, jobs and opportunity community portal. We presently curate 1000s of publications, research articles, youtube channels and twitter posts with behind the scenes expert and machine scoring and filtering. The goal is to curate the most relevant and high quality content so that professionals can have a better, faster and more focused way to stay on top of the latest developments and specific use cases of interest. --- Vision --- Where professionals start their day. .: BFF: A Better, Faster and more Focused experience for professionals staying up to date. .: Data Insights: Leverage natural language processing, data science and social activity to provide industry data insights. .: Top of Mind Awareness: Allows for an influencer, brand or agency to maintain user attention and to gather insights via curation. The &s;host&s; of an exclusive license must have a large audience and expertise in their vertical to effectively curate quality content and engagement. .: Consumer Revenue Model: &s;Freemium&s; subscription revenue model. Options for integrating microtransactions for tipping, specific publisher or add-on subscriptions, and dedicated media channels. .: Data Revenue Model: Insights from analysis of content and social activity.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
C Matter is the largest patent holder of VR telephony &a; 3D telecommunication patents in the world. C Matter patented technology provides users of ordinary handsets, tablets, and workstations with a robust three-dimensional audial environment where voices and other sounds are perceived indistinguishably from sounds occurring in the listener’s physical environment. The binaural sound may be overlaid for augmented reality applications, substituted to provide audial telepresence, or signals (such as a voice) may be isolated to provide full-duplex realistic face-to-face telephone calls over IP or any telephone network. Multi-party calls provide realistic and efficient spatiality to conference calling. Listeners may move the sound localization points and interact with them. Users of our technology can cause a voice to fly around or above a listener, or sit bedside them in the passenger seat. In VR the sound may be assigned to emanate from the virtual person. We want to provide this next-generation of realism between people, electronic devices, voice assistants, software applications, and natural language interfaces. C Matter and its licensees are engaged in bringing this technology to smartphone telecommunications, VR &a; AR, entertainment, education, training and simulation, tools and services for security, medicine, disabled persons, recording industries, artificial intelligence, and natural language interfaces.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Phog Labs builds virtual reality workouts through sports-driven games.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Banib Conecta is an intuitive platform created in partnership with Samsung where you connect 360º images in a few minutes, generating a virtual tour ready to be published on your website, social network. Banib has been in the market for 7 years using the internet and virtual reality in its favor to make captures, from all angles, to show what your company has the best and take this to the whole world. With state-of-the-art technology, quality, efficiency and good mood, we transport your enterprise or product to the universe of virtual reality, capable of attracting and enchanting the most diverse publics.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Galigu is an intuitive search engine that allows users to discover and experience virtual reality content.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Signamy is a mobile app that improves communication between Deaf and hearing people using a virtual character to learn and communicate in Sign Language.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
VRT offers a virtual reality platform for integrating developers, consumers and enterprises of blockchain industry.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
VRdirect is the leading Virtual Reality solution for enterprises and enables enterprises to get started with the Metaverse. Using VRdirect, enterprises can start creating Virtual Reality projects today and ensure compatibility with any future Metaverse ecosystem. Using the VRdirect STUDIO enables anyone to create VR projects and requires no prior experience (think “Powerpoint for VR”). The VRdirect Cloud and the VRdirect Player ensures seamless content experience across many ecosystems: From Web 2.0 Browser, iOS and Android Smartphones and Tablets as well as Metaverse ecosystems like Meta Quest, Pico Neo and HTC Vive (and many more ecosystems to come). Enterprises like Siemens, Porsche, Nestle and many more use VRdirect as the standard VR software to deliver use cases ranging from Virtual Tours and Training &a; Education to Marketing &a; Sales and Product Visualization. VRdirect offers a free licenses for content creators using the VRdirect WebStudio on vrdirect.com.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
LIQAL is specialised in design, engineering, production and turnkey realisation of complete tank systems and fuel dispensers for LNG and hydrogen. In addition, the company has patented micro liquefaction technology to control the conditions in LNG storage tanks and to convert natural gas and biomethane into (BIO)LNG. From the first brainwave, the first client idea, we advise design and realise the project. We engineer and deliver complete turnkey fuelling stations for LNG or hydrogen and micro liquefaction solutions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Squanch Games is a California-based entertainment company that develops and publishes story-driven VR games for individuals across the Globe.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
KaJ Labs is a decentralized research organization focusing on Artificial Intelligence and blockchain technology. We’re driven to create innovative products that work for the greater good around the globe. KaJ Labs is best known for supporting the development of the novel AI blockchain, the Lithosphere Network.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Utopic Studio is a virtual reality mobile gaming company combining video games and reading comprehension. The company creates teaching resources that improve the educational experience of new generations, increasingly interested in learning through technological and innovative tools. Its focus is on developing solutions according to the new learning practices of the students of the first cycles.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Broomu Digitals Oy is specialized to develop and create augmented reality (AR) platforms and integrations. We have been a true pioneer in the industry, solving technological problems that no one else ever solved We are focused on developing technology, which can help solve problems, especially in real estate, building construction and designing plans. Broomu is established in 2017 at Finland and since that we have produced various AR products for different customer segments and areas.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Alipay AR develops and provides artificial intelligence solutions for real estate, gaming and e-commerce businesses.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
iMatchic is shooting and producing VR promotional videos in 13 cities in Jiangsu.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
LANDTEC-VR is a VR technology supplier for the education business. They developed the application of VR technology in the education industry and a VR cloud rendering system, a VR virtual simulation development system for school-level VR virtual reality training platforms.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Reach Cloud is an infrastructure provider for the metaverse. We have created the tools to create functional accessible virtual spaces that are able to be experienced by users on PC, VR, and mobile Reach Cloud is an infrastructure provider for the metaverse, offering a platform for users to easily create and update functional virtual spaces. Our tools allow users to create virtual spaces that can be accessed on PC, VR, and mobile devices, and can be rapidly updated to incorporate a range of capabilities including multi-user, Cardano, Ethereum, and AR functionality. Our platform is similar to a website builder, providing users with the tools they need to create and customize their own virtual spaces. Whether you&s;re a business looking to host virtual events or a developer looking to create immersive experiences, Reach Cloud has the tools you need to succeed. In addition to our infrastructure for creating and updating functional virtual spaces, Reach Cloud also offers the ability to create 3D applications with dedicated white label launchers. These launchers are powered by our platform and allow users to easily distribute their 3D applications to a wider audience. Whether you&s;re a developer looking to launch a new 3D application or a business looking to create a branded experience for your customers, Reach Cloud&s;s white label launchers provide the tools you need to succeed. With the ability to fully customize the look and feel of your launcher, you can create a seamless experience that aligns with your brand and delivers value to your users.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Power Standards Lab is an electronic parts supplier specializing in repairs of precision electric power instruments.
Business Model: unknown
Revenue: 8.8M
Employees: 36
Industry: Virtual Reality
Holos Technology is a creative team specialized in providing technological solutions for people training and process management. From the design and development of management platforms, to the use of immersive virtual reality, augmented reality and artificial intelligence for people training and process management, we provide solutions that improve the productivity of our customers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Turtle Rock is a California-based gaming company that develops and publishes video games for computers.
Business Model: unknown
Revenue: 14.1M
Employees: 284
Industry: Virtual Reality
VRfly offers products that include the snow mountain vr experience, forcibly crossing the dadu river, a bloody battle on the xiangjiang river, and bloody battle at chishui bridge.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Seebright develops head-mounted displays.
Business Model: unknown
Revenue: 6.6M
Employees: 68
Industry: Virtual Reality
Big Pot is a power utility company which will provide energy to small and medium-sized residences and businesses through smart community microgrids formed by geographically dispersed privately and commercially owned solar photovoltaic panel installations, fossil fuel based power generators and lithium-ion battery storage. Various residences and businesses host fractions of the power generation infrastructure and the need for dedicated land resources to house a central local power plant is eliminated. Using supervisory control and data acquisition (SCADA), the dispersed energy infrastructure is aggregated and managed like one single large capacity resource with reliable output, supplying power to members of the smart grid on demand and making a Big Pot full of energy that others can tap into. Join us as they explore this ground-breaking idea with the aim of solving Nigeria&s;s power problem.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Beat Saber is a gaming studio that develops and publishes virtual reality rhythm games.
Business Model: unknown
Revenue: 20M
Employees: 35
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
K12 Insight engages in school district surveys, input-gathering technology and education consulting.
Business Model: unknown
Revenue: 9M
Employees: 51
Industry: Virtual Reality
Earth 2 is a web platform that provides its users the possibility of buying, selling and bidding on virtual land. They&s;re providing real time and historic statistical records on trading price, volumes and more per country.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Juego Studio design and develop 2D and 3D games for web, mobile, desktops and social networks.
Business Model: unknown
Revenue: 5M
Employees: 200
Industry: Virtual Reality
HISTORIAR presents a unique photo-realistic city-scale mixed reality product for enhanced cultural tourism tours. Our product have a breakthrough computer vision able to model hundreds of monuments around the world. We are developing a technology to automate the 3D reconstruction of archaeological sites. The users can just point it’s phone or tablet and see the surroundings as it was in different eras of time.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Jinan Keming Digital Technology is a research and development, promotion, application, and platform company. They provide services for industry. An online inquiry form is available on the company&s;s website.
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Virtual Reality
Digit Arena has unique software to revolutionise advertisement on sports pitches. This patented technology replaces local ads in stadia by commercials tailored to the TV or VR viewer depending on where they are in the world. This enables multiple local sponsors to reach their target audience via a universal event. With the potential to drastically increase advertisement revenues derived from sporting events, it can be applied to all LED billboards around the globe, whatever the sport.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
We are building an AI-driven data pipeline to unlock next-gen Augmented Reality. In pursuit of this mission, we are leveraging cutting-edge computer vision and deep learning. We are continually searching for new ramblrs for our offices in San Francisco and Munich or even remotely based.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
The Pictium App is a simple but required platform that allows sports fans to capture, share and re-live their own greatest sporting moments and also experience the sports they love through a unique perspective. Instead of fan media being lost within camera rolls, spread across various platforms or only temporarily shared, Pictium provides a dedicated space for sports content from across the globe to be stored and experienced. Viewing content through the Pictium App puts the spectator in the fans seat. Imagine watching the highlights of your favourite sport from multiple view points, from the fans point of view, within the stadium or at the arena, course, court or track. Furthermore, imagine via virtual reality being able to step into your own content, or others. For example @Matt1993 could capture the winning penalty at a World Cup, or the defining moment of Wimbledon 2018 and @InvestorJames could re-live this moment from their armchair as if they attended. Sports related businesses, high profile individuals and content creators will have access to an exclusive area within the App where only verified accounts can publish content. This gives a rare opportunity for these business or individuals to directly interact with their fans, followers and customers and to provide them with exclusive updates and content. As only verified users can post within this area, we will eliminate fake news and fake accounts. This gives sports fans an area to explore and experience genuine high quality sports content from their favourite sources.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
The Bosch division Security Systems is a leading global supplier of security, safety, and communications products and systems. In selected countries Bosch offers solutions and services for building security, energy efficiency and building automation. More than 13,000 associates generated sales of roughly 1.7 billion euros in 2015*. Protecting lives, buildings and assets is the major aim. The product portfolio includes video surveillance, intrusion detection, fire detection and voice evacuation systems as well as access control and management systems. Professional audio and conference systems for communication of voice, sound and music complete the range. Bosch Security Systems develops and manufactures in its own plants in Europe, Americas and Asia.
Business Model: unknown
Revenue: 0 - 100000
Employees: 10001 - 1
Industry: Virtual Reality
DEUS is a developer and manufacturer of virtual reality HMD, tracking system and VR software. Our flagship solutions: VR MHD Horus, laser-based position tracking system Horus with full SteamVR support and DEUS FIT, VR solution for fitness clubs.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
At Drop, we are building what we believe will be the future of discovery in immersive computing. Based in San Francisco, California, we are an HTC portfolio company that has built an immersive internet searching and browsing experience for virtual and augmented realities. In other words, it&s;s the "Google Chrome for VR/AR."
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Foothold is a New York-based SaaS platform that provides human services and behavioral health EHR solutions for businesses.
Business Model: unknown
Revenue: 4.9M
Employees: 61
Industry: Virtual Reality
Citymesh is a telecommunication operator that provides wireless network planning, installation, configuration, and maintenance services.
Business Model: unknown
Revenue: 10M
Employees: 60
Industry: Virtual Reality
VRTogether is a VR application used to reduce social isolation and loneliness in senior citizens. It helps senior care facilities and seniors aging-at-Home to stay connected with loved ones and maintain exciting, rich experiences.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Serko is a New Zealand-based SaaS platform that provides corporate travel booking and expense management solutions for enterprises and government agencies.
Business Model: unknown
Revenue: 19.8M
Employees: 312
Industry: Virtual Reality
Vela Labs develops a range of tools to support the work of high-speed photographers. The company was founded by Matt Kane and is based in Bristol, United Kingdom.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
AluGroup is a company specialized in developing and commercializing web, augmented, and virtual reality applications. The company is based in Elche, Spain.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
We transform the way brands sell and tell stories online with Personal Interactive CGI. Everyone buys online – digital is replacing the retail experience. Buying online provides amazing convenience, choice and control. But online product visuals are static, inflexible and lifeless – nowhere near the retail experience. We combine the rich cinematic visuals of games and movieswith the interactivity of the Internet to deliver Personal Interactive CGI. We deliver these interactive visual experiences in standard web pages, on any device - no downloads, no wait times. So people can really see and experience things before they buy them.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Counterpoint Technology is a market research company committed to deliver in-depth intelligence of the technology markets to the high ranks of the mobile industry. Counterpoint Technology is based in Asia and it is recognized as a premier technology market research firm with global recognition. Its research, consulting, and advisory services expand across the technology industry from mobile, digital consumer goods, software, applications, services, and other adjacent topics. Its primary objective is to provide the information, intelligence, and strategic guidance that its clients need for their decision-making. Counterpoint Technology was founded in 2012 and is headquartered in Hong Kong.
Business Model: unknown
Revenue: 6.4M
Employees: 42
Industry: Virtual Reality
Hyper AR educates, creates, curates, and distributes immersive audiovisual and live experiences projects.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Curabit employs the use of virtual reality simulations in order to treat mental health disorders like anxiety and phobia more effectively, eventually reducing treatment time and cost. The venture came into being with a mission to empower mental health professionals with tools that help them identify and treat mental health problems more effectively and accurately. The efforts of the team at Curabit are carefully crafted around the research and experimentation conducted in the field by experts and the team itself. They are constantly pushing towards solidifying our systems towards delivering maximum efficacy. Apart from efficacy, the team is categorically evaluating the societal impact and benefits of our services to the therapist.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Transforming how people learn and interact with biology, anatomy, and medical images (CT, MRI, &a; 3D Ultrasound.)
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Xoia Extending Reality designs develops, and maintains applications based on both augmented reality and virtual reality technology, for all types of platforms, from smartphones to the holo lens, in sectors such as industry, science and education, culture, and tourism, creating integral solutions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Shrieve Chemicals is a Texas-based supplier of products such as industrial chemicals, adhesives & resins, paints & coatings for the agriculture sector.
Business Model: unknown
Revenue: 70M
Employees: 110
Industry: Virtual Reality
True360 creates breathtaking virtual reality experiences for zoos and aquariums worldwide
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Cinemur allows you to see in one glance the movies in theaters, their trailer, and your friends&s; interests by connecting with Facebook. A notification system is incorporated. You can enable a "social filter" to see the movies appreciated by your friends.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
IntraSystems is a Massachusetts-based IT firm that provides services including cybersecurity, backup and disaster recovery for industries such as government and healthcare.
Business Model: unknown
Revenue: 6M
Employees: 45
Industry: Virtual Reality
Journee provides a solution to rethink the way of connecting humans in virtual space.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
360MAX – a global network of VR cinema theatres. The product for customers is a new leisure and entertainment based on VR technologies. 360MAX, being a VR cinema theatre, provides an immersive VR experience of watching the latest panoramic movies of different genres lasting up to 20 minutes in specially equipped spaces, starting from 70 sq.m. up to 150 sq.m. in cities with a population of 200.000+. Our customers are city dwellers 5-55yo that are keen to spend 10% of their income on entertainment. Our guests can visit our VR cinema theatres or order a VR entertainment media system for home. The 360MAX platform allows to scale fast and control our client experience in every location. It has a simple user interface that allows our guests to avoid difficult interactions with VR headsets with no need to use controllers or wired connections. The platform allows to launch 360-movie remotely and simultaneously so guests can watch one movie together or different movies at the same time. The 360MAX platform also allows copyright holders to earn money by distributing VR content in the 360MAX network on a revenue share model. Our business model is based on private capital and franchises management, which allows us to open new 360MAX cinema theatres and attract more guests. 360MAX VR cinema theatres are cashflow positive starting from the 1st month with confirmed demand on the US market. With a 200-page opening playbook, medialibrary with 100+ pieces of licensed content, and platform software the product is ready for expansion.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Immoviewer’s software platform combines Automated Real Estate Video Content creation with simple, affordable and scalable 3D 360° tours. Generate individual listing landing pages from your listing feed and create Floor Plans without measuring using the fastest &a; most cost effective real estate 3D 360° tour software available!
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Choice VR is a virtual reality game development company. THE Choice VR experience applies the immersive VR technology that can be achieved by realistic walking and multi-player interaction.
Business Model: unknown
Revenue: 0 - 100000
Employees: 201 - 500
Industry: Virtual Reality
The simplest way for businesses to test, manage, and deploy enterprise in-house VR apps at scale.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
ARGICK is a dedicated AR/MR and VR service provider comprising a passionate, young and driven team with over 3 years of experience in the field. Our goal is to constantly innovate and provide the highest quality services at the lowest prices so that all business will be able to embrace the power of Augmented and Virtual Reality. Get ready to visualize your entire universe in augmented &a; virtual reality so you can wow your audience with a unique way to conceptualize your products.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Visby is a holographic light-field technology company that is focused on the development of virtual and augmented reality technology solutions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
TaKanto Virtual Reality (www.takanto.com) offers 360° Virtual-Reality (VR) movie production for head-mounted displays, including Oculus Rift, Samsung Gear VR and more. By working with leading VR Designers, Artists, Editors, Application Developers and the best available VR tools, TaKanto Virtual Reality delivers unparalleled quality content in the 360° video and photography categories. If you want to create truly immersive content that pushes the boundaries of technology and amaze your customers - TaKanto Virtual Reality is your one stop shop into the future. Check out our Services and kick-start your Virtual Reality journey!
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Agisoft PhotoScan is a software company that focuses on computer vision technology platform.
Business Model: unknown
Revenue: 3.9M
Employees: 20
Industry: Virtual Reality
Superdata is a market intelligence platform that offers quantitative and qualitative insights on streaming media and gaming video contents.
Business Model: unknown
Revenue: 5M
Employees: 26
Industry: Virtual Reality
SkillUp is an advanced virtual reality-based skills training library designed to accelerate the acquisition of on-site work skills. The company is headquartered in South Africa.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
CS GROUP is a France-based IT services firm that offers services such as system integration, cybersecurity, and data intelligence for businesses.
Business Model: unknown
Revenue: 92.9M
Employees: 800
Industry: Virtual Reality
ClearCaptions provides the text of phone conversations for people those having hearing loss.
Business Model: unknown
Revenue: 1.8M
Employees: 150
Industry: Virtual Reality
3rd Eye Studios is a software company that provides Virtual Reality gaming and technology built specifically for developers.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Blue Label Labs is a mobile application development lab offering design, implementation and engineering services.
Business Model: unknown
Revenue: 5.2M
Employees: 64
Industry: Virtual Reality
Wonders.ai is bringing Virtual Characters to life with the power of AI, we design AI companions, who complement us in our everyday lives.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Virtual Planetarium Altair Fulldome Cinema is an innovative company engaged in the development of projection equipment and distribution of fulldome content for digital planetariums. The main goal of the company is to create affordable and high-quality business solutions. It provides a full range of services and developing areas such as the design and manufacture of inflatable and fixed domes for portable planetariums and spherical theatres, the production and dubbing of fulldome shows, hardware and software development for safety content distribution.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Vertigo is a game development studio that designs and publishes virtual reality games for computers, consoles and smartphones.
Business Model: unknown
Revenue: 12M
Employees: 50
Industry: Virtual Reality
Virtual Xperience Inc. (“VX”) accelerates the sales cycle for new developments, renovations, and pre-construction. VX clients pre-market their projects with immersive, photo-realistic VR visualizations across multiple mobile and VR platforms. Our digital products help people explore and experience real estate in innovative ways, making emotional connections with the unbuilt space when “walking through” and interacting with it. The VX experience helps people make well-informed decisions which maximize customer satisfaction. VX creates a package of visually identical digital content across multiple platforms, including: traditional renderings, videos, 360* videos, mobile walkthroughs, and interactive VR experiences. VX brings real estate professionals together with their clients more frequently and efficiently to complete more transactions. With clients across the country and around the world, VX challenges industry standards by delivering on the promise of virtual reality as a business solution for the real estate industry.
Business Model: unknown
Revenue: 1M
Employees: 23
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
PixelPlex Labs is a New York-based software development firm that provides UI/UX design, web and blockchain development services for businesses.
Business Model: unknown
Revenue: 3M
Employees: 110
Industry: Virtual Reality
Khayal Studio is a software development company committed to deliver stunning AR/VR solutions and content, enriching customers’ experiences by entertainment. The company believes in the Philosophy of “Winning the audience soul attention needs Engagement, engagement need Entertainment”. This philosophy is the core of Khayal’s business committed to equip its partners with variety of solutions to engage their target audience, whether these audience are internal employees, visitors, guests, or prospective customers or buyers. Khayal established in 2016 by high-end professionals experienced in IT and Telecom industry focusing to make use of new technologies, techniques, concepts, and tools to achieve the company’s vision.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
QuillHash is a consulting company that offers blockchain application development and smart contracts management solutions.
Business Model: unknown
Revenue: 0 - 100000
Employees: 15
Industry: Virtual Reality
Zco is a provider of SEO, digital marketing, web and mobile application development services.
Business Model: unknown
Revenue: 22.1M
Employees: 91
Industry: Virtual Reality
Kitchen Brains is a Connecticut-based designer and manufacturer of smart cooking computers, electronic controls and connectivity products for food service operators.
Business Model: unknown
Revenue: 56.8M
Employees: 109
Industry: Virtual Reality
We are a young startup company from Berlin specializing in VR technologies. Now we are looking for Seed / Early-Stage investor and cooperation possibilities to establish a joint venture for our ready-to-market product, merging our hardware know-how and right application at the right time. We develop technologies to produce innovative VR-Headsets and periphery devices.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Palmplug specializes in human computer interactions. We build wearable technologies that connects and immerses your hands into the digital world. Our patented technology enables you to touch, grasp and control both real and virtual objects.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Altheria Solutions developing educational software and training simulations in virtual and augmented reality. Their applications are designed to be key components of learning paths and training programs, while being easy to integrate within existing platforms. They thus bring real value to their customers, by providing them with AR/VR tools that withstand the test of time and truly improve knowledge transfer. As such, their solutions are all focused on supporting existing communication platforms, whether they aim to be complementary to ex-cathedra lectures, to ease the reading of a book through the addition of multimedia content, to allow industrial instructors to build their own VR content from CAD models, or simply to teach various concepts.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
3DVista is an online platform offering professional virtual tour services.
Business Model: unknown
Revenue: 5M
Employees: 20
Industry: Virtual Reality
Excellent WebWorld is an India-based software company that provides web and mobile app development, web designing and digital marketing services for businesses.
Business Model: unknown
Revenue: 4.8M
Employees: 25
Industry: Virtual Reality
Cognitive3D is a Canada-based SaaS platform that provides solutions such as spatial analytics and data integration for industries such as education and gaming.
Business Model: unknown
Revenue: 1.5M
Employees: 9
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Liveplex technology helps customers transform their business to Web 3.0 by integration of its APIs. Using easily integrated, modular features, you can convert your existing presence to meet the needs for safety, privacy, security and governance that your customers expect of you. With Liveplex Web3.0, you become the master of your own data and bring your customer community closer to your presence without any intermediaries. The technology helps your brand integrate to any blockchain you choose, any storage you prefer and any data reporting tool you align with.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
The Feel Three is the Motion Simulator for Virtual Reality that put you in the center of the action. Now is your chance to race Monte Carlo, try your odds in an asteroid field or fly a Spitfire literally by the seat of your pants. We have an incredible 90+ degrees of roll so you’ll feel every hairpin turn like you’re there and enough pitch pushing you back to make you think you’re on a Falcon 9.
Business Model: unknown
Revenue: 824.3k
Employees: 11
Industry: Virtual Reality
PNDORAS BOX is a metaverse that allows creators and corporations to own and monetize their likenesses while unlocking it&s;s full potential. Gamers can explore vast lands held by companies, as they reshape environments in this 2099 dystopian future. We&s;re building the future of how people will engage with products, culture, and experiences. Pndoras Box leverages layer 2 Ethereum technology to govern and empower its community while revolutionizing the Future-of-work, STEM, and Manufacturing.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Hippo Technologies is a global team of healthcare professionals, technologists, experience designers and innovators. Our mission is to serve patients and those who care for them by leading the transformation to virtual care for providers and educators, expanding access to clinical expertise and technologies to improve the quality of healthcare. Our company is rooted in the spirit of the modern Hippocratic Oath. We believe in the use of science and technology as it applies to the art of medicine. We respect the higher purpose of medicine and the duty to share knowledge and expertise whenever and wherever it’s needed. We believe in open access to data insights and next generation technologies to improve health outcomes and reduce health inequities across the global community. We are committed to collaborating with colleagues to build networks without borders and advance knowledge without boundaries for the benefit of future generations.
Business Model: unknown
Revenue: 2.3M
Employees: 40
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
ImmersiveMed specializes in virtual and augmented reality simulations for the dental and medical industries.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
D&K is a California-based company that provides services such as product design, contract manufacturing and prototyping for sectors such as life sciences and defense.
Business Model: unknown
Revenue: 88.1M
Employees: 400
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Medical Realities is an innovative group offering medical training products, specializing in virtual reality, augmented reality and serious games. By using consumer-level virtual reality devices such as the Oculus Rift, Medical Realities can reduce the cost of training, reach a wider audience &a; provide a completely safe learning environment for medical students.
Business Model: unknown
Revenue: 0 - 100000
Employees: 25
Industry: Virtual Reality
Skullfish Studios develops graphically innovating games for Virtual Reality by having an experienced team creating high quality and funny experiences for multiple platforms in order to stand out in this new market which is VR. The company was founded in 2016 and is based in São Paulo, Brazil.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Sanzaru is a game development studio that develops VR games for mobile and desktop applications.
Business Model: unknown
Revenue: 5M
Employees: 100
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 500
Industry: Virtual Reality
Kite Solutions is a Small Medium Enterprise (SME) with the goals of designing, implementing and commercializing technological solutions in domains with advanced automation and safety-critical human-machine interfaces. It is located in Laveno, a small town in Northern Italy, about 60 kilometers from Milan. The KITE acronym stands for “Knowledge Information Technology and Ergonomics” and it perfectly summarises the services and competencies offered by the Company. KITE operates mainly in the field of aviation, but, in general, it offers technical and IT capabilities to cover aspects of safety and risk assessment in all industrial contexts with advanced automation, paying particular attention to human factors. In particular, the activities of KITE Solutions can be grouped into three main areas: 1) European Projects: since 2003, KITE Solutions has actively participated in many European Projects, mainly in the domains of aviation, surface and automotive transportation. In addition, KITE has also collaborated on projects in the medical environment, cybersecurity, nanotechnologies and other domains. 2) SDS Plus: KITE Solutions is the owner and developer of a software called SDS Plus, whose main goal is to support operators and companies in the implementation of their Safety Management System (SMS) and Quality Management System (QMS). It facilitates the collection and analysis of information coming from the operational areas, through a web-based interface and customizable functions, to obtain an elevated level of safety and quality. 3) Non-technical Training and consultancy: KITE Solutions offers non-technical training to aviation organizations (operators, maintenance organizations etc.) according to EASA Regulations and organizes SMS courses for management and operational personnel. Moreover, it offers a full range of professional services to companies and individuals who need to perform risk assessments and incident investigation analyses in complex domains.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Neoscape is an award-winning full-service digital marketing agency specializing in branding and visual storytelling for institutional, real estate clients and more.
Business Model: unknown
Revenue: 5.5M
Employees: 51
Industry: Virtual Reality
Capturing Reality is a developer of photogrammetry software that allows users to create virtual reality scenes, textured 3D meshes and orthographic projections for images.
Business Model: unknown
Revenue: 5.9M
Employees: 20
Industry: Virtual Reality
Foundry 45 is a Georgia-based SaaS firm that offers solutions such as virtual and augmented reality training applications for enterprises.
Business Model: unknown
Revenue: 2M
Employees: 20
Industry: Virtual Reality
Sprybuild’s mission is to make serial production based on additive technologies widespread and accessible, enabling manufactures to produce fully customized or/and unique products from photopolymers
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Surgery Academy is an online service used for watching broadcasting live and prerecorded videos of surgeries through a 360 degree immersive operating theatre experience. Surgery Academy plans to industrialize, socialize and collect a curation of surgical interventions. The learning program (MOOC-like) is developed for head mounted displays such as the Oculus Rift and Samsung Gear VR. It’s also available on PCs and mobile devices. Surgery Academy uses Meta (AR side) and GoPro (VR side) cameras then renders the video themselves in order to create an augmented and virtual reality experience for medical students and professionals who are watching surgical procedures. It helps med students to integrate their studies and improve their knowledge by accessing to extra informations (such as patient’s vital signs, patient’s medical imaging and so on) A student can then watch this footage with a virtual reality headset: the stereoscopic 3D and the wide field of view create a striking immersive effect. The student can then replay the surgery in detail and watch it through the eyes of the surgeon (POV), empowering his experience with the 3D Imagery.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Sketchbox is photoshop for AR and VR. They believe that someday there will be just as many AR/VR designers as there are web and graphic designers today. So far, they’ve worked with over 2000 designers and found that the “power users” are spending an average of 3.5 hours per week on the platform. Companies like Microsoft, Oculus and Eon Reality have tested out Sketchbox. It’s a $6 billion market opportunity, Sketchbox believes.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
An intuitive educational technology designed for teachers and schools who want to empower their students to become creators and prepare them for the future. With ready-to-use tools and resources, CoSpaces Edu offers a complement to traditional teaching methods by immersing students into a world where they can create anything in 3D, learn coding while having fun, and connect with the curriculum on a completely new level.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1001 - 5000
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
VironIT is a New York-based IT firm that provides custom software development and IT outsourcing services for businesses.
Business Model: unknown
Revenue: 1M
Employees: 400
Industry: Virtual Reality
Var Live is a gaming studio that develops and publishes web based games.
Business Model: unknown
Revenue: 0 - 100000
Employees: 51 - 200
Industry: Virtual Reality
Vitac is a provider of live and offline captioning, subtitling, translation, audio description and encoding services.
Business Model: unknown
Revenue: 63.3M
Employees: 700
Industry: Virtual Reality
When people hear “VR” they immediately think a headset, one or two motion trackers, and a player who waves their hands in a funny way. At VR Inn, we work on changing the stereotype for good. What we do is typically called “multiplayer full-body free-roam location-based VR entertainment”. After saying that for three times in a row, we realized that we desperately need a word to describe it in the most concise way. So we found it - and we now call our product “Seamless VR”. Simple as that. What is Seamless VR? Seamless VR is a gateway for one or several players to fully immerse into virtual reality - as deep as the state-of-the art technology only allows it. You move your body as you would in the real world, see your own body and other players, interact with VR objects, shoot the enemies - and have complete freedom of movement within the physical location. No tethers. No motion sickness. Just the lightweight portable gear - and the regular walls you might want to avoid bumping into. Bottom line: Seamless VR allows you to interact with the virtual world the same way you would interact with the real world. We operate as a content marketplace for VR content, and our main goal is to make Seamless VR accessible right around the corner, while also ensuring that everyone with a passion for virtual reality gets their experience - as a player, business owner, or content contributor.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Vorz focuses on building long-term projects to push the metaverse ideas. Vorz was founded in 2021 and was headquartered in Manila, Philippines.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
RD Land is a multisensory adult-safe webXR metaverse for progressive entertainment &a; virtual relationships. A category-defining product that allows people to meet anonymously across the world and build relationships over shared interests and ideologies. A place for content creators and artists to showcase their work, build interactive communities, monetize their name, image, and likeness in the Web 3.0 ecosystem leveraging on the blockchain technology to run a transparent, secure, and user-friendly virtual economy with its own currency - RD Coin (RDC) - and where every asset is a non-fungible token (NFT) owned by a dreamer.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
ENS designs and manufactures carts, cabinets and kiosks.
Business Model: unknown
Revenue: 6M
Employees: 80
Industry: Virtual Reality
Next Now is an Illinois-based digital marketing agency that provides services such as projection mapping, VR design and gesture control for businesses.
Business Model: unknown
Revenue: 200k
Employees: 74
Industry: Virtual Reality
Business Model: unknown
Revenue: 2.5M
Employees: 33
Industry: Virtual Reality
Unai is a virtual reality software company designed to offer creative freedom for real social interactions. They use a dedicated box that wirelessly connects to their headset. This offers tons of creative freedom to make beautiful, engaging worlds. Unai was founded by Max Coutte and Gabriel Combe-Ounkham.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Virtalis designs and develops 3D immersive visualization systems for defense, construction and military sectors.
Business Model: unknown
Revenue: 6M
Employees: 60
Industry: Virtual Reality
Dom & Tom provides application development and mobility services for businesses.
Business Model: unknown
Revenue: 12.3M
Employees: 67
Industry: Virtual Reality
Virtual reality company, masters of training, medical, business and advertising applications. We create VR in every technology on all platforms
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Rapiscan Systems develops, manufactures and markets security inspection systems using X-ray and gamma-ray imaging.
Business Model: unknown
Revenue: 50M
Employees: 2k
Industry: Virtual Reality
GravityXR is an XR chip developer and a terminal equipment manufacturer serving the XR (AR/VR/MR) field, providing chip platforms for virtual reality, augmented reality and mixed reality as well as supporting hardware solutions, including platforms A complete set of technical services including software and technology suites including application interfaces, key component selection, product prototype development support, etc.
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
Avidia Labs is an edtech company that is providing an immersive, interactive, hands-on learning platform so as to explore the curriculum and tap the right futuristic skills through the blend of cutting-edge technologies like Extended Reality and AI.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
Leadwerks provides developer tools for 3D games and VR applications, for customers in entertainment, aerospace, and defense. The next 3D game engine is in development, and is specifically designed to solve performance problems for VR applications.
Business Model: unknown
Revenue: 10M
Employees: 10
Industry: Virtual Reality
LumiereVR is a cinematography company that produces Virtual Reality films.
Business Model: unknown
Revenue: 0 - 100000
Employees: 11 - 50
Industry: Virtual Reality
CentricsIT distributes enterprise server, storage, networking technologies and solutions.
Business Model: unknown
Revenue: 15M
Employees: 140
Industry: Virtual Reality
Arvind Ghorwal put the foundation of Elysian Studios back in Nov 2015. He showed Virtual Reality (VR) experiences on a VR headset to many people and their reactions helped him to keep faith in the emerging technology. Elysian Studios uses a unique and in-depth approach to virtual reality storytelling, creating blissful VR experiences. Elysian means divinely inspired and our mission is to create content which inspires you to travel to spiritual places and helps you grow, evolve and transform. We are one of the 1st VR studios in India who have created a VR series - Mystic Lands, which takes you to some of the most ancient, blissful and energetic lands, like Kashi - The city of Lord Shiva, Bodh Gaya - The land of Buddha’s enlightenment and Rishikesh - Yoga capital of the world. Our VR films are receiving a lot of love from various parts of the world, are getting shortlisted at various International Film Festivals and are featured on various VR platforms.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
Mobile VR/AR developer &a; publisher of PlacesVR, a social mixed reality platform, and the BATTLE BEARS games franchise with over 30 million downloads.
Business Model: unknown
Revenue: 460.1k
Employees: 11
Industry: Virtual Reality
Business Model: unknown
Revenue: 0 - 100000
Employees:
Industry: Virtual Reality
InGlove is an interactive glove that connects to a computer and immerses users in Virtual Reality by allowing them to move their hands in virtual space and feel shape and temperature of unreal objects they are grasping inside the computer simulation.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality
An audio technology firm with a disruptive innovation in mind and soul. Our patented technology stems from extensive neuroscience research on signal processing and psycho-acoustics. SPHEREO provides a full spherical audio experience; limitless surround for anyone using any device and headphones with no hassle. We can make a plain 2-channel stereo sound like a real-life immersive experience.
Business Model: unknown
Revenue: 0 - 100000
Employees: 1 - 10
Industry: Virtual Reality